Mac OS X indeterminate progresbars were not animating under certain conditions; fix that.
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@ -479,6 +479,8 @@ func (s *sysData) setProgress(percent int) {
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defer close(ret)
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uitask <- func() {
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if percent == -1 {
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// At least on Mac OS X 10.8, if the progressbar was already on 0 or 100% when turning on indeterminate mode, the indeterminate animation won't play, leaving just a still progress bar. This is a workaround. Note the selector call order.
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C.objc_msgSend_double(s.id, _setDoubleValue, C.double(50))
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C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.YES))
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} else {
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C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.NO))
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