faiface
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defb4b3778
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fix
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2016-12-02 19:29:39 +01:00 |
faiface
|
9546652cc3
|
remove int support from vertex format
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2016-12-02 18:55:52 +01:00 |
faiface
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5f6748f7b8
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don't support Int as vertex attribute
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2016-12-02 18:21:28 +01:00 |
faiface
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f2460b34da
|
add ContextHolder
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2016-12-02 18:15:47 +01:00 |
faiface
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e009011c37
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change vertex format to include names + add vertex format to shader + ID methods
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2016-12-02 18:03:51 +01:00 |
faiface
|
519c9c1c19
|
add default shader
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2016-12-02 01:20:54 +01:00 |
faiface
|
c192b684d3
|
fix doc
|
2016-12-01 17:49:40 +01:00 |
faiface
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73db1b4d5b
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change all float64 to float32 in pixelgl
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2016-12-01 17:48:52 +01:00 |
faiface
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6962ba1bda
|
fix Shader.SetUniform* methods
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2016-12-01 16:44:54 +01:00 |
faiface
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51f94b29b0
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add NumStandardAttrPurposes
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2016-12-01 16:12:51 +01:00 |
faiface
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c35dac11af
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add methods to set uniform values
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2016-12-01 16:10:05 +01:00 |
faiface
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029f983440
|
remove Bool type
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2016-12-01 16:09:56 +01:00 |
faiface
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b6851f8ff4
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replace generatl VertexArray.SetVertexAttribute with specific type methods
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2016-12-01 15:53:34 +01:00 |
faiface
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3b70c803c2
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change unsafe.Pointer to interface{} in vertex
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2016-11-30 17:58:23 +01:00 |
faiface
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d53eefbf59
|
shader uniforms
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2016-11-30 17:41:48 +01:00 |
faiface
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96f134d4c4
|
use new attr
|
2016-11-29 23:11:53 +01:00 |
faiface
|
9d4111282e
|
add context
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2016-11-28 23:26:56 +01:00 |
faiface
|
6253156e24
|
better error checking
|
2016-11-26 22:51:20 +01:00 |
faiface
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c6e2d67aba
|
replace UpdateData with more convenient SetVertexAttribute
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2016-11-26 22:42:26 +01:00 |
faiface
|
4421c7dbef
|
prettier doc
|
2016-11-26 00:42:47 +01:00 |
faiface
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6889c7f23f
|
fix doc
|
2016-11-26 00:31:20 +01:00 |
faiface
|
c8dba6aaf1
|
nicer code
|
2016-11-25 22:56:17 +01:00 |
faiface
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52a3a96d20
|
replace BeginEnder with Doer and migrate everything
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2016-11-25 22:49:56 +01:00 |
faiface
|
f7c4a6e1ad
|
more idiomatic error reporting
|
2016-11-25 18:11:38 +01:00 |
faiface
|
0986e0c35e
|
improve error reporting; add GLError type
|
2016-11-25 17:22:25 +01:00 |
faiface
|
5043d06295
|
change pixelgl, so that it runs on the main thread
|
2016-11-25 17:12:13 +01:00 |
faiface
|
2bc43c7ec4
|
add VertexArray.Data function
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2016-11-24 22:20:31 +01:00 |
faiface
|
58e2d01435
|
clarify doc
|
2016-11-24 14:46:12 +01:00 |
faiface
|
ecce5fdcc9
|
some blank lines
|
2016-11-24 14:37:11 +01:00 |
faiface
|
08af9e4010
|
add orphan function Clear
|
2016-11-24 14:24:17 +01:00 |
faiface
|
c6c3e020a4
|
implement non-blocking call queue calls
|
2016-11-24 14:10:33 +01:00 |
faiface
|
3b929ad5c3
|
clarity doc
|
2016-11-23 23:33:40 +01:00 |
faiface
|
62bc194ee4
|
another small fix
|
2016-11-23 23:31:45 +01:00 |
faiface
|
4480f61a0a
|
fixes
|
2016-11-23 23:25:45 +01:00 |
faiface
|
eb316e5126
|
add window creation
|
2016-11-23 23:12:23 +01:00 |
faiface
|
325832977b
|
add Init function
|
2016-11-23 22:27:30 +01:00 |
faiface
|
b81eba039b
|
remove unecessary comment
|
2016-11-23 22:06:08 +01:00 |
faiface
|
29aa4aa32f
|
small fix
|
2016-11-23 21:49:56 +01:00 |
faiface
|
832425c6cc
|
add resource delete methods
|
2016-11-23 20:06:34 +01:00 |
faiface
|
e52ee3ba9a
|
encapsulate error handling
add functions DoGLErr, DoErrGLErr and DoValGLErr to handle OpenGL errors
|
2016-11-23 18:50:49 +01:00 |
faiface
|
2bf58a8f5b
|
rename GetLastError -> getLastError
|
2016-11-23 18:23:05 +01:00 |
faiface
|
c5c93d9442
|
add error handling
|
2016-11-23 18:06:55 +01:00 |
faiface
|
ff30a4d2b2
|
add texture
|
2016-11-23 17:29:28 +01:00 |
faiface
|
df7d8a3ca2
|
add pixelgl package doc
|
2016-11-23 16:46:46 +01:00 |
faiface
|
5f67cf85f7
|
fix typo
|
2016-11-23 16:38:06 +01:00 |
faiface
|
e0d0207373
|
make godoc even happier
|
2016-11-23 16:14:40 +01:00 |
faiface
|
bb2a1374e0
|
make godoc happy
|
2016-11-23 16:06:45 +01:00 |
faiface
|
91763a9e1a
|
implement vertex array (vao+vbo)
|
2016-11-23 15:59:21 +01:00 |
faiface
|
4a52f3a7dd
|
add vertex format primitives
|
2016-11-23 14:03:23 +01:00 |
faiface
|
c1688cb8c7
|
another cosmetic change
|
2016-11-22 23:22:06 +01:00 |