andlabs-ui/sysdata_darwin.go

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// 1 march 2014
package ui
import (
"fmt"
"unsafe"
"sync"
)
// #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit
// #include "objc_darwin.h"
import "C"
type sysData struct {
cSysData
id C.id
}
type classData struct {
make func(parentWindow C.id, alternate bool) C.id
getinside func(scrollview C.id) C.id
show func(what C.id)
hide func(what C.id)
settextsel C.SEL
textsel C.SEL
alttextsel C.SEL
append func(id C.id, what string, alternate bool)
insertBefore func(id C.id, what string, before int, alternate bool)
selIndex func(id C.id) int
selIndices func(id C.id) []int
selTexts func(id C.id) []string
delete func(id C.id, index int)
len func(id C.id) int
}
var (
_NSWindow = objc_getClass("NSWindow")
_NSButton = objc_getClass("NSButton")
_NSPopUpButton = objc_getClass("NSPopUpButton")
_NSComboBox = objc_getClass("NSComboBox")
_NSTextField = objc_getClass("NSTextField")
_NSSecureTextField = objc_getClass("NSSecureTextField")
_NSProgressIndicator = objc_getClass("NSProgressIndicator")
_initWithContentRect = sel_getUid("initWithContentRect:styleMask:backing:defer:")
_initWithFrame = sel_getUid("initWithFrame:")
_setDelegate = sel_getUid("setDelegate:")
_setAcceptsMouseMovedEvents = sel_getUid("setAcceptsMouseMovedEvents:")
_makeKeyAndOrderFront = sel_getUid("makeKeyAndOrderFront:")
_orderOut = sel_getUid("orderOut:")
_setHidden = sel_getUid("setHidden:")
_setTitle = sel_getUid("setTitle:")
_setStringValue = sel_getUid("setStringValue:")
_setFrame = sel_getUid("setFrame:")
_state = sel_getUid("state")
_title = sel_getUid("title")
_stringValue = sel_getUid("stringValue")
_frame = sel_getUid("frame")
_setFrameDisplay = sel_getUid("setFrame:display:")
_setBezelStyle = sel_getUid("setBezelStyle:")
_setTarget = sel_getUid("setTarget:")
_setAction = sel_getUid("setAction:")
_contentView = sel_getUid("contentView")
_addSubview = sel_getUid("addSubview:")
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_setButtonType = sel_getUid("setButtonType:")
_initWithFramePullsDown = sel_getUid("initWithFrame:pullsDown:")
_setUsesDataSource = sel_getUid("setUsesDataSource:")
_addItemWithTitle = sel_getUid("addItemWithTitle:")
_insertItemWithTitleAtIndex = sel_getUid("insertItemWithTitle:atIndex:")
_removeItemAtIndex = sel_getUid("removeItemAtIndex:")
_titleOfSelectedItem = sel_getUid("titleOfSelectedItem")
_indexOfSelectedItem = sel_getUid("indexOfSelectedItem")
_addItemWithObjectValue = sel_getUid("addItemWithObjectValue:")
_insertItemWithObjectValueAtIndex = sel_getUid("insertItemWithObjectValue:atIndex:")
_setEditable = sel_getUid("setEditable:")
_setBordered = sel_getUid("setBordered:")
_setDrawsBackground = sel_getUid("setDrawsBackground:")
_setStyle = sel_getUid("setStyle:")
_setControlSize = sel_getUid("setControlSize:")
_setIndeterminate = sel_getUid("setIndeterminate:")
_setDoubleValue = sel_getUid("setDoubleValue:")
_numberOfItems = sel_getUid("numberOfItems")
)
func addControl(parentWindow C.id, control C.id) {
windowView := C.objc_msgSend_noargs(parentWindow, _contentView)
C.objc_msgSend_id(windowView, _addSubview, control)
}
func controlShow(what C.id) {
C.objc_msgSend_bool(what, _setHidden, C.BOOL(C.NO))
}
func controlHide(what C.id) {
C.objc_msgSend_bool(what, _setHidden, C.BOOL(C.YES))
}
var classTypes = [nctypes]*classData{
c_window: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
const (
NSBorderlessWindowMask = 0
