Commit Graph

818 Commits

Author SHA1 Message Date
Pietro Gagliardi 8531710f03 More TODOs. 2019-06-01 12:11:16 -04:00
Pietro Gagliardi dea7436468 Changed LONGTERMs in windows/ to TODOs. If it's not worth doing soon, it should go in another list of things to do. 2019-06-01 10:33:03 -04:00
Pietro Gagliardi a8cd121003 Cleaned up resources on Windows. Now to do so for tester. 2019-06-01 10:24:32 -04:00
Pietro Gagliardi ed378d4e0b Cleaned up some easy-to-fix TODOs on Windows, including a LONGTERM that will not be relevant to libui in its current architecture (that'll be handled with a custom build step that converts resources to source code). Next: making resources.rc truly shared-only to reduce the noise further. 2019-06-01 10:18:47 -04:00
Pietro Gagliardi 48cd6e1dd8 Cleaned #include directives so C standard library headers are sorted and so each source file only includes one header file. This makes things clenaer, and alos allows us to more properly strip unneeded headers later. 2019-06-01 09:27:17 -04:00
Pietro Gagliardi 9daef443b2 Moved uiQueueMain() to common/init.c to avoid having multiple initialized variables; the per-OS versions are now uiprivSysQueueMain(). Also more TODOs. 2019-05-30 01:39:43 -04:00
Pietro Gagliardi ab5b3076ed Removed uiInitError length checking and just truncated too-long messages with an ellipsis. Also removed the non-printf version of uiprivReportInitError. 2019-05-30 01:16:33 -04:00
Pietro Gagliardi 19ad0d33a3 Changed uiInit() to return bool instead of int, now that we've settled on using bool. 2019-05-29 21:10:44 -04:00
Pietro Gagliardi 84a4fd8915 And wrote it on Windows. Okay, now we can FINALLY start working on controls!!!!! 2019-05-29 01:02:15 -04:00
Pietro Gagliardi a6c1e1ed17 Fixed build errors. Now to fix runtime errors. 2019-05-27 11:02:23 -04:00
Pietro Gagliardi 2e82d4aad4 Wrote uiprivReportError() on Windows. Now to fix the... lots of compiler errors :| 2019-05-27 10:45:55 -04:00
Pietro Gagliardi f97383f66c Rearranged things so that uiInit() itself is in common/init.c and the OS-specific initialization code is its own standalone internal function. This'll make testing a bit easier, especially after the next few commits, and will allow me to test pre-initialization and cross-thread stuff a bit more easily. 2019-05-09 12:07:28 -04:00
Pietro Gagliardi 559e4bc139 Changed uiprivHrGetMessageW() to return the BOOL ret value as S_OK and S_FALSE. 2019-04-29 23:12:39 -04:00
Pietro Gagliardi 8ffb2b1b1e Fixed build warnings and errors. Now we just need to implement testingRunWithTimeout() on Windows. 2019-04-28 16:35:25 -04:00
Pietro Gagliardi 5548119d8d Big oops 2019-04-28 16:26:00 -04:00
Pietro Gagliardi 812c559b11 Implemented uiMain() and friends on Windows. As a result, started the new HRESULT wrapper stuff. 2019-04-28 16:23:25 -04:00
Pietro Gagliardi 23591eeefa Executive decision: drop uiUnint(). This was really more for double-checking *my* work, mostly with regards to memory management, and we could probably do that in the test suite instead, or even with AddressSanitizer. 2019-04-21 20:59:36 -04:00
Pietro Gagliardi f548f6d4d2 Readded the manifest to libui.dll. The test suite passes! 2019-04-21 17:46:50 -04:00
Pietro Gagliardi f7867f3427 ALMOST fixed the build on Windows with MSVC. (For the change to test/testing.h: Even in VS2019 inline isn't available in C, ugh. That function doesn't need to be inline anyway, so eh.) 2019-04-21 15:08:09 -04:00
Pietro Gagliardi c6aa8c3324 Pruned windows/init.cpp to a minimal initialization that we can test things with, which includes adding a function to load err->Message with a formatted string.
Also added a better error for if InitCommonControlsEx() returns 0 without setting the last error; this usually means that v5 is loaded.
Fixes #451.
Updates #337.
2019-04-21 14:49:16 -04:00
Pietro Gagliardi b89a18f3dd Don't define DllMain() in a static build. Fixes #433. 2019-04-21 13:58:19 -04:00
Pietro Gagliardi 29c51b6348 Started readding the Windows code; added the Windows version headers to the docs as well now since I'm cleaning up winapi.hpp as well. 2019-04-21 13:54:39 -04:00
Pietro Gagliardi 992d8694a9 Let's start the remodel. Move almost everything out of the way. 2019-04-08 20:36:21 -04:00
Pietro Gagliardi e8daaf659e windows/direct2d: fix ID2D1RenderTarget::GetPixelFormat() and ID2D1RenderTarget::GetSize() typedefs in MinGW-w64 ABI workaround
MinGW-w64 recently added manual workarounds directly into the class via overloads that make existing Direct2D code source-compatible. However, that exposed an error in my definition of the typedefs I was using in my own workaround: both of these methods are const, even in MSVC, but I neglected to include the const qualifier. I'm not sure how this code compiled in the past, but now the overload resolution engine finds no match.

