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82 Commits

Author SHA1 Message Date
Jeff Carr 86aa5fb001 reverse in STDOUT is no longer the default 2025-09-03 01:56:01 -05:00
Jeff Carr 262426fb44 make the help menu appear when libnotify is clicked 2025-09-03 01:23:22 -05:00
Jeff Carr ec0807ce2b minor 2025-08-16 21:49:54 -05:00
Jeff Carr ce1d9457f9 syntax change 2025-06-04 06:34:06 -05:00
Jeff Carr 664ce4dfae rm old code 2025-04-30 14:41:27 -05:00
Jeff Carr 7b6af30194 text edit box kinda works sometimes 2025-04-24 19:28:33 -05:00
Jeff Carr e0c55e73d2 more standard SetView() 2025-04-22 20:50:14 -05:00
Jeff Carr 4efbfa7a1d fixing textboxes 2025-04-22 18:49:16 -05:00
Jeff Carr 9669a63c5d use isDense() everywhere 2025-03-25 13:17:00 -05:00
Jeff Carr bf250b5ac6 always make protobuf tables dense 2025-03-25 13:17:00 -05:00
Jeff Carr aaebb4c5d9 table headers identified. ready for sorting 2025-03-25 13:17:00 -05:00
Jeff Carr 36514cbb68 fix arrow up & down on scrolling stdout 2025-03-25 13:17:00 -05:00
Jeff Carr 1552eedc18 save the output window state 2025-03-25 13:17:00 -05:00
Jeff Carr 4523eda0fa remove the tmp file 2025-03-17 05:35:57 -05:00
Jeff Carr 3acf473792 quiet more startup noise 2025-03-10 23:38:43 -05:00
Jeff Carr 6c3149c0fe quiet output 2025-03-10 23:27:14 -05:00
Jeff Carr 784eac740f testing code 2025-03-05 03:00:11 -06:00
Jeff Carr a88937c508 working on delete table 2025-03-04 14:33:39 -06:00
Jeff Carr 96eac58cf5 name change libnotify 'menu' to 'icon' 2025-03-04 13:35:13 -06:00
Jeff Carr b8781b1b64 remove debugging delays 2025-03-04 04:32:22 -06:00
Jeff Carr 126b9a30a2 faster is okay now 2025-03-04 04:29:27 -06:00
Jeff Carr 994449b1c2 lock for now for gocui 2025-03-04 04:06:36 -06:00
Jeff Carr 5ebb13a454 add a frozen channel 2025-03-04 01:58:13 -06:00
Jeff Carr 6127fa1cbb try out sync.Once 2025-03-03 23:50:11 -06:00
Jeff Carr 54bbe72aa8 SIGWINCH works on background and libnotify widgets 2025-03-03 22:56:05 -06:00
Jeff Carr b373eab346 set help window offset 2025-03-03 22:21:39 -06:00
Jeff Carr e73cfaf490 by default, hide help menu 2025-03-03 18:41:34 -06:00
Jeff Carr 046e6b4d6c mouse clicks work on libnotify menu 2025-03-03 18:36:50 -06:00
Jeff Carr efb5ede4b9 libnotify menu at right height 2025-03-03 16:37:45 -06:00
Jeff Carr 5e6d7cffdf clock works again 2025-03-03 15:00:27 -06:00
Jeff Carr 76e15fa1df start looking into proper mutex locking 2025-03-03 11:59:45 -06:00
Jeff Carr 75014f4b28 define a background widget more properly 2025-03-03 08:31:21 -06:00
Jeff Carr 9ef16c1bf2 better tree init() 2025-03-03 03:45:36 -06:00
Jeff Carr da54c0f039 always write to /tmp/ also 2025-03-03 02:31:12 -06:00
Jeff Carr 6d1dfed3db set global options in init 2025-03-03 02:12:54 -06:00
Jeff Carr 65cf744a86 cleaner libnotifyUpdate() 2025-03-03 01:51:16 -06:00
Jeff Carr caf7428ba3 generic init debugging area 2025-03-03 01:24:12 -06:00
Jeff Carr 948d2af071 rm more wrong code 2025-03-03 01:19:01 -06:00
Jeff Carr ddd7709182 start rewinding all the other dumb init code 2025-03-03 01:16:54 -06:00
Jeff Carr 9912c3eb82 stdout init almost finally works 2025-03-03 01:07:27 -06:00
Jeff Carr 660d9e7e3a init is more correct now 2025-03-03 01:00:11 -06:00
Jeff Carr 0124d25c34 more work on a better Init() 2025-03-03 00:51:07 -06:00
Jeff Carr ed3789c23f jesus. I never even made a ToolkitInit() 2025-03-03 00:12:40 -06:00
Jeff Carr 6f739933b7 always update clock 2025-03-02 20:05:58 -06:00
Jeff Carr 4b79e862a7 some crippled dumb refresh code kinda makes init() work for now 2025-03-02 18:16:56 -06:00
Jeff Carr dc329ed18c can refresh manually 2025-03-02 18:04:08 -06:00
Jeff Carr 3e7287baea better, but still wrong dropdown menu sizes 2025-03-02 17:44:17 -06:00
Jeff Carr 04406b3561 support a libnotify menu 2025-03-02 17:05:17 -06:00
Jeff Carr 0638183356 start moving to standard internal TK functions 2025-03-02 13:34:09 -06:00
Jeff Carr f24c509859 align 1st window. start libnotify 2025-03-02 12:04:59 -06:00
Jeff Carr a000c06987 help menu was wrong. thanks bmath 2025-02-23 23:15:31 -06:00
Jeff Carr 3b9e5beff6 'q' doesn't work 2025-02-23 18:57:40 -06:00
Jeff Carr ad34230d67 starting the table window 2025-02-19 17:39:45 -06:00
Jeff Carr 57b6efd831 add the protobuf to the struct 2025-02-19 17:39:45 -06:00
Jeff Carr f36f9cfd0f only a few node references left 2025-02-19 17:39:45 -06:00
Jeff Carr a5800917e8 still more 2025-02-19 17:39:45 -06:00
Jeff Carr c64592f326 more and more 2025-02-19 17:39:45 -06:00
Jeff Carr 377b08eeb6 protobuf stuff 2025-02-19 17:39:45 -06:00
Jeff Carr 22e139e2e5 protobuf changes 2025-02-19 17:39:45 -06:00
Jeff Carr 6b7fafbde2 protobuf changes 2025-02-19 17:39:45 -06:00
Jeff Carr 3f09b2b6e4 refactor for protobuf 2025-02-19 17:39:45 -06:00
Jeff Carr 31324ad083 string rows 2025-02-19 17:39:45 -06:00
Jeff Carr ad299911f1 delete from the gocui binary tree 2025-02-19 17:39:45 -06:00
Jeff Carr 3d1bb9680a close kinda working 2025-02-19 17:39:45 -06:00
Jeff Carr 9cd1d582e2 window close works 2025-02-19 17:39:45 -06:00
Jeff Carr 3ca1fff755 mouse scroll in stdout 2025-02-13 22:54:57 -06:00
Jeff Carr 5a9f3565aa protect against another nil 2025-02-13 22:24:34 -06:00
Jeff Carr 1f33979af9 add Disable() and Enable() 2025-02-13 21:04:37 -06:00
Jeff Carr 1e79d31a02 subbed in tables 2025-02-13 20:10:55 -06:00
Jeff Carr 08a5b198c7 no more newaction(). finally. 2025-02-13 15:04:28 -06:00
Jeff Carr c215e3c2c4 still moving everything to initPlugin() 2025-02-13 14:22:33 -06:00
Jeff Carr c5472a42a2 finally starting to clean up the init() process 2025-02-13 14:11:52 -06:00
Jeff Carr fa9ec36dbb initOnce() 2025-02-12 17:00:32 -06:00
Jeff Carr 8c459da9f7 add some notes 2025-02-12 15:43:40 -06:00
Jeff Carr 552bdeb1e6 plugin related cleanups 2025-02-12 15:26:24 -06:00
Jeff Carr 0a60272440 working on button disable 2025-02-12 00:19:15 -06:00
Jeff Carr a575a08bcc disable me.textbox() output 2025-02-11 13:55:17 -06:00
Jeff Carr 57e5ff22dc minor 2025-02-11 13:23:50 -06:00
Jeff Carr 733c595c54 disable and enable doesn't crash 2025-02-11 13:22:23 -06:00
Jeff Carr 535646335a rm debugging output 2025-02-10 23:43:08 -06:00
Your Name 8d24366492 early debugging code 2024-01-01 12:00:00 -06:00
Jeff Carr 6df064282c attempting to force the "Running..." box in the corner 2025-02-09 17:31:32 -06:00
29 changed files with 1591 additions and 774 deletions

1
.gitignore vendored
View File

@ -5,3 +5,4 @@
go.mod go.mod
go.sum go.sum
gocui gocui
resources/*.so

View File

@ -1,7 +1,7 @@
VERSION = $(shell git describe --tags) VERSION = $(shell git describe --tags)
BUILDTIME = $(shell date +%Y.%m.%d) BUILDTIME = $(shell date +%Y.%m.%d)
all: goimports vet gocui all: clean goimports vet gocui
@ldd gocui.so @ldd gocui.so
vet: vet:
@ -9,7 +9,7 @@ vet:
@echo this go plugin builds okay @echo this go plugin builds okay
gocui: gocui:
GO111MODULE=off go build -v -buildmode=plugin -o gocui.so \ GO111MODULE=off go build -v -x -buildmode=plugin -o gocui.so \
-ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}" -ldflags "-X main.VERSION=${VERSION} -X main.BUILDTIME=${BUILDTIME} -X gui.GUIVERSION=${VERSION}"
install: install:
@ -23,9 +23,9 @@ custom:
GO111MODULE=off go build -v -work -buildmode=blah GO111MODULE=off go build -v -work -buildmode=blah
clean: clean:
rm -f gocui gocui.so rm -f gocui *.so go.*
rm -f *.pb.go *.patch rm -f *.pb.go *.patch
go-mod-clean --purge go-mod-clean purge
# Test the README.md & doc.go file # Test the README.md & doc.go file
# this runs pkgsite, the binary that does dev.go.dev # this runs pkgsite, the binary that does dev.go.dev

View File

@ -23,16 +23,16 @@ func setChecked(n *tree.Node, b bool) {
// redraw the checkbox // redraw the checkbox
func (tk *guiWidget) setCheckbox() { func (tk *guiWidget) setCheckbox() {
if tk.node.WidgetType != widget.Checkbox { if tk.WidgetType() != widget.Checkbox {
log.Log(WARN, "setCheckbox() being run on widget:", tk.node.WidgetType) log.Log(WARN, "setCheckbox() being run on widget:", tk.WidgetType())
return return
} }
if tk.node.State.Checked { if tk.Checked() {
log.Log(WARN, "setCheckbox() got true", tk.node.State.Checked) log.Log(WARN, "setCheckbox() got true", tk.Checked())
tk.labelN = "X " + tk.node.State.Label tk.labelN = "X " + tk.GetLabel()
} else { } else {
log.Log(WARN, "setCheckbox() got false", tk.node.State.Checked) log.Log(WARN, "setCheckbox() got false", tk.Checked())
tk.labelN = "_ " + tk.node.State.Label tk.labelN = "_ " + tk.GetLabel()
} }
tk.Hide() tk.Hide()

View File

@ -68,12 +68,13 @@ func (tk *guiWidget) updateColor() {
if tk.v == nil { if tk.v == nil {
return return
} }
tk.colorLast.frame = tk.color.frame if tk.color != nil {
tk.colorLast.fg = tk.color.fg tk.colorLast.frame = tk.color.frame
tk.colorLast.bg = tk.color.bg tk.colorLast.fg = tk.color.fg
tk.colorLast.selFg = tk.color.selFg tk.colorLast.bg = tk.color.bg
tk.colorLast.selBg = tk.color.selBg tk.colorLast.selFg = tk.color.selFg
tk.colorLast.selBg = tk.color.selBg
}
tk.activateColor() tk.activateColor()
} }
@ -185,6 +186,27 @@ func (tk *guiWidget) setColorLabel() {
tk.updateColor() tk.updateColor()
} }
func (tk *guiWidget) setColorLabelTable() {
if tk.color == nil {
tk.color = new(colorT)
}
if me.dark {
tk.color.frame = gocui.AttrNone
tk.color.fg = gocui.ColorWhite
tk.color.bg = gocui.ColorBlack
tk.color.selFg = gocui.ColorWhite
tk.color.selBg = gocui.AttrNone
} else {
tk.color.frame = gocui.AttrNone
tk.color.fg = gocui.ColorBlack
tk.color.bg = gocui.AttrNone
tk.color.selFg = gocui.AttrNone
tk.color.selBg = gocui.ColorGreen
}
tk.updateColor()
}
func (tk *guiWidget) setColorButtonDense() { func (tk *guiWidget) setColorButtonDense() {
if tk.color == nil { if tk.color == nil {
tk.color = new(colorT) tk.color = new(colorT)
@ -206,6 +228,19 @@ func (tk *guiWidget) setColorButtonDense() {
tk.updateColor() tk.updateColor()
} }
func (tk *guiWidget) setColorNotifyIcon() {
if tk.color == nil {
tk.color = new(colorT)
}
tk.color.frame = gocui.AttrNone
tk.color.fg = gocui.ColorWhite
tk.color.bg = gocui.ColorBlue
tk.color.selFg = gocui.ColorBlue
tk.color.selBg = gocui.AttrNone
tk.updateColor()
}
func (tk *guiWidget) setColorButton() { func (tk *guiWidget) setColorButton() {
if tk.color == nil { if tk.color == nil {
tk.color = new(colorT) tk.color = new(colorT)

View File

@ -12,9 +12,9 @@ import (
) )
func (w *guiWidget) dumpTree(s string) { func (w *guiWidget) dumpTree(s string) {
// log.Log(ERROR, "dump w", w.node.WidgetId, w.WidgetType, w.String()) // log.Log(ERROR, "dump w", w.WidgetId(), w.WidgetType, w.String())
if w == nil { if w == nil {
log.Log(ERROR, "dump w.TK == nil", w.node.WidgetId, w.node.WidgetType, w.String()) log.Log(ERROR, "dump w.TK == nil", w.WidgetId(), w.WidgetType(), w.String())
return return
} }
w.dumpWidget("dumpTree() " + s) w.dumpWidget("dumpTree() " + s)
@ -25,12 +25,12 @@ func (w *guiWidget) dumpTree(s string) {
} }
func (w *guiWidget) dumpWindows(s string) { func (w *guiWidget) dumpWindows(s string) {
// log.Log(ERROR, "dump w", w.node.WidgetId, w.WidgetType, w.String()) // log.Log(ERROR, "dump w", w.WidgetId(), w.WidgetType, w.String())
if w == nil { if w == nil {
log.Log(ERROR, "dump w.TK == nil", w.node.WidgetId, w.node.WidgetType, w.String()) log.Log(ERROR, "dump w.TK == nil", w.WidgetId(), w.WidgetType(), w.String())
return return
} }
if w.node.WidgetType == widget.Window { if w.WidgetType() == widget.Window {
s += fmt.Sprintf(" F(%d,%d)", w.force.w0, w.force.h0) s += fmt.Sprintf(" F(%d,%d)", w.force.w0, w.force.h0)
// can't set this here. doesn't work // can't set this here. doesn't work
// w.full.w0 = w.force.w0 // w.full.w0 = w.force.w0
@ -49,13 +49,13 @@ func (tk *guiWidget) dumpWidget(s string) {
var s1 string var s1 string
var pId int var pId int
// tk.verifyRect() // tk.verifyRect()
if tk.node.Parent == nil { if tk.parent == nil {
log.Logf(WARN, "showWidgetPlacement() parent == nil wId=%d cuiName=%s", tk.node.WidgetId, tk.cuiName) log.Logf(WARN, "showWidgetPlacement() parent == nil wId=%d cuiName=%s", tk.WidgetId(), tk.cuiName)
pId = 0 pId = 0
} else { } else {
pId = tk.node.Parent.WidgetId pId = tk.parent.WidgetId()
} }
s1 = fmt.Sprintf("(wId,pId)=(%4d,%4d) ", tk.node.WidgetId, pId) s1 = fmt.Sprintf("(wId,pId)=(%4d,%4d) ", tk.WidgetId(), pId)
sizeW, sizeH := tk.Size() sizeW, sizeH := tk.Size()
hide := "S" hide := "S"
if tk.Hidden() { if tk.Hidden() {
@ -69,10 +69,10 @@ func (tk *guiWidget) dumpWidget(s string) {
s1 += fmt.Sprintf(" %3s %3s %3s %3s ", "", "", "", "") s1 += fmt.Sprintf(" %3s %3s %3s %3s ", "", "", "", "")
} }
s1 += fmt.Sprintf(" full=(%3d,%3d,%3d,%3d)", tk.full.w0, tk.full.h0, tk.full.w1, tk.full.h1) s1 += fmt.Sprintf(" full=(%3d,%3d,%3d,%3d)", tk.full.w0, tk.full.h0, tk.full.w1, tk.full.h1)
if tk.node.Parent != nil { if tk.parent != nil {
if tk.node.Parent.WidgetType == widget.Grid { if tk.parent.WidgetType() == widget.Grid {
s1 += fmt.Sprintf("At(%3d,%3d)", tk.node.State.AtW, tk.node.State.AtH) s1 += fmt.Sprintf("At(%3d,%3d)", tk.GridW(), tk.GridH())
s1 += fmt.Sprintf("(%3d,%3d) ", tk.parent.widths[tk.node.State.AtW], tk.parent.heights[tk.node.State.AtH]) s1 += fmt.Sprintf("(%3d,%3d) ", tk.parent.widths[tk.GridW()], tk.parent.heights[tk.GridH()])
} else { } else {
s1 += fmt.Sprintf(" %3s %3s ", "", "") s1 += fmt.Sprintf(" %3s %3s ", "", "")
s1 += fmt.Sprintf(" %3s %3s ", "", "") s1 += fmt.Sprintf(" %3s %3s ", "", "")
@ -81,10 +81,14 @@ func (tk *guiWidget) dumpWidget(s string) {
s1 += fmt.Sprintf(" %3s %3s ", "", "") s1 += fmt.Sprintf(" %3s %3s ", "", "")
} }
var end string var end string
if tk.node.WidgetType == widget.Box { if tk.WidgetType() == widget.Box {
end = fmt.Sprintf("%-8s %-8s %s %s", tk.node.WidgetType, tk.cuiName, tk.node.State.Direction.String(), tk.String()) end = fmt.Sprintf("%-8s %-8s %s %s", tk.WidgetType(), tk.cuiName, tk.Direction().String(), tk.String())
} else { } else {
end = fmt.Sprintf("%-8s %-8s %s", tk.node.WidgetType, tk.cuiName, tk.String()) end = fmt.Sprintf("%-8s %-8s %s", tk.WidgetType(), tk.cuiName, tk.String())
}
if tk.node.InTable() {
// log.Log(GOCUI, "findParentTAble()", tk.labelN, tk.cuiName, tk.node.WidgetId)
end += " (table)"
} }
log.Log(GOCUI, s1, s, end) log.Log(GOCUI, s1, s, end)
} }

