Pull in websockify 4725aa7.
- Update to c0855c6cae of web-socket-js
- Update both the submodule and the swf build. The submodule now
contains the unobfuscated source for swfobject.js which should make
websockify more DFSG compliant.
- Remove Hixie support. iOS 6 now includes HyBi support which means
there is no remaining platform that needs Hixie.
Correctly identifies the use of http/https and forces the value of port to 80 and 443
respectively, as in this situation window.location.port is blank.
This is patch includes the same changes as made in vnc_auto.html
FBU.bytes must be set before return false to indicate that the FBU
header has been read. If not set then "if (FBU.bytes == 0) { ..}"
in framebufferUpdate will be entered and the copyrect header will
be interpreted as a new FBU leading to a "unsupported encoding"
disconnect error.
Some browsers (Firefox) reject unencrypted ws connections if the hosting
page uses https by throwing an exception when you create the websocket
object.
NoVNC interprets this as binary being unsupported, and falls back to
base64.
If we instead connect to wss://localhost, the websocket object can be
created regardless of whether the hosting page is on http or https.
Pull c33f0b52e7 from websockify.
- Fix for python2.4 with URL parsing.
- Set binaryType earlier in Opera 12.10 to avoid receiving a blob.
- Re-order client and target processing so that pending client data
has an opportunity to be sent when the target closes.
Related to issue: https://github.com/kanaka/noVNC/issues/205
Split out the function to load a single script to Util.load_script.
In order to get sequential load, when on IE set the script defer flag.
It is currently working on webkit and firefox but just in case also
set the script.async flag to make sure that scripts execute in the
order they are added. Scripts should still load in parallel.
Data files should now set the variable VNC_frame_encoding to either
"binary" or "base64". The python websockify recording mode adds this
automatically based on what is negotiated with the client being
recorded.
Related to issue: https://github.com/kanaka/noVNC/issues/205
Split out the function to load a single script to Util.load_script.
In order to get sequential load, when on IE set the script defer flag.
It is currently working on webkit and firefox but just in case also
set the script.async flag to make sure that scripts execute in the
order they are added. Scripts should still load in parallel.
Related to issue/pulls:
https://github.com/kanaka/noVNC/issues/194https://github.com/kanaka/noVNC/pull/201https://github.com/kanaka/noVNC/pull/202
In IE9, the window.onload event can fire before dynamically loaded
scripts have finished loading. This can result in either WebSocket (in
the case of vnc_auto.html) or RFB (in the case of vnc.html) not being
defined at the point when window.onload is called.
- Move the load_scripts routine from vnc.js to util.js (so that
websockify can use it too). Also, refactor to work when load_scripts
is called by a script that itself uses load_scripts. When the whole
chain of dynamically loaded scripts is finished then call
window.onscriptsload. Use this mechanism in all the places that
depend on dynamic loading of scripts: vnc.html, vnc_auto.html,
websock.js, tests/vnc_playback.html, and tests/vnc_perf.html.
- Use the new window.onscriptsload handler instead of window.onload.
- Remove include/start.js and do the script loading and startup event
handling in include/ui.js instead.
This is a workaround for corrupted non-square cursors seen on some
Windows 7 machines with NVIDIA cards. The corruption only happens when
the screen is in portrait mode.
The MPL 2.0 license is a "file-level" copyleft license vs the
"project-level" nature of the L/GPL. The intention of noVNC has
always been that it should be easy to incorporate into existing
projects and sites whether free/open or proprietary/commercial. The MPL
2.0 is designed for this sort of combination project but still
requires that any distributed modifications to noVNC source files must
also be published under the same license.
In addition, the MPL 2.0 allows the code to be used in L/GPL projects
(the secondary license clause). This means that any projects that are
already incorporating noVNC should not be impacted by this change and
in fact it should clarify the licensing situation (the exact
application of the L/GPL to web applications and interpreted code is
somewhat ambiguous).
The HTML, CSS, image and font files continue to be under more
permissive licenses (see LICENSE.txt). The included websockify python
code remains under a LGPLv3 license although the include/websock.js
file from the websockify component is now under MPL 2.0 as well.
