faiface
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30d301f4a0
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improve code readability
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2016-12-05 12:22:20 +01:00 |
faiface
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e2b361a8cd
|
make Do reentrant
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2016-12-04 20:28:50 +01:00 |
faiface
|
1fcf42263a
|
reorder VertexArray struct
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2016-12-03 00:45:34 +01:00 |
faiface
|
defb4b3778
|
fix
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2016-12-02 19:29:39 +01:00 |
faiface
|
9546652cc3
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remove int support from vertex format
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2016-12-02 18:55:52 +01:00 |
faiface
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5f6748f7b8
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don't support Int as vertex attribute
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2016-12-02 18:21:28 +01:00 |
faiface
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e009011c37
|
change vertex format to include names + add vertex format to shader + ID methods
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2016-12-02 18:03:51 +01:00 |
faiface
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6962ba1bda
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fix Shader.SetUniform* methods
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2016-12-01 16:44:54 +01:00 |
faiface
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b6851f8ff4
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replace generatl VertexArray.SetVertexAttribute with specific type methods
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2016-12-01 15:53:34 +01:00 |
faiface
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3b70c803c2
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change unsafe.Pointer to interface{} in vertex
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2016-11-30 17:58:23 +01:00 |
faiface
|
d53eefbf59
|
shader uniforms
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2016-11-30 17:41:48 +01:00 |
faiface
|
96f134d4c4
|
use new attr
|
2016-11-29 23:11:53 +01:00 |
faiface
|
9d4111282e
|
add context
|
2016-11-28 23:26:56 +01:00 |
faiface
|
6253156e24
|
better error checking
|
2016-11-26 22:51:20 +01:00 |
faiface
|
c6e2d67aba
|
replace UpdateData with more convenient SetVertexAttribute
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2016-11-26 22:42:26 +01:00 |
faiface
|
4421c7dbef
|
prettier doc
|
2016-11-26 00:42:47 +01:00 |
faiface
|
6889c7f23f
|
fix doc
|
2016-11-26 00:31:20 +01:00 |
faiface
|
c8dba6aaf1
|
nicer code
|
2016-11-25 22:56:17 +01:00 |
faiface
|
52a3a96d20
|
replace BeginEnder with Doer and migrate everything
|
2016-11-25 22:49:56 +01:00 |
faiface
|
2bc43c7ec4
|
add VertexArray.Data function
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2016-11-24 22:20:31 +01:00 |
faiface
|
58e2d01435
|
clarify doc
|
2016-11-24 14:46:12 +01:00 |
faiface
|
ecce5fdcc9
|
some blank lines
|
2016-11-24 14:37:11 +01:00 |
faiface
|
c6c3e020a4
|
implement non-blocking call queue calls
|
2016-11-24 14:10:33 +01:00 |
faiface
|
4480f61a0a
|
fixes
|
2016-11-23 23:25:45 +01:00 |
faiface
|
29aa4aa32f
|
small fix
|
2016-11-23 21:49:56 +01:00 |
faiface
|
832425c6cc
|
add resource delete methods
|
2016-11-23 20:06:34 +01:00 |
faiface
|
e52ee3ba9a
|
encapsulate error handling
add functions DoGLErr, DoErrGLErr and DoValGLErr to handle OpenGL errors
|
2016-11-23 18:50:49 +01:00 |
faiface
|
2bf58a8f5b
|
rename GetLastError -> getLastError
|
2016-11-23 18:23:05 +01:00 |
faiface
|
c5c93d9442
|
add error handling
|
2016-11-23 18:06:55 +01:00 |
faiface
|
5f67cf85f7
|
fix typo
|
2016-11-23 16:38:06 +01:00 |
faiface
|
e0d0207373
|
make godoc even happier
|
2016-11-23 16:14:40 +01:00 |
faiface
|
bb2a1374e0
|
make godoc happy
|
2016-11-23 16:06:45 +01:00 |
faiface
|
91763a9e1a
|
implement vertex array (vao+vbo)
|
2016-11-23 15:59:21 +01:00 |
faiface
|
4a52f3a7dd
|
add vertex format primitives
|
2016-11-23 14:03:23 +01:00 |