fix doc
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@ -9,7 +9,7 @@ package pixelgl
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// you enter (load, bind) that object's state, then do something with it, and then leave the state. That 'something'
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// in between, let's call it sub (as in subroutine).
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//
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// The recommended way to implement a Doer is to wrap another Doer (vertex array wrap texture and so on), let's call
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// The recommended way to implement a Doer is to wrap another Doer (vertex array wraps texture and so on), let's call
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// it parent. Then the Do method will look like this:
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//
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// func (o *MyObject) Do(sub func()) {
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@ -2,7 +2,7 @@ package pixelgl
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import "github.com/go-gl/gl/v3.3-core/gl"
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// This file defines functions that can operate without a parent BeginEnder.
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// This file defines functions that can operate without a parent Doer.
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// Clear clears the current context..
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func Clear(r, g, b, a float64) {
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@ -98,7 +98,7 @@ type VertexArray struct {
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count int
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}
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// NewVertexArray creates a new vertex array and wraps another BeginEnder around it.
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// NewVertexArray creates a new vertex array and wraps another Doer around it.
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func NewVertexArray(parent Doer, format VertexFormat, mode VertexDrawMode, usage VertexUsage, data []float64) (*VertexArray, error) {
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va := &VertexArray{
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parent: parent,
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