faiface
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c8dba6aaf1
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nicer code
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2016-11-25 22:56:17 +01:00 |
faiface
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52a3a96d20
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replace BeginEnder with Doer and migrate everything
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2016-11-25 22:49:56 +01:00 |
faiface
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f7c4a6e1ad
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more idiomatic error reporting
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2016-11-25 18:11:38 +01:00 |
faiface
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ee9c6a6b6e
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replace Init and Quit with Run
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2016-11-25 17:45:24 +01:00 |
faiface
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0986e0c35e
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improve error reporting; add GLError type
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2016-11-25 17:22:25 +01:00 |
faiface
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5043d06295
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change pixelgl, so that it runs on the main thread
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2016-11-25 17:12:13 +01:00 |
faiface
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2bc43c7ec4
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add VertexArray.Data function
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2016-11-24 22:20:31 +01:00 |
faiface
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07dde4c8b4
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basic window control functions
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2016-11-24 22:06:51 +01:00 |
faiface
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a1325c8a83
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remove pixegl.Do from monitor stuff (unnecessary)
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2016-11-24 22:01:37 +01:00 |
faiface
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f6db65f213
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fullscreen support + several window handling functions
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2016-11-24 17:24:38 +01:00 |
faiface
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106471a126
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use Monitor as pointer (*Monitor)
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2016-11-24 17:21:35 +01:00 |
faiface
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40d2c42046
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add monitor
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2016-11-24 17:19:43 +01:00 |
faiface
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3b589b96bc
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improve window doc + improve window mutex handling
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2016-11-24 16:16:00 +01:00 |
faiface
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ea2ed1bcd5
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doc fix
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2016-11-24 16:06:33 +01:00 |
faiface
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5e909b3f88
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use Color from image/color
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2016-11-24 15:13:05 +01:00 |
faiface
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58e2d01435
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clarify doc
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2016-11-24 14:46:12 +01:00 |
faiface
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ecce5fdcc9
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some blank lines
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2016-11-24 14:37:11 +01:00 |
faiface
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53222d1cef
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spartan window doc
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2016-11-24 14:27:43 +01:00 |
faiface
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08af9e4010
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add orphan function Clear
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2016-11-24 14:24:17 +01:00 |
faiface
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c6c3e020a4
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implement non-blocking call queue calls
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2016-11-24 14:10:33 +01:00 |
faiface
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d4e242a59b
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fix window switching
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2016-11-24 00:43:00 +01:00 |
faiface
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3b929ad5c3
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clarity doc
|
2016-11-23 23:33:40 +01:00 |
faiface
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62bc194ee4
|
another small fix
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2016-11-23 23:31:45 +01:00 |
faiface
|
4480f61a0a
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fixes
|
2016-11-23 23:25:45 +01:00 |
faiface
|
eb316e5126
|
add window creation
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2016-11-23 23:12:23 +01:00 |
faiface
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325832977b
|
add Init function
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2016-11-23 22:27:30 +01:00 |
faiface
|
b81eba039b
|
remove unecessary comment
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2016-11-23 22:06:08 +01:00 |
faiface
|
29aa4aa32f
|
small fix
|
2016-11-23 21:49:56 +01:00 |
faiface
|
832425c6cc
|
add resource delete methods
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2016-11-23 20:06:34 +01:00 |
faiface
|
e52ee3ba9a
|
encapsulate error handling
add functions DoGLErr, DoErrGLErr and DoValGLErr to handle OpenGL errors
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2016-11-23 18:50:49 +01:00 |
faiface
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2bf58a8f5b
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rename GetLastError -> getLastError
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2016-11-23 18:23:05 +01:00 |
faiface
|
c5c93d9442
|
add error handling
|
2016-11-23 18:06:55 +01:00 |
faiface
|
ff30a4d2b2
|
add texture
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2016-11-23 17:29:28 +01:00 |
faiface
|
df7d8a3ca2
|
add pixelgl package doc
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2016-11-23 16:46:46 +01:00 |
faiface
|
5f67cf85f7
|
fix typo
|
2016-11-23 16:38:06 +01:00 |
faiface
|
e0d0207373
|
make godoc even happier
|
2016-11-23 16:14:40 +01:00 |
faiface
|
bb2a1374e0
|
make godoc happy
|
2016-11-23 16:06:45 +01:00 |
faiface
|
91763a9e1a
|
implement vertex array (vao+vbo)
|
2016-11-23 15:59:21 +01:00 |
faiface
|
4a52f3a7dd
|
add vertex format primitives
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2016-11-23 14:03:23 +01:00 |
faiface
|
c1688cb8c7
|
another cosmetic change
|
2016-11-22 23:22:06 +01:00 |
faiface
|
1adcea5920
|
small cosmetic changes
|
2016-11-22 23:20:28 +01:00 |
faiface
|
b50852a3c2
|
add an important BeginEnder interface
|
2016-11-22 23:18:04 +01:00 |
faiface
|
44650c741f
|
add function for managing dedicated OpenGL thread
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2016-11-22 16:59:24 +01:00 |
faiface
|
b0f81a6c7d
|
slightly optimize Vec.Rotated
|
2016-11-20 19:21:20 +01:00 |
faiface
|
86f0b0f8ca
|
improve doc on vec
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2016-11-19 14:34:37 +01:00 |
faiface
|
3763c9aa0f
|
minor change
|
2016-11-19 14:21:43 +01:00 |
faiface
|
6e95738aa0
|
fix vec doc
|
2016-11-19 14:13:36 +01:00 |
faiface
|
966f31a68e
|
rename Vec2 -> Vec
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2016-11-19 14:06:52 +01:00 |
faiface
|
0974069426
|
add 2d vector type
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2016-11-19 13:08:42 +01:00 |
Michal Štrba
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ca6a9865f6
|
Initial commit
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2016-11-19 12:15:34 +01:00 |