View File

@ -15,6 +15,12 @@ import (
// tells 'gocui' where to send events // tells 'gocui' where to send events
func registerHandlers(g *gocui.Gui) { func registerHandlers(g *gocui.Gui) {
defer func() {
if r := recover(); r != nil {
log.Info("EVENT BINDINGS recovered in r", r)
return
}
}()
// mouse handlers // mouse handlers
g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, mouseDown) // normal left mouse down g.SetKeybinding("", gocui.MouseLeft, gocui.ModNone, mouseDown) // normal left mouse down
@ -52,6 +58,7 @@ func registerHandlers(g *gocui.Gui) {
g.SetKeybinding("", 'L', gocui.ModNone, printWidgetTree) // 'L' list all widgets in tree view g.SetKeybinding("", 'L', gocui.ModNone, printWidgetTree) // 'L' list all widgets in tree view
g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse
g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons
g.SetKeybinding("", 'r', gocui.ModNone, reverseStdout) // 'r' turns scrolling of STDOUT upside down
g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?) g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?)
} }
@ -71,19 +78,23 @@ func theSuperMouse(g *gocui.Gui, v *gocui.View) error {
// use this to test code ideas // put whatever you want here and hit '2' to activate it // use this to test code ideas // put whatever you want here and hit '2' to activate it
func theNotsure(g *gocui.Gui, v *gocui.View) error { func theNotsure(g *gocui.Gui, v *gocui.View) error {
log.Info("got to theNotsure(). now what? dark =", me.dark) log.Info("got to theNotsure(). now what? dark =", me.dark)
if me.debug { me.refresh = true
log.Info("debugging off") log.Info("running VerifyParentId()")
me.debug = false me.treeRoot.VerifyParentId()
} else { /*
log.Info("debugging on") if me.debug {
me.debug = true log.Info("debugging off")
} me.debug = false
win := findWindowUnderMouse() } else {
if win != nil { log.Info("debugging on")
win.dumpWidget("found() win. redrawing window:") me.debug = true
win.makeWindowActive() }
} win := findWindowUnderMouse()
if win != nil {
win.dumpWidget("found() win. redrawing window:")
win.makeWindowActive()
}
*/
return nil return nil
} }
@ -93,18 +104,20 @@ func theDarkness(g *gocui.Gui, v *gocui.View) error {
log.Info("you have seen the light") log.Info("you have seen the light")
} else { } else {
me.dark = true me.dark = true
log.Info("you have entered into darkness") log.Info("you have entered into darkness (you may need to trigger SIGWINCH)")
log.Info("or maybe open a new window. notsure. This obviously isn't finished.")
log.Info("submit patches to this and you will definitely get free cloud credits at WIT")
} }
return nil return nil
} }
func wheelsUp(g *gocui.Gui, v *gocui.View) error { func wheelsUp(g *gocui.Gui, v *gocui.View) error {
log.Info("private wheels up") stdoutWheelsUp()
return nil return nil
} }
func wheelsDown(g *gocui.Gui, v *gocui.View) error { func wheelsDown(g *gocui.Gui, v *gocui.View) error {
log.Info("you've landed") stdoutWheelsDown()
return nil return nil
} }
@ -128,11 +141,13 @@ func doEsc(g *gocui.Gui, v *gocui.View) error {
me.dropdown.tk.Hide() me.dropdown.tk.Hide()
me.dropdown.active = false me.dropdown.active = false
log.Info("escaped from dropdown") log.Info("escaped from dropdown")
me.baseGui.SetCurrentView(me.notify.clock.tk.cuiName)
} }
if me.textbox.active { if me.textbox.active {
me.textbox.tk.Hide() me.textbox.tk.Hide()
me.textbox.active = false me.textbox.active = false
log.Info("escaped from textbox") log.Info("escaped from textbox")
me.baseGui.SetCurrentView(me.notify.clock.tk.cuiName)
} }
return nil return nil
} }
@ -170,6 +185,19 @@ func theFind(g *gocui.Gui, v *gocui.View) error {
return nil return nil
} }
func reverseStdout(g *gocui.Gui, v *gocui.View) error {
if me.stdout.reverse {
me.stdout.reverse = false
log.Info("stdout scrolling normal")
} else {
me.stdout.reverse = true
log.Info("stdout scrolling is reversed. this is sometimes useful when you")
log.Info("only need to see a few most recent lines and have the STDOUT window")
log.Info("take up minimal realestate at the bottom of your window")
}
return nil
}
// is run whenever anyone hits 'd' (in an open space) // is run whenever anyone hits 'd' (in an open space)
func theLetterD(g *gocui.Gui, v *gocui.View) error { func theLetterD(g *gocui.Gui, v *gocui.View) error {
// widgets that don't have physical existance in // widgets that don't have physical existance in

View File

@ -8,12 +8,14 @@ import (
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/toolkits/tree"
) )
func theStdout(g *gocui.Gui, v *gocui.View) error { func theStdout(g *gocui.Gui, v *gocui.View) error {
// me.stdout.pager = 0 // me.stdout.pager = 0
infos := fmt.Sprintf("pager=%d len(%d) ", me.stdout.pager, len(me.stdout.outputS)) infos := fmt.Sprintf("pager=%d len(%d) ", me.stdout.pager, len(me.stdout.outputS))
infos += fmt.Sprintf("last(%d,%d)", me.stdout.lastW, me.stdout.lastH) infos += fmt.Sprintf("last(%d,%d)", me.stdout.lastW, me.stdout.lastH)
me.stdout.changed = true
if me.stdout.outputOnTop { if me.stdout.outputOnTop {
if me.stdout.outputOffscreen { if me.stdout.outputOffscreen {
@ -22,18 +24,38 @@ func theStdout(g *gocui.Gui, v *gocui.View) error {
me.stdout.lastW = me.stdout.tk.gocuiSize.w0 me.stdout.lastW = me.stdout.tk.gocuiSize.w0
me.stdout.lastH = me.stdout.tk.gocuiSize.h0 me.stdout.lastH = me.stdout.tk.gocuiSize.h0
relocateStdoutOffscreen() relocateStdoutOffscreen()
new1 := new(tree.ToolkitConfig)
new1.Plugin = "gocui"
new1.Name = "stdoutoffscreen"
new1.Value = "true"
me.myTree.ConfigSave(new1)
return nil return nil
} else { } else {
me.stdout.outputOffscreen = true me.stdout.outputOffscreen = true
log.Info("stdout moved on screen", infos) log.Info("stdout moved on screen", infos)
new1 := new(tree.ToolkitConfig)
new1.Plugin = "gocui"
new1.Name = "stdoutoffscreen"
new1.Value = "false"
me.myTree.ConfigSave(new1)
} }
// move the stdout window back onscreen // move the stdout window back onscreen
me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH) me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH)
me.stdout.outputOnTop = false me.stdout.outputOnTop = false
setThingsOnTop() setThingsOnTop()
new1 := new(tree.ToolkitConfig)
new1.Plugin = "gocui"
new1.Name = "stdoutlevel"
new1.Value = "bottom"
me.myTree.ConfigSave(new1)
} else { } else {
me.stdout.outputOnTop = true me.stdout.outputOnTop = true
setThingsOnTop() setThingsOnTop()
new1 := new(tree.ToolkitConfig)
new1.Plugin = "gocui"
new1.Name = "stdoutlevel"
new1.Value = "top"
me.myTree.ConfigSave(new1)
} }
return nil return nil
} }
@ -55,14 +77,20 @@ func stdoutHome(g *gocui.Gui, v *gocui.View) error {
} }
func stdoutArrowUp(g *gocui.Gui, v *gocui.View) error { func stdoutArrowUp(g *gocui.Gui, v *gocui.View) error {
me.stdout.pager += 1 if me.stdout.reverse {
me.stdout.tk.refreshStdout() stdoutWheelsDown()
} else {
stdoutWheelsUp()
}
return nil return nil
} }
func stdoutArrowDown(g *gocui.Gui, v *gocui.View) error { func stdoutArrowDown(g *gocui.Gui, v *gocui.View) error {
me.stdout.pager -= 1 if me.stdout.reverse {
me.stdout.tk.refreshStdout() stdoutWheelsUp()
} else {
stdoutWheelsDown()
}
return nil return nil
} }
@ -81,3 +109,23 @@ func stdoutPgdn(g *gocui.Gui, v *gocui.View) error {
tk.refreshStdout() tk.refreshStdout()
return nil return nil
} }
// scrolling up with the mouse wheel (or trackpad)
func stdoutWheelsUp() {
// log.Info("private wheels up")
me.stdout.pager -= 2
if me.stdout.pager < 0 {
me.stdout.pager = 0
}
me.stdout.tk.refreshStdout()
}
// scrolling down with the mouse wheel (or trackpad)
func stdoutWheelsDown() {
// log.Info("you've landed")
me.stdout.pager += 2
if me.stdout.pager > len(me.stdout.outputS) {
me.stdout.pager = len(me.stdout.outputS)
}
me.stdout.tk.refreshStdout()
}

View File

@ -1,17 +1,13 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved. // Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0 // Use of this source code is governed by the GPL 3.0
// Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package main package main
import ( import (
"errors" "errors"
"fmt"
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
"go.wit.com/log" "go.wit.com/log"
) )
@ -44,6 +40,36 @@ func quit(g *gocui.Gui, v *gocui.View) error {
return gocui.ErrQuit return gocui.ErrQuit
} }
func (tk *guiWidget) SetView() error {
if me.baseGui == nil {
return fmt.Errorf("me.baseGui == nil")
}
r := new(rectType)
r.w0 = tk.gocuiSize.w0
r.h0 = tk.gocuiSize.h0
r.w1 = tk.gocuiSize.w1
r.h1 = tk.gocuiSize.h1
return tk.SetViewRect(r)
}
func (tk *guiWidget) SetViewRect(r *rectType) error {
if me.baseGui == nil {
return fmt.Errorf("me.baseGui == nil")
}
var err error
tk.v, err = me.baseGui.SetView(tk.cuiName, r.w0, r.h0, r.w1, r.h1, 0)
if err != nil {
if !errors.Is(err, gocui.ErrUnknownView) {
log.Log(ERROR, "SetView() global failed on name =", tk.cuiName)
return err
}
}
return nil
}
func SetView(name string, x0, y0, x1, y1 int, overlaps byte) *gocui.View { func SetView(name string, x0, y0, x1, y1 int, overlaps byte) *gocui.View {
if me.baseGui == nil { if me.baseGui == nil {
log.Log(ERROR, "SetView() ERROR: me.baseGui == nil") log.Log(ERROR, "SetView() ERROR: me.baseGui == nil")

View File

@ -4,12 +4,13 @@
package main package main
import ( import (
"github.com/awesome-gocui/gocui"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/widget" "go.wit.com/widget"
) )
func (tk *guiWidget) doButtonClick() { func (tk *guiWidget) doButtonClick() {
if tk.node.IsEnabled() { if tk.IsEnabled() {
tk.dumpWidget("click()") // enable this to debug widget clicks tk.dumpWidget("click()") // enable this to debug widget clicks
me.myTree.SendFromUser(tk.node) me.myTree.SendFromUser(tk.node)
} else { } else {
@ -25,12 +26,12 @@ func doMouseClick(w int, h int) {
if me.dropdown.active || me.textbox.active { if me.dropdown.active || me.textbox.active {
// can't drag or do anything when dropdown or textbox are visible // can't drag or do anything when dropdown or textbox are visible
for _, tk := range findByXY(w, h) { for _, tk := range findByXY(w, h) {
if tk.node.WidgetId == me.dropdown.wId { if tk.WidgetId() == me.dropdown.wId {
log.Info("got dropdwon click", w, h, tk.cuiName) log.Info("got dropdown click", w, h, tk.cuiName)
tk.dropdownClicked(w, h) tk.dropdownClicked(w, h)
return return
} }
if tk.node.WidgetId == me.textbox.wId { if tk.WidgetId() == me.textbox.wId {
log.Info("got textbox click", w, h, tk.cuiName) log.Info("got textbox click", w, h, tk.cuiName)
textboxClosed() textboxClosed()
return return
@ -42,7 +43,32 @@ func doMouseClick(w int, h int) {
win := findWindowUnderMouse() win := findWindowUnderMouse()
if win == nil { if win == nil {
log.Log(GOCUI, "click() nothing was at:", w, h) log.Log(INFO, "click() nothing was at:", w, h)
log.Log(INFO, "click() check if", w, h, "is the libnotify icon")
if me.notify.icon.tk != nil && me.notify.icon.tk.gocuiSize.inRect(w, h) {
log.Log(GOCUI, "click() is libnotify.icon!")
if me.notify.icon.active {
log.Info("show notify.icon here")
setNotifyIconText("[X]")
me.notify.icon.active = false
} else {
log.Info("hide notify.icon here")
setNotifyIconText("[ ]")
me.notify.icon.active = true
}
return
}
if me.notify.clock.tk != nil && me.notify.clock.tk.gocuiSize.inRect(w, h) {
log.Log(GOCUI, "click() is the clock!")
if me.showHelp {
log.Info("show help")
showHelp()
} else {
log.Info("hide help")
hideHelp()
}
return
}
return return
} }
if !win.isWindowActive() { if !win.isWindowActive() {
@ -58,15 +84,15 @@ func doMouseClick(w int, h int) {
// look in this window for widgets // look in this window for widgets
// widgets have priority. send the click here first // widgets have priority. send the click here first
for _, tk := range win.findByXYreal(w, h) { for _, tk := range win.findByXYreal(w, h) {
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Checkbox: case widget.Checkbox:
if tk.node.State.Checked { if tk.Checked() {
log.Log(WARN, "checkbox is being set to false") log.Log(WARN, "checkbox is being set to false")
tk.node.State.Checked = false tk.SetChecked(false)
tk.setCheckbox() tk.setCheckbox()
} else { } else {
log.Log(WARN, "checkbox is being set to true") log.Log(WARN, "checkbox is being set to true")
tk.node.State.Checked = true tk.SetChecked(true)
tk.setCheckbox() tk.setCheckbox()
} }
me.myTree.SendUserEvent(tk.node) me.myTree.SendUserEvent(tk.node)
@ -81,7 +107,16 @@ func doMouseClick(w int, h int) {
tk.showDropdown() tk.showDropdown()
return return
case widget.Textbox: case widget.Textbox:
tk.showTextbox() log.Log(WARN, "TODO: textbox click")
tk.prepTextbox()
return
case widget.Label:
if tk.node.InTable() {
if tk.node.State.AtH == 0 {
log.Log(NOW, "todo: sort by column here")
tk.dumpWidget("sort")
}
}
return return
default: default:
// TODO: enable the GUI debugger in gocui // TODO: enable the GUI debugger in gocui
@ -90,6 +125,12 @@ func doMouseClick(w int, h int) {
} }
} }
// todo: use this?
func ctrlDown(g *gocui.Gui, v *gocui.View) error {
log.Info("todo: clicked with ctrlDown")
return nil
}
func doMouseDoubleClick(w int, h int) { func doMouseDoubleClick(w int, h int) {
me.mouse.double = false me.mouse.double = false
// log.Printf("actually a double click (%d,%d)", w, h) // log.Printf("actually a double click (%d,%d)", w, h)
@ -101,12 +142,12 @@ func doMouseDoubleClick(w int, h int) {
} }
for _, tk := range findByXY(w, h) { for _, tk := range findByXY(w, h) {
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
tk.makeWindowActive() tk.makeWindowActive()
return return
} }
if tk.node.WidgetType == widget.Stdout { if tk.WidgetType() == widget.Stdout {
if me.stdout.outputOnTop { if me.stdout.outputOnTop {
me.stdout.outputOnTop = false me.stdout.outputOnTop = false
setThingsOnTop() setThingsOnTop()

View File

@ -23,8 +23,6 @@ import (
// this function uses the mouse position to highlight & unhighlight things // this function uses the mouse position to highlight & unhighlight things
// this is run every time the user moves the mouse over the terminal window // this is run every time the user moves the mouse over the terminal window
func mouseMove(g *gocui.Gui) { func mouseMove(g *gocui.Gui) {
me.ok = true // this tells init() it's okay to work with gocui
// this runs while the user moves the mouse. this highlights text // this runs while the user moves the mouse. this highlights text
// toggle off all highlight views except for whatever is under the mouse // toggle off all highlight views except for whatever is under the mouse
// START HIGHLIGHTING // START HIGHLIGHTING
@ -50,6 +48,7 @@ func mouseMove(g *gocui.Gui) {
// old hack. create the 'msg' view if it does not yet exist // old hack. create the 'msg' view if it does not yet exist
// TODO: put this somewhere more correct // TODO: put this somewhere more correct
if widgetView, _ := g.View("msg"); widgetView == nil { if widgetView, _ := g.View("msg"); widgetView == nil {
me.stdout.changed = true
if createStdout(g) { if createStdout(g) {
return return
} }
@ -102,7 +101,7 @@ func (tk *guiWidget) setAsDragging() {
// this is how the window gets dragged around // this is how the window gets dragged around
func (tk *guiWidget) moveNew() { func (tk *guiWidget) moveNew() {
w, h := me.baseGui.MousePosition() w, h := me.baseGui.MousePosition()
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
tk.window.wasDragged = true tk.window.wasDragged = true
// compute the new location based off how far the mouse has moved // compute the new location based off how far the mouse has moved
@ -112,16 +111,8 @@ func (tk *guiWidget) moveNew() {
tk.makeWindowActive() tk.makeWindowActive()
return return
} }
/*
if tk.node.WidgetType == widget.Flag { if tk.WidgetType() == widget.Stdout {
me.baseGui.SetView(tk.cuiName, w-3, h-3, w+20, h+20, 0)
// tk.verifyRect()
s := fmt.Sprintf("move(%dx%d) %s ###", w, h, tk.cuiName)
tk.dumpWidget(s)
return
}
*/
if tk.node.WidgetType == widget.Stdout {
if me.mouse.resize { if me.mouse.resize {
newW := w - me.stdout.lastW newW := w - me.stdout.lastW
newH := h - me.stdout.lastH newH := h - me.stdout.lastH
@ -140,5 +131,6 @@ func (tk *guiWidget) moveNew() {
// log.Info("Resize false", w, h, newW, newH) // log.Info("Resize false", w, h, newW, newH)
} }
setThingsOnTop() // sets help, Stdout, etc on the top after windows have been redrawn setThingsOnTop() // sets help, Stdout, etc on the top after windows have been redrawn
me.stdout.changed = true
} }
} }

