Mac OS X indeterminate progresbars were not animating under certain conditions; fix that.

This commit is contained in:
Pietro Gagliardi 2014-04-04 17:59:23 -04:00
parent 3a130b756a
commit 1b05312da9
1 changed files with 2 additions and 0 deletions

View File

@ -479,6 +479,8 @@ func (s *sysData) setProgress(percent int) {
defer close(ret)
uitask <- func() {
if percent == -1 {
// At least on Mac OS X 10.8, if the progressbar was already on 0 or 100% when turning on indeterminate mode, the indeterminate animation won't play, leaving just a still progress bar. This is a workaround. Note the selector call order.
C.objc_msgSend_double(s.id, _setDoubleValue, C.double(50))
C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.YES))
} else {
C.objc_msgSend_bool(s.id, _setIndeterminate, C.BOOL(C.NO))