Added Mac OS X Buttons. Code hangs due to a preferredSize() issue...
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@ -11,7 +11,7 @@ This creates a class goAppDelegate that will be used as the delegate for /everyt
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- runs uitask requests (uitask:)
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- handles window close events (windowShouldClose:)
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- handles window resize events (windowDidResize: (TODO also windowDidEndLiveResize:?))
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- handles button click events (buttonClick:)
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- handles button click events (buttonClicked:)
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*/
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// #cgo LDFLAGS: -lobjc -framework Foundation -framework AppKit
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@ -20,6 +20,7 @@ This creates a class goAppDelegate that will be used as the delegate for /everyt
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// extern void appDelegate_uitask(id, SEL, id); /* from uitask_darwin.go */
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// extern BOOL appDelegate_windowShouldClose(id, SEL, id);
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// extern void appDelegate_windowDidResize(id, SEL, id);
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// extern void appDelegate_buttonClicked(id, SEL, id);
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import "C"
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var (
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@ -34,6 +35,7 @@ var (
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_uitask = sel_getUid("uitask:")
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_windowShouldClose = sel_getUid("windowShouldClose:")
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_windowDidResize = sel_getUid("windowDidResize:")
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_buttonClicked = sel_getUid("buttonClicked:")
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)
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func mkAppDelegate() error {
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@ -56,6 +58,11 @@ func mkAppDelegate() error {
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if err != nil {
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return fmt.Errorf("error adding NSApplication delegate windowDidResize: method (to handle window resize events): %v", err)
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}
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err = addDelegateMethod(appdelegateclass, _buttonClicked,
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C.appDelegate_buttonClicked, delegate_void)
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if err != nil {
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return fmt.Errorf("error adding NSApplication delegate buttonClicked: method (to handle button clicks): %v", err)
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}
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// TODO using objc_new() causes a segfault; find out why
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// TODO make alloc followed by init (I thought NSObject provided its own init?)
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appDelegate = objc_alloc(objc_getClass(_goAppDelegate))
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@ -86,6 +93,12 @@ func appDelegate_windowDidResize(self C.id, sel C.SEL, notification C.id) {
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}
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}
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//export appDelegate_buttonClicked
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func appDelegate_buttonClicked(self C.id, sel C.SEL, button C.id) {
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sysData := getSysData(button)
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sysData.signal()
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}
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// this actually constructs the delegate class
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var (
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@ -27,8 +27,10 @@ type classData struct {
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var (
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_NSWindow = objc_getClass("NSWindow")
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_NSButton = objc_getClass("NSButton")
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_initWithContentRect = sel_getUid("initWithContentRect:styleMask:backing:defer:")
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_initWithFrame = sel_getUid("initWithFrame:")
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_makeKeyAndOrderFront = sel_getUid("makeKeyAndOrderFront:")
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_orderOut = sel_getUid("orderOut:")
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_setHidden = sel_getUid("setHidden:")
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@ -41,6 +43,11 @@ var (
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// TODO others
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_frame = sel_getUid("frame")
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_setFrameDisplay = sel_getUid("setFrame:display:")
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_setBezelStyle = sel_getUid("setBezelStyle:")
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_setTarget = sel_getUid("setTarget:")
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_setAction = sel_getUid("setAction:")
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_contentView = sel_getUid("contentView")
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_addSubview = sel_getUid("addSubview:")
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)
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func controlShow(what C.id) {
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@ -84,6 +91,22 @@ var classTypes = [nctypes]*classData{
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textsel: _title,
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},
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c_button: &classData{
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make: func(parentWindow C.id) C.id {
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button := objc_alloc(_NSButton)
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// NSControl requires that we specify a frame; dummy frame for now
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button = objc_msgSend_rect(button, _initWithFrame,
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0, 0, 100, 100)
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objc_msgSend_uint(button, _setBezelStyle, 1) // NSRoundedBezelStyle
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C.objc_msgSend_id(button, _setTarget, appDelegate)
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C.objc_msgSend_sel(button, _setAction, _buttonClicked)
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windowView := C.objc_msgSend_noargs(parentWindow, _contentView)
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C.objc_msgSend_id(windowView, _addSubview, button)
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return button
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},
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show: controlShow,
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hide: controlHide,
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settextsel: _setTitle,
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textsel: _title,
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},
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c_checkbox: &classData{
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},
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