Commit Graph

  • 98f3e740e6
    Merge pull request #272 from jstewart7/master Allen Ray 2021-06-21 15:07:48 -0400
  • 798c6c2a48 Adding new triangles type: TrianglesClipped Allen Ray 2020-07-01 17:15:11 -0400
  • 063b8952f9 Adding Clipboard get/set functions to window Allen Ray 2021-06-21 08:42:27 -0400
  • 842ae8d470 Add some unit tests to a few geometry functions. unit-test-increase Alex R. Delp 2021-01-29 08:41:37 -0800
  • b31c294d4d Added input event tracking to prevent missed inputs Jacob Stewart 2020-12-27 11:54:34 -0500
  • 75e7b4120b
    Update CHANGELOG.md Alex R. Delp 2021-01-26 17:42:25 -0800
  • 0e9102e224
    Update CHANGELOG.md Alex R. Delp 2021-01-26 17:41:59 -0800
  • 2101dc89e3
    Merge pull request #252 from roipoussiere/anchor Alex R. Delp 2021-01-26 17:41:24 -0800
  • eae5a2e96b
    Update CHANGELOG.md Alex R. Delp 2021-01-26 17:31:32 -0800
  • 24ffdadbf8
    Merge pull request #258 from crthpl/master Alex R. Delp 2021-01-26 17:30:48 -0800
  • b9bd6112e7
    Merge a49ca19a42 into f931f69d6e Jakub Dóka 2020-12-31 19:12:32 +0000
  • a49ca19a42 making underliing glfv window public Jakub Dóka 2020-12-31 20:12:17 +0100
  • 857c068d8d fixing conflicts Jakub Dóka 2020-12-31 20:03:40 +0100
  • f931f69d6e
    Update CHANGELOG.md Alex R. Delp 2020-11-21 20:24:00 -0800
  • 6e34aae429
    Merge pull request #246 from dusk125/tri_shader Alex R. Delp 2020-11-21 20:22:37 -0800
  • cef3a7e7a6
    Update CHANGELOG.md Alex R. Delp 2020-11-21 19:58:32 -0800
  • fd754b5263
    Merge pull request #262 from snargleplax/rangeTargets Alex R. Delp 2020-11-21 19:56:25 -0800
  • 1f109e3391 cleaning up bezier formula Jakub Dóka 2020-11-05 19:19:58 +0100
  • 8bf0b74a9d adding tests, removing pointers Jakub Dóka 2020-11-05 19:08:11 +0100
  • 49c306fcbe cleaning angle to function Jakub Dóka 2020-11-04 21:34:42 +0100
  • 380d77f63e initial commit Jakub Dóka 2020-11-04 21:25:50 +0100
  • df7ff616f7 adding bezer curve and one little function for vector Jakub Dóka 2020-11-04 21:17:20 +0100
  • ef6cafa0cb Use slice for range in Drawer.Dirty(), to improve performance Luke Meyers 2020-10-12 22:31:00 -0700
  • 7a67b10cec undo go.mod change Theoo3 2020-09-12 11:02:02 -0700
  • 7027267cbf Clipboard Theoo3 2020-09-12 10:56:39 -0700
  • ba7fa122b2
    Update CHANGELOG.md Alex R. Delp 2020-08-22 09:50:41 -0700
  • 65ff420b25
    Merge pull request #253 from roipoussiere/fix-newatlas Alex R. Delp 2020-08-22 09:49:59 -0700
  • fd73dd5216
    Update CHANGELOG.md v0.10.0 Alex R. Delp 2020-08-22 09:43:47 -0700
  • 775e23efac
    Update CHANGELOG.md Alex R. Delp 2020-08-22 09:39:04 -0700
  • ae6c93ba96
    Update CHANGELOG.md Alex R. Delp 2020-08-22 09:37:06 -0700
  • 3b599e70ec Fix text anchor position when txt.Bounds().W() != txt.Dot.X-txt.Orig.X Nathanael Jourdane 2020-08-22 15:31:07 +0200
  • 7d92e04e63 tests and fixes faiface#123, SIGSEGV on text.NewAtlas if glyph absent Nathanael Jourdane 2020-08-13 11:57:30 +0200
  • c9681cec8a Add Anchor.Opposite() func Nathanael Jourdane 2020-08-12 17:25:43 +0200
