NODE: remove old code

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2021-10-31 04:13:14 -05:00
parent d57f74ff45
commit 5ad39c8df9
1 changed files with 0 additions and 65 deletions

View File

@ -52,53 +52,6 @@ func DeleteWindow(name string) {
}
}
/*
func CreateWindow(title string, tabname string, x int, y int, custom func() ui.Control) *Node {
n := CreateBlankWindow(title, x, y)
if (n.box == nil) {
log.Println("SERIOUS ERROR n.box == nil in CreateWindow()")
log.Println("SERIOUS ERROR n.box == nil in CreateWindow()")
log.Println("SERIOUS ERROR n.box == nil in CreateWindow()")
log.Println("SERIOUS ERROR n.box == nil in CreateWindow()")
}
n.AddTab(title, custom())
// TODO: run custom() here // Oct 9
return n
}
*/
/*
func (n *Node) Add(e Element) *Node {
newNode := n.addNode("testingAdd")
if(e == Tab) {
log.Println("gui.Add() SHOULD ADD element =", e.String())
}
return newNode
}
*/
/*
//
// Create a new node
// if parent == nil, that means it is a new window and needs to be put
// in the window map (aka Data.NodeMap)
//
func (parent *Node) addNode(title string) *Node {
var node Node
node.Name = title
node.Width = parent.Width
node.Height = parent.Height
node.parent = parent
id := Config.prefix + strconv.Itoa(Config.counter)
Config.counter += 1
node.id = id
parent.Append(&node)
return &node
}
*/
func makeNode(parent *Node, title string, x int, y int) *Node {
var node Node
node.Name = title
@ -182,24 +135,6 @@ func (n *Node) uiNewWindow(title string, x int, y int) {
return
}
/*
func makeBlankNode(title string) *Node {
log.Println("gui.makeBlankNode() title =", title)
if Data.NodeMap[title] != nil {
log.Println("gui.makeBlankNode() already exists title =", title)
title = title + Config.prefix + strconv.Itoa(Config.counter)
Config.counter += 1
}
if Data.NodeMap[title] != nil {
panic("gui.makeBlankNode() already exists")
return nil
}
node := makeNode(nil, title, x, y)
return node
}
*/
func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Node {
log.Println("gui.WindowMap START title =", title)
if Data.WindowMap[title] != nil {