88
find.go
View File

@ -61,7 +61,7 @@ func (tk *guiWidget) findByXYreal(w int, h int) []*guiWidget {
if tk.full.inRect(w, h) { if tk.full.inRect(w, h) {
widgets = append(widgets, tk) widgets = append(widgets, tk)
} }
// log.Log(GOCUI, "findByXY() found", widget.node.WidgetType, w, h) // log.Log(GOCUI, "findByXY() found", widget.WidgetType(), w, h)
// } // }
// } // }
// tk.verifyRect() // tk.verifyRect()
@ -84,7 +84,7 @@ func findWindows() []*guiWidget {
func (tk *guiWidget) findWindows() []*guiWidget { func (tk *guiWidget) findWindows() []*guiWidget {
var found []*guiWidget var found []*guiWidget
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
found = append(found, tk) found = append(found, tk)
} }
@ -94,25 +94,6 @@ func (tk *guiWidget) findWindows() []*guiWidget {
return found return found
} }
// find the BG widget.
// This widget is always in the background and covers the whole screen.
// gocui seems to not return mouse events unless there is something there
func (tk *guiWidget) findBG() *guiWidget {
if tk.node.WidgetType == widget.Stdout {
if tk.node.WidgetId != me.stdout.wId {
tk.isBG = true
return tk
}
}
for _, child := range tk.children {
if found := child.findBG(); found != nil {
return found
}
}
return nil
}
// used by gocui.TabKey to rotate through the windows // used by gocui.TabKey to rotate through the windows
func findNextWindow() *guiWidget { func findNextWindow() *guiWidget {
var found bool var found bool
@ -148,13 +129,6 @@ func findWindowUnderMouse() *guiWidget {
} }
} }
/*
// print out the window list
for _, tk := range me.allwin {
log.Info("findWindowUnderMouse() print:", tk.labelN, tk.window.active, tk.window.order)
}
*/
// now check if the active window is below the mouse // now check if the active window is below the mouse
for _, tk := range me.allwin { for _, tk := range me.allwin {
if tk.window.active { if tk.window.active {
@ -171,12 +145,6 @@ func findWindowUnderMouse() *guiWidget {
return a.window.order - b.window.order return a.window.order - b.window.order
}) })
/*
// print out the window list
for _, tk := range me.allwin {
log.Info("findWindowUnderMouse() print:", tk.labelN, tk.window.active, tk.window.order)
}
*/
for _, win := range me.allwin { for _, win := range me.allwin {
if win.full.inRect(w, h) { if win.full.inRect(w, h) {
// log.Info(fmt.Sprintf("findWindowUnderMouse() found %s window (%dx%d)", win.cuiName, w, h)) // log.Info(fmt.Sprintf("findWindowUnderMouse() found %s window (%dx%d)", win.cuiName, w, h))
@ -195,14 +163,8 @@ func findWindowUnderMouse() *guiWidget {
return nil return nil
} }
// todo: use this?
func ctrlDown(g *gocui.Gui, v *gocui.View) error {
log.Info("todo: clicked with ctrlDown")
return nil
}
func (tk *guiWidget) findParentWindow() *guiWidget { func (tk *guiWidget) findParentWindow() *guiWidget {
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
return tk return tk
} }
if tk.parent == nil { if tk.parent == nil {
@ -210,3 +172,47 @@ func (tk *guiWidget) findParentWindow() *guiWidget {
} }
return tk.parent.findParentWindow() return tk.parent.findParentWindow()
} }
func (tk *guiWidget) findWidgetByName(name string) *guiWidget {
if tk.cuiName == name {
return tk
}
for _, child := range tk.children {
found := child.findWidgetByName(name)
if found != nil {
return found
}
}
return nil
}
func (tk *guiWidget) findWidgetByView(v *gocui.View) *guiWidget {
if tk.v == v {
return tk
}
if tk.cuiName == v.Name() {
log.Log(NOW, "findWidget() error. names are mismatched or out of sync", tk.cuiName)
log.Log(NOW, "findWidget() or maybe the view has been deleted")
// return tk
}
for _, child := range tk.children {
found := child.findWidgetByView(v)
if found != nil {
return found
}
}
return nil
}
func (tk *guiWidget) findWidgetById(id int) *guiWidget {
if tk.WidgetId() == id {
return tk
}
for _, child := range tk.children {
found := child.findWidgetById(id)
if found != nil {
return found
}
}
return nil
}

128
help.go
View File

@ -1,7 +1,7 @@
// Copyright 2014 The gocui Authors. All rights reserved.
// Copyright 2017-2025 WIT.COM Inc. All rights reserved. // Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0 // Use of this source code is governed by the GPL 3.0
// Prior Copyright 2014 The gocui Authors. All rights reserved.
// Use of this source code is governed by a BSD-style // Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file. // license that can be found in the LICENSE file.
@ -11,7 +11,6 @@ import (
"errors" "errors"
"fmt" "fmt"
"strings" "strings"
"time"
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
log "go.wit.com/log" log "go.wit.com/log"
@ -26,16 +25,20 @@ import (
var helpText []string = []string{"Help Menu", var helpText []string = []string{"Help Menu",
"", "",
"H: toggle (H)elp", "Tab toggle through windows",
"D: toggle light/dark mode", "'O' toggle STDOUT",
"Tab: toggle through windows", "'H' toggle this gocui menu",
"q: quit()", "'D' toggle light/dark mode",
"CTRL-z background to shell",
"CTRL-c quit()",
"", "",
"Debugging:", "Debugging:",
"O: toggle (O)output (os.STDOUT)", "'S' Supermouse mode",
"S: super mouse", "'M' list all widget positions",
"M: list all widgets positions", "'L' list all widgets in tree",
"L: list all widgets in tree", "<Pgup> scroll up the STDOUT window",
"<Pgdn> scroll down the STDOUT window",
"'r' reverse STDOUT scrolling",
} }
func hideHelp() { func hideHelp() {
@ -66,17 +69,18 @@ func showHelp() error {
} }
} }
help, err := g.SetView("help", maxX-(newW+me.FramePadW), 0, maxX-1, len(helpText)+me.FramePadH, 0) a := maxX - (newW + me.FramePadW)
b := me.notify.help.offsetH
c := maxX - 1
d := me.notify.help.offsetH + len(helpText) + me.FramePadH
help, err := g.SetView("help", a, b, c, d, 0)
if err != nil { if err != nil {
if !errors.Is(err, gocui.ErrUnknownView) { if !errors.Is(err, gocui.ErrUnknownView) {
return err return err
} }
help.SelBgColor = gocui.ColorGreen help.SelBgColor = gocui.ColorGreen
help.SelFgColor = gocui.ColorBlack help.SelFgColor = gocui.ColorBlack
// fmt.Fprintln(help, "Enter: Click Button")
// fmt.Fprintln(help, "Tab/Space: Switch Buttons")
// fmt.Fprintln(help, "Backspace: Delete Button")
// fmt.Fprintln(help, "Arrow keys: Move Button")
fmt.Fprintln(help, strings.Join(helpText, "\n")) fmt.Fprintln(help, strings.Join(helpText, "\n"))
@ -86,85 +90,19 @@ func showHelp() error {
} }
g.SetViewOnTop("help") g.SetViewOnTop("help")
me.helpLabel = help me.helpLabel = help
if me.clock.tk == nil {
makeClock() /*
me.clock.tk.MoveToOffset(maxX-10, 1) if me.treeRoot == nil {
me.clock.tk.Hide() log.Info("gogui makeClock() error. treeRoot == nil")
me.clock.tk.Show() return nil
} } else {
if me.clock.tk != nil { if me.stdout.tk == nil {
me.clock.tk.MoveToOffset(maxX-10, 1) makeOutputWidget(me.baseGui, "made this in showHelp()")
me.clock.tk.Hide() msg := fmt.Sprintf("test to stdout from in showHelp() %d\n", me.ecount)
me.clock.tk.Show() me.stdout.Write([]byte(msg))
} log.Log(NOW, "log.log(NOW) test")
if me.stdout.tk == nil { }
makeOutputWidget(me.baseGui, "made this in showHelp()") }
msg := fmt.Sprintf("test to stdout from in showHelp() %d\n", me.ecount) */
me.stdout.Write([]byte(msg))
log.Log(NOW, "log.log(NOW) test")
}
return nil return nil
} }
func makeClock() {
me.clock.tk = makeNewFlagWidget(me.clock.wId)
me.clock.tk.dumpWidget("init() clock")
w, h := me.baseGui.MousePosition()
me.clock.tk.MoveToOffset(w, h)
me.clock.tk.labelN = time.Now().Format("15:04:05")
me.clock.tk.frame = false
me.clock.tk.setColorLabel()
me.clock.tk.Show()
me.clock.active = true
me.clock.tk.dumpWidget("showClock()")
}
// in the very end of redrawing things, this will place the help and stdout on the top or botton
// depending on the state the user has chosen
func setThingsOnTop() {
if me.showHelp { // terrible variable name. FIXME
// log.Info("help does not exist")
} else {
me.baseGui.SetViewOnTop("help")
}
if me.clock.tk != nil {
me.baseGui.SetViewOnTop(me.clock.tk.v.Name())
}
if me.dark {
me.stdout.tk.v.FgColor = gocui.ColorWhite
me.stdout.tk.v.BgColor = gocui.ColorBlack
} else {
me.stdout.tk.v.FgColor = gocui.ColorBlack
me.stdout.tk.v.BgColor = gocui.AttrNone
}
if me.stdout.outputOnTop {
me.baseGui.SetViewOnTop("msg")
} else {
me.baseGui.SetViewOnBottom("msg")
}
if me.stdout.startOnscreen {
log.Info("attempting to locate stdout on screen for the first time")
me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH)
me.stdout.startOnscreen = false
}
setBottomBG()
}
func setBottomBG() {
// this attempts to find the "BG" widget and set it to the background on the very very bottom
rootTK := me.treeRoot.TK.(*guiWidget)
if tk := rootTK.findBG(); tk != nil {
// log.Info("found BG. setting to bottom", tk.cuiName)
if me.dark {
tk.v.BgColor = gocui.ColorBlack
} else {
tk.v.BgColor = gocui.ColorWhite
}
tk.v.Clear()
me.baseGui.SetViewOnBottom(tk.cuiName)
w, h := me.baseGui.Size()
me.baseGui.SetView(tk.cuiName, -1, -1, w+1, h+1, 0)
}
}