Permission was received from other noVNC authors to make this change to their
code license on the following dates:
- Chris Gordon (UI): Jun 24, 2012
- Antoine Mercadal (DOM,*util.js): Oct 10, 2012
- William Lightning (UltraVNC repeater): Oct 10, 2012
- Mike Tinglof (tight encoding): Oct 15, 2012
Instead of using document.write to load scripts, use createElement to
create and append script tags. document.write is problematic in a lot
of situation and in particular is not allowed in a Chrome
extension/packaged app.
Also, in webutil.js, instead of calling init_logging during parsing of
include/webutil.js, rely on the caller to do this. The problem is that
calling init_logging on parse tries to call Util logging functions and
the new model of dynamic load may not having Util loaded by the time
webutil is parsed.
Move all the inline Javascript event handlers from vnc.html to
include/ui.js except the load handler which is moved to
include/start.js). This is on the path towards a Chrome
extension/packaged app since inline Javascript is prohibited in that
situation.
Switch from using cookies to store setting to using localStorage (or
chrome.storage.sync if available in extension/app mode) for the
settings. Also refactor to make the initializing of the setting and
and loading of the UI to be more asynchronous.
Add routines to store/read settings in either localStorage or in
chrome.storage.sync (which is synchronized between browsers for
extensions/apps).
Before using chrome.storage.sync the initSettings routine must to
called setup the intermediate cache which speeds up access and allows
multiple setting changes to be coallesced to avoid hitting storage
change frequency limits/quotas.
- enable sending and receiving of raw array buffers in addition to
strings.
- add a read poll interval and set it to 15ms by default to detect
and handle quickly when a message is pending.
- also, detect a disconnected state and add call registration for
disconnect events.
This change pulls websockify 6d9deda9c5.
Most note worthy changes:
- Pulls in web-socket-js 7677e7a954 which updates to IETF 6455 (from
Hixie)
- Binary support detection and use in include/websock.js
- Add ssl and unix target support
- Add multiple target support via config file/dir.
- Idle timeout exit
Use a simpler method of enabling binary transfer over WebSockets. This
still presents the user of websock.js with a plain javascript array
for the receive queue data. However, if binary support is supported
and requested then the transfer will be raw frames instead of base64
encoded.
Lots of room for optimization here but for now correct is better than
fast.
Pull from websockify 17175afd7311c55abd8d
Pull in version 376872d99.
Several changes including:
- binary/typed array support in websock.js
- unix socket support
- multiple target support via config file(s)
- prefer IPv6 option
Clarify in LICENSE.txt that the noVNC core library is the part that is
LGPLv3 licensed. The HTML, CSS, images and fonts are separate from the
core library and can be modified and distributed with the noVNC core
but under their own license conditions.
HTML and CSS: 2-Clause BSD
Fonts: SIL OFL 1.1
Images: CC BY SA 3.0
In other words, you can modify the layout and appearance of of noVNC
to integrate with an existing or new web site or application without
having to publish the source for those modifications under the LGPLv3.
However, use of and modification of the noVNC core library (i.e. the
core Javascript that makes up noVNC) must still be according to the
LGPLv3.
Chris Gordon was the other contributor to the HTML, CSS, and images
included with noVNC and gave permission for this license clarification
on June 23, 2012.
This will keep copyrect rendering actions in order with tight and tightPNG
rendering actions (otherwise you can get visual image corruption when
they are mixed together).
Warning:
RAW, RRE and HEXTILE still use immediate render commands so there is
still the risk of out-of-order rendering if RAW, RRE, and HEXTILE are
mixed with tight and tightPNG. Copyrect will work with either because
the renderQ_push function will render copyrects immediately if they
are the only thing being pushed on the queue.
The imgQ code in RFB should be a generic rendering queue system in
Display.
The reason for the render queue in the first place is that images
loaded from raw data URI strings aren't immediately ready to display
so we have to wait for them to complete 'loading'. However, when data
URI images are mixed with other types of rendering actions then things
can get out of order. This is the reason for the rendering queue.
Currently this only keeps display actions for tight and tightPNG
related actions in order (because they use a mix of fills, raw pixel
data and data URI images).
This related to https://github.com/kanaka/noVNC/issues/145
The real fix is to QEMU so that this doesn't happen which was
submitted as a patch to the mailinglist right before this.
Fixes https://github.com/kanaka/noVNC/issues/163
When using an encoding with raw images (tight, tightPNG) we need to
draw those image relative to the viewport so that clipping works when
the viewport isn't at 0, 0.