NSTitledWindowMask = 1 << 0
NSClosableWindowMask = 1 << 1
NSMiniaturizableWindowMask = 1 << 2
NSResizableWindowMask = 1 << 3
NSTexturedBackgroundWindowMask = 1 << 8
)
// we have to specify a content rect to start; it will be overridden soon though
win := objc_alloc(_NSWindow)
win = objc_msgSend_rect_uint_uint_bool(win,
_initWithContentRect,
0, 0, 100, 100,
NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask,
2, // NSBackingStoreBuffered - the only backing store method that Apple says we should use (the others are legacy)
C.BOOL(C.YES)) // defer creation of device until we show the window
C.objc_msgSend_id(win, _setDelegate, appDelegate)
// this is needed for Areas in the window to receive mouse move events
// C.objc_msgSend_bool(win, _setAcceptsMouseMovedEvents, C.BOOL(C.YES))
return win
},
show: func(what C.id) {
C.objc_msgSend_id(what, _makeKeyAndOrderFront, what)
},
hide: func(what C.id) {
C.objc_msgSend_id(what, _orderOut, what)
},
settextsel: _setTitle,
textsel: _title,
},
c_button: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
button := objc_alloc(_NSButton)
// NSControl requires that we specify a frame; dummy frame for now
button = objc_msgSend_rect(button, _initWithFrame,
0, 0, 100, 100)
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C.objc_msgSend_uint(button, _setBezelStyle, C.uintptr_t(1)) // NSRoundedBezelStyle
C.objc_msgSend_id(button, _setTarget, appDelegate)
C.objc_msgSend_sel(button, _setAction, _buttonClicked)
// by default the button uses the wrong text size
// TODO do this for all controls
C.objc_setFont(button, 0) // NSRegularControlSize
addControl(parentWindow, button)
return button
},
show: controlShow,
hide: controlHide,
settextsel: _setTitle,
textsel: _title,
},
c_checkbox: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
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checkbox := objc_alloc(_NSButton)
checkbox = objc_msgSend_rect(checkbox, _initWithFrame,
0, 0, 100, 100)
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C.objc_msgSend_uint(checkbox, _setButtonType, C.uintptr_t(3)) // NSSwitchButton
addControl(parentWindow, checkbox)
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return checkbox
},
show: controlShow,
hide: controlHide,
settextsel: _setTitle,
textsel: _title,
},
c_combobox: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
var combobox C.id
if alternate {
combobox = objc_alloc(_NSComboBox)
combobox = objc_msgSend_rect(combobox, _initWithFrame,
0, 0, 100, 100)
C.objc_msgSend_bool(combobox, _setUsesDataSource, C.BOOL(C.NO))
} else {
combobox = objc_alloc(_NSPopUpButton)
combobox = objc_msgSend_rect_bool(combobox, _initWithFramePullsDown,
0, 0, 100, 100,
C.BOOL(C.NO))
}
addControl(parentWindow, combobox)
return combobox
},
show: controlShow,
hide: controlHide,
textsel: _titleOfSelectedItem,
alttextsel: _stringValue,
append: func(id C.id, what string, alternate bool) {
str := toNSString(what)
if alternate {
C.objc_msgSend_id(id, _addItemWithObjectValue, str)
} else {
C.objc_msgSend_id(id, _addItemWithTitle, str)
}
},
insertBefore: func(id C.id, what string, before int, alternate bool) {
str := toNSString(what)
if alternate {
C.objc_msgSend_id_int(id, _insertItemWithObjectValueAtIndex, str, C.intptr_t(before))
} else {
C.objc_msgSend_id_int(id, _insertItemWithTitleAtIndex, str, C.intptr_t(before))
}
},
selIndex: func(id C.id) int {
return int(C.objc_msgSend_intret_noargs(id, _indexOfSelectedItem))
},
