Commit Graph

191 Commits

Author SHA1 Message Date
Joel Martin 832c744578 Framebuffer requests based on clean/dirty areas.
New routine fbUpdateRequests that builds the update request messages
based on the result of display.getCleanDirtyReset().

- Also, fix fbUpdateRequest to properly accept x,y,xw,yw parameters.
2011-09-13 14:42:38 -05:00
Joel Martin 54e7cbdf8f Viewport handling in include/display.js
Part of mobile device support:
https://github.com/kanaka/noVNC/issues/48

The Display object is redefined as a larger display region with
an equal or smaller visible viewport. The size of the full display
region is set/changed using resize(). The viewport is set/changed
using viewportChange().

All exposed routines that draw on the display now take coordinates
that are absolute (relative to the full display region). For example,
the result of fillRect(100, 100, 10, 10, [255,0,0]) will appear in the
canvas at (0,0) if the viewport is set to (100,100).

Details:

- Move the generic part of the viewport code from tests/viewport.html
  into include/display.

- Add two new routines to the Display interface:

    - viewportChange(deltaX, deltaY, width, height)
        - This adjusts the position of the visible viewport and/or the
          size of the viewport.

        - deltaX and deltaY specify how the position of the viewport
          should be shifted. The position of the viewport is clamped
          to the full region size (i.e. cannot outside the display
          region).

        - The clean and dirty regions of the display are updated based
          on calls to this routine. For example, if the viewport width
          is increased, then there is now a dirty box on the right
          side of the viewport. Another example, if the viewport is
          shifted down and to the left over the display region, there
          are now two dirty boxes: one on the left side and one
          on the bottom of the viewport.

    - getCleanDirtyReset()
        - This returns an object with the clean box and a list of
          dirty boxes (that need to be redrawn).

            {'cleanBox':
                {'x': x, 'y': y, 'w': w, 'h': h},
             'dirtyBoxes':
                [{'x': x, 'y': y, 'w': w, 'h': h}, ...]
             }

        - The coordinates in the clean and dirty boxes are absolute
          coordinates (relative to the full display region) but they
          are clipped to the visible viewport.

        - Calling this function also resets the clean rectangle to be
          the whole viewport (i.e. nothing visible needs to be redrawn
          dirty) so the caller of this routine is responsible for
          redrawing any
2011-09-13 09:54:44 -05:00
Joel Martin 1150d0f70f Only output debug colourMap table once. 2011-09-06 17:46:57 -05:00
Joel Martin ec40268e55 Working viewport test.
Tested on iOS (iPhone and iPad).

The viewport is correctly clipped to the screen/browser size and
resizing works correctly.

This uses the CSS3 Flexible Box Layout model.
2011-08-22 11:21:55 -05:00
Joel Martin ce3bdbccc2 Catch Mozilla prefixing of WebSocket.
Pull 475cfae from websockify.

In Firefox 7 Mozilla has added Websockets support but prefixed the
constructor with "Moz".
2011-08-02 08:02:51 -05:00
Joel Martin ad3f762409 Touch events and mouse button selectors.
First crack at supporting touch screen for devices like Android and
iOS tablets. Part of https://github.com/kanaka/noVNC/issues/48.

This change detects touch screen support and uses the touchstart,
touchmove, touchend events in place of the normal mouse events.

In order to support middle and right mouse clicks, if the device is
a touch device, then three toggle buttons are added to the UI
representing the left, middle and right mouse buttons. These select
which mouse button will be sent when the screen is touched. All the
buttons can be toggled off, in which case then the touch events only
move the mouse cursor rather than sending a mouse down and mouse up
for touchstart and touchend events respectively. This allows fairly
full control with the mouse on touch screens.
2011-07-23 21:24:59 -05:00
Joel Martin c0c143a153 Version 0.1, debian packaging, license text.
noVNC version 0.1

Add debian packaging directory loosely based on
http://trac.zentyal.org/browser/trunk/extra/novnc/debian

Show web root directory on startup (pulled from websockify f1c8223).

Lintian fixups:
    - Some license text clarifications.
    - remove executable permission on utils/launch.sh and
      include/web-socket-js/web_socket.js
    - Add executable permission to utils/launch.sh
2011-07-14 15:57:01 -05:00
Joel Martin a4ff1f573d Fix ordering of tightPNG fills.
This addresses issue #65:
https://github.com/kanaka/noVNC/issues/65

When tightPNG encoded rects were received, any fill types were
immediately drawn to the canvas while images (PNG, JPEGs) were queued
for loading. This can cause screen corruption when things are changing
rapidly due to the misordering of fills vs images.

