271 lines
5.6 KiB
Markdown
271 lines
5.6 KiB
Markdown
# gui
|
|
|
|
Package gui implements a abstraction layer for Go visual elements.
|
|
|
|
Definitions:
|
|
|
|
```go
|
|
* Toolkit: the underlying GUI library (MacOS gui, Windows gui, gtk, qt, etc)
|
|
* Node: A binary tree of all the underlying widgets
|
|
```
|
|
|
|
Principles:
|
|
|
|
```go
|
|
* Make code using this package simple to use
|
|
* Hide complexity internally here
|
|
* Isolate the GUI toolkit
|
|
* Widget names should try to match [Wikipedia Graphical widget]
|
|
* When in doubt, search upward in the binary tree
|
|
* It's ok to guess. Try to do something sensible.
|
|
```
|
|
|
|
Quick Start
|
|
|
|
```go
|
|
// This creates a simple hello world window
|
|
package main
|
|
|
|
import (
|
|
"log"
|
|
"git.wit.org/wit/gui"
|
|
)
|
|
|
|
var window *gui.Node // This is the beginning of the binary tree of widgets
|
|
|
|
// go will sit here until the window exits
|
|
func main() {
|
|
gui.Init()
|
|
gui.Main(helloworld)
|
|
}
|
|
|
|
// This initializes the first window and 2 tabs
|
|
func helloworld() {
|
|
gui.Config.Title = "Hello World golang wit/gui Window"
|
|
gui.Config.Width = 640
|
|
gui.Config.Height = 480
|
|
|
|
window := gui.NewWindow()
|
|
addTab(window, "A Simple Tab Demo")
|
|
addTab(window, "A Second Tab")
|
|
}
|
|
|
|
func addTab(w *gui.Node, title string) {
|
|
tab := w.NewTab(title)
|
|
|
|
group := tab.NewGroup("foo bar")
|
|
group.NewButton("hello", func() {
|
|
log.Println("world")
|
|
})
|
|
}
|
|
```
|
|
|
|
## Debian Build
|
|
|
|
This worked on debian sid on 2022/10/20
|
|
I didn't record the dependances needed
|
|
|
|
```go
|
|
GO111MODULE="off" go get -v -t -u git.wit.org/wit/gui
|
|
cd ~/go/src/git.wit.org/wit/gui/cmds/helloworld/
|
|
GO111MODULE="off" go build -v -x
|
|
[./helloworld](./helloworld)
|
|
```
|
|
|
|
Toolkits
|
|
|
|
```go
|
|
* andlabs - [https://github.com/andlabs/ui](https://github.com/andlabs/ui)
|
|
* gocui - [https://github.com/awesome-gocui/gocui](https://github.com/awesome-gocui/gocui)
|
|
```
|
|
|
|
The next step is to allow this to work against go-gtk and go-qt.
|
|
|
|
TODO: Add Fyne, WASM, native macos & windows, android and
|
|
hopefully also things like libSDL, faiface/pixel, slint
|
|
|
|
## Bugs
|
|
|
|
"The author's idea of friendly may differ to that of many other people."
|
|
|
|
-- quote from the minimalistic window manager 'evilwm'
|
|
|
|
## References
|
|
|
|
Useful links and other
|
|
external things which might be useful
|
|
|
|
[Wikipedia Graphical widget]: [https://en.wikipedia.org/wiki/Graphical_widget](https://en.wikipedia.org/wiki/Graphical_widget)
|
|
[Github mirror]: [https://github.com/witorg/gui](https://github.com/witorg/gui)
|
|
[Federated git pull]: [https://github.com/forgefed/forgefed](https://github.com/forgefed/forgefed)
|
|
[GO Style Guide]: [https://google.github.io/styleguide/go/index](https://google.github.io/styleguide/go/index)
|
|
|
|
```go
|
|
* [Wikipedia Graphical widget]
|
|
* [Github mirror]
|
|
* [Federated git pull]
|
|
* [GO Style Guide]
|
|
```
|
|
|
|
## Functions
|
|
|
|
### func [DebugWidgetWindow](/debugWidget.go#L52)
|
|
|
|
`func DebugWidgetWindow(w *Node)`
|
|
|
|
### func [DebugWindow](/debugWindow.go#L21)
|
|
|
|
`func DebugWindow()`
|
|
|
|
Creates a window helpful for debugging this package
|
|
|
|