Unfortunately the values for those duplicate keys are not the same and
I'm not sure which ones are more correct. However, for now, I've
commented out the second occurrence.
This data is generated from /usr/include/X11/keysymdef.h using the
utils/u2x11 script.
May window managers have a keyboard shortcut that switch away from the
current desktop (e.g. desktop switcher). Unfortunately, when this
happens, the meta/control keys that are used with the shortcut will
send a down event to the browser, but the up event will never be sent
because the browser no longer has focus at the point when the up event
happens. This can cause weird stuck key issues for VNC clients (not
just noVNC). To get around this, we try and detect when the browser
loses focus and release any keys that are on the keyDownList.
As an aside, if you run into this situation (in noVNC or another VNC
client), you can unstick the state by pressing and releasing the Ctrl,
Shift, Alt, etc.
Addresses: https://github.com/kanaka/noVNC/pull/135
With last_rect, the rects count can be high until a last_rect
pseudo-encoding is received which messes with the timing stats. So
count up the number of pixels rendered and show timing after the pixel
count reaches the width*height of the screen.
I.e. if the page is https:// then the WebSocket encrypt setting will
default to wss:// (TLS encryption).
Note that since noVNC settings are saved in cookies, this will only
affect first load. If you have already loaded the page, then the
encrypt setting will be whatever you last set it to.
Conflicts:
include/display.js
include/rfb.js
This merges in the fix for https://github.com/kanaka/noVNC/issues/70
This changes noVNC to use the preferred color ordering that most VNC
server prefer and that VMWare VNC requires. It's possible this may
break some VNC servers out there in which case we might have to do
something a bit more subtle such as having alternate render functions
for little and big endian color ordering.
Issue: https://github.com/kanaka/noVNC/issues/118
Reporter @maxnet also found and suggested the fix.
Probably could be more intelligent/generic by keying off the depth
sent by the server, but this will do for now.
Pull from websockify: 008a5118e728.
Should address issue https://github.com/kanaka/noVNC/issues/107
- Also add ability to force use of web-socket-js using
window.WEB_SOCKET_FORCE_FLASH
- in websock.js, for rQshift*, assume length is the full length if not
specified.
Resolve issue: https://github.com/kanaka/noVNC/pull/101
Based on proposal from @mightpenguin:
Matthew Balman <emperor@mightypenguin.org>
If view_only option is set then do not send mouse and keyboard events.
This is not a secure/enforced way to make a client view only. To
enforce view only at the server, most VNC servers support setting
a view only password.
- Remove the images using the old font.
- Simplify the naming of the new control bar icon images.
- Change keyboard input type to 'email'. 'url' type doesn't have
a space bar.
- Some clarifications to main LICENSE.txt file.
- CSS highlighting of buttons when selected.
- Keyboard button tweaked to allow show/hide toggle of keyboard.
Signed-off-by: Chris Gordon <snorkeyg@gmail.com>
Instead of using Google Font API, use local copy of Orbitron for speed
and also in case Internet connection is flaky or unavailable.
More info about Orbitron font here:
http://www.google.com/webfonts/specimen/Orbitron
Orbitron font is:
Copyright (c) 2009, Matt McInerney <matt@pixelspread.com>
Licensed under SIL Open Font License 1.1
see docs/LICENSE.OFL-1.1 or http://scripts.sil.org/OFL
Display API change:
- getTile -> startTile (no longer returns a tile)
- setSubTile -> subTile (drop img/tile first parameter)
- putTile -> finishTile (no longer takes img/tile paramter)
The Display tile logic uses canvas image data directly and
caches/reuses a 16x16 imageData tile (for other sizes, the tile is
create for each call). This gives a 30% speedup on Chrome
13 (and no significant change for Firefox 3.6/4.0).
Other:
- Remove rgbxImageFill and cmapImageFill routines.
- Simplify constructor tests and just error if createImageData is not
supported by canvas instead of .
- Remove webkit canvas bug workaround that effects Chrome 7. Chrome
7 usage share is now less than 0.5 percent and the workaround is
ugly. Drop the function wrapping in the constructor and the canvas
flush() routine.
- Remove support for getImageData (Opera 11+ now required)
Update browser support list:
- Chrome 8+ (really any except 7)
- Firefox 3.6+
- Safari 4+
- Opera 11+
- IE9+
- iOS 4.2+
- Make sure that on iOS the clipping setting is always forced to be
enabled.