481
init.go
View File

@ -13,6 +13,9 @@ import (
"os" "os"
"runtime" "runtime"
"runtime/debug" "runtime/debug"
"runtime/pprof"
"strconv"
"strings"
"time" "time"
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
@ -24,56 +27,130 @@ import (
var VERSION string var VERSION string
var BUILDTIME string var BUILDTIME string
func queueToolkitClose() { var PLUGIN string = "gocui"
// this is called at the very initial connection
// between the app and this gocui plugin
// this is a good place to initialize gocui's default behavior
func toolkitInit() {
log.Log(INFO, "gocui toolkitInit() me.ok =", me.ok)
if me.baseGui == nil {
log.Info("gocui baseGui is still nil")
standardExit()
}
if me.treeRoot == nil {
log.Info("gocui treeRoot is still nil")
standardExit()
}
// w := me.treeRoot.TK.(*guiWidget)
// w.dumpTree("MM")
// w.dumpWindows("WW")
// SETUP HELP START
me.baseGui.Update(testRefresh)
log.Log(INFO, "gocui toolkitInit() trying showHelp() me.ok =", me.ok)
showHelp()
hideHelp()
// SETUP HELP END
// SETUP STDOUT START
if me.stdout.tk == nil {
makeOutputWidget(me.baseGui, "from setThingsOnTop()")
}
// time.Sleep(300 * time.Millisecond)
log.Log(INFO, "gocui toolkitInit() me.ok =", me.ok)
me.baseGui.Update(testRefresh)
if !me.stdout.init {
log.Log(INFO, "gocui toolkitInit() stdout.Init me.ok =", me.ok)
me.stdout.init = true
relocateStdoutOffscreen()
}
// time.Sleep(1 * time.Second)
me.stdout.outputOnTop = false
setThingsOnTop()
// SETUP STDOUT END
// SETUP BG
if me.BG.tk == nil {
me.BG.tk = makeNewInternalWidget(me.BG.wId)
}
// SETUP libnotify clock and menu
me.notify.clock.once.Do(makeNotifyClock)
me.notify.icon.once.Do(makeNotifyIcon)
// TODO: for some reason, this makes the background doesn't display
// PUT INIT DEBUG COOE HERE
var toggle bool
for i := 0; i < 4; i++ {
// enable this to show early debugging
// w := me.treeRoot.TK.(*guiWidget)
// w.dumpTree("MM")
// w.dumpWindows("WW")
time.Sleep(100 * time.Millisecond)
if toggle {
toggle = false
// log.Info("gocui toolkitInit() put testing true stuff here")
} else {
toggle = true
// log.Info("gocui toolkitInit() put testing false stuff here")
}
setBottomBG()
}
// PUT INIT DEBUG COOE HERE END
// TEST TEXTBOX START
// time.Sleep(1 * time.Second)
log.Log(INFO, "gocui toolkitInit() me.ok =", me.ok)
me.baseGui.Update(testRefresh)
if me.textbox.tk == nil {
log.Log(INFO, "gocui toolkitInit() initTextbox me.ok =", me.ok)
initTextbox()
}
// TEST TEXTBOX END
}
func toolkitClose() {
me.baseGui.Close() me.baseGui.Close()
} }
func queueSetChecked(n *tree.Node, b bool) { // a GO GUI plugin should initTree in init()
setChecked(n, b) // this should be done before the application
// starts trying to open up a channel
func init() {
me.myTree = initTree()
} }
// sets defaults and establishes communication // sets defaults and establishes communication
// to this toolkit from the wit/gui golang package // to this toolkit from the wit/gui golang package
func init() { func initPlugin() {
log.Log(INFO, "Init() of awesome-gocui") defer func() {
if r := recover(); r != nil {
fmt.Fprintf(me.outf, "PANIC: initPlugin() recovered %v\n", r)
return
}
}()
// init the config struct default values var err error
Set(&me, "default")
// todo: some early output still goes to the /tmp/ file
//time.Sleep(200 * time.Millisecond)
log.CaptureMode(me.stdout)
// initial stdout window settings
me.stdout.w = 180
me.stdout.h = 40
me.stdout.lastW = 4
me.stdout.lastH = 20
// just make up unique values for these
me.dropdown.wId = -77
me.textbox.wId = -55
me.stdout.wId = -4
me.clock.wId = -5
Set(&me.dropdown, "default")
s := fmt.Sprintln("fake default check =", me.FakeW, "dropdown.Id", me.dropdown.Id)
me.stdout.Write([]byte(s))
me.mouse.mouseUp = true
me.mouse.clicktime = time.Millisecond * 200
me.mouse.doubletime = time.Millisecond * 400
me.myTree = tree.New()
me.myTree.PluginName = "gocui"
go refreshGocui()
// read in defaults from config protobuf // read in defaults from config protobuf
if val, err := me.myTree.ConfigFind("stdout"); err == nil { if val, err := me.myTree.ConfigFind("stdout"); err == nil {
if val == "true" { if val == "true" {
me.stdout.startOnscreen = true me.stdout.startOnscreen = true
me.stdout.Write([]byte("starting with stdout onscreen\n")) // me.stdout.Write([]byte("starting with stdout onscreen\n"))
} else { }
me.stdout.Write([]byte("starting with stdout offscreen\n")) if val == "disable" {
log.Log(INFO, "gocui: attempt to COMPLETELY DISABLE STDOUT LOG")
me.stdout.disable = true
}
}
if val, err := me.myTree.ConfigFind("stdoutoffscreen"); err == nil {
if val == "false" {
// log.Log(NOW, "gocui: START ON SCREEN TRUE")
me.stdout.startOnscreen = true
} }
} }
if val, err := me.myTree.ConfigFind("dark"); err == nil { if val, err := me.myTree.ConfigFind("dark"); err == nil {
@ -86,30 +163,159 @@ func init() {
me.dark = true me.dark = true
} }
} }
// todo: make this a tmp file that goes away
if !me.stdout.disable {
tmpFile, err := os.CreateTemp("", "gocui-*.log")
if err != nil {
fmt.Println("Error creating temp file:", err)
standardExit()
}
// defer os.Remove(tmpFile.Name())
me.myTree.NodeAction = newaction log.Log(INFO, "stdout.disable == true. writing to", tmpFile.Name())
me.myTree.Add = newAdd me.outf = tmpFile
me.myTree.SetTitle = newSetTitle // todo: some early output still goes to the /tmp/ file
me.myTree.SetLabel = newSetLabel //time.Sleep(200 * time.Millisecond)
me.myTree.SetText = newSetText log.CaptureMode(me.stdout)
me.myTree.AddText = newAddText }
me.myTree.SetChecked = queueSetChecked me.starttime = time.Now()
me.myTree.ToolkitClose = queueToolkitClose log.Log(INFO, "Init() of awesome-gocui")
// init the config struct default values
Set(&me, "default")
// initial app window settings
// initial stdout window settings
me.stdout.w = 180
me.stdout.h = 40
me.stdout.lastW = 4
me.stdout.lastH = 20
if val, err := me.myTree.ConfigFind("stdoutsize"); err == nil {
parts := strings.Fields(val)
if len(parts) == 4 {
log.Info("initial stdout settings:", parts, "setting startOnscreen = true")
me.stdout.w, _ = strconv.Atoi(parts[0])
me.stdout.h, _ = strconv.Atoi(parts[1])
me.stdout.lastW, _ = strconv.Atoi(parts[2])
me.stdout.lastH, _ = strconv.Atoi(parts[3])
me.stdout.startOnscreen = true
} else {
log.Info("initial stdout settings parse error:", parts)
}
}
// just make up unique values for these
me.dropdown.wId = -77
me.textbox.wId = -55
me.stdout.wId = -4
me.BG.wId = -22
// the clock widget id and offset
me.notify.clock.wId = -5
me.notify.clock.offsetW = 13
me.notify.clock.offsetH = 1
me.notify.icon.wId = -6
me.notify.icon.offsetW = 4
me.notify.icon.offsetH = 1
me.notify.help.wId = -7
me.notify.help.offsetH = 3
Set(&me.dropdown, "default")
// s := fmt.Sprintln("fake default check =", me.FakeW, "dropdown.Id", me.dropdown.Id)
// me.stdout.Write([]byte(s))
me.mouse.mouseUp = true
me.mouse.clicktime = time.Millisecond * 200
me.mouse.doubletime = time.Millisecond * 400
me.newWindowTrigger = make(chan *guiWidget, 1) me.newWindowTrigger = make(chan *guiWidget, 1)
go newWindowTrigger() go newWindowTrigger()
go refreshGocui()
log.Log(NOW, "Init() start pluginChan") log.Log(NOW, "Init() start pluginChan")
// log.Sleep(.1) // probably not needed, but in here for now under development if me.stdout.disable {
go mainGogui() log.Info("Using STDOUT")
// log.Sleep(.1) // probably not needed, but in here for now under development } else {
log.Info("Using gocui STDOUT")
os.Stdout = me.outf
log.CaptureMode(me.outf)
}
// init gocui
g, err := gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
os.Exit(-1)
return
}
me.baseGui = g
g.Cursor = true
g.Mouse = true
// this sets the function that is run on every event. For example:
// When you click the mouse, move the mouse, or press a key on the keyboard
// This is equivalent to xev or similar to cat /dev/input on linux
g.SetManagerFunc(gocuiEvent)
// register how the 'gocui' will work as a GO toolkit plugin
// all applications will use these keys. they are universal.
// registered event handlers still have the events sent to gocuiEvent() above
registerHandlers(g)
time.Sleep(100 * time.Millisecond)
if me.outf != nil {
fmt.Fprintln(me.outf, "hello world", time.Since(me.starttime))
}
// coreStdout()
// createStdout(g)
// tell 'tree' that we are okay to start talking to
me.myTree.InitOK()
me.ok = true // this tells init() it's okay to work with gocui
go gocuiMain()
}
// This goroutine sits in gocui's MainLoop()
func gocuiMain() {
defer func() {
if r := recover(); r != nil {
log.Warn("PANIC ecovered in gocuiMain()", r)
if me.outf == nil {
debug.PrintStack()
pprof.Lookup("goroutine").WriteTo(os.Stdout, 1)
panic(os.Stdout)
} else {
fmt.Fprintf(me.outf, "PANIC recovered in r = %v", r)
os.Stderr = me.outf
os.Stdout = me.outf
debug.PrintStack()
pprof.Lookup("goroutine").WriteTo(me.outf, 1)
panic(me.outf)
}
}
}()
// me.stdout.Write([]byte("begin gogui.MainLoop()\n"))
if err := me.baseGui.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
log.Log(NOW, "g.MainLoop() panic err =", err)
// normally panic here
panic("gocuiTKmainloop OOPS")
}
} }
func standardExit() { func standardExit() {
log.Log(NOW, "standardExit() doing baseGui.Close()") log.Log(NOW, "standardExit() doing baseGui.Close()")
me.baseGui.Close() me.baseGui.Close()
log.Log(NOW, "standardExit() doing outf.Close()") if me.outf != nil {
me.outf.Close() log.Log(NOW, "standardExit() doing outf.Close()")
me.outf.Close()
os.Remove(me.outf.Name())
}
// log(true, "standardExit() setOutput(os.Stdout)") // log(true, "standardExit() setOutput(os.Stdout)")
// setOutput(os.Stdout) // setOutput(os.Stdout)
log.Log(NOW, "standardExit() send back Quit()") log.Log(NOW, "standardExit() send back Quit()")
@ -125,6 +331,7 @@ func standardClose() {
me.baseGui.Close() me.baseGui.Close()
log.Log(NOW, "standardExit() doing outf.Close()") log.Log(NOW, "standardExit() doing outf.Close()")
me.outf.Close() me.outf.Close()
os.Remove(me.outf.Name())
// os.Stdin = os.Stdin // os.Stdin = os.Stdin
// os.Stdout = os.Stdout // os.Stdout = os.Stdout
// os.Stderr = os.Stderr // os.Stderr = os.Stderr
@ -134,98 +341,6 @@ func standardClose() {
func main() { func main() {
} }
var origStdout *os.File
var origStderr *os.File
func mainGogui() {
defer func() {
if r := recover(); r != nil {
log.Warn("YAHOOOO Recovered in guiMain application:", r)
log.Warn("Recovered from panic:", r)
me.baseGui.Close()
log.CaptureMode(nil)
log.Warn("YAHOOOO Recovered in guiMain application:", r)
log.Warn("Recovered from panic:", r)
me.myTree.SendToolkitPanic()
return
}
}()
var err error
// todo: make this a tmp file that goes away
me.outf, err = os.OpenFile("/tmp/captureMode.log", os.O_RDWR|os.O_CREATE|os.O_APPEND, 0666)
if err != nil {
log.Info("error opening file:", err)
os.Exit(0)
}
origStdout = os.Stdout
os.Stdout = me.outf
defer me.outf.Close()
log.CaptureMode(me.outf)
gocuiMain()
}
// This initializes the gocui package
// it runs SetManagerFunc which passes every input
// event (keyboard, mouse, etc) to the function "gocuiEvent()"
func gocuiMain() {
defer func() {
if r := recover(); r != nil {
log.Warn("YAHOOOO Recovered in gocuiMain()", r)
log.Warn("Recovered from panic:", r)
me.baseGui.Close()
// allow gocui to close if possible, then print stack
log.Sleep(1)
os.Stdout = origStdout
os.Stderr = origStderr
me.myTree.SendToolkitPanic()
log.Warn("Stack trace:")
debug.PrintStack()
// panic("BUMMER 2")
// attempt to switch to the nocui toolkit
log.Sleep(1)
me.myTree.SendToolkitLoad("nocui")
log.Sleep(3)
me.myTree.SendToolkitLoad("nocui")
// panic("BUMMER")
return
}
}()
g, err := gocui.NewGui(gocui.OutputNormal, true)
if err != nil {
return
}
defer g.Close()
me.baseGui = g
g.Cursor = true
g.Mouse = true
// this sets the function that is run on every event. For example:
// When you click the mouse, move the mouse, or press a key on the keyboard
// This is equivalent to xev or similar to cat /dev/input on linux
g.SetManagerFunc(gocuiEvent)
// register how the 'gocui' will work as a GO toolkit plugin
// all applications will use these keys. they are universal.
// registered event handlers still have the events sent to gocuiEvent() above
registerHandlers(g)
me.stdout.Write([]byte("begin gogui.MainLoop()\n"))
if err := g.MainLoop(); err != nil && !errors.Is(err, gocui.ErrQuit) {
log.Log(NOW, "g.MainLoop() panic err =", err)
// normally panic here
panic("gocuiTKmainloop OOPS")
}
}
// this hack is to wait for the application to send something // this hack is to wait for the application to send something
// before trying to do anything. todo: rethink this someday // before trying to do anything. todo: rethink this someday
func waitOK() { func waitOK() {
@ -237,6 +352,17 @@ func waitOK() {
} }
} }
// this hack is to wait for the application to send something
// before trying to do anything. todo: rethink this someday
func waitFirstWindow() {
for {
if me.firstWindowOk {
return
}
time.Sleep(10 * time.Millisecond)
}
}
// empty function. this triggers gocui to refresh the screen // empty function. this triggers gocui to refresh the screen
func testRefresh(*gocui.Gui) error { func testRefresh(*gocui.Gui) error {
// log.Info("in testRefresh") // log.Info("in testRefresh")
@ -245,46 +371,66 @@ func testRefresh(*gocui.Gui) error {
// refresh the screen 10 times a second // refresh the screen 10 times a second
func refreshGocui() { func refreshGocui() {
defer func() {
if r := recover(); r != nil {
if me.outf == nil {
log.Info("INIT PLUGIN recovered in r", r)
} else {
fmt.Fprintln(me.outf, "INIT PLUGIN recovered in r", r)
}
return
}
}()
var lastRefresh time.Time var lastRefresh time.Time
lastRefresh = time.Now() lastRefresh = time.Now()
me.refresh = false
for { for {
time.Sleep(100 * time.Millisecond) time.Sleep(100 * time.Millisecond)
// log.Info("refresh checking ok") // log.Info("refresh checking ok")
if !me.ok { if !me.ok {
continue continue
} }
// redraw the windows if something has changed
if time.Since(lastRefresh) > 1000*time.Millisecond {
if me.refresh {
log.Log(NOW, "newWindowTrigger() sending refresh to channel")
me.newWindowTrigger <- me.treeRoot.TK.(*guiWidget)
me.refresh = false
}
if me.stdout.changed {
me.stdout.changed = false
lastRefresh = time.Now()
new1 := new(tree.ToolkitConfig)
new1.Plugin = "gocui"
new1.Name = "stdoutsize"
width := me.stdout.tk.gocuiSize.w1 - me.stdout.tk.gocuiSize.w0
height := me.stdout.tk.gocuiSize.h1 - me.stdout.tk.gocuiSize.h0
new1.Value = fmt.Sprintf("%d %d %d %d", width, height, me.stdout.tk.gocuiSize.w0, me.stdout.tk.gocuiSize.h0)
me.myTree.ConfigSave(new1)
// log.Log(NOW, "newWindowTrigger() gocui setting stdout size =", new1.Value)
// me.stdout.tk.dumpWidget("save")
}
}
// this code updates the clock
if time.Since(lastRefresh) > 1000*time.Millisecond { if time.Since(lastRefresh) > 1000*time.Millisecond {
// artificially pause clock while dragging. // artificially pause clock while dragging.
// this is a reminder to make this refresh code smarter // this is a reminder to make this refresh code smarter
// after the switch to protocol buffers // after the switch to protocol buffers
me.myTree.Lock()
if me.mouse.mouseUp { if me.mouse.mouseUp {
// log.Info("refresh now on mouseUp") // log.Info("refresh now on mouseUp")
// todo: add logic here to see if the application has changed anything // todo: add logic here to see if the application has changed anything
// me.baseGui.UpdateAsync(testRefresh) // probably don't need this libNotifyUpdate()
me.baseGui.Update(testRefresh)
if me.clock.tk != nil && !me.showHelp {
// also double check the gocui view exists
if me.clock.tk.v != nil {
me.clock.tk.v.Clear()
me.clock.tk.labelN = time.Now().Format("15:04:05")
me.clock.tk.v.WriteString(me.clock.tk.labelN)
}
}
lastRefresh = time.Now() lastRefresh = time.Now()
} else { } else {
me.baseGui.Update(testRefresh)
if time.Since(lastRefresh) > 3*time.Second { if time.Since(lastRefresh) > 3*time.Second {
if me.clock.tk != nil && !me.showHelp { libNotifyUpdate()
// also double check the gocui view exists
if me.clock.tk.v != nil {
me.clock.tk.v.Clear()
me.clock.tk.labelN = time.Now().Format("15:04:05")
me.clock.tk.v.WriteString(me.clock.tk.labelN)
}
}
lastRefresh = time.Now() lastRefresh = time.Now()
} }
} }
me.myTree.Unlock()
} }
} }
} }
@ -292,20 +438,27 @@ func refreshGocui() {
// set the widget start width & height // set the widget start width & height
func newWindowTrigger() { func newWindowTrigger() {
log.Log(NOW, "newWindowTriggerl() START") // log.Log(NOW, "newWindowTriggerl() START")
for { for {
// log.Log(NOW, "GO plugin toolkit made a new window") // log.Log(NOW, "GO plugin toolkit made a new window")
select { select {
case tk := <-me.newWindowTrigger: case tk := <-me.newWindowTrigger:
// log.Log(NOW, "newWindowTrigger() got new window", tk.cuiName) // log.Log(NOW, "newWindowTrigger() got new window", tk.cuiName)
time.Sleep(200 * time.Millisecond) // time.Sleep(200 * time.Millisecond)
waitOK() waitOK()
redoWindows(3, 3) me.myTree.Lock()
// time.Sleep(200 * time.Millisecond)
redoWindows(me.FirstWindowW, me.FirstWindowH)
me.firstWindowOk = true
if !me.stdout.init { if !me.stdout.init {
me.stdout.init = true me.stdout.init = true
relocateStdoutOffscreen() relocateStdoutOffscreen()
} }
if me.textbox.tk == nil {
initTextbox()
}
tk.makeWindowActive() tk.makeWindowActive()
me.myTree.Unlock()
} }
} }
} }

295
libnotify.go Normal file
View File

@ -0,0 +1,295 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
// this file implements a libnotify-like menu
// also there is SIGWINCH resizing
package main
import (
"fmt"
"time"
"github.com/awesome-gocui/gocui"
log "go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
// create a new widget in the binary tree
func makeNewInternalWidget(wId int) *guiWidget {
if me.treeRoot == nil {
log.Info("GOGUI Init ERROR. treeRoot == nil")
return nil
}
n := new(tree.Node)
n.WidgetType = widget.Flag
n.WidgetId = wId
n.ParentId = 0
// store the internal toolkit information
tk := new(guiWidget)
tk.frame = true
tk.node = n
tk.node.Parent = me.treeRoot
// set the name used by gocui to the id
tk.cuiName = fmt.Sprintf("%d DR", wId)
tk.setColorInput()
// add this new widget on the binary tree
tk.parent = me.treeRoot.TK.(*guiWidget)
if tk.parent == nil {
panic("makeNewFlagWidget() didn't get treeRoot guiWidget")
} else {
tk.parent.children = append(tk.parent.children, tk)
}
n.TK = tk
return tk
}
func makeNotifyClock() {
if me.treeRoot == nil {
log.Info("gogui makeClock() error. treeRoot == nil")
return
}
me.notify.clock.tk = makeNewInternalWidget(me.notify.clock.wId)
// me.notify.clock.tk.dumpWidget("init() clock")
me.notify.clock.tk.MoveToOffset(0, 0)
me.notify.clock.tk.labelN = time.Now().Format("15:04:05")
me.notify.clock.tk.frame = false
me.notify.clock.tk.setColorLabel()
me.notify.clock.tk.Show()
me.notify.clock.active = true
// me.notify.clock.tk.dumpWidget("notifyClock()")
}
func makeNotifyIcon() {
if me.treeRoot == nil {
log.Info("gogui makeClock() error. treeRoot == nil")
return
}
me.notify.icon.tk = makeNewInternalWidget(me.notify.icon.wId)
// me.notify.icon.tk.dumpWidget("init() menu")
w, _ := me.baseGui.Size()
me.notify.icon.tk.MoveToOffset(w-5, me.notify.icon.offsetH)
me.notify.icon.tk.labelN = "[ ]"
me.notify.icon.tk.frame = false
me.notify.icon.tk.setColorNotifyIcon()
me.notify.icon.tk.Show()
me.notify.icon.active = true
// me.notify.icon.tk.dumpWidget("notifyIcon()")
}
func libNotifyUpdate() {
if me.baseGui == nil {
log.Info("libNotifyUpdate error baseGui == nil")
return
}
// refresh GOCUI
me.baseGui.Update(testRefresh)
// me.baseGui.UpdateAsync(testRefresh) // Async option. probably don't need this?
if me.notify.clock.tk == nil {
log.Info("libNotifyUpdate error clock.tk == nil")
return
}
// check for SIGWINCH. If so, move the libnotify clock
w, h := me.baseGui.Size()
if me.winchW != w || me.winchH != h {
if me.winchW == 0 && me.winchH == 0 {
// this isn't really SIGWINCH. This is the app starting
} else {
log.Printf("gocui: long live SIGWINCH! (w,h) is now (%d,%d)\n", w, h)
}
me.winchW = w
me.winchH = h
me.notify.clock.tk.MoveToOffset(w-me.notify.clock.offsetW, me.notify.clock.offsetH)
me.notify.clock.tk.Hide()
me.notify.clock.tk.Show()
sigWinchBG()
sigWinchIcon()
}
// update the time
me.notify.clock.tk.v.Clear()
me.notify.clock.tk.labelN = time.Now().Format("15:04:05")
me.notify.clock.tk.v.WriteString(me.notify.clock.tk.labelN)
hardDrawAtgocuiSize(me.notify.clock.tk)
// hardDrawUnderMouse(me.notify.clock.tk, "clock")
// log.Info("libNotifyUpdate updated clock", me.notify.clock.tk.labelN)
if me.notify.icon.tk == nil {
log.Info("libNotifyUpdate error menu.tk == nil")
return
}
if me.notify.icon.tk.v == nil {
log.Info("libNotifyUpdate error menu.tk.v == nil")
return
}
// update the menu
hardDrawAtgocuiSize(me.notify.icon.tk)
me.notify.icon.tk.setColorNotifyIcon()
me.baseGui.SetViewOnTop(me.notify.icon.tk.v.Name())
me.baseGui.SetViewOnTop(me.notify.clock.tk.v.Name())
}
func setNotifyIconText(s string) {
me.notify.icon.tk.v.Clear()
me.notify.icon.tk.labelN = s
me.notify.icon.tk.v.WriteString(me.notify.icon.tk.labelN)
hardDrawAtgocuiSize(me.notify.icon.tk)
me.notify.icon.tk.setColorNotifyIcon()
me.baseGui.SetViewOnTop(me.notify.icon.tk.v.Name())
log.Info("setNotifyIconText() updated menu to:", me.notify.icon.tk.labelN)
// print out the window list // TODO: put this in libnotify
for _, tk := range me.allwin {
log.Info("known window Window", tk.labelN, tk.window.active, tk.window.order)
}
if s == "[X]" {
log.Warn("should turn on help window here")
showHelp()
} else {
log.Warn("should turn off help window here")
hideHelp()
}
}
// in the very end of redrawing things, this will place the help and stdout on the top or botton
// depending on the state the user has chosen
func setThingsOnTop() {
if me.showHelp { // terrible variable name. FIXME
// log.Info("help does not exist")
} else {
me.baseGui.SetViewOnTop("help")
}
if me.notify.clock.tk != nil {
me.baseGui.SetViewOnTop(me.notify.clock.tk.v.Name())
}
if me.notify.icon.tk != nil {
if me.notify.icon.tk.v != nil {
me.baseGui.SetViewOnTop(me.notify.icon.tk.v.Name())
}
}
if me.stdout.tk == nil {
makeOutputWidget(me.baseGui, "from setThingsOnTop()")
}
if me.stdout.tk == nil {
return
}
if me.stdout.tk.v == nil {
return
}
if me.dark {
me.stdout.tk.v.FgColor = gocui.ColorWhite
me.stdout.tk.v.BgColor = gocui.ColorBlack
} else {
me.stdout.tk.v.FgColor = gocui.ColorBlack
me.stdout.tk.v.BgColor = gocui.AttrNone
}
if me.stdout.outputOnTop {
me.baseGui.SetViewOnTop("msg")
} else {
me.baseGui.SetViewOnBottom("msg")
}
if me.stdout.startOnscreen {
// log.Info("THIS TRIGGERS STDOUT") // todo: make a proper init() & move this there
me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH)
me.stdout.startOnscreen = false
}
setBottomBG()
}
// useful for debuggging
func hardDrawUnderMouse(tk *guiWidget, name string) {
if tk.v != nil {
tk.Hide()
}
w, h := me.baseGui.MousePosition()
r := new(rectType)
r.w0 = w
r.h0 = h
r.w1 = w + 8
r.h1 = h + 4
if err := tk.SetViewRect(r); err != nil {
log.Info("hardDrawUnderMouse() err", tk.cuiName, err)
tk.dumpWidget("hardDrawERR")
}
tk.v.Frame = false
tk.v.Clear()
tk.v.WriteString(tk.labelN + "\n" + name)
}
func hardDrawAtgocuiSize(tk *guiWidget) {
if tk.v != nil {
tk.Hide()
}
if err := tk.SetView(); err != nil {
log.Info("hardDrawAtgocuiSize() err ok widget", tk.cuiName)
tk.dumpWidget("hardDrawERR")
}
tk.v.Frame = false
tk.v.Clear()
tk.v.WriteString(tk.labelN)
// log.Verbose("hardDrawAtgocuiSize() err ok widget", tk.cuiName, a, b, c, d, tk.v.Name())
}
func sigWinchIcon() {
w, _ := me.baseGui.Size()
me.notify.icon.tk.MoveToOffset(w-me.notify.icon.offsetW, me.notify.icon.offsetH)
me.notify.icon.tk.Hide()
me.notify.icon.tk.Show()
}
func sigWinchBG() {
tk := me.BG.tk
w, h := me.baseGui.Size()
tk.gocuiSize.w0 = -1
tk.gocuiSize.h0 = -1
tk.gocuiSize.w1 = w + 1
tk.gocuiSize.h1 = h + 1
if err := tk.SetView(); err != nil {
tk.dumpWidget("sigWinchBGerr()")
log.Log(ERROR, "sigWinchBG()", err)
}
log.Log(INFO, "background resized to", tk.gocuiSize)
}
// find the "BG" widget and set it to the background on the very very bottom
func setBottomBG() {
if me.BG.tk == nil {
log.Info("background tk widget not initialized")
return
}
tk := me.BG.tk
// log.Info("found BG. setting to bottom", tk.cuiName)
if tk.v == nil {
sigWinchBG()
return
}
if me.dark {
tk.v.BgColor = gocui.ColorBlack
} else {
tk.v.BgColor = gocui.ColorWhite
}
tk.v.Clear()
me.baseGui.SetViewOnBottom(tk.cuiName)
w, h := me.baseGui.Size()
tk.gocuiSize.w0 = -1
tk.gocuiSize.h0 = -1
tk.gocuiSize.w1 = w + 1
tk.gocuiSize.h1 = h + 1
tk.SetView()
}

