libui/ui_attrstr.h

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// uiAttribute stores information about an attribute in a
// uiAttributedString.
//
// You do not create uiAttributes directly; instead, you create a
// uiAttribute of a given type using the specialized constructor
// functions. For every Unicode codepoint in the uiAttributedString,
// at most one value of each attribute type can be applied.
//
// uiAttributes are immutable and the uiAttributedString takes
// ownership of the uiAttribute object once assigned, copying its
// contents as necessary.
typedef struct uiAttribute uiAttribute;
// uiFreeAttribute() frees a uiAttribute. You generally do not need to
// call this yourself, as uiAttributedString does this for you. In fact,
// it is an error to call this function on a uiAttribute that has been
// given to a uiAttributedString. You can call this, however, if you
// created a uiAttribute that you aren't going to use later.
_UI_EXTERN void uiFreeAttribute(uiAttribute *a);
// uiAttributeType holds the possible uiAttribute types that may be
// returned by uiAttributeGetType(). Refer to the documentation for
// each type's constructor function for details on each type.
_UI_ENUM(uiAttributeType) {
uiAttributeTypeFamily,
uiAttributeTypeSize,
uiAttributeTypeWeight,
uiAttributeTypeItalic,
uiAttributeTypeStretch,
uiAttributeTypeColor,
uiAttributeTypeBackground,
uiAttributeTypeUnderline,
uiAttributeTypeUnderlineColor,
uiAttributeTypeFeatures,
};
// uiAttributeGetType() returns the type of a.
// TODO I don't like this name
_UI_EXTERN uiAttributeType uiAttributeGetType(const uiAttribute *a);
// uiNewFamilyAttribute() creates a new uiAttribute that changes the
// font family of the text it is applied to. family is copied; you do not
// need to keep it alive after uiNewFamilyAttribute() returns. Font
// family names are case-insensitive.
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_UI_EXTERN uiAttribute *uiNewFamilyAttribute(const char *family);
// uiAttributeFamily() returns the font family stored in a. The
// returned string is owned by a. It is an error to call this on a
// uiAttribute that does not hold a font family.
_UI_EXTERN const char *uiAttributeFamily(const uiAttribute *a);
// uiNewSizeAttribute() creates a new uiAttribute that changes the
// size of the text it is applied to, in typographical points.
_UI_EXTERN uiAttribute *uiNewFamilyAttribute(double size);
// uiAttributeSize() returns the font size stored in a. It is an error to
// call this on a uiAttribute that does not hold a font size.
_UI_EXTERN double uiAttributeSize(const uiAttribute *a);
// uiTextWeight represents possible text weights. These roughly
// map to the OSx2 text weight field of TrueType and OpenType
// fonts, or to CSS weight numbers. The named constants are
// nominal values; the actual values may vary by font and by OS,
// though this isn't particularly likely. Any value between
// uiTextWeightMinimum and uiDrawTextWeightMaximum,
// inclusive, is allowed.
//
// Note that due to restrictions in early versions of Windows, some
// fonts have "special" weights be exposed in many programs as
// separate font families. This is perhaps most notable with
// Arial Black. libui does not do this, even on Windows (because the
// DirectWrite API libui uses on Windows does not do this); to
// specify Arial Black, use family Arial and weight uiTextWeightBlack.
_UI_ENUM(uiTextWeight) {
uiTextWeightMinimum = 0,
uiTextWeightThin = 100,
uiTextWeightUltraLight = 200,
uiTextWeightLight = 300,
uiTextWeightBook = 350,
uiTextWeightNormal = 400,
uiTextWeightMedium = 500,
uiTextWeightSemiBold = 600,
uiTextWeightBold = 700,
uiTextWeightUltraBold = 800,
uiTextWeightHeavy = 900,
uiTextWeightUltraHeavy = 950,
uiTextWeightMaximum = 1000,
};
// uiNewWeightAttribute() creates a new uiAttribute that changes the
// weight of the text it is applied to. It is an error to specify a weight
// outside the range [uiTextWeightMinimum,
// uiTextWeightMaximum].
_UI_EXTERN uiAttribute *uiNewWeightAttribute(uiTextWeight weight);
// uiAttributeWeight() returns the font weight stored in a. It is an error
// to call this on a uiAttribute that does not hold a font weight.
_UI_EXTERN uiTextWeight uiAttributeWeight(const uiAttribute *a);
// uiTextItalic represents possible italic modes for a font. Italic
// represents "true" italics where the slanted glyphs have custom
// shapes, whereas oblique represents italics that are merely slanted
// versions of the normal glyphs. Most fonts usually have one or the
// other.
_UI_ENUM(uiTextItalic) {
uiTextItalicNormal,
uiTextItalicOblique,
uiTextItalicItalic,
};
// uiNewItalicAttribute() creates a new uiAttribute that changes the
// italic mode of the text it is applied to. It is an error to specify an
// italic mode not specified in uiTextItalic.