I want to remain compatible with versions of MinGW-w64 old enough to not have their fix, so our fix remains.

Fixes #446.
2019-04-07 21:56:35 -04:00
Pietro Gagliardi 4afebf4d8e Try again again. 2019-04-03 10:20:07 -04:00
Pietro Gagliardi 466f542bd3 Try again. 2019-04-03 10:11:57 -04:00
Pietro Gagliardi 30a8cbf8b1 Fixed VS2017 build for now. 2019-04-03 10:05:00 -04:00
Pietro Gagliardi 257536103f Clean up specification of Windows dependency listp also suggested by TheQwertiest in freenode #mesonbuild. Also more TODOs. 2019-03-29 11:03:07 -04:00
Pietro Gagliardi 7ea8c33547 Removed TODO about bulk Windows libraries as the answer is no; thanks TheQwertiest in freenode #mesonbuild. 2019-03-29 10:46:27 -04:00
Pietro Gagliardi 81e25f76f2 Moved the binary PIC as a TODO and marked merge blockers as MESONTODO. Also removed a stale cmake-era TODO, because the manifest distribution idea it had will eventually be part of the uires tool. 2019-03-27 21:34:09 -04:00
Pietro Gagliardi 6a5fedf3f4 Settled windows/CMakeLists.txt. 2019-03-27 00:59:32 -04:00
Pietro Gagliardi 1b9250e41e Removed include_directories hackery, as suggested by various people in freenode #mesonbuild. 2019-03-25 20:07:22 -04:00
Pietro Gagliardi 467a9102ec Fixed static builds on all platforms. So close to getting all this set up! 2019-03-24 14:11:02 -04:00
Pietro Gagliardi c1dfc0ab5d And got the Windows build working. Woo! 2019-03-24 12:57:25 -04:00
Pietro Gagliardi 2be9a4f3a3 Added the initial Windows meson.build. Windows Meson is having problems running, so we'll have to test this later. 2019-03-23 22:28:17 -04:00
Pietro Gagliardi 6a22c61cd4 More work on winrebarexplorertheme.cpp, including the boilerplate for custom draw. More TODOs in general. 2018-10-11 22:19:10 -04:00
Pietro Gagliardi e2222e414d Sigh MinGW 2018-09-01 20:03:15 -04:00
Pietro Gagliardi db9977a4ee Fixed uiImage on Windows. Phew. Also made it have Windows decide the best parameters, like on other platforms. 2018-09-01 19:09:47 -04:00
Pietro Gagliardi 24df7bc3f2 Cleaned up timers in uiUninit() on GTK+. Update #395. 2018-08-09 04:49:07 -04:00
Pietro Gagliardi ad1641f9ab Cleaned up timers in uiUninit() on Windows. Update #395. 2018-08-09 04:29:16 -04:00
Pietro Gagliardi e0ca00e55b Resolved confusion about the terminology of strides in uiImageAppend(). Also prevents overallocation on some platforms. Thanks to @mischnic and @msink for spotting this. Update #402. 2018-08-05 18:39:29 -04:00
Pietro Gagliardi b60953ed1c More TODOs. 2018-07-28 13:57:20 -04:00
Pietro Gagliardi f3882d6124 Cleaned up color access across platforms. 2018-06-24 14:22:05 -04:00
Pietro Gagliardi acb40964f3 Deduplicated editable logic across platforms. 2018-06-24 11:41:19 -04:00
Pietro Gagliardi fb67c429d8 Made background color columns only settable at creation time; added a uiTableParams struct for the purpose. This should end edits to uitable.h for now (until we're ready to document it). Now to just clean up all the implementations. 2018-06-24 10:28:41 -04:00
Pietro Gagliardi 72c7c05f04 Fixed up AddColumn parameter and private fields names; made them consistent. 2018-06-24 09:52:01 -04:00
Pietro Gagliardi 4dbf1994a6 Deduplicated the default text column parameters across platforms. 2018-06-24 00:45:54 -04:00
Pietro Gagliardi 74ec21f4c7 Turned the direct method calls on uiTableModel into functions to make the call sites look a bit cleaner. More stuff will go into common/tablemodel.c... 2018-06-23 23:35:42 -04:00
Pietro Gagliardi 9a79eed2ac Final cleanup, first part: renamed uiTableData to uiTableValue. 2018-06-23 20:19:30 -04:00
Pietro Gagliardi ac27e24add And even more still. I'm just gonna clean everything up for a merge at this point. 2018-06-23 11:27:02 -04:00