libui/ui_darwin.h

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// 7 april 2015
/*
This file assumes that you have imported <Cocoa/Cocoa.h> and "ui.h" beforehand. It provides API-specific functions for interfacing with foreign controls on Mac OS X.
*/
#ifndef __LIBUI_UI_DARWIN_H__
#define __LIBUI_UI_DARWIN_H__
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#ifdef __cplusplus
extern "C" {
#endif
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typedef struct uiDarwinControl uiDarwinControl;
struct uiDarwinControl {
uiControl c;
uiControl *parent;
BOOL enabled;
BOOL visible;
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void (*SetSuperview)(uiDarwinControl *, NSView *);
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};
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#define uiDarwinControl(this) ((uiDarwinControl *) (this))
// TODO document
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_UI_EXTERN void uiDarwinControlSetSuperview(uiDarwinControl *, NSView *);
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#define uiDarwinControlDefaultDestroy(type, handlefield) \
static void type ## Destroy(uiControl *c) \
{ \
uiControlVerifyDestroy(c); \
[type(c)->handlefield release]; \
}
#define uiDarwinControlDefaultHandle(type, handlefield) \
static uintptr_t type ## Handle(uiControl *c) \
{ \
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return (uintptr_t) (type(c)->handlefield); \
}
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#define uiDarwinControlDefaultParent(type, handlefield) \
static uiControl *type ## Parent(uiControl *c) \
{ \
return uiDarwinControl(c)->parent; \
}
#define uiDarwinControlDefaultSetParent(type, handlefield) \
static void type ## SetParent(uiControl *c, uiControl *parent) \
{ \
uiControlVerifySetParent(c, parent); \
uiDarwinControl(c)->parent = parent; \
if (uiDarwinControl(c)->parent == NULL) \
[type(c)->handlefield removeFromSuperview]; \
else \
uiDarwinControlAddSubview(uiDarwinControl(uiDarwinControl(c)->parent), type(c)->handlefield); \
}
#define uiDarwinControlDefaultToplevel(type) \
static int type ## Toplevel(uiControl *c) \
{ \
return 0; \
}
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#define uiDarwinControlDefaultVisible(type, handlefield) \
static int type ## Visible(uiControl *c) \
{ \
return uiDarwinControl(c)->visible; \
}
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#define uiDarwinControlDefaultShow(type, handlefield) \
static void type ## Show(uiControl *c) \
{ \
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uiDarwinControl(c)->visible = YES; \
[type(c)->handlefield setHidden:NO]; \
}
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#define uiDarwinControlDefaultHide(type, handlefield) \
static void type ## Hide(uiControl *c) \
{ \
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uiDarwinControl(c)->visible = NO; \
[type(c)->handlefield setHidden:YES]; \
}
#define uiDarwinControlDefaultEnabled(type, handlefield) \
static int type ## Visible(uiControl *c) \
{ \
return uiDarwinControl(c)->enabled; \
}
#define uiDarwinControlDefaultEnabled(type, handlefield) \
static void type ## Enable(uiControl *c) \
{ \
uiDarwinControl(c)->enabled = YES; \
uiControlSyncEnableState(c, uiControlEnabledToUser(c)); \
}
#define uiDarwinControlDefaultHide(type, handlefield) \
static void type ## Disable(uiControl *c) \
{ \
uiDarwinControl(c)->enabled = NO; \
uiControlSyncEnableState(c, uiControlEnabledToUser(c)); \
}
#define uiDarwinControlDefaultSyncEnableState(type, handlefield) \
static void type ## SyncEnableState(uiControl *c, int enabled) \
{ \
if ([type(e)->handlefield respondsToSelector:@selector(setEnabled:)]) \
[type(e)->handlefield setEnabled:enabled]; \
}
#define uiDarwinControlDefaultSetSuperview(type, handlefield) \
static void type ## AddSubview(uiDarwinControl *c, NSView *superview) \
{ \
if (superview == nil) \
[type(c)->handlefield removeFromSuperview]; \
else \
[superview addSubview:type(c)->handlefield]; \
}
#define uiDarwinControlAllDefaults(type, handlefield) \
uiDarwinControlDefaultDestroy(type, handlefield) \
uiDarwinControlDefaultHandle(type, handlefield) \
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uiDarwinControlDefaultParent(type, handlefield) \
uiDarwinControlDefaultSetParent(type, handlefield) \
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uiDarwinControlDefaultToplevel(type, handlefield) \
uiDarwinControlDefaultVisible(type, handlefield) \
uiDarwinControlDefaultShow(type, handlefield) \
uiDarwinControlDefaultHide(type, handlefield) \
uiDarwinControlDefaultEnabled(type, handlefield) \
uiDarwinControlDefaultEnable(type, handlefield) \
uiDarwinControlDefaultDisable(type, handlefield) \
uiDarwinControlDefaultSetEnableState(type, handlefield) \
uiDarwinControlDefaultSetSuperview(type, handlefield)
// TODO document
#define uiDarwinNewControl(var, type) \
var = type(uiDarwinNewControl(sizeof (type), type ## Signature, #type)) \
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uiControl(var)->Destroy = type ## Destroy; \
uiControl(var)->Handle = type ## Handle; \
uiControl(var)->Parent = type ## Parent; \
uiControl(var)->SetParent = type ## SetParent; \
uiControl(var)->Toplevel = type ## Toplevel; \
uiControl(var)->Visible = type ## Visible; \
uiControl(var)->Show = type ## Show; \
uiControl(var)->Hide = type ## Hide; \
uiControl(var)->Enabled = type ## Enabled; \
uiControl(var)->Enable = type ## Enable; \
uiControl(var)->Disable = type ## Disable; \
uiControl(var)->SyncEnableState = type ## SyncEnableState; \
uiDarwinControl(var)->SetSuperview = type ## SetSuperview;
// TODO document
_UI_EXTERN uiDarwinControl *uiDarwinAllocControl(size_t n, uint32_t typesig, const char *typenamestr);
// Use this function as a shorthand for setting control fonts.
_UI_EXTERN void uiDarwinSetControlFont(NSControl *c, NSControlSize size);
// You can use this function from within your control implementations to return text strings that can be freed with uiFreeText().
_UI_EXTERN char *uiDarwinNSStringToText(NSString *);
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#ifdef __cplusplus
}
#endif
#endif