### func [ExampleCatcher](/chan.go#L37)
|
|
|
|
`func ExampleCatcher(f func())`
|
|
|
|
### func [Indent](/debug.go#L120)
|
|
|
|
`func Indent(b bool, a ...interface{})`
|
|
|
|
### func [InitPlugins](/main.go#L58)
|
|
|
|
`func InitPlugins(names []string)`
|
|
|
|
### func [LoadToolkit](/plugin.go#L46)
|
|
|
|
`func LoadToolkit(name string) bool`
|
|
|
|
loads and initializes a toolkit (andlabs/ui, gocui, etc)
|
|
|
|
### func [Main](/main.go#L121)
|
|
|
|
`func Main(f func())`
|
|
|
|
This should not pass a function
|
|
|
|
### func [Redraw](/redraw.go#L9)
|
|
|
|
`func Redraw(s string)`
|
|
|
|
### func [SetDebug](/debug.go#L28)
|
|
|
|
`func SetDebug(s bool)`
|
|
|
|
### func [SetFlag](/debug.go#L44)
|
|
|
|
`func SetFlag(s string, b bool)`
|
|
|
|
### func [ShowDebugValues](/debug.go#L79)
|
|
|
|
`func ShowDebugValues()`
|
|
|
|
### func [StandardExit](/main.go#L173)
|
|
|
|
`func StandardExit()`
|
|
|
|
The window is destroyed and the application exits
|
|
TODO: properly exit the plugin since Quit() doesn't do it
|
|
|
|
### func [Watchdog](/watchdog.go#L15)
|
|
|
|
`func Watchdog()`
|
|
|
|
This program sits here.
|
|
If you exit here, the whole thing will os.Exit()
|
|
|
|
This goroutine can be used like a watchdog timer
|
|
|
|
## Types
|
|
|
|
### type [GuiArgs](/structs.go#L26)
|
|
|
|
`type GuiArgs struct { ... }`
|
|
|
|
This struct can be used with the go-arg package
|
|
|
|
### type [GuiConfig](/structs.go#L34)
|
|
|
|
`type GuiConfig struct { ... }`
|
|
|
|
#### Variables
|
|
|
|
```golang
|
|
var Config GuiConfig
|
|
```
|
|
|
|
### type [Node](/structs.go#L58)
|
|
|
|
`type Node struct { ... }`
|
|
|
|
The Node is a binary tree. This is how all GUI elements are stored
|
|
simply the name and the size of whatever GUI element exists
|
|
|
|
#### func [NewWindow](/window.go#L15)
|
|
|
|
`func NewWindow() *Node`
|
|
|
|
This routine creates a blank window with a Title and size (W x H)
|
|
|
|
This routine can not have any arguements due to the nature of how
|
|
it can be passed via the 'andlabs/ui' queue which, because it is
|
|
cross platform, must pass UI changes into the OS threads (that is
|
|
my guess).
|
|
|
|
This example demonstrates how to create a NewWindow()
|
|
|
|
Interacting with a GUI in a cross platform fashion adds some
|
|
unusual problems. To obvuscate those, andlabs/ui starts a
|
|
goroutine that interacts with the native gui toolkits
|
|
on the Linux, MacOS, Windows, etc.
|
|
|
|
Because of this oddity, to initialize a new window, the
|
|
function is not passed any arguements and instead passes
|
|
the information via the Config type.
|
|
|
|
```golang
|
|
package main
|
|
|
|
import (
|
|
"git.wit.org/wit/gui"
|
|
)
|
|
|
|
func main() {
|
|
// Define the name and size
|
|
gui.Config.Title = "WIT GUI Window 1"
|
|
gui.Config.Width = 640
|
|
gui.Config.Height = 480
|
|
|
|
// Create the Window
|
|
gui.NewWindow()
|
|
|
|
}
|
|
|
|
```
|
|
|
|
Output:
|
|
|
|
```
|
|
You get a window
|
|
```
|
|
|
|
#### func [Start](/main.go#L98)
|
|
|
|
`func Start() *Node`
|
|
|
|
#### func [StartS](/main.go#L107)
|
|
|
|
`func StartS(name string) *Node`
|
|
|
|
### type [Symbol](/plugin.go#L16)
|
|
|
|
`type Symbol any`
|
|
|
|
## Sub Packages
|
|
|
|
* [log](./log)
|
|
|
|
* [toolkit](./toolkit)
|
|
|
|
---
|
|
Readme created from Go doc with [goreadme](https://github.com/posener/goreadme)
|