63
node.go Normal file
View File

@ -0,0 +1,63 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
package main
import (
"go.wit.com/widget"
)
func (tk *guiWidget) WidgetType() widget.WidgetType {
if tk.node == nil {
return widget.Label
}
return tk.node.WidgetType
}
func (tk *guiWidget) WidgetId() int {
return tk.node.WidgetId
}
func (tk *guiWidget) GetLabel() string {
return tk.node.GetLabel()
}
func (tk *guiWidget) IsEnabled() bool {
return tk.node.IsEnabled()
}
func (tk *guiWidget) Checked() bool {
return tk.node.State.Checked
}
func (tk *guiWidget) Hidden() bool {
if tk.node == nil {
return false
}
if tk.parent == nil {
return tk.node.Hidden()
}
if tk.parent.WidgetId() == 0 {
return tk.node.Hidden()
}
if tk.parent.Hidden() {
return true
}
return tk.node.Hidden()
}
func (tk *guiWidget) Direction() widget.Orientation {
return tk.node.State.Direction
}
func (tk *guiWidget) GridW() int {
return tk.node.State.AtW
}
func (tk *guiWidget) GridH() int {
return tk.node.State.AtH
}
func (tk *guiWidget) SetChecked(b bool) {
tk.node.State.Checked = b
}

View File

@ -34,7 +34,7 @@ func (tk *guiWidget) Position() (int, int) {
} }
func (w *guiWidget) placeBox(startW int, startH int) { func (w *guiWidget) placeBox(startW int, startH int) {
if w.node.WidgetType != widget.Box { if w.WidgetType() != widget.Box {
return return
} }
@ -50,7 +50,7 @@ func (w *guiWidget) placeBox(startW int, startH int) {
// re-get the Size (they should not have changed, but maybe they can?) // re-get the Size (they should not have changed, but maybe they can?)
// TODO: figure this out or report that they did // TODO: figure this out or report that they did
sizeW, sizeH = child.Size() sizeW, sizeH = child.Size()
if w.node.State.Direction == widget.Vertical { if w.Direction() == widget.Vertical {
log.Log(INFO, "BOX IS VERTICAL ", w.String(), "newWH()", newW, newH, "child()", sizeW, sizeH, child.String()) log.Log(INFO, "BOX IS VERTICAL ", w.String(), "newWH()", newW, newH, "child()", sizeW, sizeH, child.String())
// expand based on the child height // expand based on the child height
newH += sizeH newH += sizeH
@ -77,7 +77,7 @@ func (tk *guiWidget) placeWidgets(startW int, startH int) (int, int) {
tk.startW = startW tk.startW = startW
tk.startH = startH tk.startH = startH
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Window: case widget.Window:
tk.full.w0 = startW tk.full.w0 = startW
tk.full.h0 = startH tk.full.h0 = startH
@ -143,11 +143,17 @@ func (tk *guiWidget) placeWidgets(startW int, startH int) (int, int) {
// tk.dumpWidget(fmt.Sprintf("PlaceGroup(%d,%d)", maxW, newH)) // tk.dumpWidget(fmt.Sprintf("PlaceGroup(%d,%d)", maxW, newH))
return maxW, newH return maxW, newH
case widget.Button: case widget.Button:
if tk.isWindowDense() && tk.isInGrid() { if tk.isDense() && tk.isInGrid() {
tk.frame = false tk.frame = false
tk.color = nil // tk.color = nil
tk.defaultColor = nil // tk.defaultColor = nil
tk.setColorButtonDense() /*
if tk.IsEnabled() {
tk.setColorButtonDense()
} else {
tk.setColorDisable()
}
*/
// if tk.full.Height() > 0 { // if tk.full.Height() > 0 {
tk.full.h1 = tk.full.h0 tk.full.h1 = tk.full.h0
// } // }
@ -161,8 +167,16 @@ func (tk *guiWidget) placeWidgets(startW int, startH int) (int, int) {
return 0, 0 return 0, 0
} }
func (tk *guiWidget) isDense() bool {
if tk.node.InTable() {
return true
}
return tk.isWindowDense()
}
func (tk *guiWidget) isWindowDense() bool { func (tk *guiWidget) isWindowDense() bool {
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
return tk.window.dense return tk.window.dense
} }
if tk.parent == nil { if tk.parent == nil {
@ -172,7 +186,7 @@ func (tk *guiWidget) isWindowDense() bool {
} }
func (tk *guiWidget) isInGrid() bool { func (tk *guiWidget) isInGrid() bool {
if tk.node.WidgetType == widget.Grid { if tk.WidgetType() == widget.Grid {
return true return true
} }
if tk.parent == nil { if tk.parent == nil {
@ -183,12 +197,10 @@ func (tk *guiWidget) isInGrid() bool {
func (w *guiWidget) placeGrid(startW int, startH int) (int, int) { func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
// w.showWidgetPlacement("grid0:") // w.showWidgetPlacement("grid0:")
if w.node.WidgetType != widget.Grid { if w.WidgetType() != widget.Grid {
return 0, 0 return 0, 0
} }
dense := w.isWindowDense()
w.full.w0 = startW w.full.w0 = startW
w.full.h0 = startH w.full.h0 = startH
@ -197,22 +209,22 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
childW, childH := child.placeWidgets(child.startW, child.startH) childW, childH := child.placeWidgets(child.startW, child.startH)
// set the child's realWidth, and grid offset // set the child's realWidth, and grid offset
if w.widths[child.node.State.AtW] < childW { if w.widths[child.GridW()] < childW {
w.widths[child.node.State.AtW] = childW w.widths[child.GridW()] = childW
} }
if w.heights[child.node.State.AtH] < childH { if w.heights[child.GridH()] < childH {
w.heights[child.node.State.AtH] = childH w.heights[child.GridH()] = childH
} }
if dense { if child.isDense() {
if w.heights[child.node.State.AtH] > 0 { if w.heights[child.GridH()] > 0 {
w.heights[child.node.State.AtH] = 1 w.heights[child.GridH()] = 1
} else { } else {
w.heights[child.node.State.AtH] = 0 w.heights[child.GridH()] = 0
} }
} }
// child.showWidgetPlacement("grid: ") // child.showWidgetPlacement("grid: ")
log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.node.State.AtW, child.node.State.AtH) log.Log(INFO, "placeGrid:", child.String(), "child()", childW, childH, "At()", child.GridW(), child.GridH())
} }
var maxW int = 0 var maxW int = 0
@ -224,12 +236,12 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
var totalW, totalH int var totalW, totalH int
for i, w := range w.widths { for i, w := range w.widths {
if i < child.node.State.AtW { if i < child.GridW() {
totalW += w totalW += w
} }
} }
for i, h := range w.heights { for i, h := range w.heights {
if i < child.node.State.AtH { if i < child.GridH() {
totalH += h totalH += h
} }
} }
@ -245,7 +257,7 @@ func (w *guiWidget) placeGrid(startW int, startH int) (int, int) {
maxH = totalH maxH = totalH
} }
log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.node.State.AtW, child.node.State.AtH) log.Log(INFO, "placeGrid:", child.String(), "new()", newW, newH, "At()", child.GridW(), child.GridH())
child.placeWidgets(newW, newH) child.placeWidgets(newW, newH)
// child.showWidgetPlacement("grid2:") // child.showWidgetPlacement("grid2:")
} }
@ -314,8 +326,8 @@ func textSize(n *tree.Node) (int, int) {
*/ */
func (tk *guiWidget) gocuiSetWH(sizeW, sizeH int) { func (tk *guiWidget) gocuiSetWH(sizeW, sizeH int) {
w := len(tk.node.GetLabel()) w := len(tk.GetLabel())
lines := strings.Split(tk.node.GetLabel(), "\n") lines := strings.Split(tk.GetLabel(), "\n")
h := len(lines) h := len(lines)
if tk.Hidden() { if tk.Hidden() {

160
plugin.go
View File

@ -4,9 +4,7 @@
package main package main
import ( import (
// if you include more than just this import "github.com/awesome-gocui/gocui"
// then your plugin might be doing something un-ideal (just a guess from 2023/02/27)
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/toolkits/tree" "go.wit.com/toolkits/tree"
"go.wit.com/widget" "go.wit.com/widget"
@ -18,7 +16,7 @@ func newAdd(n *tree.Node) {
return return
} }
if n.TK != nil { if n.TK != nil {
log.Warn("Tree Add() sent a widget we aleady seem to have") log.Log(INFO, "Tree Add() sent a widget we aleady seem to have")
// this is done to protect the plugin being 'refreshed' with the // this is done to protect the plugin being 'refreshed' with the
// widget binary tree. TODO: find a way to keep them in sync // widget binary tree. TODO: find a way to keep them in sync
return return
@ -38,21 +36,24 @@ func newAdd(n *tree.Node) {
*/ */
w := n.TK.(*guiWidget) w := n.TK.(*guiWidget)
w.Show() w.Show()
me.refresh = true // testing code to see if refresh can work
} }
// for gocui as a GUI plugin, SetTitle & SetLabel are identical to SetText // for gocui as a GUI plugin, SetTitle & SetLabel are identical to SetText
func newSetTitle(n *tree.Node, s string) { func setTitle(n *tree.Node, s string) {
newSetText(n, s) setText(n, s)
me.refresh = true // testing code to see if refresh can work
} }
func newSetLabel(n *tree.Node, s string) { func setLabel(n *tree.Node, s string) {
newSetText(n, s) setText(n, s)
me.refresh = true // testing code to see if refresh can work
} }
// newSetText() and newAddText() are simple. They take the event sent // setText() and addText() are simple. They take the event sent
// to the GO plugin from the application and lookup the plugin structure // to the GO plugin from the application and lookup the plugin structure
// then pass that event to gocui. This is the transfer point // then pass that event to gocui. This is the transfer point
func newSetText(n *tree.Node, s string) { func setText(n *tree.Node, s string) {
if n == nil { if n == nil {
log.Warn("Tree Error: Add() sent n == nil") log.Warn("Tree Error: Add() sent n == nil")
return return
@ -63,9 +64,10 @@ func newSetText(n *tree.Node, s string) {
} }
w := n.TK.(*guiWidget) w := n.TK.(*guiWidget)
w.SetText(s) w.SetText(s)
me.refresh = true // testing code to see if refresh can work
} }
func newAddText(n *tree.Node, s string) { func addText(n *tree.Node, s string) {
if n == nil { if n == nil {
log.Warn("Tree Error: Add() sent n == nil") log.Warn("Tree Error: Add() sent n == nil")
return return
@ -76,66 +78,7 @@ func newAddText(n *tree.Node, s string) {
} }
w := n.TK.(*guiWidget) w := n.TK.(*guiWidget)
w.AddText(s) w.AddText(s)
} me.refresh = true // testing code to see if refresh can work
func newaction(n *tree.Node, atype widget.ActionType) {
log.Log(INFO, "newaction() START", atype)
if !me.ok {
log.Log(INFO, "newaction() START NOT OKAY", atype)
log.Log(INFO, "newaction() START NOT OKAY", atype)
log.Log(INFO, "newaction() START NOT OKAY", atype)
waitOK()
}
if n == nil {
log.Warn("Tree Error: Add() sent n == nil")
return
}
if n.TK == nil {
log.Warn("Tree sent an action on a widget we didn't seem to have.")
// do this init here again? Probably something
// went wrong and we should reset the our while gocui.View tree
n.TK = initWidget(n)
}
w := n.TK.(*guiWidget)
switch atype {
case widget.Show:
if me.debug {
w.dumpWidget("Show()")
}
w.node.State.Hidden = false
w.Show()
case widget.Hide:
if me.debug {
w.dumpWidget("Hide()")
}
if n.Hidden() {
// already hidden
} else {
// log.Log(NOW, "attempt to hide() =", atype, n.WidgetId, n.WidgetType, n.ProgName())
w.node.State.Hidden = true
w.Hide()
}
case widget.Move:
log.Log(NOW, "attempt to move() =", atype, n.WidgetType, n.ProgName())
case widget.ToolkitClose:
log.Log(NOW, "attempting to close the plugin and release stdout and stderr")
standardClose()
case widget.Enable:
w.Enable()
case widget.Disable:
w.Disable()
case widget.Delete:
if w == nil {
return
} else {
w.hideWidgets()
w.deleteNode()
}
n.DeleteNode()
default:
log.Log(ERROR, "newaction() UNHANDLED Action Type =", atype, "WidgetType =", n.WidgetType, "Name =", n.ProgName())
}
log.Log(INFO, "newaction() END", atype, n.String())
} }
func (w *guiWidget) deleteGocuiViews() { func (w *guiWidget) deleteGocuiViews() {
@ -173,7 +116,7 @@ func (w *guiWidget) AddText(text string) {
} }
w.vals = append(w.vals, text) w.vals = append(w.vals, text)
for i, s := range w.vals { for i, s := range w.vals {
log.Log(NOW, "AddText()", w.String(), i, s) log.Log(INFO, "AddText()", w.String(), i, s)
} }
w.SetText(text) w.SetText(text)
} }
@ -213,25 +156,69 @@ func (tk *guiWidget) GetText() string {
// return gocui.view name? // return gocui.view name?
return tk.cuiName return tk.cuiName
} }
if tk.node.State.Label != "" { if tk.GetLabel() != "" {
return tk.node.State.Label return tk.GetLabel()
} }
return "" return ""
} }
// hack. use "textbox widget" to "disable" user events
func hideDisable() {
if me.textbox.tk == nil {
initTextbox()
}
me.textbox.tk.Hide()
me.textbox.tk.enable = false
me.textbox.tk.node.State.Enable = false
me.textbox.active = false
me.baseGui.SetCurrentView("help")
// me.baseGui.DeleteView(me.textbox.tk.cuiName)
// me.baseGui.DeleteView(me.textbox.tk.v.Name())
}
// hack. use "textbox widget" to "disable" user events
func showDisable() {
if me.textbox.tk == nil {
initTextbox()
me.textbox.tk.prepTextbox()
}
r := new(rectType)
r.w0 = 2
r.h0 = 1
r.w1 = r.w0 + 24
r.h1 = r.h0 + 2
me.textbox.tk.forceSizes(r)
me.textbox.tk.Show() // actually makes the gocui view. TODO: redo this
// log.Info("textbox should be shown")
// showTextbox("Running...")
// me.textbox.tk.dumpWidget("shown?")
me.textbox.tk.setColorModal()
me.textbox.tk.v.Clear()
me.textbox.tk.v.WriteString("Running...")
me.textbox.tk.v.Editable = true
me.textbox.tk.v.Wrap = true
me.textbox.tk.SetViewRect(r)
me.baseGui.SetCurrentView(me.textbox.tk.v.Name())
// bind the enter key to a function so we can close the textbox
me.baseGui.SetKeybinding(me.textbox.tk.v.Name(), gocui.KeyEnter, gocui.ModNone, theCloseTheTextbox)
me.textbox.active = true
}
func (tk *guiWidget) Disable() { func (tk *guiWidget) Disable() {
if tk == nil { if tk == nil {
log.Log(NOW, "widget is nil") log.Log(NOW, "widget is nil")
return return
} }
tk.enable = false
tk.node.State.Enable = false switch tk.WidgetType() {
// log.Info("disable widget in gocui", tk.node.WidgetType, tk.node.ProgName())
switch tk.node.WidgetType {
case widget.Box: case widget.Box:
tk.labelN = "Running..." showDisable()
// log.Info("todo: blank out the window here", tk.String())
tk.showTextbox()
return return
case widget.Button: case widget.Button:
tk.setColorDisable() tk.setColorDisable()
@ -246,15 +233,10 @@ func (tk *guiWidget) Enable() {
log.Log(NOW, "widget is nil") log.Log(NOW, "widget is nil")
return return
} }
tk.enable = true
tk.node.State.Enable = true switch tk.WidgetType() {
// log.Info("enable widget in gocui", tk.node.WidgetType, tk.node.ProgName())
switch tk.node.WidgetType {
case widget.Box: case widget.Box:
// log.Info("todo: un blank the window here") hideDisable()
me.textbox.tk.Hide()
me.textbox.active = false
// log.Info("escaped from textbox")
return return
case widget.Button: case widget.Button:
tk.restoreEnableColor() tk.restoreEnableColor()