- Hide the showKeyboard button unless connected.
- Use the URL text entry method and disable autocorrect and
autocapitalize in the show keyboard input box.
Cleanup:
- remove unused changeViewportMeta function from include/ui.js
- remove some debug output and debug CSS.
- rename panel toggle functions and put them in same location in the
code.
- refactor some code from updateState to updateVisualState routine
(renamed from updateSettingsState).
API changes (forward compatible):
- Display: add 'viewport' conf option to turn on and off viewport
mode.
- RFB: add 'viewportDrag' option to enable/disable viewport dragging
mode.
Other:
- Add clip mode setting to default UI. For touch devices, clipping is
forced on.
- Use CSS media queries to adjust visual elements based on screen
size. Especially disconnected logo size/position and button text size.
- Catch page unload while connected and give a confirm dialog.
- Change mouse button selector to a single button that changes between
' ', 'L', 'M', 'R' when clicked (empty means mouse is just being
moved and doesn't send clicks).
- include/ui.js:setViewClip() routine sets the clipping of the
viewport to the current size of the viewport area (if clipping is
enabled).
- include/ui.js:setViewDrag() toggles/enables/disables viewport
dragging mode.
- Add several images for the UI and for Apple devices:
- images/clipboard.png: clipboard menu icon
- images/connect.png: connect menu icon
- images/disconnect.png: disconnect button icon
- images/keyboard.png: show keyboard button
- images/move.png: viewport drag/move toggle button
- images/settings.png: settings menu icon
- images/screen_320x460.png: iOS app/desktop link start image
- images/screen_57x57.png: iOS app icon
- images/screen_700x700.png: full size noVNC image
New routine fbUpdateRequests that builds the update request messages
based on the result of display.getCleanDirtyReset().
- Also, fix fbUpdateRequest to properly accept x,y,xw,yw parameters.
Another firefox issue is that height: 100% is calculated as 100% of
the containing element even when the containing element is the window.
This means that the size of any sibling element shifts the window size
down by that much and causes the vertical scroll bars to appear. This
doesn't happen in Chrome.
- So instead, put a pad element inside the noVNC_screen element that
is the size of the control bar. This is hidden by the control bar,
however, it causes things to be sized correctly.
- Also, rename noVNC_defaultScreen to noVNC_logo.
- Clean some style specification out of the HTML.
For some reason, the position calculation is broken in firefox when
a DOM object in the ancestry change uses padding. So use margin to
shift the view area down.
Part of mobile device support:
https://github.com/kanaka/noVNC/issues/48
The Display object is redefined as a larger display region with
an equal or smaller visible viewport. The size of the full display
region is set/changed using resize(). The viewport is set/changed
using viewportChange().
All exposed routines that draw on the display now take coordinates
that are absolute (relative to the full display region). For example,
the result of fillRect(100, 100, 10, 10, [255,0,0]) will appear in the
canvas at (0,0) if the viewport is set to (100,100).
Details:
- Move the generic part of the viewport code from tests/viewport.html
into include/display.
- Add two new routines to the Display interface:
- viewportChange(deltaX, deltaY, width, height)
- This adjusts the position of the visible viewport and/or the
size of the viewport.
- deltaX and deltaY specify how the position of the viewport
should be shifted. The position of the viewport is clamped
to the full region size (i.e. cannot outside the display
region).
- The clean and dirty regions of the display are updated based
on calls to this routine. For example, if the viewport width
is increased, then there is now a dirty box on the right
side of the viewport. Another example, if the viewport is
shifted down and to the left over the display region, there
are now two dirty boxes: one on the left side and one
on the bottom of the viewport.
- getCleanDirtyReset()
- This returns an object with the clean box and a list of
dirty boxes (that need to be redrawn).
{'cleanBox':
{'x': x, 'y': y, 'w': w, 'h': h},
'dirtyBoxes':
[{'x': x, 'y': y, 'w': w, 'h': h}, ...]
}
- The coordinates in the clean and dirty boxes are absolute
coordinates (relative to the full display region) but they
are clipped to the visible viewport.
- Calling this function also resets the clean rectangle to be
the whole viewport (i.e. nothing visible needs to be redrawn
dirty) so the caller of this routine is responsible for
redrawing any
Tested on iOS (iPhone and iPad).
The viewport is correctly clipped to the screen/browser size and
resizing works correctly.