Also, remove the onload setting in each image on the queue and instead
decrease the tight image queue scanning interval (to 40ms or 25
scans per second).
2011-07-06 16:32:42 -05:00
Joel Martin c6fd71536f Show full pixelFormat received from server.
For debugging issue #70: https://github.com/kanaka/noVNC/issues/70
2011-07-01 13:17:20 -05:00
Joel Martin 61fc1f2287 Remove extraneous question mark.
Part of https://github.com/kanaka/noVNC/issues/69

Pull from websockify b590289de5.
2011-06-28 16:29:29 -05:00
Joel Martin 96513f5645 Merge branch 'master' of git@github.com:kanaka/noVNC 2011-06-28 16:23:57 -05:00
Joel Martin 0b7bc4e986 Only append random string to swf path in IE.
Issue https://github.com/kanaka/noVNC/issues/69

Thanks https://github.com/EdSchouten for the catch.

Import from websockify 9a2b50d8.
2011-06-28 16:22:50 -05:00
Ed Schouten 3b8caa4b09 Add support for passing the file name to get.
This change allows one to implement a single WebSockets proxy, which
multiplexes connections to different hosts.
2011-06-27 10:55:03 +02:00
Joel Martin fa8f14d56d Fix playback of recorded VNC.
- Update test mode calls to work with separate websock module.

- Pull in include/websock.js update 7f487fdbd from websockify.
2011-06-26 14:17:42 -05:00
Joel Martin 5210330a6c Refactor configuration attributes.
- Add conf_defaults which accepts an array of configuration
  attributes.
- Split out user configuration defaults from the actual configuration
  object.
- Add mode field and enforce read-only, write-once, read-write modes.
2011-05-11 17:31:53 -05:00
Joel Martin d890e8640f API changes/cleanup.
API changes:
    - include/canvas.js renamed to include/display.js
    - Display.rescale() method removed from API. Use Display.set_scale() instead.
    - Make logo configuration attribute of Display and display it when
      clear() is called if it is set.

API deprecations:
    - use RFB onUpdateState instead of updateState.
    - use RFB onClipboard instead of clipboardReceive.

See https://github.com/kanaka/noVNC/wiki/ModuleAPI for detailed noVNC
modules and API description.

Expand and normalize the event/callback interfaces. Standize on
"onEventName" form for callbacks.

    Callback Renames:
        - RFB updateState -> onUpdateState
        - RFB clipboardReceive -> onClipboard
        - Keyboard keyPress -> onKeyPress
        - Mouse mouseButton -> onMouseButton
        - Mouse mouseMove -> onMouseMove

    Callback Additions:
        - RFB onPasswordRequired
        - RFB onBell
        - RFB onFBUReceive
        - RFB onFBUComplete

Other:
- Add array type support to Util.conf_default()
- Removed a bunch of routines from the Display API that were just used
  internally and not actually by noVNC: flush, setFillColor,
  imageDataGet, imageDataCreate, rgbxImageData, rgbxImageFill,
  cmapImageData, cmapImageFill.
- More keyboard/mouse logging when debug turned on.
- Some JSLinting
2011-05-11 15:55:44 -05:00
Joel Martin 2fb665ec94 Merge branch 'master' of git@github.com:kanaka/noVNC 2011-05-09 18:09:59 -05:00
Joel Martin f31eeaa8ab Stop sending empty frames.
Pull from websockify a339a4856.
2011-05-09 17:22:02 -05:00
Joel Martin 1a2371fcd2 include/canvas.js: missed scale fix. 2011-04-29 14:04:40 -05:00
Joel Martin 58b4c53661 Fix scale/rescale attribute/hooks.
Still buggy so not yet activated in the UI, but the hooks are at least
here.
2011-04-29 14:01:40 -05:00
Joel Martin eb6426b4bc input.js: remove redundant switch case statments.
Issue #21 - non-US key handling.
2011-04-15 08:48:04 -06:00
Joel Martin dc4131b14a input.js: uncomment special key handling for non-US keys.
Issue #21 - non-US keyboard layouts.