delete: func(id C.id, index int) {
C.objc_msgSend_int(id, _removeItemAtIndex, C.intptr_t(index))
},
len: func(id C.id) int {
return int(C.objc_msgSend_intret_noargs(id, _numberOfItems))
},
},
c_lineedit: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
var lineedit C.id
if alternate {
lineedit = objc_alloc(_NSSecureTextField)
} else {
lineedit = objc_alloc(_NSTextField)
}
lineedit = objc_msgSend_rect(lineedit, _initWithFrame,
0, 0, 100, 100)
addControl(parentWindow, lineedit)
return lineedit
},
show: controlShow,
hide: controlHide,
settextsel: _setStringValue,
textsel: _stringValue,
alttextsel: _stringValue,
},
c_label: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
label := objc_alloc(_NSTextField)
label = objc_msgSend_rect(label, _initWithFrame,
0, 0, 100, 100)
C.objc_msgSend_bool(label, _setEditable, C.BOOL(C.NO))
C.objc_msgSend_bool(label, _setBordered, C.BOOL(C.NO))
C.objc_msgSend_bool(label, _setDrawsBackground, C.BOOL(C.NO))
// TODO others?
addControl(parentWindow, label)
return label
},
show: controlShow,
hide: controlHide,
settextsel: _setStringValue,
textsel: _stringValue,
},
c_listbox: &classData{
make: makeListbox,
show: controlShow,
hide: controlHide,
append: appendListbox,
insertBefore: insertListboxBefore,
selIndices: selectedListboxIndices,
selTexts: selectedListboxTexts,
delete: deleteListbox,
len: listboxLen,
},
c_progressbar: &classData{
make: func(parentWindow C.id, alternate bool) C.id {
pbar := objc_alloc(_NSProgressIndicator)
pbar = objc_msgSend_rect(pbar, _initWithFrame,
0, 0, 100, 100)
// TODO really int?
C.objc_msgSend_int(pbar, _setStyle, 0) // NSProgressIndicatorBarStyle
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C.objc_msgSend_uint(pbar, _setControlSize, C.uintptr_t(0)) // NSRegularControlSize
C.objc_msgSend_bool(pbar, _setIndeterminate, C.BOOL(C.NO))
addControl(parentWindow, pbar)
return pbar
},
show: controlShow,
hide: controlHide,
},
c_area: &classData{
make: makeArea,
getinside: areaInScrollView,
show: controlShow,
hide: controlHide,
},
}
// I need to access sysData from appDelegate, but appDelegate doesn't store any data. So, this.
var (
sysdatas = make(map[C.id]*sysData)
sysdatalock sync.Mutex
)
func addSysData(key C.id, value *sysData) {
sysdatalock.Lock()
sysdatas[key] = value
sysdatalock.Unlock()
}
func getSysData(key C.id) *sysData {
sysdatalock.Lock()
defer sysdatalock.Unlock()
v, ok := sysdatas[key]
if !ok {
panic(fmt.Errorf("internal error: getSysData(%v) unknown", key))
}
return v
}
func (s *sysData) make(window *sysData) error {
var parentWindow C.id
ct := classTypes[s.ctype]
if window != nil {
parentWindow = window.id
}
ret := make(chan C.id)
defer close(ret)
uitask <- func() {
ret <- ct.make(parentWindow, s.alternate)
}
s.id = <-ret
if ct.getinside != nil {
uitask <- func() {
ret <- ct.getinside(s.id)
}
addSysData(<-ret, s)
} else {
addSysData(s.id, s)
}
return nil
}
// used for Windows; nothing special needed elsewhere
func (s *sysData) firstShow() error {
s.show()
return nil
}
func (s *sysData) show() {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
classTypes[s.ctype].show(s.id)
ret <- struct{}{}
}
<-ret
}
func (s *sysData) hide() {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
classTypes[s.ctype].hide(s.id)
ret <- struct{}{}
}
<-ret
}
func (s *sysData) setText(text string) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
C.objc_msgSend_id(s.id, classTypes[s.ctype].settextsel, toNSString(text))
ret <- struct{}{}
}
