make godoc happy
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@ -48,8 +48,11 @@ const (
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type VertexUsage int
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// Possible VertexUsage values are:
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//
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// 1. StaticUsage - never or rarely updated
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//
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// 2. DynamicUsage - often updated
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//
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// 3. StreamUsage - updated every frame
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const (
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StaticUsage VertexUsage = gl.STATIC_DRAW
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@ -61,12 +64,19 @@ const (
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type VertexDrawMode int
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// Possible VertexDrawMode values are:
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//
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// 1. PointsDrawMode - just draw individual PointsDrawMode
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//
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// 2. LinesDrawMode - take pairs of vertices and draw a line from each pair
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//
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// 3. LineStripDrawMode - take each two subsequent vertices and draw a line from each two
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//
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// 4. LineLoopDrawMode - same as line strip, but also draw a line between the first and the last vertex
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//
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// 5. TrianglesDrawMode - take triples of vertices and draw a triangle from each triple
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//
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// 6. TriangleStripDrawMode - take each three subsequent vertices and draw a triangle from each three
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//
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// 7. TriangleFanDrawMode - take each two subsequent vertices excluding the first vertex and draw a triangle from the first vertex and the two
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const (
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PointsDrawMode VertexDrawMode = gl.POINTS
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