43
size.go
View File

@ -9,19 +9,6 @@ import (
"go.wit.com/widget" "go.wit.com/widget"
) )
func (tk *guiWidget) Hidden() bool {
if tk.parent == nil {
return tk.node.Hidden()
}
if tk.parent.node.WidgetId == 0 {
return tk.node.Hidden()
}
if tk.parent.Hidden() {
return true
}
return tk.node.Hidden()
}
func (tk *guiWidget) Size() (int, int) { func (tk *guiWidget) Size() (int, int) {
if tk == nil { if tk == nil {
return 0, 0 return 0, 0
@ -35,7 +22,7 @@ func (tk *guiWidget) Size() (int, int) {
return 0, 0 return 0, 0
} }
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Window: case widget.Window:
var maxH int = 0 var maxH int = 0
var maxW int = 0 var maxW int = 0
@ -80,7 +67,7 @@ func (tk *guiWidget) Size() (int, int) {
case widget.Checkbox: case widget.Checkbox:
return len(tk.String()) + 2, 3 // TODO: compute this based on 'window dense' return len(tk.String()) + 2, 3 // TODO: compute this based on 'window dense'
case widget.Button: case widget.Button:
if tk.isWindowDense() { if tk.isDense() {
return len(tk.String()) + 2, 0 return len(tk.String()) + 2, 0
} }
return len(tk.String()) + 2, 3 // TODO: compute this based on 'window dense' return len(tk.String()) + 2, 3 // TODO: compute this based on 'window dense'
@ -104,11 +91,11 @@ func (w *guiWidget) sizeGrid() (int, int) {
sizeW, sizeH := child.Size() sizeW, sizeH := child.Size()
// set the child's realWidth, and grid offset // set the child's realWidth, and grid offset
if w.widths[child.node.State.AtW] < sizeW { if w.widths[child.GridW()] < sizeW {
w.widths[child.node.State.AtW] = sizeW w.widths[child.GridW()] = sizeW
} }
if w.heights[child.node.State.AtH] < sizeH { if w.heights[child.GridH()] < sizeH {
w.heights[child.node.State.AtH] = sizeH w.heights[child.GridH()] = sizeH
} }
} }
@ -125,7 +112,7 @@ func (w *guiWidget) sizeGrid() (int, int) {
} }
func (w *guiWidget) sizeBox() (int, int) { func (w *guiWidget) sizeBox() (int, int) {
if w.node.WidgetType != widget.Box { if w.WidgetType() != widget.Box {
return 0, 0 return 0, 0
} }
if w.Hidden() { if w.Hidden() {
@ -139,7 +126,7 @@ func (w *guiWidget) sizeBox() (int, int) {
continue continue
} }
sizeW, sizeH := child.Size() sizeW, sizeH := child.Size()
if child.node.State.Direction == widget.Vertical { if child.Direction() == widget.Vertical {
maxW += sizeW maxW += sizeW
if sizeH > maxH { if sizeH > maxH {
maxH = sizeH maxH = sizeH
@ -254,10 +241,10 @@ func (tk *guiWidget) setFullSize() bool {
tk.full.h1 = r.h1 tk.full.h1 = r.h1
changed = true changed = true
} }
if tk.node.WidgetType == widget.Button { if tk.WidgetType() == widget.Button {
tk.full.h1 = tk.full.h0 + 1 tk.full.h1 = tk.full.h0 + 1
} }
if tk.isWindowDense() && tk.isInGrid() { if tk.isDense() && tk.isInGrid() {
tk.full.h1 = tk.full.h0 tk.full.h1 = tk.full.h0
} }
if changed { if changed {
@ -322,7 +309,7 @@ func (tk *guiWidget) buttonFullSize() rectType {
tk.full.h1 = r.h1 tk.full.h1 = r.h1
// total hack. fix this somewhere eventually correctly // total hack. fix this somewhere eventually correctly
if tk.isWindowDense() { // total hack. fix this somewhere eventually correctly if tk.isDense() { // total hack. fix this somewhere eventually correctly
tk.full.h0 += 1 // total hack. fix this somewhere eventually correctly tk.full.h0 += 1 // total hack. fix this somewhere eventually correctly
tk.full.h1 = tk.full.h0 // total hack. fix this somewhere eventually correctly tk.full.h1 = tk.full.h0 // total hack. fix this somewhere eventually correctly
} }
@ -350,13 +337,13 @@ func (tk *guiWidget) getFullSize() rectType {
return r return r
} }
if tk.node.WidgetType == widget.Grid { if tk.WidgetType() == widget.Grid {
return tk.gridFullSize() return tk.gridFullSize()
} }
// these are 'simple' widgets // these are 'simple' widgets
// the full size is exactly what gocui uses // the full size is exactly what gocui uses
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Label: case widget.Label:
r := tk.buttonFullSize() r := tk.buttonFullSize()
r.w1 += 5 r.w1 += 5
@ -368,7 +355,9 @@ func (tk *guiWidget) getFullSize() rectType {
case widget.Checkbox: case widget.Checkbox:
return tk.buttonFullSize() return tk.buttonFullSize()
case widget.Dropdown: case widget.Dropdown:
return tk.buttonFullSize() r := tk.buttonFullSize()
r.w1 += 7 // TODO: fix this to be real
return r
default: default:
} }

View File

@ -4,7 +4,6 @@
package main package main
import ( import (
"errors"
"fmt" "fmt"
"slices" "slices"
"strings" "strings"
@ -18,63 +17,65 @@ import (
func createStdout(g *gocui.Gui) bool { func createStdout(g *gocui.Gui) bool {
if me.stdout.tk == nil { if me.stdout.tk == nil {
makeOutputWidget(g, "this is a create before a mouse click") makeOutputWidget(g, "this is a create before a mouse click")
msg := fmt.Sprintf("test out gocuiEvent() %d\n", me.ecount)
// me.logStdout.v.Write([]byte(msg)) // me.logStdout.v.Write([]byte(msg))
// this will show very early debugging output
// keep this code commented out but do not remove it. when it doubt, this will be the Light of Elendil
// NEVER REMOVE THIS CODE
msg := fmt.Sprintf("test out gocuiEvent() %d\n", me.ecount)
me.stdout.tk.Write([]byte(msg)) me.stdout.tk.Write([]byte(msg))
log.Log(NOW, "logStdout test out") log.Log(NOW, "logStdout test out")
} }
return true return true
} }
func coreStdout() {
if me.stdout.tk != nil {
return
}
a := new(widget.Action)
a.ProgName = "2stdout2"
a.WidgetType = widget.Stdout
a.WidgetId = me.stdout.wId
a.ParentId = 0
// n := addNode(a)
n := me.myTree.AddNode(a)
me.stdout.tk = initWidget(n)
tk := me.stdout.tk
tk.cuiName = "msg"
tk.gocuiSize.w0 = me.stdout.lastW
tk.gocuiSize.h0 = me.stdout.lastH
tk.gocuiSize.w1 = tk.gocuiSize.w0 + me.stdout.w
tk.gocuiSize.h1 = tk.gocuiSize.h0 + me.stdout.h
}
func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View { func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
if me.treeRoot == nil { if me.treeRoot == nil {
// keep skipping this until the binary tree is initialized // keep skipping this until the binary tree is initialized
return nil return nil
} }
coreStdout()
if me.stdout.tk == nil { if me.stdout.tk == nil {
a := new(widget.Action) return nil
a.ProgName = "2stdout2"
a.WidgetType = widget.Stdout
a.WidgetId = me.stdout.wId
a.ParentId = 0
// n := addNode(a)
n := me.myTree.AddNode(a)
me.stdout.tk = initWidget(n)
tk := me.stdout.tk
tk.gocuiSize.w0 = me.stdout.lastW
tk.gocuiSize.h0 = me.stdout.lastH
tk.gocuiSize.w1 = tk.gocuiSize.w0 + me.stdout.w
tk.gocuiSize.h1 = tk.gocuiSize.h0 + me.stdout.h
} }
me.stdout.tk.cuiName = "msg"
me.stdout.tk.SetView()
v, err := g.View("msg") v, err := g.View("msg")
if v == nil { if v == nil {
log.Log(NOW, "makeoutputwindow() this is supposed to happen. v == nil", err) // log.Log(NOW, "makeoutputwindow() this is supposed to happen. v == nil", err)
} else { } else {
log.Log(NOW, "makeoutputwindow() msg != nil. WTF now? err =", err) log.Log(NOW, "makeoutputwindow() msg != nil. WTF now? err =", err)
return v
} }
rect := me.stdout.tk.gocuiSize v = me.stdout.tk.v
v, err = g.SetView("msg", rect.w0, rect.h0, rect.w1, rect.h1, 0)
if errors.Is(err, gocui.ErrUnknownView) {
log.Log(NOW, "makeoutputwindow() this is supposed to happen?", err)
}
if err != nil {
log.Log(NOW, "makeoutputwindow() create output window failed", err)
return nil
}
if v == nil {
log.Log(NOW, "makeoutputwindow() msg == nil. WTF now? err =", err)
return nil
} else {
me.stdout.tk.v = v
}
v.Clear() v.Clear()
v.SelBgColor = gocui.ColorCyan v.SelBgColor = gocui.ColorCyan
@ -83,16 +84,8 @@ func makeOutputWidget(g *gocui.Gui, stringFromMouseClick string) *gocui.View {
// g.SetViewOnBottom("msg") // g.SetViewOnBottom("msg")
// setBottomBG() // setBottomBG()
me.stdout.tk.v = v
me.stdout.tk.DrawAt(me.stdout.lastW, me.stdout.lastH) me.stdout.tk.DrawAt(me.stdout.lastW, me.stdout.lastH)
relocateStdoutOffscreen() relocateStdoutOffscreen()
/*
if me.stdout.outputOffscreen {
me.stdout.tk.relocateStdout(me.stdout.lastW, me.stdout.lastH)
} else {
relocateStdoutOffscreen()
}
*/
return v return v
} }
@ -100,14 +93,32 @@ func relocateStdoutOffscreen() {
if me.stdout.tk == nil { if me.stdout.tk == nil {
return return
} }
log.CaptureMode(me.stdout.tk) if !me.stdout.disable {
// log.Log(ERROR, "setting log.CaptureMode(tk.v) in relocateStdoutOffscreen()") log.Info("Using gocui STDOUT")
log.CaptureMode(me.stdout.tk)
}
newW := 10 newW := 10
newH := 0 - me.stdout.h - 4 newH := 0 - me.stdout.h - 4
me.stdout.tk.relocateStdout(newW, newH) me.stdout.tk.relocateStdout(newW, newH)
} }
func (tk *guiWidget) relocateStdout(w int, h int) { func (tk *guiWidget) relocateStdout(w int, h int) {
if me.stdout.w < 8 {
me.stdout.w = 8
}
if me.stdout.h < 4 {
me.stdout.h = 4
}
if w+me.stdout.w < 2 {
w = 2
}
if h+me.stdout.h < 2 {
h = 2
}
w0 := w w0 := w
h0 := h h0 := h
w1 := w + me.stdout.w w1 := w + me.stdout.w
@ -123,8 +134,7 @@ func (tk *guiWidget) relocateStdout(w int, h int) {
tk.full.h0 = h0 tk.full.h0 = h0
tk.full.h1 = h1 tk.full.h1 = h1
me.baseGui.SetView("msg", w0, h0, w1, h1, 0) tk.SetView()
// me.baseGui.SetViewOnBottom("msg")
} }
// from the gocui devs: // from the gocui devs:
@ -146,16 +156,27 @@ func (w stdout) Write(p []byte) (n int, err error) {
lines := strings.Split(strings.TrimSpace(string(p)), "\n") lines := strings.Split(strings.TrimSpace(string(p)), "\n")
me.stdout.outputS = append(me.stdout.outputS, lines...) me.stdout.outputS = append(me.stdout.outputS, lines...)
if me.outf != nil {
fmt.Fprint(me.outf, string(p))
}
return len(p), nil return len(p), nil
} }
func (w *guiWidget) Write(p []byte) (n int, err error) { func (w *guiWidget) Write(p []byte) (n int, err error) {
lines := strings.Split(strings.TrimSpace(string(p)), "\n")
if me.outf != nil {
fmt.Fprint(me.outf, string(p))
}
if w == nil {
me.stdout.outputS = append(me.stdout.outputS, lines...)
return len(p), nil
}
w.tainted = true w.tainted = true
me.writeMutex.Lock() me.writeMutex.Lock()
defer me.writeMutex.Unlock() defer me.writeMutex.Unlock()
lines := strings.Split(strings.TrimSpace(string(p)), "\n")
me.stdout.outputS = append(me.stdout.outputS, lines...) me.stdout.outputS = append(me.stdout.outputS, lines...)
tk := me.stdout.tk tk := me.stdout.tk
@ -166,7 +187,6 @@ func (w *guiWidget) Write(p []byte) (n int, err error) {
// redo this old code // redo this old code
v, _ := me.baseGui.View("msg") v, _ := me.baseGui.View("msg")
if v != nil { if v != nil {
// fmt.Fprintln(outf, "found msg")
tk.v = v tk.v = v
} }
return len(p), nil return len(p), nil
@ -191,7 +211,9 @@ func (tk *guiWidget) refreshStdout() {
// chop off the last lines in the buffer // chop off the last lines in the buffer
chop := len(me.stdout.outputS) - (me.stdout.pager + me.stdout.h) chop := len(me.stdout.outputS) - (me.stdout.pager + me.stdout.h)
cur = append(cur, me.stdout.outputS[chop:chop+me.stdout.h]...) cur = append(cur, me.stdout.outputS[chop:chop+me.stdout.h]...)
slices.Reverse(cur) if me.stdout.reverse {
slices.Reverse(cur)
}
tk.v.Clear() tk.v.Clear()
fmt.Fprintln(tk.v, strings.Join(cur, "\n")) fmt.Fprintln(tk.v, strings.Join(cur, "\n"))
} }