<-ret
}
func (s *sysData) setRect(x int, y int, width int, height int, winheight int) error {
// winheight - y because (0,0) is the bottom-left corner of the window and not the top-left corner
// (winheight - y) - height because (x, y) is the bottom-left corner of the control and not the top-left
objc_msgSend_rect(s.id, _setFrame, x, (winheight - y) - height, width, height)
return nil
}
func (s *sysData) isChecked() bool {
const (
NSOnState = 1
)
ret := make(chan bool)
defer close(ret)
uitask <- func() {
k := C.objc_msgSend_noargs(s.id, _state)
ret <- uintptr(unsafe.Pointer(k)) == NSOnState
}
return <-ret
}
func (s *sysData) text() string {
sel := classTypes[s.ctype].textsel
if s.alternate {
sel = classTypes[s.ctype].alttextsel
}
ret := make(chan string)
defer close(ret)
uitask <- func() {
str := C.objc_msgSend_noargs(s.id, sel)
ret <- fromNSString(str)
}
return <-ret
}
func (s *sysData) append(what string) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
classTypes[s.ctype].append(s.id, what, s.alternate)
ret <- struct{}{}
}
<-ret
}
func (s *sysData) insertBefore(what string, before int) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
classTypes[s.ctype].insertBefore(s.id, what, before, s.alternate)
ret <- struct{}{}
}
<-ret
}
func (s *sysData) selectedIndex() int {
ret := make(chan int)
defer close(ret)
uitask <- func() {
ret <- classTypes[s.ctype].selIndex(s.id)
}
return <-ret
}
func (s *sysData) selectedIndices() []int {
ret := make(chan []int)
defer close(ret)
uitask <- func() {
ret <- classTypes[s.ctype].selIndices(s.id)
}
return <-ret
}
func (s *sysData) selectedTexts() []string {
ret := make(chan []string)
defer close(ret)
uitask <- func() {
ret <- classTypes[s.ctype].selTexts(s.id)
}
return <-ret
}
func (s *sysData) setWindowSize(width int, height int) error {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
// we need to get the top left point
r := C.objc_msgSend_stret_rect_noargs(s.id, _frame)
objc_msgSend_rect_bool(s.id, _setFrameDisplay,
int(r.x), int(r.y), width, height,
C.BOOL(C.YES)) // TODO set to NO to prevent subviews from being redrawn before they are resized?
ret <- struct{}{}
}
<-ret
return nil
}
func (s *sysData) delete(index int) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
classTypes[s.ctype].delete(s.id, index)
ret <- struct{}{}
}
<-ret
}
func (s *sysData) setProgress(percent int) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
if percent == -1 {
// At least on Mac OS X 10.8, if the progressbar was already on 0 or 100% when turning on indeterminate mode, the indeterminate animation won't play, leaving just a still progress bar. This is a workaround. Note the selector call order.
// TODO will the value chosen affect the animation speed?
C.objc_msgSend_double(s.id, _setDoubleValue, C.double(50))
C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.YES))
} else {
C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.NO))
C.objc_msgSend_double(s.id, _setDoubleValue, C.double(percent))
}
ret <- struct{}{}
}
<-ret
}
func (s *sysData) len() int {
ret := make(chan int)
defer close(ret)
uitask <- func() {
ret <- classTypes[s.ctype].len(s.id)
}
return <-ret
}
func (s *sysData) setAreaSize(width int, height int) {
ret := make(chan struct{})
defer close(ret)
uitask <- func() {
area := areaInScrollView(s.id)
objc_msgSend_rect(area, _setFrame,
int(0), int(0), width, height)
C.objc_msgSend_noargs(area, _display) // and redraw
ret <- struct{}{}
}
<-ret
}