This uses the CSS3 Flexible Box Layout model.
First crack at supporting touch screen for devices like Android and
iOS tablets. Part of https://github.com/kanaka/noVNC/issues/48.
This change detects touch screen support and uses the touchstart,
touchmove, touchend events in place of the normal mouse events.
In order to support middle and right mouse clicks, if the device is
a touch device, then three toggle buttons are added to the UI
representing the left, middle and right mouse buttons. These select
which mouse button will be sent when the screen is touched. All the
buttons can be toggled off, in which case then the touch events only
move the mouse cursor rather than sending a mouse down and mouse up
for touchstart and touchend events respectively. This allows fairly
full control with the mouse on touch screens.
Instead of R,G,B (red-shift of 0, green-shift of 8, and blue-shift
of 16), use the default ordering of B,G,R (red-shift of 16, green-shift of 8, and blue-shift
of 0) that tightvncserver uses (and that VMWare's VNC server seems to
require). Also, warn in the console if the server does not default to
the new format.
Fix the tests/canvas.html test. This is a general fix with regards to
the rename/refactor of canvas.js into display.js and not specific to
the color re-ordering.
noVNC version 0.1
Add debian packaging directory loosely based on
http://trac.zentyal.org/browser/trunk/extra/novnc/debian
Show web root directory on startup (pulled from websockify f1c8223).
Lintian fixups:
- Some license text clarifications.
- remove executable permission on utils/launch.sh and
include/web-socket-js/web_socket.js
- Add executable permission to utils/launch.sh
This addresses issue #65:
https://github.com/kanaka/noVNC/issues/65
When tightPNG encoded rects were received, any fill types were
immediately drawn to the canvas while images (PNG, JPEGs) were queued
for loading. This can cause screen corruption when things are changing
rapidly due to the misordering of fills vs images.
Also, remove the onload setting in each image on the queue and instead
decrease the tight image queue scanning interval (to 40ms or 25
scans per second).
- Add conf_defaults which accepts an array of configuration
attributes.
- Split out user configuration defaults from the actual configuration
object.
- Add mode field and enforce read-only, write-once, read-write modes.
API changes:
- include/canvas.js renamed to include/display.js
- Display.rescale() method removed from API. Use Display.set_scale() instead.
- Make logo configuration attribute of Display and display it when
clear() is called if it is set.
API deprecations:
- use RFB onUpdateState instead of updateState.
- use RFB onClipboard instead of clipboardReceive.
See https://github.com/kanaka/noVNC/wiki/ModuleAPI for detailed noVNC
modules and API description.
Expand and normalize the event/callback interfaces. Standize on
"onEventName" form for callbacks.
Callback Renames:
- RFB updateState -> onUpdateState
- RFB clipboardReceive -> onClipboard
- Keyboard keyPress -> onKeyPress
- Mouse mouseButton -> onMouseButton
- Mouse mouseMove -> onMouseMove
Callback Additions:
- RFB onPasswordRequired
- RFB onBell
- RFB onFBUReceive
- RFB onFBUComplete
Other:
- Add array type support to Util.conf_default()
- Removed a bunch of routines from the Display API that were just used
internally and not actually by noVNC: flush, setFillColor,
imageDataGet, imageDataCreate, rgbxImageData, rgbxImageFill,
cmapImageData, cmapImageFill.
- More keyboard/mouse logging when debug turned on.
- Some JSLinting
Issue #21 - non-US keyboard layouts.
The code section for tab, backspace and enter was commented out for
testing but got checked in that way. Fix that.
Issue #21 - non-US keyboard layouts.
Only identify some keys as special during the keyDown event so that
when using non-US keyboards the values don't overlap with the values
for normal keys.
Some keys have to still be identified in both keyDown and keyPress
since they generate both: backspace and enter for Firefox and Opera,
tab for Opera.
This is part of addressing issue #21 - non-US keyboard layouts.
There are several challenges when dealing with keyboard events:
- The meaning and use of keyCode, charCode and which depends on
both the browser and the event type (keyDown/Up vs keyPress).
- We cannot automatically determine the keyboard layout
- The keyDown and keyUp events have a keyCode value that has not
been translated by modifier keys.
- The keyPress event has a translated (for layout and modifiers)
character code but the attribute containing it differs. keyCode
contains the translated value in WebKit (Chrome/Safari), Opera
11 and IE9. charCode contains the value in WebKit and Firefox.
