Commit Graph

  • e66e94b943 func AlignedTo is used for Rect instead of Matrix Nathanaël 2020-08-11 09:17:51 +0200
  • d6663ba0a0 Add Matrix.Aligned() Nathanaël 2020-08-11 08:35:03 +0200
  • 50e1d8c96b Add Rect.AnchorTo() Nathanaël Jourdane 2020-08-10 17:25:09 +0200
  • 2c79e7325a Add AnchorPos struct and functions Nathanaël Jourdane 2020-08-10 15:57:56 +0200
  • 9b4fa69e36 i forgot to save unknown 2020-08-08 07:28:20 +0200
  • 0364361fbe simplifiing update unknown 2020-08-08 07:26:41 +0200
  • b35f160475 switching to simpler and more perforamnt aproach of removing shapes from quadtree unknown 2020-07-28 14:40:20 +0200
  • 18b0395578 tweeking a test unknown 2020-07-24 07:37:50 +0200
  • 6718740c8c adding quadtree_test.go unknown 2020-07-24 07:36:30 +0200
  • c24fe1e37c adding more comments unknown 2020-07-12 12:27:02 +0200
  • ab6c5526ed adding remove method unknown 2020-07-12 12:02:44 +0200
  • 159a5aefe5 editting commint unknown 2020-07-12 10:57:14 +0200
  • 49c478af5d redesign of quadtree unknown 2020-07-12 10:51:58 +0200
  • a853197b61 removing aquard rect pointer from interface unknown 2020-07-02 11:36:04 +0200
  • e89a03acdb grammatical error unknown 2020-07-02 11:25:34 +0200
  • ebb947b217 little clean up, romving redundant pixel package import unknown 2020-07-02 11:21:02 +0200
  • 9ffe982efb adding AngleTo method to Vec unknown 2020-06-29 16:35:13 +0200
  • 335b1b366d renaming QuadTree to Quadtree unknown 2020-06-29 09:59:24 +0200
  • b46201d470 adding quadtree file egan unknown 2020-06-29 09:51:30 +0200
  • 38ecb7a758 adding the quadtree file unknown 2020-06-29 05:58:19 +0200
  • 865e930023
    Merge branch 'master' into tri_shader Allen Ray 2020-06-28 20:03:04 -0400
  • 88b1e1c2d3
    Merge pull request #245 from dusk125/master Alex R. Delp 2020-06-28 16:54:03 -0700
  • 850dd62a98 Updating changelog Allen Ray 2020-06-28 12:58:13 -0400
  • 926463aa6f #244 GLTriangle's fragment shader is used when rendered by the Canvas. Allows for custom fragment shaders to be used after canvas.MakeTriangles. Allen Ray 2020-06-21 23:25:45 -0400
  • 543819d066 Forgot to add import in PR Allen Ray 2020-06-21 23:09:08 -0400
  • c3e5e4fdb2 Moved triangle clipping to the proper location Allen Ray 2020-06-21 22:54:23 -0400
  • e79a8c37e6 Adding support for clipping rectangles in GLTriangles Allen Ray 2020-06-21 22:51:08 -0400
  • d65a63e962
    Merge pull request #243 from andrebq/master Alex R. Delp 2020-06-17 12:21:18 -0700
  • 6cef9cf779 rename method and handle negative timeouts André 2020-06-16 21:11:41 +0200
  • 1f914181d8 add entry to CHANGELOG André 2020-06-14 18:28:14 +0200
  • a61d321615 expose glfw.WaitEvent using Window.WaitInput André 2020-06-14 17:52:03 +0200
  • 585f7c1f14
    Merge pull request #237 from fgrosse/more-window-hints Alex R. Delp 2020-05-24 00:01:25 -0700
  • 607e0a11c0 Update changelog Friedrich Große 2020-05-21 12:00:13 +0200
