faiface
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df7d8a3ca2
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add pixelgl package doc
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2016-11-23 16:46:46 +01:00 |
faiface
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5f67cf85f7
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fix typo
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2016-11-23 16:38:06 +01:00 |
faiface
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e0d0207373
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make godoc even happier
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2016-11-23 16:14:40 +01:00 |
faiface
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bb2a1374e0
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make godoc happy
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2016-11-23 16:06:45 +01:00 |
faiface
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91763a9e1a
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implement vertex array (vao+vbo)
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2016-11-23 15:59:21 +01:00 |
faiface
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4a52f3a7dd
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add vertex format primitives
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2016-11-23 14:03:23 +01:00 |
faiface
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c1688cb8c7
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another cosmetic change
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2016-11-22 23:22:06 +01:00 |
faiface
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1adcea5920
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small cosmetic changes
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2016-11-22 23:20:28 +01:00 |
faiface
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b50852a3c2
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add an important BeginEnder interface
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2016-11-22 23:18:04 +01:00 |
faiface
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44650c741f
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add function for managing dedicated OpenGL thread
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2016-11-22 16:59:24 +01:00 |
faiface
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b0f81a6c7d
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slightly optimize Vec.Rotated
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2016-11-20 19:21:20 +01:00 |
faiface
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86f0b0f8ca
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improve doc on vec
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2016-11-19 14:34:37 +01:00 |
faiface
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3763c9aa0f
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minor change
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2016-11-19 14:21:43 +01:00 |
faiface
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6e95738aa0
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fix vec doc
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2016-11-19 14:13:36 +01:00 |
faiface
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966f31a68e
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rename Vec2 -> Vec
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2016-11-19 14:06:52 +01:00 |
faiface
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0974069426
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add 2d vector type
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2016-11-19 13:08:42 +01:00 |
Michal Štrba
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ca6a9865f6
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Initial commit
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2016-11-19 12:15:34 +01:00 |