  • 2342984744 bugfix: inverse all anchors Nathanael Jourdane 2020-08-12 17:24:15 +0200
  • a8b7779fbe Add Text.AlignedTo() Nathanaël 2020-08-11 22:16:16 +0200
  • 7a106fa572 Makes Anchor a type Vec instead of a struct Nathanaël Jourdane 2020-08-11 11:33:05 +0200
  • e66e94b943 func AlignedTo is used for Rect instead of Matrix Nathanaël 2020-08-11 09:17:51 +0200
  • d6663ba0a0 Add Matrix.Aligned() Nathanaël 2020-08-11 08:35:03 +0200
  • 50e1d8c96b Add Rect.AnchorTo() Nathanaël Jourdane 2020-08-10 17:25:09 +0200
  • 2c79e7325a Add AnchorPos struct and functions Nathanaël Jourdane 2020-08-10 15:57:56 +0200
  • 9b4fa69e36 i forgot to save unknown 2020-08-08 07:28:20 +0200
  • 0364361fbe simplifiing update unknown 2020-08-08 07:26:41 +0200
  • b35f160475 switching to simpler and more perforamnt aproach of removing shapes from quadtree unknown 2020-07-28 14:40:20 +0200
  • 18b0395578 tweeking a test unknown 2020-07-24 07:37:50 +0200
  • 6718740c8c adding quadtree_test.go unknown 2020-07-24 07:36:30 +0200
  • c24fe1e37c adding more comments unknown 2020-07-12 12:27:02 +0200
  • ab6c5526ed adding remove method unknown 2020-07-12 12:02:44 +0200
  • 159a5aefe5 editting commint unknown 2020-07-12 10:57:14 +0200
  • 49c478af5d redesign of quadtree unknown 2020-07-12 10:51:58 +0200
  • a853197b61 removing aquard rect pointer from interface unknown 2020-07-02 11:36:04 +0200
  • e89a03acdb grammatical error unknown 2020-07-02 11:25:34 +0200
  • ebb947b217 little clean up, romving redundant pixel package import unknown 2020-07-02 11:21:02 +0200
  • 9ffe982efb adding AngleTo method to Vec unknown 2020-06-29 16:35:13 +0200
  • 335b1b366d renaming QuadTree to Quadtree unknown 2020-06-29 09:59:24 +0200
  • b46201d470 adding quadtree file egan unknown 2020-06-29 09:51:30 +0200
  • 38ecb7a758 adding the quadtree file unknown 2020-06-29 05:58:19 +0200
  • 865e930023
    Merge branch 'master' into tri_shader Allen Ray 2020-06-28 20:03:04 -0400
  • 88b1e1c2d3
    Merge pull request #245 from dusk125/master Alex R. Delp 2020-06-28 16:54:03 -0700
  • 850dd62a98 Updating changelog Allen Ray 2020-06-28 12:58:13 -0400
  • 926463aa6f #244 GLTriangle's fragment shader is used when rendered by the Canvas. Allows for custom fragment shaders to be used after canvas.MakeTriangles. Allen Ray 2020-06-21 23:25:45 -0400
  • 543819d066 Forgot to add import in PR Allen Ray 2020-06-21 23:09:08 -0400
  • c3e5e4fdb2 Moved triangle clipping to the proper location Allen Ray 2020-06-21 22:54:23 -0400
  • e79a8c37e6 Adding support for clipping rectangles in GLTriangles Allen Ray 2020-06-21 22:51:08 -0400
  • d65a63e962
    Merge pull request #243 from andrebq/master Alex R. Delp 2020-06-17 12:21:18 -0700
  • 6cef9cf779 rename method and handle negative timeouts André 2020-06-16 21:11:41 +0200
  • 1f914181d8 add entry to CHANGELOG André 2020-06-14 18:28:14 +0200
  • a61d321615 expose glfw.WaitEvent using Window.WaitInput André 2020-06-14 17:52:03 +0200
  • 585f7c1f14