The code section for tab, backspace and enter was commented out for
testing but got checked in that way. Fix that.
2011-04-15 08:40:20 -06:00
Joel Martin b7c9657b83 include/input.js: change to LGPL-2 or later.
Requested by Alexander Larsson at Red Hat to allow incorporation of
solution into HTML5 gtk 3.0 backend.
2011-04-14 11:25:11 -06:00
Joel Martin fac149ddbe input.js: adjust special key handling for non-US keys.
Issue #21 - non-US keyboard layouts.

Only identify some keys as special during the keyDown event so that
when using non-US keyboards the values don't overlap with the values
for normal keys.

Some keys have to still be identified in both keyDown and keyPress
since they generate both: backspace and enter for Firefox and Opera,
tab for Opera.
2011-04-12 09:06:11 -05:00
Joel Martin 0a92014700 include/webutil.js: fix dirObj undefined attribute. 2011-04-05 14:46:22 -05:00
Joel Martin d0c29bb679 Fix copyright year to 2011. 2011-04-05 14:44:47 -05:00
Joel Martin c96f900336 Refactor keyboard event handling.
This is part of addressing issue #21 - non-US keyboard layouts.

There are several challenges when dealing with keyboard events:
  - The meaning and use of keyCode, charCode and which depends on
    both the browser and the event type (keyDown/Up vs keyPress).
  - We cannot automatically determine the keyboard layout
  - The keyDown and keyUp events have a keyCode value that has not
    been translated by modifier keys.
  - The keyPress event has a translated (for layout and modifiers)
    character code but the attribute containing it differs. keyCode
    contains the translated value in WebKit (Chrome/Safari), Opera
    11 and IE9. charCode contains the value in WebKit and Firefox.
    The which attribute contains the value on WebKit, Firefox and
    Opera 11.
  - The keyDown/Up keyCode value indicates (sort of) the physical
    key was pressed but only for standard US layout. On a US
    keyboard, the '-' and '_' characters are on the same key and
    generate a keyCode value of 189. But on an AZERTY keyboard even
    though they are different physical keys they both still
    generate a keyCode of 189!
  - To prevent a key event from propagating to the browser and
    causing unwanted default actions (such as closing a tab,
    opening a menu, shifting focus, etc) we must suppress this
    event in both keyDown and keyPress because not all key strokes
    generate on a keyPress event. Also, in WebKit and IE9
    suppressing the keyDown prevents a keyPress but other browsers
    still generated a keyPress even if keyDown is suppressed.

For safe key events, we wait until the keyPress event before
reporting a key down event. For unsafe key events, we report a key
down event when the keyDown event fires and we suppress any further
actions (including keyPress).

In order to report a key up event that matches what we reported
for the key down event, we keep a list of keys that are currently
down. When the keyDown event happens, we add the key event to the
list. If it is a safe key event, then we update the which attribute
in the most recent item on the list when we received a keyPress
event (keyPress should immediately follow keyDown). When we
received a keyUp event we search for the event on the list with
a matching keyCode and we report the character code using the value
in the 'which' attribute that was stored with that key.

For character codes above 255 we use a character code to keysym lookup
table. This is generated using the util/u2x11 script contributed by
Colin Dean (xvpsource.org).
2011-04-05 14:26:54 -05:00
Joel Martin d1bd5ec7d4 Fix focus/clipboard related to mouse/keyboard refactor. 2011-04-03 17:51:47 -05:00
Joel Martin d3796c149e API change: Mouse/kbd handling to include/input.js
API change: for intergrators that explicitly include the Javascript
files (that do not use include/vnc.js)js, include/input.js is a new
file that must also be included.

The mouse and keyboard handling could be useful on its own so split it
out into a Keyboard and Mouse class in include/input.js.

This refactoring is preparation to deal with issue #21 - non-US
keyboard layouts.
2011-04-03 17:30:45 -05:00
Joel Martin f899070482 IE9 fixes: mouse, doctype. Adobe Flash link.
Fix mouse button mapping in IE9. All browsers have converged on
a standard left=0, middle=1, right=2 ... all except IE that is.

Add html5 doctype to tests.

In vnc_perf test, use do_test instead of start for function name since
start is a keyword in IE.