The which attribute contains the value on WebKit, Firefox and
Opera 11.
- The keyDown/Up keyCode value indicates (sort of) the physical
key was pressed but only for standard US layout. On a US
keyboard, the '-' and '_' characters are on the same key and
generate a keyCode value of 189. But on an AZERTY keyboard even
though they are different physical keys they both still
generate a keyCode of 189!
- To prevent a key event from propagating to the browser and
causing unwanted default actions (such as closing a tab,
opening a menu, shifting focus, etc) we must suppress this
event in both keyDown and keyPress because not all key strokes
generate on a keyPress event. Also, in WebKit and IE9
suppressing the keyDown prevents a keyPress but other browsers
still generated a keyPress even if keyDown is suppressed.
For safe key events, we wait until the keyPress event before
reporting a key down event. For unsafe key events, we report a key
down event when the keyDown event fires and we suppress any further
actions (including keyPress).
In order to report a key up event that matches what we reported
for the key down event, we keep a list of keys that are currently
down. When the keyDown event happens, we add the key event to the
list. If it is a safe key event, then we update the which attribute
in the most recent item on the list when we received a keyPress
event (keyPress should immediately follow keyDown). When we
received a keyUp event we search for the event on the list with
a matching keyCode and we report the character code using the value
in the 'which' attribute that was stored with that key.
For character codes above 255 we use a character code to keysym lookup
table. This is generated using the util/u2x11 script contributed by
Colin Dean (xvpsource.org).
API change: for intergrators that explicitly include the Javascript
files (that do not use include/vnc.js)js, include/input.js is a new
file that must also be included.
The mouse and keyboard handling could be useful on its own so split it
out into a Keyboard and Mouse class in include/input.js.
This refactoring is preparation to deal with issue #21 - non-US
keyboard layouts.
Fix mouse button mapping in IE9. All browsers have converged on
a standard left=0, middle=1, right=2 ... all except IE that is.
Add html5 doctype to tests.
In vnc_perf test, use do_test instead of start for function name since
start is a keyword in IE.
In error about Flash give a link to Adobe's download page.
Current timeout is 2 seconds for connect timeout. Use 5 seconds if
web-socket-js (Flash WebSockets emulator) is being used. On Windows XP
with Flash 10.2.152.26, connecting seems to take quite a bit longer
than it probably should. This should make it work more consistently.
Syncs with same change to websockify (7534574a2f).
Primary change is removal of FABridge interface.
Seems to improve overall latency by perhaps 10%. Also, the slowdown
over time in Opera is about half as bad (but still there).
Thanks to Michael Sersen for creating images/Logo.svg.
- Add images directory with original SVG logo, favicon, and some
derivative PNGs of the logo for different purpose.
- Note that license on images/* is CC BY-SA.
- Add utils/img2js.py to take an image and generate a base64 encoded
data URI string.
- Add base64 encoded data URI screen logo to display in canvas when
disconnected.
API change: changed include path variable from VNC_uri_prefix to
URI_INCLUDE since websock.js uses the variable and websock.js is no
longer just for noVNC (i.e. websockify is really the canonical
location for websock.js).
Changes to get web-socket-js to work. Right now it's a hack to get
around: https://github.com/gimite/web-socket-js/issues#issue/41. The
hack is to disable caching of the flash objects by appending
"?" + Math.random() to the end of the flash object path (but only when
using IE).
Opera 11 native WebSockets (if enabled) seems to have bad behavior for
the bufferedAmount so add change from websockify project to allow max
bufferedAmount (before send queue is delay) to be configured.
Also, Opera 11 and 10.60 behave like Mozilla regarding the '-' key so
translate it correctly.
If all send data was flushed from the send queue then return true,
otherwise false. This doesn't mean the data won't be sent, just that
it wasn't sent this time and is queued.
Only delay sending data if bufferedAmount is greater than 1000.
This seems to match the intention of the spec better. bufferedAmount
does not mean that we can't send, it's just an indication that the
network is becoming saturated. But Opera 11 native WebSockets seems to
have a bug that bufferedAmount isn't set back to zero correctly so
we'll be a bit more tolerant.
Related to this issue:
https://github.com/gimite/web-socket-js/issues/#issue/50
This prevents the "Uncaught exception: TypeError:
'this.__handleEvents' is not a function" everytime the timer fires.