  • 506588f40b Add window hints to created maximized or invisible windows Friedrich Große 2020-05-11 23:11:17 +0200
  • 42582c7f8e
    Update CHANGELOG.md Alex R. Delp 2020-05-18 18:30:40 -0700
  • 625c4c393d
    Merge pull request #233 from zergon321/gamepad-support Alex R. Delp 2020-05-18 18:30:17 -0700
  • 5568202e30
    Merge pull request #235 from fgrosse/window-initial-position Alex R. Delp 2020-05-16 09:09:35 -0700
  • 70eff126da
    Merge branch 'master' into window-initial-position Friedrich Große 2020-05-11 18:04:58 +0200
  • 5d34c08754
    Update CHANGELOG.md Alex R. Delp 2020-05-10 14:14:21 -0700
  • c35e0abd1c
    Update CHANGELOG.md v0.10.0-beta Alex R. Delp 2020-05-10 14:09:06 -0700
  • a3f51715d9
    Merge pull request #234 from fgrosse/transparency Alex R. Delp 2020-05-10 14:05:59 -0700
  • b5e4674b45
    Merge branch 'master' into transparency Alex R. Delp 2020-05-10 14:04:36 -0700
  • 9a9f831114
    Merge pull request #236 from bcvery1/master Alex R. Delp 2020-05-10 13:49:13 -0700
  • 6b71245324 Updated change log Ben Cragg 2020-05-10 14:34:10 +0100
  • 5254b4eb62 Fixing 0,0 being legit closest point Ben Cragg 2020-05-10 14:25:05 +0100
  • 76534cb8d0 Removing commented out tests Ben Cragg 2020-05-10 14:24:07 +0100
  • 8792d4436c Adding vert and horz tests Ben Cragg 2020-05-10 14:13:46 +0100
  • d2d1f03c32 Add a clarifying comment in imdraw push Alex R. Delp 2020-05-09 12:46:09 -0700
  • 6a71f07d12
    Update README.md Alex R. Delp 2020-05-09 12:43:38 -0700
  • 79a3bd7c63 Update changelog Friedrich Große 2020-05-09 21:17:52 +0200
  • b7d5e41486 Support setting an initial window position Friedrich Große 2020-05-03 19:38:54 +0200
  • 5e3b82eeab Support glfw.TransparentFramebuffer window hint Friedrich Große 2020-05-03 19:38:20 +0200
  • d7884ac96a
    Update CONTRIBUTING.md Alex R. Delp 2020-05-09 10:15:57 -0700
  • b40ab4939f
    Update CHANGELOG.md Alex R. Delp 2020-05-09 10:13:05 -0700
  • 6b4a6905de
    Update CHANGELOG.md Alex R. Delp 2020-05-09 10:12:32 -0700
  • 0a8feedd8a Gamepad API added. zergon321 2020-05-09 17:17:24 +0300
  • 914e25233f
    Update CHANGELOG.md v0.10.0-alpha Alex R. Delp 2020-05-08 19:21:00 -0700
  • 197e604220
    Merge pull request #211 from zergon321/add-glfw-v33 Alex R. Delp 2020-05-08 19:18:31 -0700
  • e350f9fef1
    Merge pull request #231 from delp/master Alex R. Delp 2020-05-08 19:12:26 -0700
  • d8a3c92052
    Update CHANGELOG.md Alex R. Delp 2020-05-06 17:14:10 -0700
  • d35b25061e
    Merge pull request #214 from jared-nishikawa/master Alex R. Delp 2020-05-06 17:02:32 -0700
  • b9c32bc51f
    Merge pull request #230 from fgrosse/fix-changelog Alex R. Delp 2020-05-06 16:52:19 -0700
  • 0110a3c88a Fix CHANGELOG.md Friedrich Große 2020-05-03 20:32:09 +0200
  • 3be4e4cb84
    Update README.md Alex R. Delp 2020-05-02 13:48:40 -0700
  • bd68a95818
