1.3 KiB
1.3 KiB
uiButton
uiButton is a control which represents a clickable button.
Windows | Unix | OS X |
---|---|---|
uiButton derives from uiControl.
constructor NewButton()
uiButton *uiNewButton(const char *text);
Creates a new uiButton with the specifed text.
func Text()
char *uiButtonText(uiButton *b);
Returns the text shown on the uiButton. Free the returned string with uiTextFree()
.
func SetText()
void uiButtonSetText(uiButton *b, const char *text);
Changes the text shown on the uiButton to the given text string.
func OnClicked()
void uiButtonOnClicked(uiButton *b, void (*handler)(void *sender, void *data), void *data);
Sets the function that is called when the user clicks the uiButton. If a handler was previously assigned, this call replaces the old handler with the given one.
The sender
argument to the callback is the b
argument to uiButtonOnClicked()
. It is of type void *
to allow uiMenuItems to use the same callback functions.
The data
argument to the callback is the data
argument to uiButtonOnClicked()
.
The default handler does nothing.
TODO allow NULL to return to default?