still moving everything to initPlugin()

This commit is contained in:
Jeff Carr 2025-02-13 14:22:33 -06:00
parent c5472a42a2
commit c215e3c2c4
2 changed files with 10 additions and 12 deletions

View File

@ -6,7 +6,6 @@ package main
import (
"fmt"
"syscall"
"time"
"github.com/awesome-gocui/gocui"
"go.wit.com/log"
@ -61,17 +60,6 @@ func registerHandlers(g *gocui.Gui) {
g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse
g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons
g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?)
time.Sleep(100 * time.Millisecond)
fmt.Fprintln(outf, "hello world", time.Since(me.starttime))
// coreStdout()
// createStdout(g)
// tell 'tree' that we are okay to start talking to
me.myTree.InitOK()
me.ok = true // this tells init() it's okay to work with gocui
}
// flips on 'super mouse' mode // this was awesome for debugging gocui. never remove this code.

10
init.go
View File

@ -126,6 +126,16 @@ func initPlugin() {
// registered event handlers still have the events sent to gocuiEvent() above
registerHandlers(g)
time.Sleep(100 * time.Millisecond)
fmt.Fprintln(outf, "hello world", time.Since(me.starttime))
// coreStdout()
// createStdout(g)
// tell 'tree' that we are okay to start talking to
me.myTree.InitOK()
me.ok = true // this tells init() it's okay to work with gocui
go gocuiMain()
}