View File

@ -18,10 +18,14 @@ import (
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
"go.wit.com/lib/protobuf/guipb"
log "go.wit.com/log" log "go.wit.com/log"
"go.wit.com/toolkits/tree" "go.wit.com/toolkits/tree"
"go.wit.com/widget"
) )
var initOnce sync.Once // run initPlugin() only once
// It's probably a terrible idea to call this 'me' // It's probably a terrible idea to call this 'me'
// 2025 note: doesn't seem terrible to call this 'me' anymore. notsure. // 2025 note: doesn't seem terrible to call this 'me' anymore. notsure.
var me config var me config
@ -35,9 +39,13 @@ type config struct {
myTree *tree.TreeInfo // ? myTree *tree.TreeInfo // ?
currentWindow *guiWidget // this is the current tab or window to show currentWindow *guiWidget // this is the current tab or window to show
ok bool // if the user doesn't hit a key or move the mouse, gocui doesn't really start ok bool // if the user doesn't hit a key or move the mouse, gocui doesn't really start
firstWindowOk bool // allows the init to wait for the first window from the application
refresh bool // redraw everything?
ctrlDown *tree.Node // shown if you click the mouse when the ctrl key is pressed ctrlDown *tree.Node // shown if you click the mouse when the ctrl key is pressed
helpLabel *gocui.View // ? helpLabel *gocui.View // ?
showHelp bool // toggle boolean for the help menu (deprecate?) showHelp bool // toggle boolean for the help menu (deprecate?)
FirstWindowW int `default:"2"` // how far over to start window #1
FirstWindowH int `default:"0"` // how far down to start window #1
FramePadW int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side FramePadW int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side
FramePadH int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side FramePadH int `default:"1" dense:"0"` // When the widget has a frame, like a button, it adds 2 lines runes on each side
PadW int `default:"1" dense:"0"` // pad spacing PadW int `default:"1" dense:"0"` // pad spacing
@ -69,14 +77,17 @@ type config struct {
stdout stdout // information for the STDOUT window stdout stdout // information for the STDOUT window
dropdown dropdown // the dropdown menu dropdown dropdown // the dropdown menu
textbox dropdown // the textbox popup window textbox dropdown // the textbox popup window
clock dropdown // the textbox popup window BG dropdown // the background widget
notify libnotify // emulates the desktop libnotify menu
allwin []*guiWidget // for tracking which window is next allwin []*guiWidget // for tracking which window is next
dark bool // use a 'dark' color palette dark bool // use a 'dark' color palette
mouse mouse // mouse settings mouse mouse // mouse settings
showDebug bool // todo: move this into config struct showDebug bool // todo: move this into config struct
debug bool // todo: move this into config struct debug bool // todo: move this into config struct
starttime time.Time // checks how long it takes on startup
winchW int // used to detect SIGWINCH
winchH int // used to detect SIGWINCH
outf *os.File // hacks for capturing stdout outf *os.File // hacks for capturing stdout
} }
// stuff controlling how the mouse works // stuff controlling how the mouse works
@ -102,13 +113,14 @@ type stdout struct {
outputOnTop bool // is the STDOUT window on top? outputOnTop bool // is the STDOUT window on top?
outputOffscreen bool // is the STDOUT window offscreen? outputOffscreen bool // is the STDOUT window offscreen?
startOnscreen bool // start the output window onscreen? startOnscreen bool // start the output window onscreen?
disable bool // disable the stdout window. do not change os.Stdout & os.Stderr
lastW int // the last 'w' location (used to move from offscreen to onscreen) lastW int // the last 'w' location (used to move from offscreen to onscreen)
lastH int // the last 'h' location (used to move from offscreen to onscreen) lastH int // the last 'h' location (used to move from offscreen to onscreen)
// mouseOffsetW int // the current 'w' offset init bool // moves the window offscreen on startup
// mouseOffsetH int // the current 'h' offset outputS []string // the buffer of all the output
init bool // moves the window offscreen on startup pager int // allows the user to page through the buffer
outputS []string // the buffer of all the output changed bool // indicates the user has changed stdout. gocui should remember the state here
pager int // allows the user to page through the buffer reverse bool // flip the STDOUT upside down so new STDOUT lines are at the top
} }
// settings for the dropdown window // settings for the dropdown window
@ -120,8 +132,27 @@ type dropdown struct {
h int // the height h int // the height
active bool // is the dropdown menu currently in use? active bool // is the dropdown menu currently in use?
init bool // moves the window offscreen on startup init bool // moves the window offscreen on startup
Id int `default:"-78"` // the widget id to use // Id int `default:"-78"` // the widget id to use
wId int `default:"-78"` // the widget id to use wId int `default:"-78"` // the widget id to use
}
// settings for the dropdown window
type internalTK struct {
once sync.Once // for init
tk *guiWidget // where to show STDOUT
callerTK *guiWidget // which widget called the dropdown menu
wId int // the widget id to use
active bool // is the internal widget currently in use?
offsetW int // width offset
offsetH int // height offset
}
// the desktop libnotify menu
type libnotify struct {
clock internalTK // widget for the clock
icon internalTK // libnotify menu icon
window internalTK // the libnotify menu
help internalTK // the help menu
} }
// this is the gocui way // this is the gocui way
@ -159,7 +190,6 @@ type window struct {
currentTab bool // the visible tab currentTab bool // the visible tab
selectedTab *tree.Node // for a window, this is currently selected tab selectedTab *tree.Node // for a window, this is currently selected tab
active bool // means this window is the active one active bool // means this window is the active one
isBG bool // means this is the background widget. There is only one of these
order int // what level the window is on order int // what level the window is on
// resize bool // only set the title once // resize bool // only set the title once
collapsed bool // only show the window title bar collapsed bool // only show the window title bar
@ -178,38 +208,40 @@ type colorT struct {
} }
type guiWidget struct { type guiWidget struct {
v *gocui.View // this is nil if the widget is not displayed v *gocui.View // this is nil if the widget is not displayed
cuiName string // what gocui uses to reference the widget (usually "TK <widgetId>" cuiName string // what gocui uses to reference the widget (usually "TK <widgetId>"
parent *guiWidget // mirrors the binary node tree parent *guiWidget // mirrors the binary node tree
children []*guiWidget // mirrors the binary node tree children []*guiWidget // mirrors the binary node tree
node *tree.Node // the pointer back to the tree node *tree.Node // the pointer back to the tree
windowFrame *guiWidget // this is the frame for a window widget pb *guipb.Widget // the guipb Widget
internal bool // indicates the widget is internal to gocui and should be treated differently wtype widget.WidgetType // used for Tables for now. todo: fix this correctly
hasTabs bool // does the window have tabs? windowFrame *guiWidget // this is the frame for a window widget
currentTab bool // the visible tab internal bool // indicates the widget is internal to gocui and should be treated differently
window window // holds information specific only to Window widgets hasTabs bool // does the window have tabs?
value string // ? currentTab bool // the visible tab
checked bool // ? window window // holds information specific only to Window widgets
labelN string // the actual text to display in the console value string // ?
vals []string // dropdown menu items checked bool // ?
enable bool // ? labelN string // the actual text to display in the console
gocuiSize rectType // should mirror the real display size. todo: verify these are accurate. they are not yet vals []string // dropdown menu items
full rectType // full size of children (used by widget.Window, etc) enable bool // ?
force rectType // force widget within these boundries (using this to debug window dragging) gocuiSize rectType // should mirror the real display size. todo: verify these are accurate. they are not yet
startW int // ? full rectType // full size of children (used by widget.Window, etc)
startH int // ? force rectType // force widget within these boundries (using this to debug window dragging)
lastW int // used during mouse dragging startW int // ?
lastH int // used during mouse dragging startH int // ?
isFake bool // widget types like 'box' are 'false' lastW int // used during mouse dragging
widths map[int]int // how tall each row in the grid is lastH int // used during mouse dragging
heights map[int]int // how wide each column in the grid is isFake bool // widget types like 'box' are 'false'
tainted bool // ? widths map[int]int // how tall each row in the grid is
frame bool // ? heights map[int]int // how wide each column in the grid is
selectedTab *tree.Node // for a window, this is currently selected tab tainted bool // ?
color *colorT // what color to use frame bool // ?
colorLast colorT // the last color the widget had selectedTab *tree.Node // for a window, this is currently selected tab
defaultColor *colorT // the default colors // TODO: make a function for this instead color *colorT // what color to use
isBG bool // means this is the background widget. There is only one of these colorLast colorT // the last color the widget had
defaultColor *colorT // the default colors // TODO: make a function for this instead
isTable bool // is this a table?
} }
// THIS IS GO COMPILER MAGIC // THIS IS GO COMPILER MAGIC
@ -234,12 +266,11 @@ func Set(ptr interface{}, tag string) error {
} }
func setField(field reflect.Value, defaultVal string, name string) error { func setField(field reflect.Value, defaultVal string, name string) error {
if !field.CanSet() { if !field.CanSet() {
// log("setField() Can't set value", field, defaultVal) // log("setField() Can't set value", field, defaultVal)
return fmt.Errorf("Can't set value\n") return fmt.Errorf("Can't set value\n")
} else { } else {
log.Log(NOW, "setField() Can set value", name, defaultVal) // log.Log(NOW, "setField() Can set value", name, defaultVal)
} }
switch field.Kind() { switch field.Kind() {

93
table.go Normal file
View File

@ -0,0 +1,93 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
package main
import (
"fmt"
"slices"
"go.wit.com/lib/protobuf/guipb"
"go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
func initGridPB(pb *guipb.Widget) *guiWidget {
var w *guiWidget
w = new(guiWidget)
w.pb = pb
w.wtype = widget.Grid
w.cuiName = fmt.Sprintf("%d %s", pb.Id, "TK")
w.labelN = pb.Name
w.isTable = true
return w
}
func showTable(t *guipb.Table) {
log.Info("gocui: should show table here")
if t == nil {
return
}
log.Info("gocui: table.Title", t.Title)
// log.Info("gocui: need to add window here id =", t.Window.Id, t.Window.Name)
if t.Grid == nil {
log.Info("gocui: missing grid widget. tree plugin error")
return
}
root := me.treeRoot.TK.(*guiWidget)
parent := root.findWidgetById(int(t.Parent.Id))
if parent == nil {
log.Info("gocui: show table error. parent.Id not found", t.Parent.Id)
return
}
log.Info("gocui: need to add grid here id =", t.Grid.Id)
grid := initGridPB(t.Grid)
grid.parent = parent
}
func enableWidget(n *tree.Node) {
tk := n.TK.(*guiWidget)
tk.Enable()
}
func disableWidget(n *tree.Node) {
tk := n.TK.(*guiWidget)
tk.Disable()
}
func showWidget(n *tree.Node) {
tk := n.TK.(*guiWidget)
tk.Show()
}
func hideWidget(n *tree.Node) {
tk := n.TK.(*guiWidget)
if n.WidgetType == widget.Window {
tk.windowFrame.Hide()
tk.hideWidgets()
}
tk.Hide()
tk.deleteWidget()
}
func (tk *guiWidget) deleteWidget() {
log.Log(INFO, "gocui deleteWidget() looking for child to delete:", tk.cuiName)
p := tk.parent
for i, child := range p.children {
if tk == child {
log.Log(INFO, "deleteWidget() found parent with child to delete:", i, child.cuiName, child.WidgetId())
p.children = slices.Delete(p.children, i, i+1)
}
}
tk.deleteTree()
}
func (tk *guiWidget) deleteTree() {
for _, child := range tk.children {
child.deleteTree()
}
tk.Hide()
}

View File

@ -7,6 +7,7 @@ package main
import ( import (
"strings" "strings"
"time"
"github.com/awesome-gocui/gocui" "github.com/awesome-gocui/gocui"
log "go.wit.com/log" log "go.wit.com/log"
@ -29,18 +30,21 @@ func (tk *guiWidget) forceSizes(r *rectType) {
tk.force.h1 = r.h1 tk.force.h1 = r.h1
} }
func (callertk *guiWidget) showTextbox() { func initTextbox() {
if me.textbox.tk == nil { if me.textbox.tk == nil {
// should only happen once // should only happen once
me.textbox.tk = makeNewFlagWidget(me.textbox.wId) me.textbox.tk = makeNewFlagWidget(me.textbox.wId)
// me.textbox.tk.dumpWidget("init() textbox") // me.textbox.tk.dumpWidget("init() textbox")
} }
}
func (callertk *guiWidget) prepTextbox() {
initTextbox()
if me.textbox.tk == nil { if me.textbox.tk == nil {
log.Log(GOCUI, "showTextbox() Is Broken") log.Log(WARN, "prepTextbox() Is Broken")
return return
} }
// tk := me.textbox.tk
r := new(rectType) r := new(rectType)
// startW, startH := tk.Position() // startW, startH := tk.Position()
r.w0 = callertk.gocuiSize.w0 + 4 r.w0 = callertk.gocuiSize.w0 + 4
@ -48,34 +52,58 @@ func (callertk *guiWidget) showTextbox() {
r.w1 = r.w0 + 24 r.w1 = r.w0 + 24
r.h1 = r.h0 + 2 r.h1 = r.h0 + 2
me.textbox.tk.forceSizes(r) me.textbox.tk.forceSizes(r)
// me.textbox.tk.dumpWidget("after sizes") me.textbox.tk.dumpWidget("after sizes")
me.textbox.tk.Show() // actually makes the gocui view. TODO: redo this me.textbox.callerTK = callertk
if me.textbox.tk.v != nil {
log.Log(WARN, "WARNING textbox DeleteView()")
log.Log(WARN, "WARNING textbox DeleteView()")
log.Log(WARN, "WARNING textbox DeleteView()")
me.baseGui.DeleteView(me.textbox.tk.cuiName)
time.Sleep(time.Second)
}
if err := me.textbox.tk.SetViewRect(r); err != nil {
log.Log(WARN, "textbox SetViewRect() failed", err, "view name =", me.textbox.tk.cuiName)
return
}
// me.textbox.tk.Show() // actually makes the gocui view. TODO: redo this?
showTextbox(callertk.String())
}
func showTextbox(callers string) {
// tk := me.textbox.tk
// me.textbox.tk.dumpWidget("after sizes")
log.Log(WARN, "showTextbox() caller string =", callers)
// me.textbox.tk.Show() // actually makes the gocui view. TODO: redo this
if me.textbox.tk.v == nil { if me.textbox.tk.v == nil {
log.Info("wtf went wrong") log.Log(WARN, "textbox.tk.v == nil showTextbox() is broken")
return return
} }
me.textbox.tk.setColorModal() me.textbox.tk.setColorModal()
me.textbox.tk.v.Clear() me.textbox.tk.v.Clear()
cur := strings.TrimSpace(callertk.String()) cur := strings.TrimSpace(callers)
// log.Info("setting textbox string to:", cur) // log.Info("setting textbox string to:", cur)
me.textbox.tk.v.WriteString(cur) me.textbox.tk.v.WriteString(cur)
me.textbox.tk.v.Editable = true me.textbox.tk.v.Editable = true
me.textbox.tk.v.Wrap = true me.textbox.tk.v.Wrap = true
me.baseGui.SetView(me.textbox.tk.cuiName, r.w0, r.h0, r.w1, r.h1, 0) me.textbox.tk.SetView()
me.baseGui.SetCurrentView(me.textbox.tk.v.Name()) me.baseGui.SetCurrentView(me.textbox.tk.v.Name())
// bind the enter key to a function so we can close the textbox // bind the enter key to a function so we can close the textbox
me.baseGui.SetKeybinding(me.textbox.tk.v.Name(), gocui.KeyEnter, gocui.ModNone, theCloseTheTextbox) me.baseGui.SetKeybinding(me.textbox.tk.v.Name(), gocui.KeyEnter, gocui.ModNone, theCloseTheTextbox)
me.textbox.active = true me.textbox.active = true
me.textbox.callerTK = callertk
// tk.dumpWidget("showTextbox()") me.baseGui.SetViewOnTop(me.textbox.tk.v.Name())
me.textbox.tk.dumpWidget("showTextbox()")
} }
func theCloseTheTextbox(g *gocui.Gui, v *gocui.View) error { func theCloseTheTextbox(g *gocui.Gui, v *gocui.View) error {
@ -97,7 +125,7 @@ func textboxClosed() {
me.textbox.tk.Hide() me.textbox.tk.Hide()
// log.Info("textbox closed with text:", newtext, me.textbox.callerTK.cuiName) // log.Info("textbox closed with text:", newtext, me.textbox.callerTK.cuiName)
if me.clock.tk.v != nil { if me.notify.clock.tk.v != nil {
me.baseGui.SetCurrentView("help") me.baseGui.SetCurrentView("help")
} else { } else {
me.baseGui.SetCurrentView("msg") me.baseGui.SetCurrentView("msg")

View File

@ -1,32 +0,0 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
package main
/*
This is reference code for toolkit developers
This is how information is passed in GO back to the application
via the GO 'plugin' concept
TODO: switch this to protocol buffers
*/
import (
"go.wit.com/widget"
)
// Other goroutines must use this to access the GUI
//
// You can not acess / process the GUI thread directly from
// other goroutines. This is due to the nature of how
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
//
// this sets the channel to send user events back from the plugin
func Callback(guiCallback chan widget.Action) {
me.myTree.Callback(guiCallback)
}
func PluginChannel() chan widget.Action {
return me.myTree.PluginChannel()
}

90
treeInit.go Normal file
View File

@ -0,0 +1,90 @@
// Copyright 2017-2025 WIT.COM Inc. All rights reserved.
// Use of this source code is governed by the GPL 3.0
/*
DO NOT EDIT THIS FILE
this file is the same for every GUI toolkit plugin
when you are making a new GUI toolkit plugin for
a specific toolkit, you just need to define these
functions.
for example, in the "gocui" toolkit, the functions
below are what triggers the "gocui" GO package
to draw labels, buttons, windows, etc
If you are starting out trying to make a new GUI toolkit,
all you have to do is copy this file over. Then
work on making these functions. addWidget(), setText(), etc.
That's it!
*/
package main
/*
This is reference code for toolkit developers
This is how information is passed in GO back to the application
via the GO 'plugin' concept
TODO: switch this to protocol buffers
*/
import (
"time"
log "go.wit.com/log"
"go.wit.com/toolkits/tree"
"go.wit.com/widget"
)
// Other goroutines must use this to access the GUI
//
// You can not acess / process the GUI thread directly from
// other goroutines. This is due to the nature of how
// Linux, MacOS and Windows work (they all work differently. suprise. surprise.)
//
// this sets the channel to send user events back from the plugin
func Callback(guiCallback chan widget.Action) {
me.myTree.Callback(guiCallback)
}
func PluginChannel() chan widget.Action {
initOnce.Do(initPlugin)
for {
if me.myTree != nil {
break
}
log.Info("me.myTree == nil")
time.Sleep(300 * time.Millisecond)
}
return me.myTree.PluginChannel()
}
func FrozenChannel() chan widget.Action {
return me.myTree.FrozenChannel()
}
func initTree() *tree.TreeInfo {
t := tree.New()
t.PluginName = PLUGIN
t.Add = newAdd
t.SetTitle = setTitle
t.SetLabel = setLabel
t.SetText = setText
t.AddText = addText
t.Enable = enableWidget
t.Disable = disableWidget
t.Show = showWidget
t.Hide = hideWidget
t.SetChecked = setChecked
t.ToolkitInit = toolkitInit
t.ToolkitClose = toolkitClose
t.ShowTable = showTable
return t
}

View File

@ -24,7 +24,7 @@ func (tk *guiWidget) textResize() {
} }
// todo: fix all this old code // todo: fix all this old code
if tk.node.WidgetType == widget.Textbox { if tk.WidgetType() == widget.Textbox {
if w < 5 { if w < 5 {
w = 5 w = 5
} }
@ -50,7 +50,7 @@ func (w *guiWidget) hideWidgets() {
if w == nil { if w == nil {
return return
} }
switch w.node.WidgetType { switch w.WidgetType() {
case widget.Root: case widget.Root:
case widget.Flag: case widget.Flag:
case widget.Window: case widget.Window:

View File

@ -28,7 +28,7 @@ func setFake(n *tree.Node) {
} }
} }
// func (n *node) addWidget(n *tree.Node) { // mostly just sets the colors of things
func addWidget(n *tree.Node) { func addWidget(n *tree.Node) {
if !me.ok { if !me.ok {
log.Log(INFO, "addWidget() START NOT OKAY") log.Log(INFO, "addWidget() START NOT OKAY")
@ -36,41 +36,34 @@ func addWidget(n *tree.Node) {
log.Log(INFO, "addWidget() START NOT OKAY") log.Log(INFO, "addWidget() START NOT OKAY")
waitOK() waitOK()
} }
var tk *guiWidget tk := n.TK.(*guiWidget)
tk = n.TK.(*guiWidget)
log.Log(INFO, "setStartWH() w.id =", n.WidgetId, "n.name", n.String()) log.Log(INFO, "setStartWH() w.id =", n.WidgetId, "n.name", n.String())
switch n.WidgetType { switch n.WidgetType {
case widget.Root: case widget.Root:
log.Log(INFO, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.String()) log.Log(INFO, "setStartWH() rootNode w.id =", n.WidgetId, "w.name", n.String())
// tk.color = &colorRoot
setFake(n) setFake(n)
return return
case widget.Flag: case widget.Flag:
// tk.color = &colorFlag
setFake(n) setFake(n)
return return
case widget.Window: case widget.Window:
tk.frame = false tk.frame = false
tk.labelN = tk.GetText() + " X" tk.labelN = tk.GetText() + " X"
// tk.setColor(&colorWindow)
me.newWindowTrigger <- tk me.newWindowTrigger <- tk
redoWindows(0, 0) redoWindows(0, 0)
hideHelp()
showHelp()
return return
case widget.Stdout: case widget.Stdout:
tk.labelN = "moreSTDOUT" tk.labelN = "moreSTDOUT"
n.State.ProgName = "moreSTDOUT" n.State.ProgName = "moreSTDOUT"
n.State.Label = "moreSTDOUT" n.State.Label = "moreSTDOUT"
tk.isFake = true
return return
case widget.Tab: case widget.Tab:
// tk.color = &colorTab
return return
case widget.Button: case widget.Button:
if tk.node.IsEnabled() { tk.setColorButton()
tk.setColorButton() if tk.IsEnabled() {
} else { } else {
tk.setColorButton()
tk.setColorDisable() tk.setColorDisable()
} }
return return
@ -84,20 +77,16 @@ func addWidget(n *tree.Node) {
case widget.Textbox: case widget.Textbox:
n.State.Label = "" n.State.Label = ""
tk.labelN = " " tk.labelN = " "
// tk.color = &colorDropdown
tk.setColorInput() tk.setColorInput()
return return
case widget.Combobox: case widget.Combobox:
// tk.color = &colorCombobox
tk.setColorInput() tk.setColorInput()
return return
case widget.Box: case widget.Box:
// tk.color = &colorBox
tk.isFake = true tk.isFake = true
setFake(n) setFake(n)
return return
case widget.Grid: case widget.Grid:
// tk.color = &colorGrid
tk.isFake = true tk.isFake = true
setFake(n) setFake(n)
return return
@ -106,7 +95,17 @@ func addWidget(n *tree.Node) {
tk.frame = false tk.frame = false
return return
case widget.Label: case widget.Label:
tk.setColorLabel() if tk.node.InTable() {
if tk.node.State.AtH == 0 {
// this is the table header
tk.setColorLabelTable()
} else {
// todo: highlight the whole table row
tk.setColorLabel()
}
} else {
tk.setColorLabel()
}
tk.frame = false tk.frame = false
return return
default: default:

