More TODOs.
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@ -8,6 +8,7 @@
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// TODO
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#define cellValue(model, row, column) ((*((model)->mh->CellValue))((model)->mh, (model), (row), (column)))
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// TODO maybe split this into item and subitem structs?
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struct drawState {
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uiTable *t;
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uiTableModel *model;
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