This code originally comes from commit 458a940. When an interface is
used via a modport, code in genrtlil.cc sets '\\interface_type' and
'\\interface_modport' properties on the wire.
In hierarchy.cc, we pick up the modport name and add it to a dict
called modports_used_in_submodule (that maps connection source to
modport name).
Before this patch, the modport name is retrieved as a strpool and then
iterated over in an arbitrary order, discarding all entries but the
last. In practice, the pool will always have 0 or 1 entries because
the string used to construct it is a valid identifier, so doesn't
contain any pipe symbols.
This patch changes the code to retrieve the modport name as just a
string. This will have the same effect in practice, but may be a bit
less confusing!
The code also gets moved down closer to where the result is used,
which might be a bit more efficient since we won't always get as far
as the check.
The patch also removes some commented-out code, which I think was
intended to add some typechecking at some point, but was never
implemented. Since this dates back to October 2018, I think it makes
more sense to just take it out.
The initial list of hits was generated with the codespell command
below, and each hit was evaluated and fixed manually while taking
context into consideration.
DIRS="kernel/ frontends/ backends/ passes/ techlibs/"
DIRS="${DIRS} libs/ezsat/ libs/subcircuit"
codespell $DIRS -S *.o -L upto,iff,thru,synopsys,uint
More hits were found by looking through comments and strings manually.
- Mention new feature in the SystemVerilog section in the README file
- Commented changes much better
- Rename a few signals to make it clearer
- Prevent warning for unused signals in an easier way
- Add myself as copyright holder to 2 files
- Fix one potential memory leak (delete 'wire' if not in modport)
o Not all derived methods were marked 'override', but it is a great
feature of C++11 that we should make use of.
o While at it: touched header files got a -*- c++ -*- for emacs to
provide support for that language.
o use YS_OVERRIDE for all override keywords (though we should probably
use the plain keyword going forward now that C++11 is established)