Commit Graph

795 Commits

Author SHA1 Message Date
Pietro Gagliardi e8daaf659e windows/direct2d: fix ID2D1RenderTarget::GetPixelFormat() and ID2D1RenderTarget::GetSize() typedefs in MinGW-w64 ABI workaround
MinGW-w64 recently added manual workarounds directly into the class via overloads that make existing Direct2D code source-compatible. However, that exposed an error in my definition of the typedefs I was using in my own workaround: both of these methods are const, even in MSVC, but I neglected to include the const qualifier. I'm not sure how this code compiled in the past, but now the overload resolution engine finds no match.

I want to remain compatible with versions of MinGW-w64 old enough to not have their fix, so our fix remains.

Fixes #446.
2019-04-07 21:56:35 -04:00
Pietro Gagliardi 4afebf4d8e Try again again. 2019-04-03 10:20:07 -04:00
Pietro Gagliardi 466f542bd3 Try again. 2019-04-03 10:11:57 -04:00
Pietro Gagliardi 30a8cbf8b1 Fixed VS2017 build for now. 2019-04-03 10:05:00 -04:00
Pietro Gagliardi 257536103f Clean up specification of Windows dependency listp also suggested by TheQwertiest in freenode #mesonbuild. Also more TODOs. 2019-03-29 11:03:07 -04:00
Pietro Gagliardi 7ea8c33547 Removed TODO about bulk Windows libraries as the answer is no; thanks TheQwertiest in freenode #mesonbuild. 2019-03-29 10:46:27 -04:00
Pietro Gagliardi 81e25f76f2 Moved the binary PIC as a TODO and marked merge blockers as MESONTODO. Also removed a stale cmake-era TODO, because the manifest distribution idea it had will eventually be part of the uires tool. 2019-03-27 21:34:09 -04:00
Pietro Gagliardi 6a5fedf3f4 Settled windows/CMakeLists.txt. 2019-03-27 00:59:32 -04:00
Pietro Gagliardi 1b9250e41e Removed include_directories hackery, as suggested by various people in freenode #mesonbuild. 2019-03-25 20:07:22 -04:00
Pietro Gagliardi 467a9102ec Fixed static builds on all platforms. So close to getting all this set up! 2019-03-24 14:11:02 -04:00
Pietro Gagliardi c1dfc0ab5d And got the Windows build working. Woo! 2019-03-24 12:57:25 -04:00
Pietro Gagliardi 2be9a4f3a3 Added the initial Windows meson.build. Windows Meson is having problems running, so we'll have to test this later. 2019-03-23 22:28:17 -04:00
Pietro Gagliardi 6a22c61cd4 More work on winrebarexplorertheme.cpp, including the boilerplate for custom draw. More TODOs in general. 2018-10-11 22:19:10 -04:00
Pietro Gagliardi e2222e414d Sigh MinGW 2018-09-01 20:03:15 -04:00
Pietro Gagliardi db9977a4ee Fixed uiImage on Windows. Phew. Also made it have Windows decide the best parameters, like on other platforms. 2018-09-01 19:09:47 -04:00
Pietro Gagliardi 24df7bc3f2 Cleaned up timers in uiUninit() on GTK+. Update #395. 2018-08-09 04:49:07 -04:00
Pietro Gagliardi ad1641f9ab Cleaned up timers in uiUninit() on Windows. Update #395. 2018-08-09 04:29:16 -04:00
Pietro Gagliardi e0ca00e55b Resolved confusion about the terminology of strides in uiImageAppend(). Also prevents overallocation on some platforms. Thanks to @mischnic and @msink for spotting this. Update #402. 2018-08-05 18:39:29 -04:00
Pietro Gagliardi b60953ed1c More TODOs. 2018-07-28 13:57:20 -04:00
Pietro Gagliardi f3882d6124 Cleaned up color access across platforms. 2018-06-24 14:22:05 -04:00
Pietro Gagliardi acb40964f3 Deduplicated editable logic across platforms. 2018-06-24 11:41:19 -04:00
Pietro Gagliardi fb67c429d8 Made background color columns only settable at creation time; added a uiTableParams struct for the purpose. This should end edits to uitable.h for now (until we're ready to document it). Now to just clean up all the implementations. 2018-06-24 10:28:41 -04:00
Pietro Gagliardi 72c7c05f04 Fixed up AddColumn parameter and private fields names; made them consistent. 2018-06-24 09:52:01 -04:00