Yay, one of Javascript's worst behaviors; the way it sets "this".
Issues #27 (safari cursor rendering messed up) and #29 (firefox 3.6.10
segault).
Finally found some better reference on the icon/cursor format which is
added to the docs/links file.
It seems like I was missing the XOR section. So setting the cursor
would cause corruptin in Safari rendering or the segfault for firefox.
Update to a build based on 20f837425d4 from gimite/web-socket-js.
This changes the event handling code and fixes the frequent recursive
call into Flash errors.
wswrapper:
Getting the wswrapper.c LD_PRELOAD model working has turned out to
involve too many dark corners of the glibc/POSIX file descriptor
space. I realized that 95% of what I want can be accomplished by
adding a "wrap command" mode to wsproxy.
The code is still there for now, but consider it experimental at
best. Minor fix to dup2 and add dup and dup3 logging.
wsproxy Wrap Command:
In wsproxy wrap command mode, a command line is specified instead
of a target address and port. wsproxy then uses a much simpler
LD_PRELOAD library, rebind.so, to move intercept any bind() system
calls made by the program. If the bind() call is for the wsproxy
listen port number then the real bind() system call is issued for
an alternate (free high) port on loopback/localhost. wsproxy then
forwards from the listen address/port to the moved port.
The --wrap-mode argument takes three options that determine the
behavior of wsproxy when the wrapped command returns an exit code
(exit or daemonizing): ignore, exit, respawn.
For example, this runs vncserver on turns port 5901 into
a WebSockets port (rebind.so must be built first):
./utils/wsproxy.py --wrap-mode=ignore 5901 -- vncserver :1
The vncserver command backgrounds itself so the wrap mode is set
to "ignore" so that wsproxy keeps running even after it receives
an exit code from vncserver.
wstelnet:
To demonstrate the wrap command mode, I added WebSockets telnet
client.
For example, this runs telnetd (krb5-telnetd) on turns port 2023
into a WebSockets port (using "respawn" mode since telnetd exits
after each connection closes):
sudo ./utils/wsproxy.py --wrap-mode=respawn 2023 -- telnetd -debug 2023
Then the utils/wstelnet.html page can be used to connect to the
telnetd server on port 2023. The telnet client includes VT100.js
(from http://code.google.com/p/sshconsole) which handles the
terminal emulation and rendering.
rebind:
The rebind LD_PRELOAD library is used by wsproxy in wrap command
mode to intercept bind() system calls and move the port to
a different port on loopback/localhost. The rebind.so library can
be built by running make in the utils directory.
The rebind library can be used separately from wsproxy by setting
the REBIND_OLD_PORT and REBIND_NEW_PORT environment variables
prior to executing a command. For example:
export export REBIND_PORT_OLD="23"
export export REBIND_PORT_NEW="65023"
LD_PRELOAD=./rebind.so telnetd -debug 23
Alternately, the rebind script does the same thing:
rebind 23 65023 telnetd -debug 23
Other changes/notes:
- wsproxy no longer daemonizes by default. Remove -f/--foreground
option and add -D/--deamon option.
- When wsproxy is used to wrap a command in "respawn" mode, the
command will not be respawn more often than 3 times within 10
seconds.
- Move getKeysym routine out of Canvas object so that it can be called
directly.
Rename the $() selector to $D() so that it doesn't collide with
the jQuery name.
The API change is that the 'target' option for Canvas and RFB objects
must now be a DOM Canvas element. A string is no longer accepted
because this requires that a DOM lookup is done and the Canvas and RFB
should have no UI code in them. Modularity.
Only call encode_message when the WebSockets object is actually
ready to send. Otherwise multiple base64 encode sequences can be
encoded into the same WebSockets frame. This causes the C version of
wsproxy to crash and the python version to ignore the subsequent
base64 sequence(s).
Thanks to Colin Dean (xvpsource.org) for finding this and helping
track it down.
- Add meta tag to vnc.html and vnc_auto.html so that if Chrome Frame
is installed, it is used.
- Add detection to default_controls.js that shows a message with
a Chrome Frame install link if the user is using a version of IE
without Canvas support.
- Fix web.py so that requests have their connection closed after they
are completed. This has been a bug for a while but it prevents
Chrome Frame from working because Chrome Frame doesn't activate
until the initial request connection closes.