    Merge pull request #237 from fgrosse/more-window-hints Alex R. Delp 2020-05-24 00:01:25 -0700
  • 607e0a11c0 Update changelog Friedrich Große 2020-05-21 12:00:13 +0200
  • 506588f40b Add window hints to created maximized or invisible windows Friedrich Große 2020-05-11 23:11:17 +0200
  • 42582c7f8e
    Update CHANGELOG.md Alex R. Delp 2020-05-18 18:30:40 -0700
  • 625c4c393d
    Merge pull request #233 from zergon321/gamepad-support Alex R. Delp 2020-05-18 18:30:17 -0700
  • 5568202e30
    Merge pull request #235 from fgrosse/window-initial-position Alex R. Delp 2020-05-16 09:09:35 -0700
  • 70eff126da
    Merge branch 'master' into window-initial-position Friedrich Große 2020-05-11 18:04:58 +0200
  • 5d34c08754
    Update CHANGELOG.md Alex R. Delp 2020-05-10 14:14:21 -0700
  • c35e0abd1c
    Update CHANGELOG.md v0.10.0-beta Alex R. Delp 2020-05-10 14:09:06 -0700
  • a3f51715d9
    Merge pull request #234 from fgrosse/transparency Alex R. Delp 2020-05-10 14:05:59 -0700
  • b5e4674b45
    Merge branch 'master' into transparency Alex R. Delp 2020-05-10 14:04:36 -0700
  • 9a9f831114
    Merge pull request #236 from bcvery1/master Alex R. Delp 2020-05-10 13:49:13 -0700
  • 6b71245324 Updated change log Ben Cragg 2020-05-10 14:34:10 +0100
  • 5254b4eb62 Fixing 0,0 being legit closest point Ben Cragg 2020-05-10 14:25:05 +0100
  • 76534cb8d0 Removing commented out tests Ben Cragg 2020-05-10 14:24:07 +0100
  • 8792d4436c Adding vert and horz tests Ben Cragg 2020-05-10 14:13:46 +0100
  • d2d1f03c32 Add a clarifying comment in imdraw push Alex R. Delp 2020-05-09 12:46:09 -0700
  • 6a71f07d12
    Update README.md Alex R. Delp 2020-05-09 12:43:38 -0700
  • 79a3bd7c63 Update changelog Friedrich Große 2020-05-09 21:17:52 +0200
  • b7d5e41486 Support setting an initial window position Friedrich Große 2020-05-03 19:38:54 +0200
  • 5e3b82eeab Support glfw.TransparentFramebuffer window hint Friedrich Große 2020-05-03 19:38:20 +0200
  • d7884ac96a
    Update CONTRIBUTING.md Alex R. Delp 2020-05-09 10:15:57 -0700
  • b40ab4939f
    Update CHANGELOG.md Alex R. Delp 2020-05-09 10:13:05 -0700
  • 6b4a6905de
    Update CHANGELOG.md Alex R. Delp 2020-05-09 10:12:32 -0700
  • 0a8feedd8a Gamepad API added. zergon321 2020-05-09 17:17:24 +0300
  • 914e25233f
    Update CHANGELOG.md v0.10.0-alpha Alex R. Delp 2020-05-08 19:21:00 -0700
  • 197e604220
    Merge pull request #211 from zergon321/add-glfw-v33 Alex R. Delp 2020-05-08 19:18:31 -0700
  • e350f9fef1
    Merge pull request #231 from delp/master Alex R. Delp 2020-05-08 19:12:26 -0700
  • d8a3c92052
    Update CHANGELOG.md Alex R. Delp 2020-05-06 17:14:10 -0700
  • d35b25061e
    Merge pull request #214 from jared-nishikawa/master Alex R. Delp 2020-05-06 17:02:32 -0700
  • b9c32bc51f
    Merge pull request #230 from fgrosse/fix-changelog Alex R. Delp 2020-05-06 16:52:19 -0700
  • 0110a3c88a Fix CHANGELOG.md Friedrich Große 2020-05-03 20:32:09 +0200
  • 3be4e4cb84
    Update README.md Alex R. Delp 2020-05-02 13:48:40 -0700