View File

@ -7,7 +7,6 @@ import (
"strconv" "strconv"
"strings" "strings"
"github.com/awesome-gocui/gocui"
"go.wit.com/log" "go.wit.com/log"
"go.wit.com/toolkits/tree" "go.wit.com/toolkits/tree"
"go.wit.com/widget" "go.wit.com/widget"
@ -18,8 +17,8 @@ func initWidget(n *tree.Node) *guiWidget {
w = new(guiWidget) w = new(guiWidget)
w.node = n w.node = n
w.cuiName = strconv.Itoa(w.node.WidgetId) + " TK" w.cuiName = strconv.Itoa(w.WidgetId()) + " TK"
// w.node.WidgetType = n.WidgetType // w.WidgetType() = n.WidgetType
w.labelN = n.State.Label w.labelN = n.State.Label
if w.labelN == "" { if w.labelN == "" {
// remove this debugging hack once things are stable and fixed // remove this debugging hack once things are stable and fixed
@ -39,11 +38,15 @@ func initWidget(n *tree.Node) *guiWidget {
p := n.Parent p := n.Parent
if p == nil { if p == nil {
log.Log(ERROR, "parent == nil", w.String(), n.WidgetId, w.node.WidgetType) log.Log(ERROR, "parent == nil", w.String(), n.WidgetId, w.WidgetType())
return w return w
} }
if p.TK == nil { if p.TK == nil {
log.Log(ERROR, "parent.TK == nil", w.String(), n.WidgetId, w.node.WidgetType) if n.WidgetId == 0 {
// this is a normal init condition
} else {
log.Log(ERROR, "parent.TK == nil", w.String(), n.WidgetId, w.WidgetType())
}
return w return w
} }
@ -69,7 +72,7 @@ func setupCtrlDownWidget() {
func (w *guiWidget) deleteView() { func (w *guiWidget) deleteView() {
// make sure the view isn't really there // make sure the view isn't really there
// log.Log(GOCUI, "deleteView()", w.cuiName, w.node.WidgetType, w.node.WidgetId) // log.Log(GOCUI, "deleteView()", w.cuiName, w.WidgetType(), w.WidgetId())
me.baseGui.DeleteView(w.cuiName) me.baseGui.DeleteView(w.cuiName)
w.v = nil w.v = nil
} }
@ -80,7 +83,7 @@ func (tk *guiWidget) String() string {
if curval != "" { if curval != "" {
return curval return curval
} }
curval = strings.TrimSpace(tk.node.GetLabel()) curval = strings.TrimSpace(tk.GetLabel())
if curval != "" { if curval != "" {
return curval return curval
} }
@ -121,34 +124,3 @@ func (tk *guiWidget) SetVisible(b bool) {
tk.Hide() tk.Hide()
} }
} }
func (tk *guiWidget) findWidgetByName(name string) *guiWidget {
if tk.cuiName == name {
return tk
}
for _, child := range tk.children {
found := child.findWidgetByName(name)
if found != nil {
return found
}
}
return nil
}
func (tk *guiWidget) findWidgetByView(v *gocui.View) *guiWidget {
if tk.v == v {
return tk
}
if tk.cuiName == v.Name() {
log.Log(NOW, "findWidget() error. names are mismatched or out of sync", tk.cuiName)
log.Log(NOW, "findWidget() or maybe the view has been deleted")
// return tk
}
for _, child := range tk.children {
found := child.findWidgetByView(v)
if found != nil {
return found
}
}
return nil
}

View File

@ -16,7 +16,7 @@ import (
// don't draw widgets that are too far down the window // don't draw widgets that are too far down the window
func (tk *guiWidget) doNotDraw() bool { func (tk *guiWidget) doNotDraw() bool {
var check bool var check bool
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Button: case widget.Button:
check = true check = true
case widget.Label: case widget.Label:
@ -46,7 +46,7 @@ func (tk *guiWidget) pageWidget() *rectType {
r := new(rectType) r := new(rectType)
var check bool var check bool
switch tk.node.WidgetType { switch tk.WidgetType() {
case widget.Button: case widget.Button:
check = true check = true
case widget.Label: case widget.Label:
@ -80,7 +80,7 @@ func (tk *guiWidget) pageWidget() *rectType {
// deletes the old view if it exists and recreates it // deletes the old view if it exists and recreates it
func (tk *guiWidget) drawView() { func (tk *guiWidget) drawView() {
var err error var err error
log.Log(INFO, "drawView() START", tk.node.WidgetType, tk.String()) log.Log(INFO, "drawView() START", tk.WidgetType(), tk.String())
if me.baseGui == nil { if me.baseGui == nil {
log.Log(ERROR, "drawView() ERROR: me.baseGui == nil", tk) log.Log(ERROR, "drawView() ERROR: me.baseGui == nil", tk)
return return
@ -88,7 +88,7 @@ func (tk *guiWidget) drawView() {
if tk.cuiName == "" { if tk.cuiName == "" {
log.Log(ERROR, "drawView() tk.cuiName was not set for widget", tk) log.Log(ERROR, "drawView() tk.cuiName was not set for widget", tk)
tk.cuiName = strconv.Itoa(tk.node.WidgetId) + " TK" tk.cuiName = strconv.Itoa(tk.WidgetId()) + " TK"
} }
log.Log(INFO, "drawView() labelN =", tk.labelN) log.Log(INFO, "drawView() labelN =", tk.labelN)
@ -122,7 +122,7 @@ func (tk *guiWidget) drawView() {
} }
} }
if tk.node.WidgetType == widget.Window || tk.node.WidgetType == widget.Flag { if tk.WidgetType() == widget.Window || tk.WidgetType() == widget.Flag {
if tk.window.pager != 0 { if tk.window.pager != 0 {
if tk.gocuiSize.Height() > 40 { if tk.gocuiSize.Height() > 40 {
tk.window.large = true tk.window.large = true
@ -134,7 +134,7 @@ func (tk *guiWidget) drawView() {
*/ */
// this is all terrible. This sets the title. kinda // this is all terrible. This sets the title. kinda
if tk.node.WidgetType == widget.Window { if tk.WidgetType() == widget.Window {
tk.textResize() tk.textResize()
tk.full.w0 = tk.force.w0 tk.full.w0 = tk.force.w0
tk.full.h0 = tk.force.h0 tk.full.h0 = tk.force.h0
@ -162,12 +162,20 @@ func (tk *guiWidget) drawView() {
log.Log(ERROR, "drawView() internal plugin error err = nil") log.Log(ERROR, "drawView() internal plugin error err = nil")
return return
} }
if !errors.Is(err, gocui.ErrUnknownView) { if !errors.Is(err, gocui.ErrUnknownView) {
tk.dumpWidget("drawView() err") tk.dumpWidget("drawView() err")
log.Log(ERROR, "drawView() internal plugin error error.IS()", err) log.Log(ERROR, "drawView() internal plugin error error.IS()", err)
return return
} }
if tk.v == nil {
log.Info("MUTEX FAIL. tk.v == nil here in drawView()")
log.Info("MUTEX FAIL. tk.v == nil here in drawView()")
log.Info("MUTEX FAIL. tk.v == nil here in drawView()")
return
}
// this actually sends the text to display to gocui // this actually sends the text to display to gocui
tk.v.Wrap = true tk.v.Wrap = true
tk.v.Frame = tk.frame tk.v.Frame = tk.frame
@ -175,13 +183,34 @@ func (tk *guiWidget) drawView() {
fmt.Fprint(tk.v, tk.labelN) fmt.Fprint(tk.v, tk.labelN)
// tmp hack to disable buttons on window open // tmp hack to disable buttons on window open
if tk.node.WidgetType == widget.Button { if tk.WidgetType() == widget.Button {
if tk.node.IsEnabled() { if tk.IsEnabled() {
} else { } else {
tk.setColorDisable() tk.setColorDisable()
} }
} }
switch tk.WidgetType() {
case widget.Button:
if tk.IsEnabled() {
if tk.isDense() && tk.isInGrid() {
tk.setColorButtonDense()
} else {
tk.setColorButton()
}
} else {
tk.setColorDisable()
}
default:
}
if tk.v == nil {
log.Info("MUTEX FAIL 2. tk.v was deleted somehow tk.v == nil here in drawView()")
log.Info("MUTEX FAIL 2. tk.v == nil here in drawView()")
log.Info("MUTEX FAIL 2. tk.v == nil here in drawView()")
return
}
// if you don't do this here, it will be black & white only // if you don't do this here, it will be black & white only
if tk.color != nil { if tk.color != nil {
tk.v.FrameColor = tk.color.frame tk.v.FrameColor = tk.color.frame
@ -190,20 +219,16 @@ func (tk *guiWidget) drawView() {
tk.v.SelFgColor = tk.color.selFg tk.v.SelFgColor = tk.color.selFg
tk.v.SelBgColor = tk.color.selBg tk.v.SelBgColor = tk.color.selBg
} }
log.Log(INFO, "drawView() END") log.Log(INFO, "drawView() END")
} }
// redraw the widget tree starting at this location
func (w *guiWidget) DrawAt(offsetW, offsetH int) { func (w *guiWidget) DrawAt(offsetW, offsetH int) {
// w.setColor(&colorActiveW)
w.placeWidgets(offsetW, offsetH) // compute the sizes & places for each widget w.placeWidgets(offsetW, offsetH) // compute the sizes & places for each widget
// w.dumpWidget(fmt.Sprintf("DrawAt(%d,%d)", offsetW, offsetH)) // w.dumpWidget(fmt.Sprintf("DrawAt(%d,%d)", offsetW, offsetH))
} }
func (w *guiWidget) simpleDrawAt(offsetW, offsetH int) {
// w.setColor(&colorActiveW)
w.dumpWidget("simpleDrawAt()")
}
// display the widgets in the binary tree // display the widgets in the binary tree
func (w *guiWidget) drawTree(draw bool) { func (w *guiWidget) drawTree(draw bool) {
if w == nil { if w == nil {

View File

@ -13,7 +13,7 @@ import (
) )
func (tk *guiWidget) setTitle(s string) { func (tk *guiWidget) setTitle(s string) {
if tk.node.WidgetType != widget.Window { if tk.WidgetType() != widget.Window {
return return
} }
if tk.v == nil { if tk.v == nil {
@ -26,14 +26,13 @@ func (tk *guiWidget) setTitle(s string) {
me.baseGui.SetView(tk.v.Name(), rect.w0-1, rect.h0, rect.w1+1, rect.h1, 0) me.baseGui.SetView(tk.v.Name(), rect.w0-1, rect.h0, rect.w1+1, rect.h1, 0)
tk.v.Clear() tk.v.Clear()
f := " %-" + fmt.Sprintf("%d", tk.full.Width()-3) + "s %s" f := " %-" + fmt.Sprintf("%d", tk.full.Width()-3) + "s %s"
// tmp := tk.node.GetLabel() + " " + tk.v.Name() + " " + f tmp := tk.GetLabel()
tmp := tk.node.GetLabel()
labelN := fmt.Sprintf(f, tmp, "X") labelN := fmt.Sprintf(f, tmp, "X")
tk.v.WriteString(labelN) tk.v.WriteString(labelN)
} }
func (tk *guiWidget) redrawWindow(w int, h int) { func (tk *guiWidget) redrawWindow(w int, h int) {
if tk.node.WidgetType != widget.Window { if tk.WidgetType() != widget.Window {
return return
} }
// tk.dumpWidget(fmt.Sprintf("redrawWindow(%d,%d)", w, h)) // tk.dumpWidget(fmt.Sprintf("redrawWindow(%d,%d)", w, h))
@ -43,8 +42,8 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
// pin the window to (w,h) // pin the window to (w,h)
tk.gocuiSize.w0 = w tk.gocuiSize.w0 = w
tk.gocuiSize.h0 = h tk.gocuiSize.h0 = h
tk.gocuiSize.w1 = w + len(tk.node.GetLabel()) tk.gocuiSize.w1 = w + len(tk.GetLabel())
tk.labelN = tk.node.GetLabel() // could set XX here also but don't have final size of window yet tk.labelN = tk.GetLabel() // could set XX here also but don't have final size of window yet
tk.force.w0 = w tk.force.w0 = w
tk.force.w1 = w tk.force.w1 = w
tk.force.h0 = h tk.force.h0 = h
@ -72,13 +71,16 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
tk.setFullSize() tk.setFullSize()
tk.Show() tk.Show()
if tk.v == nil {
log.Info("redrawWindow on tk.v == nil")
standardExit()
}
tk.v.Clear() tk.v.Clear()
fmt.Fprint(tk.v, "ZZZ"+tk.GetText()) fmt.Fprint(tk.v, "ZZZ"+tk.GetText())
tk.showWidgets() tk.showWidgets()
if tk.windowFrame == nil { if tk.windowFrame == nil {
tk.addWindowFrameTK(0 - tk.node.WidgetId) tk.addWindowFrameTK(0 - tk.WidgetId())
tk.windowFrame.node.State.Label = "" // temporary name. blank out when ready for release
tk.windowFrame.makeTK([]string{""}) tk.windowFrame.makeTK([]string{""})
} }
@ -98,6 +100,7 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
// set the window frame below the window widget, but this resizes the window widget it seems // set the window frame below the window widget, but this resizes the window widget it seems
me.baseGui.SetViewBeneath(tk.windowFrame.cuiName, tk.cuiName, 1) me.baseGui.SetViewBeneath(tk.windowFrame.cuiName, tk.cuiName, 1)
// so now we have to resize the window frame, but this moves it to the top? // so now we have to resize the window frame, but this moves it to the top?
me.baseGui.SetView(tk.windowFrame.cuiName, tk.windowFrame.full.w0, tk.windowFrame.full.h0, tk.windowFrame.full.w1, tk.windowFrame.full.h1, 0) me.baseGui.SetView(tk.windowFrame.cuiName, tk.windowFrame.full.w0, tk.windowFrame.full.h0, tk.windowFrame.full.w1, tk.windowFrame.full.h1, 0)
@ -106,7 +109,7 @@ func (tk *guiWidget) redrawWindow(w int, h int) {
tk.showWidgets() tk.showWidgets()
// draw the window title // draw the window title
tk.setTitle(tk.node.GetLabel()) tk.setTitle(tk.GetLabel())
} }
// re-draws the buttons for each of the windows // re-draws the buttons for each of the windows
@ -154,8 +157,6 @@ func (win *guiWidget) addWindowFrame(wId int) *tree.Node {
if tk.node.Parent == nil { if tk.node.Parent == nil {
tk.node.Parent = me.treeRoot tk.node.Parent = me.treeRoot
} }
// copy the data from the action message
tk.node.State.Label = "windowFrame"
// set the name used by gocui to the id // set the name used by gocui to the id
tk.cuiName = fmt.Sprintf("%d DR", wId) tk.cuiName = fmt.Sprintf("%d DR", wId)
@ -175,7 +176,7 @@ func (win *guiWidget) addWindowFrame(wId int) *tree.Node {
} }
func (tk *guiWidget) isWindowActive() bool { func (tk *guiWidget) isWindowActive() bool {
if !(tk.node.WidgetType == widget.Window || tk.node.WidgetType == widget.Stdout) { if !(tk.WidgetType() == widget.Window || tk.WidgetType() == widget.Stdout) {
// only allow Window or the Stdout widgets to be made active // only allow Window or the Stdout widgets to be made active
return false return false
} }
@ -184,12 +185,12 @@ func (tk *guiWidget) isWindowActive() bool {
// always redraws at the corner of the gocuiSize box // always redraws at the corner of the gocuiSize box
func (tk *guiWidget) makeWindowActive() { func (tk *guiWidget) makeWindowActive() {
if !(tk.node.WidgetType == widget.Window || tk.node.WidgetType == widget.Stdout) { if !(tk.WidgetType() == widget.Window || tk.WidgetType() == widget.Stdout) {
// only allow Window or the Stdout widgets to be made active // only allow Window or the Stdout widgets to be made active
return return
} }
if tk.node.WidgetType == widget.Stdout { if tk.WidgetType() == widget.Stdout {
me.stdout.outputOnTop = true me.stdout.outputOnTop = true
} else { } else {
// me.stdout.outputOnTop = false // ? // me.stdout.outputOnTop = false // ?
@ -209,13 +210,6 @@ func (tk *guiWidget) makeWindowActive() {
tk.redrawWindow(tk.gocuiSize.w0, tk.gocuiSize.h0) tk.redrawWindow(tk.gocuiSize.w0, tk.gocuiSize.h0)
setThingsOnTop() // sets help, Stdout, etc on the top after windows have been redrawn setThingsOnTop() // sets help, Stdout, etc on the top after windows have been redrawn
/*
// print out the window list
for _, tk := range me.allwin {
log.Info("makeWindowActive() Window", tk.labelN, tk.window.active, tk.window.order)
}
*/
} }
func (tk *guiWidget) makeTK(ddItems []string) { func (tk *guiWidget) makeTK(ddItems []string) {
@ -226,25 +220,7 @@ func (tk *guiWidget) makeTK(ddItems []string) {
tk.gocuiSize.w1 = 120 tk.gocuiSize.w1 = 120
tk.gocuiSize.h0 = 15 tk.gocuiSize.h0 = 15
tk.gocuiSize.h1 = 18 tk.gocuiSize.h1 = 18
/*
var err error
tk.v, err = me.baseGui.SetView(tk.cuiName,
tk.gocuiSize.w0,
tk.gocuiSize.h0,
tk.gocuiSize.w1,
tk.gocuiSize.h1, 0)
if err != nil {
log.Info("makeTK() err", err)
return
}
if tk.v == nil {
return
}
tk.v.Wrap = true
tk.v.Frame = true
tk.v.Clear()
fmt.Fprint(tk.v, items)
*/
tk.Show() tk.Show()
} }