Settled windows/CMakeLists.txt.

This commit is contained in:
Pietro Gagliardi 2019-03-27 00:59:32 -04:00
parent f65caac1ce
commit 6a5fedf3f4
2 changed files with 2 additions and 94 deletions

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@ -1,94 +0,0 @@
# 3 june 2016
list(APPEND _LIBUI_SOURCES
windows/alloc.cpp
windows/area.cpp
windows/areadraw.cpp
windows/areaevents.cpp
windows/areascroll.cpp
windows/areautil.cpp
windows/attrstr.cpp
windows/box.cpp
windows/button.cpp
windows/checkbox.cpp
windows/colorbutton.cpp
windows/colordialog.cpp
windows/combobox.cpp
windows/container.cpp
windows/control.cpp
windows/d2dscratch.cpp
windows/datetimepicker.cpp
windows/debug.cpp
windows/draw.cpp
windows/drawmatrix.cpp
windows/drawpath.cpp
windows/drawtext.cpp
windows/dwrite.cpp
windows/editablecombo.cpp
windows/entry.cpp
windows/events.cpp
windows/fontbutton.cpp
windows/fontdialog.cpp
windows/fontmatch.cpp
windows/form.cpp
windows/graphemes.cpp
windows/grid.cpp
windows/group.cpp
windows/image.cpp
windows/init.cpp
windows/label.cpp
windows/main.cpp
windows/menu.cpp
windows/multilineentry.cpp
windows/opentype.cpp
windows/parent.cpp
windows/progressbar.cpp
windows/radiobuttons.cpp
windows/separator.cpp
windows/sizing.cpp
windows/slider.cpp
windows/spinbox.cpp
windows/stddialogs.cpp
windows/tab.cpp
windows/table.cpp
windows/tabledispinfo.cpp
windows/tabledraw.cpp
windows/tableediting.cpp
windows/tablemetrics.cpp
windows/tabpage.cpp
windows/text.cpp
windows/utf16.cpp
windows/utilwin.cpp
windows/window.cpp
windows/winpublic.cpp
windows/winutil.cpp
)
# resources.rc only contains the libui manifest.
# For a DLL, we have to include this directly, so we do so.
# Windows won't link resources in static libraries, so including this would have no effect.
# In those cases, we just need them to include the manifest with the executable (or link it directly into the output executable themselves); they can also customize the manifest as they see fit (assuming nothing breaks in the process).
# TODO make sure this gets added to both binary-only archives and install rules in this case
if(BUILD_SHARED_LIBS)
list(APPEND _LIBUI_SOURCES
windows/resources.rc
)
endif()
set(_LIBUI_SOURCES ${_LIBUI_SOURCES} PARENT_SCOPE)
list(APPEND _LIBUI_INCLUDEDIRS
windows
)
set(_LIBUI_INCLUDEDIRS _LIBUI_INCLUDEDIRS PARENT_SCOPE)
# TODO prune this list
set(_LIBUI_LIBS
user32 kernel32 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid windowscodecs
PARENT_SCOPE)
if(NOT MSVC)
if(BUILD_SHARED_LIBS)
message(FATAL_ERROR
"Sorry, but libui for Windows can currently only be built as a static library with MinGW. You will need to either build as a static library or switch to MSVC."
)
endif()
endif()

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@ -80,6 +80,8 @@ if libui_mode == 'shared'
]
endif
# TODO prune this list
# TODO find out if we can just pass libui_winlibs to find_library()
libui_winlibs = 'user32 kernel32 gdi32 comctl32 uxtheme msimg32 comdlg32 d2d1 dwrite ole32 oleaut32 oleacc uuid windowscodecs'.split(' ')
foreach lib : libui_winlibs
libui_deps += [