Update CHANGELOG.md
This commit is contained in:
parent
6e34aae429
commit
f931f69d6e
|
@ -7,6 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
|
|||
## [Unreleased]
|
||||
- Fix SIGSEGV on text.NewAtlas if glyph absent
|
||||
- Use slice for range in Drawer.Dirty(), to improve performance
|
||||
- GLTriangle's fragment shader is used when rendered by the Canvas.
|
||||
|
||||
## [v0.10.0] 2020-08-22
|
||||
- Gamepad API added
|
||||
|
|
Loading…
Reference in New Issue