initOnce()
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parent
8c459da9f7
commit
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@ -5,6 +5,7 @@ package main
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import (
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"syscall"
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"time"
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"github.com/awesome-gocui/gocui"
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"go.wit.com/log"
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@ -53,6 +54,10 @@ func registerHandlers(g *gocui.Gui) {
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g.SetKeybinding("", 'f', gocui.ModNone, theFind) // 'f' shows what is under your mouse
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g.SetKeybinding("", 'd', gocui.ModNone, theLetterD) // 'd' toggles on and off debugging buttons
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g.SetKeybinding("", 'q', gocui.ModNone, quit) // 'q' only exits gocui. plugin stays alive (?)
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time.Sleep(100 * time.Millisecond)
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// tell 'tree' that we are okay to start talking to
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me.myTree.InitOK()
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}
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// flips on 'super mouse' mode // this was awesome for debugging gocui. never remove this code.
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2
init.go
2
init.go
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@ -30,7 +30,7 @@ func toolkitClose() {
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// sets defaults and establishes communication
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// to this toolkit from the wit/gui golang package
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func init() {
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func initPlugin() {
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log.Log(INFO, "Init() of awesome-gocui")
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// init the config struct default values
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@ -22,6 +22,8 @@ import (
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"go.wit.com/toolkits/tree"
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)
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var initOnce sync.Once
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// It's probably a terrible idea to call this 'me'
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// 2025 note: doesn't seem terrible to call this 'me' anymore. notsure.
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var me config
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@ -48,6 +48,7 @@ func Callback(guiCallback chan widget.Action) {
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}
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func PluginChannel() chan widget.Action {
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initOnce.Do(initPlugin)
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return me.myTree.PluginChannel()
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}
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