Pietro Gagliardi 4dbf1994a6 Deduplicated the default text column parameters across platforms. 2018-06-24 00:45:54 -04:00
Pietro Gagliardi 74ec21f4c7 Turned the direct method calls on uiTableModel into functions to make the call sites look a bit cleaner. More stuff will go into common/tablemodel.c... 2018-06-23 23:35:42 -04:00
Pietro Gagliardi 9a79eed2ac Final cleanup, first part: renamed uiTableData to uiTableValue. 2018-06-23 20:19:30 -04:00
Pietro Gagliardi ac27e24add And even more still. I'm just gonna clean everything up for a merge at this point. 2018-06-23 11:27:02 -04:00
Pietro Gagliardi 888bb450b3 More TODOs. 2018-06-23 11:26:14 -04:00
Pietro Gagliardi 7d17df7121 HRESULT-chained the drawing functions together and fixed bugs in the focus drawing code. 2018-06-22 21:50:04 -04:00
Pietro Gagliardi d0f7cf81c5 And rewired the focus rect. 2018-06-21 23:47:24 -04:00
Pietro Gagliardi c2000ea54d Gave up with CDDS_SUBITEM; it just refuses to play nice with focus rects. Will try drawing focus rects again next commit. 2018-06-21 21:56:24 -04:00
Pietro Gagliardi 4dc7f4c2de Wrote the initial code to draw the focus rect. 2018-06-20 21:11:15 -04:00
Pietro Gagliardi 5854b0f638 Loose ends for editing: drew the proper background for text and committing text works now. 2018-06-20 19:31:21 -04:00
Pietro Gagliardi ccb7005dc6 Properly clipped the edit within the listview. 2018-06-20 18:56:03 -04:00
Pietro Gagliardi f180423096 Integrated tablemetrics.cpp into tableediting.cpp and added resize-on-type. 2018-06-20 18:47:55 -04:00
Pietro Gagliardi 5ae45a1fcb Integrated tablemetrics.cpp with tabledraw.cpp. 2018-06-20 18:03:56 -04:00
Pietro Gagliardi ec07b12295 Split table cell metrics into its own file. We still need to actually integrate this with everything. 2018-06-20 11:05:34 -04:00
Pietro Gagliardi df59eee783 Renamed tableevents.cpp to the more accurate tableediting.cpp. 2018-06-20 10:45:14 -04:00
Pietro Gagliardi bff9d0e311 More work on table edit controls, including: subclassing the edit control to actually handle escape and enter, setting focus on the eidt control, selecting all text in the edit control, and splitting the sizing stuff into a separate function. We'll have to split the rect-gathering code into a separate file before we can add live resize to the edit control... which will probably be useful because then I could just write a function to enumerate focus rects later. 2018-06-20 10:39:27 -04:00
Pietro Gagliardi 25a443f4f2 Handled the finished-editing cases I can right now. It is... mostly good???????????? IListView is very tantalizing now... 2018-06-19 23:07:24 -04:00
Pietro Gagliardi ff4b424ab0 Added WS_CLIPCHILDREN to uiTable to prevent drawing over children. 2018-06-19 07:51:34 -04:00
Pietro Gagliardi 4c107997d2 Round two: fully custom edit sizing code. We're getting somewhere now. Now we'll need to actually manage this thing =P 2018-06-18 23:51:58 -04:00
Pietro Gagliardi 1edb406045 Let's start over with this edit control sizing stuff. 2018-06-18 09:39:14 -04:00
Pietro Gagliardi d81b365396 More edit control stuff. We've almost got it, but it's too wide and the text is still aligned wrong. 2018-06-17 21:22:57 -04:00
Pietro Gagliardi 51f98d1f7b Started implementing the edit control for our table view. 2018-06-17 17:56:45 -04:00
Pietro Gagliardi 799c613a6f Added code for detecting that text is to be edited. Now for actually implementing editing text. 2018-06-17 15:06:45 -04:00
Pietro Gagliardi 6d0b276d6d Started handling table events. This covers checkboxes and buttons. 2018-06-17 11:48:39 -04:00
Pietro Gagliardi 2fb3676a8f More TODOs. 2018-06-17 10:50:24 -04:00
Pietro Gagliardi db2f3352c4 Added dummy code to evaluate LVM_SUBITEMHITTEST. The code will remain, but will be #if'd out. 2018-06-17 09:29:51 -04:00
Pietro Gagliardi 7bc121b1ec And drew buttons. Woo! Now for the harder part: editing. 2018-06-17 09:01:24 -04:00