In error about Flash give a link to Adobe's download page.
2011-03-29 15:44:03 -05:00
Joel Martin 0b6292b8c0 No exception if noVNC_logo is undefined. 2011-03-25 09:01:53 -05:00
Joel Martin 81bcf70fdc Higher connectTimeout default with web-socket-js.
Current timeout is 2 seconds for connect timeout. Use 5 seconds if
web-socket-js (Flash WebSockets emulator) is being used. On Windows XP
with Flash 10.2.152.26, connecting seems to take quite a bit longer
than it probably should. This should make it work more consistently.
2011-03-22 14:24:55 -05:00
Joel Martin bbd21ca7b5 Update web-socket-js to bb5797cad.
Syncs with same change to websockify (7534574a2f).

Primary change is removal of FABridge interface.

Seems to improve overall latency by perhaps 10%. Also, the slowdown
over time in Opera is about half as bad (but still there).
2011-03-16 10:33:01 -05:00
Joel Martin 43cf7bd83b Some JSLint'ing 2011-02-19 16:44:10 -06:00
Joel Martin 159ad55d03 Add logo, favicon.
Thanks to Michael Sersen for creating images/Logo.svg.

- Add images directory with original SVG logo, favicon, and some
  derivative PNGs of the logo for different purpose.

- Note that license on images/* is CC BY-SA.

- Add utils/img2js.py to take an image and generate a base64 encoded
  data URI string.

- Add base64 encoded data URI screen logo to display in canvas when
  disconnected.
2011-02-03 11:04:32 -06:00
Joel Martin 0f354fb682 Fix CSS sizes with HTML5 doctype.
Using HTML5 doctype means CSS pixels sizes must have "px" suffix which
many of them did not. Fix that.
2011-02-02 10:48:29 -06:00
Joel Martin 0981845ec4 IE9 fixes. Works but slow. API change.
API change: changed include path variable from VNC_uri_prefix to
URI_INCLUDE since websock.js uses the variable and websock.js is no
longer just for noVNC (i.e. websockify is really the canonical
location for websock.js).

Changes to get web-socket-js to work. Right now it's a hack to get
around: https://github.com/gimite/web-socket-js/issues#issue/41. The
hack is to disable caching of the flash objects by appending
"?" + Math.random() to the end of the flash object path (but only when
using IE).
2011-01-30 22:58:22 -06:00
Joel Martin 7cc5fbc52e Opera 11 WebSockets and Opera '-' key mapping fix.
Opera 11 native WebSockets (if enabled) seems to have bad behavior for
the bufferedAmount so add change from websockify project to allow max
bufferedAmount (before send queue is delay) to be configured.

Also, Opera 11 and 10.60 behave like Mozilla regarding the '-' key so
translate it correctly.
2011-01-23 19:36:11 -06:00
Joel Martin 1756a30a48 websock.send returns true/false.
If all send data was flushed from the send queue then return true,
otherwise false. This doesn't mean the data won't be sent, just that
it wasn't sent this time and is queued.
2011-01-23 19:21:04 -06:00
Joel Martin 8b502df2a1 Tolerate some bufferedAmount.
Only delay sending data if bufferedAmount is greater than 1000.

This seems to match the intention of the spec better. bufferedAmount
does not mean that we can't send, it's just an indication that the
network is becoming saturated. But Opera 11 native WebSockets seems to
have a bug that bufferedAmount isn't set back to zero correctly so
we'll be a bit more tolerant.
2011-01-23 19:17:59 -06:00
Joel Martin cabecf8964 canvas.js: prevent Opera keyboard event bubbling.
Issue #8: https://github.com/kanaka/noVNC/issues#issue/8
2011-01-19 13:09:32 -06:00
Joel Martin b43c9838a5 web-socket-js: Add function invocation fix.
Related to this issue:
https://github.com/gimite/web-socket-js/issues/#issue/50

This prevents the "Uncaught exception: TypeError:
'this.__handleEvents' is not a function" everytime the timer fires.

Yay, one of Javascript's worst behaviors; the way it sets "this".
2011-01-19 13:01:28 -06:00
Joel Martin 9a23006e7a include/canvas.js: fix changeCursor data format.
Issues #27 (safari cursor rendering messed up) and #29 (firefox 3.6.10
segault).

Finally found some better reference on the icon/cursor format which is
added to the docs/links file.