    Update CHANGELOG.md Alex R. Delp 2020-05-02 12:54:03 -0700
  • d181dae9ba
    Update CHANGELOG.md Alex R. Delp 2020-05-02 12:53:29 -0700
  • 42b1229128
    Merge pull request #219 from snargleplax/master v0.9.0 Alex R. Delp 2020-05-02 12:32:44 -0700
  • 37f588845a
    Update CHANGELOG.md Alex R. Delp 2020-05-02 12:19:32 -0700
  • 8909d199d1 Revert "Gamepad API added." zergon321 2020-04-20 21:46:15 +0300
  • 09ea5585a0 Revert "Magic number removed." zergon321 2020-04-20 21:43:49 +0300
  • 8012403b8f
    Update README.md Alex R. Delp 2020-04-20 10:48:12 -0700
  • dbdea628da
    Update README.md Alex R. Delp 2020-04-20 10:31:12 -0700
  • fc543042cc
    Update README.md Alex R. Delp 2020-04-20 10:23:01 -0700
  • ed63c18bb4
    Update README.md Alex R. Delp 2020-04-20 10:13:31 -0700
  • 9cc1cddcf2
    Update README.md Alex R. Delp 2020-04-18 15:41:05 -0700
  • 73ce868aa9
    looking for a new maintainer Michal Štrba 2020-04-14 19:05:59 +0200
  • 73ffc54a00
    Merge pull request #91 from mandar242/new_branch Kedar Kulkarni 2020-03-26 21:22:11 -0400
  • 230c9f54e8 Adding edit to test1 file mandar242 2020-03-26 18:18:28 -0700
  • f7f3a9cf5e Adding another test file to new_branch mandar242 2020-03-26 18:14:13 -0700
  • 6be089f143 Adding a test file to new_branch mandar242 2020-03-26 17:20:56 -0700
  • 70b6018367 update imports for github urls Luke Meyers 2020-02-09 21:11:09 -0800
  • 68cfcc7e11 use SwapBuffers Luke Meyers 2020-02-09 21:08:30 -0800
  • effd43bc56 Expose pixelgl.Window.SwapBuffers Luke Meyers 2020-02-09 20:59:59 -0800
  • 8b756c395a track time flow, add scale const Luke Meyers 2020-02-09 20:02:52 -0800
  • 7b407f5b48 add timeFlowing flag Luke Meyers 2020-02-09 17:16:27 -0800
  • c463771134 fiddle velo proj, still has a jump Luke Meyers 2020-02-09 13:56:40 -0800
  • e6ce80ca85 mostly fix velo bars Luke Meyers 2020-02-09 13:09:30 -0800
  • 8c032fe151 tighten up gfx on level 6 Luke Meyers 2020-02-09 12:48:31 -0800
  • 5fd15aad46 tighten up gfx on level 5 Luke Meyers 2020-02-09 12:46:18 -0800
  • 558c04db6b fix velo bar drift Luke Meyers 2020-02-09 09:33:46 -0800
  • 462cb9c522 render obstacles larger Luke Meyers 2020-02-09 09:20:16 -0800
  • 3bfee40350 name teams by color Luke Meyers 2020-02-09 09:17:04 -0800
  • e59b070dc6 use slice vice map for tema colors Luke Meyers 2020-02-09 09:13:26 -0800
  • 7ff91687a3 more embed Luke Meyers 2020-02-09 09:11:02 -0800
  • 0c44097acc Embed stuff in Racer Luke Meyers 2020-02-09 09:07:35 -0800
  • 4ebbe18f06 extract racer.go Luke Meyers 2020-02-09 09:06:40 -0800
  • 1a4b4a1712 law-of-Demeter accelerate Luke Meyers 2020-02-09 09:04:09 -0800
  • da0a7d781c move charge depletion up from accelerate to commandRacer Luke Meyers 2020-02-09 09:02:18 -0800
  • 2cda05eb01 Add Y-axis velocity Luke Meyers 2020-02-09 09:00:56 -0800
  • 069af9fc16 move updateRacer call into commandRacer Luke Meyers 2020-02-09 08:57:37 -0800