faiface
cfdc8beb81
switch back to OpenGL 3.3 (OS X issues)
2017-06-10 15:11:45 +02:00
faiface
1fd110ce4c
optimize GLTriangles SetLen and Update
2017-06-10 01:10:59 +02:00
faiface
3665eaf702
Merge branch 'master' into gl2.1
2017-06-09 19:26:14 +02:00
faiface
c0766504e3
minor, mostly stylistic, changes
2017-06-09 18:13:05 +02:00
Seebs
ce8687b80f
Don't duplicate computations in gltriangles.go
...
The computation including a call to Stride() can't be optimized away
safely because the compiler can't tell that Stride() is effectively
constant, but we know it won't change so we can make a slice pointing
at that part of the array.
CPU time for updateData goes from 26.35% to 18.65% in my test case.
2017-06-09 10:37:47 -05:00
Seebs
c321515d3c
Simplify Matrix math, use 6-value affine matrixes.
...
It turns out that affine matrices are much simpler than the 3x3 matrices
they imply, and we can use this to dramatically streamline some code.
For a test program, this was about a 50% gain in frame rate just from
the cost of the applyMatrixAndMask calls in imdraw, which were calling
matrix.Project() many times. Simplifying matrix.Project, alone, got a
nearly 50% frame rate boost!
Also modify pixelgl's SetMatrix to copy the six values of a 3x2
Affine into the corresponding locations of a 3x3 matrix.
2017-06-09 10:37:43 -05:00
faiface
793d1e6a9a
fix typo in doc
2017-05-28 18:50:56 +02:00
faiface
f0c42c6e56
add Canvas.Frame method
2017-05-28 18:44:30 +02:00
faiface
fa2c741fcf
switch to OpenGL 2.1
2017-05-27 13:14:13 +02:00
faiface
fcfeb200b6
replace complex128 Vec with a struct
2017-05-21 19:25:06 +02:00
faiface
6735475b44
change Sprite.Draw and Canvas.Draw signatures (include Matrix)
2017-05-17 23:45:22 +02:00
faiface
be2434cfa8
add Window.Repeat
2017-05-10 23:54:06 +02:00
faiface
9062f1eae9
fix and simplify input handling in Window
2017-05-10 21:22:47 +02:00
faiface
c9319763d7
add Window.Typed
2017-05-10 21:10:10 +02:00
faiface
650263a314
fix creating window with no icon
2017-05-01 12:18:23 +02:00
faiface
4de5df6980
just align doc comment to 100 chars per line
2017-05-01 01:38:57 +02:00
Michal Štrba
a730295ce8
Merge pull request #14 from otraore/set-icon
...
Add support for setting an icon of a window
2017-05-01 01:33:59 +02:00
Ousmane Traore
4e7e3956db
Set value rather than append
2017-04-30 19:30:11 -04:00
Ousmane Traore
ac4239754f
Address review comments
2017-04-30 18:43:05 -04:00
Ousmane Traore
8ae8551fda
Add Icons paramter to window config
2017-04-30 17:19:51 -04:00
faiface
2c1528a927
fix Window.CursorVisible intial value (was false)
2017-04-30 20:42:25 +02:00
Ousmane Traore
b6620c9775
Address review comments
2017-04-30 12:33:27 -04:00
Ousmane Traore
2fa80f7d42
Add ability to hide the cursor
2017-04-30 10:40:31 -04:00
faiface
c12d22757d
add Canvas.SetPixels and Canvas.Pixels methods
2017-04-28 13:24:30 +02:00
Paul Ivanov
8643f6d0d0
fix for 'texture' as a variable error, closes #4
2017-04-26 08:35:10 -07:00
faiface
639bd44303
temporarily fix issue #1
2017-04-22 13:15:57 +02:00
faiface
d214312c06
remove debug print
2017-04-21 23:10:02 +02:00
faiface
7b7b663f7d
fix Canvas drawing when bounds don't start at (0, 0)
2017-04-21 23:07:48 +02:00
faiface
00bd0fe945
add pixelgl package doc
2017-04-21 17:00:18 +02:00
faiface
79b6412a14
minor change
2017-04-13 20:30:32 +02:00
faiface
4ce6e2b3c4
remove a bunch of unnecessary Window control methods
2017-04-13 15:03:13 +02:00
faiface
87b57f21cb
fix Canvas.Draw
2017-04-12 16:02:39 +02:00
faiface
cb9e936395
add Canvas.Draw
2017-04-12 16:00:56 +02:00
faiface
bce553aeec
remove accidentaly kept updateLock field from GLTriangles
2017-04-12 11:25:11 +02:00
faiface
41e5e8ca77
fix race condition in GLTriangles
2017-04-11 15:02:58 +02:00
faiface
3e65588e00
adopt RGB and Alpha
2017-04-10 17:25:56 +02:00
faiface
5d82c3cdb9
rename ComposeDst* -> ComposeR* + add ComposePlus, ComposeCopy
2017-04-10 13:59:16 +02:00
faiface
8489bdad27
fix compile error
2017-04-10 00:48:17 +02:00
faiface
c2633848f6
remove smooth argument from Canvas constructor
2017-04-10 00:47:06 +02:00
faiface
8379e17cac
fix drawing onto Canvas
2017-04-10 00:41:56 +02:00
faiface
5be03c8beb
add Window.SetComposeMethod
2017-04-10 00:41:48 +02:00
faiface
3068153419
add Canvas.SetComposeMethod
2017-04-10 00:30:50 +02:00
faiface
9238e701a7
use glhf.BlendFunc
2017-04-09 23:16:34 +02:00
faiface
f4916a4272
replace NRGBA to RGBA because Porter-Duff (!!!)
2017-04-09 22:00:26 +02:00
faiface
e6af9eb3c2
fix typo in Window doc
2017-04-08 18:05:50 +02:00
faiface
5097bc9cac
adjust WindowConfig doc, more consistent with the rest
2017-04-07 12:34:16 +02:00
faiface
8db95af845
fix GLFrame.SetBounds to not reallocate when not necessary
2017-04-05 23:20:55 +02:00
faiface
1a2ca3264d
add Window.Color
2017-04-02 19:08:48 +02:00
faiface
46c8784df0
split Canvas into Canvas+GLFrame + add GLPicture
2017-04-01 21:54:44 +02:00
faiface
f9482d311f
remove Slice and Original from Canvas
2017-03-31 15:03:06 +02:00