diff --git a/window.go b/window.go index 610e64f..8598ec4 100644 --- a/window.go +++ b/window.go @@ -52,53 +52,6 @@ func DeleteWindow(name string) { } } -/* -func CreateWindow(title string, tabname string, x int, y int, custom func() ui.Control) *Node { - n := CreateBlankWindow(title, x, y) - if (n.box == nil) { - log.Println("SERIOUS ERROR n.box == nil in CreateWindow()") - log.Println("SERIOUS ERROR n.box == nil in CreateWindow()") - log.Println("SERIOUS ERROR n.box == nil in CreateWindow()") - log.Println("SERIOUS ERROR n.box == nil in CreateWindow()") - } - n.AddTab(title, custom()) - // TODO: run custom() here // Oct 9 - return n -} -*/ - -/* -func (n *Node) Add(e Element) *Node { - newNode := n.addNode("testingAdd") - if(e == Tab) { - log.Println("gui.Add() SHOULD ADD element =", e.String()) - } - return newNode -} -*/ - -/* -// -// Create a new node -// if parent == nil, that means it is a new window and needs to be put -// in the window map (aka Data.NodeMap) -// -func (parent *Node) addNode(title string) *Node { - var node Node - node.Name = title - node.Width = parent.Width - node.Height = parent.Height - node.parent = parent - - id := Config.prefix + strconv.Itoa(Config.counter) - Config.counter += 1 - node.id = id - - parent.Append(&node) - return &node -} -*/ - func makeNode(parent *Node, title string, x int, y int) *Node { var node Node node.Name = title @@ -182,24 +135,6 @@ func (n *Node) uiNewWindow(title string, x int, y int) { return } -/* -func makeBlankNode(title string) *Node { - log.Println("gui.makeBlankNode() title =", title) - if Data.NodeMap[title] != nil { - log.Println("gui.makeBlankNode() already exists title =", title) - title = title + Config.prefix + strconv.Itoa(Config.counter) - Config.counter += 1 - } - if Data.NodeMap[title] != nil { - panic("gui.makeBlankNode() already exists") - return nil - } - - node := makeNode(nil, title, x, y) - return node -} -*/ - func mapWindow(parent *Node, window *ui.Window, title string, x int, y int) *Node { log.Println("gui.WindowMap START title =", title) if Data.WindowMap[title] != nil {