Update CHANGELOG.md

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Alex R. Delp 2020-11-21 20:24:00 -08:00 committed by GitHub
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@ -7,6 +7,7 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
## [Unreleased]
- Fix SIGSEGV on text.NewAtlas if glyph absent
- Use slice for range in Drawer.Dirty(), to improve performance
- GLTriangle's fragment shader is used when rendered by the Canvas.
## [v0.10.0] 2020-08-22
- Gamepad API added