It seems like I was missing the XOR section. So setting the cursor
would cause corruptin in Safari rendering or the segfault for firefox.
2011-01-18 23:22:25 -06:00
Joel Martin 2840026468 include/canvas.js: add numpad support to getKeysym.
Check keyLocation and translate numpad keys into numbers. keyLocation
is not widely supported yet, but it should start percolating into
browsers eventually:
http://www.w3.org/TR/DOM-Level-3-Events/#events-KeyboardEvent

This change is based on:
8e59e3772c
2011-01-18 12:16:50 -06:00
Joel Martin 24d01a5aa4 Update gimite/web-socket-js build.
Update to a build based on 20f837425d4 from gimite/web-socket-js.

This changes the event handling code and fixes the frequent recursive
call into Flash errors.
2011-01-16 19:05:58 -06:00
Joel Martin 1b097a63a3 Fix strict mode complaints in firefox 4. 2011-01-16 18:57:45 -06:00
Joel Martin 72f1348b35 Convert to Websock library.
Copy in include/websock.js from websockify and use that instead. Still
some cleanup of network code but it's a good start.
2011-01-13 00:30:08 -06:00
Joel Martin f2538f337d wsproxy, wstelnet: wrap command, WS telnet client.
wswrapper:

    Getting the wswrapper.c LD_PRELOAD model working has turned out to
    involve too many dark corners of the glibc/POSIX file descriptor
    space. I realized that 95% of what I want can be accomplished by
    adding a "wrap command" mode to wsproxy.

    The code is still there for now, but consider it experimental at
    best. Minor fix to dup2 and add dup and dup3 logging.

wsproxy Wrap Command:

    In wsproxy wrap command mode, a command line is specified instead
    of a target address and port. wsproxy then uses a much simpler
    LD_PRELOAD library, rebind.so, to move intercept any bind() system
    calls made by the program. If the bind() call is for the wsproxy
    listen port number then the real bind() system call is issued for
    an alternate (free high) port on loopback/localhost.  wsproxy then
    forwards from the listen address/port to the moved port.

    The --wrap-mode argument takes three options that determine the
    behavior of wsproxy when the wrapped command returns an exit code
    (exit or daemonizing): ignore, exit, respawn.

    For example, this runs vncserver on turns port 5901 into
    a WebSockets port (rebind.so must be built first):

        ./utils/wsproxy.py --wrap-mode=ignore 5901 -- vncserver :1

    The vncserver command backgrounds itself so the wrap mode is set
    to "ignore" so that wsproxy keeps running even after it receives
    an exit code from vncserver.

wstelnet:

    To demonstrate the wrap command mode, I added WebSockets telnet
    client.

    For example, this runs telnetd (krb5-telnetd) on turns port 2023
    into a WebSockets port (using "respawn" mode since telnetd exits
    after each connection closes):

        sudo ./utils/wsproxy.py --wrap-mode=respawn 2023 -- telnetd -debug 2023

    Then the utils/wstelnet.html page can be used to connect to the
    telnetd server on port 2023. The telnet client includes VT100.js
    (from http://code.google.com/p/sshconsole) which handles the
    terminal emulation and rendering.

rebind:

    The rebind LD_PRELOAD library is used by wsproxy in wrap command
    mode to intercept bind() system calls and move the port to
    a different port on loopback/localhost. The rebind.so library can
    be built by running make in the utils directory.

    The rebind library can be used separately from wsproxy by setting
    the REBIND_OLD_PORT and REBIND_NEW_PORT environment variables
    prior to executing a command. For example:

        export export REBIND_PORT_OLD="23"
        export export REBIND_PORT_NEW="65023"
        LD_PRELOAD=./rebind.so telnetd -debug 23

    Alternately, the rebind script does the same thing:

        rebind 23 65023 telnetd -debug 23

Other changes/notes:

- wsproxy no longer daemonizes by default. Remove -f/--foreground
  option and add -D/--deamon option.

- When wsproxy is used to wrap a command in "respawn" mode, the
  command will not be respawn more often than 3 times within 10
  seconds.

- Move getKeysym routine out of Canvas object so that it can be called
  directly.
2011-01-12 13:15:11 -06:00
Joel Martin 9b940131d3 include/canvas.js: show full user agent in console. 2011-01-04 10:30:26 -06:00
Joel Martin e3716842ef include/rfb.js: show Flash version in console. 2011-01-04 10:27:25 -06:00