_UI_EXTERN uiAttribute *uiNewItalicAttribute(uiTextItalic italic);
// uiAttributeItalic() returns the font italic mode stored in a. It is an
// error to call this on a uiAttribute that does not hold a font italic
// mode.
_UI_EXTERN uiTextItalic uiAttributeItalic(const uiAttribute *a);
// uiTextStretch represents possible stretches (also called "widths")
// of a font.
//
// Note that due to restrictions in early versions of Windows, some
// fonts have "special" stretches be exposed in many programs as
// separate font families. This is perhaps most notable with
// Arial Condensed. libui does not do this, even on Windows (because
// the DirectWrite API libui uses on Windows does not do this); to
// specify Arial Condensed, use family Arial and stretch
// uiTextStretchCondensed.
_UI_ENUM(uiTextStretch) {
uiTextStretchUltraCondensed,
uiTextStretchExtraCondensed,
uiTextStretchCondensed,
uiTextStretchSemiCondensed,
uiTextStretchNormal,
uiTextStretchSemiExpanded,
uiTextStretchExpanded,
uiTextStretchExtraExpanded,
uiTextStretchUltraExpanded,
};
// uiNewStretchAttribute() creates a new uiAttribute that changes the
// stretch of the text it is applied to. It is an error to specify a strech
// not specified in uiTextStretch.
_UI_EXTERN uiAttribute *uiNewStretchAttribute(uiTextStretch stretch);
// uiAttributeStretch() returns the font stretch stored in a. It is an
// error to call this on a uiAttribute that does not hold a font stretch.
_UI_EXTERN uiTextStretch uiAttributeStretch(const uiAttribute *a);
// uiNewColorAttribute() creates a new uiAttribute that changes the
// color of the text it is applied to. It is an error to specify an invalid
// color.
_UI_EXTERN uiAttribute *uiNewColorAttribute(double r, double g, double b, double a);
// uiAttributeColor() returns the text color stored in a. It is an
// error to call this on a uiAttribute that does not hold a text color.
_UI_EXTERN void uiAttributeColor(const uiAttribute *a, double *r, double *g, double *b, double *alpha);
// uiNewBackgroundAttribute() creates a new uiAttribute that
// changes the background color of the text it is applied to. It is an
// error to specify an invalid color.
_UI_EXTERN uiAttribute *uiNewBackgroundAttribute(double r, double g, double b, double a);
// TODO reuse uiAttributeColor() for background colors, or make a new function...
// uiUnderline specifies a type of underline to use on text.
_UI_ENUM(uiUnderline) {
uiUnderlineNone,
uiUnderlineSingle,
uiUnderlineDouble,
uiUnderlineSuggestion, // wavy or dotted underlines used for spelling/grammar checkers
};
// uiNewUnderlineAttribute() creates a new uiAttribute that changes
// the type of underline on the text it is applied to. It is an error to
// specify an underline type not specified in uiUnderline.
_UI_EXTERN uiAttribute *uiNewUnderlineAttribute(uiUnderline u);
// uiAttributeUnderline() returns the underline type stored in a. It is
// an error to call this on a uiAttribute that does not hold an underline
// style.
_UI_EXTERN uiUnderline uiAttributeUnderline(const uiAttribute *a);
// uiUnderlineColor specifies the color of any underline on the text it
// is applied to, regardless of the type of underline. In addition to
// being able to specify a custom color, you can explicitly specify
// platform-specific colors for suggestion underlines; to use them
// correctly, pair them with uiUnderlineSuggestion (though they can
// be used on other types of underline as well).
//
// If an underline type is applied but no underline color is
// specified, the text color is used instead. If an underline color
// is specified without an underline type, the underline color
// attribute is ignored, but not removed from the uiAttributedString.
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_UI_ENUM(uiUnderlineColor) {
uiUnderlineColorCustom,
uiUnderlineColorSpelling,
uiUnderlineColorGrammar,
uiUnderlineColorAuxiliary, // for instance, the color used by smart replacements on macOS or in Microsoft Office
};
// uiNewUnderlineColorAttribute() creates a new uiAttribute that
// changes the color of the underline on the text it is applied to.
// It is an error to specify an underline color not specified in
// uiUnderlineColor.
//
// If the specified color type is uiUnderlineColorCustom, it is an
// error to specify an invalid color value. Otherwise, the color values
// are ignored and should be specified as zero.
_UI_EXTERN uiAttribute *uiNewUnderlineColorAttribute(uiUnderlineColor u, double r, double g, double b, double a);
// uiAttributeUnderlineColor() returns the underline color stored in
// a. It is an error to call this on a uiAttribute that does not hold an
// underline color.
_UI_EXTERN void uiAttributeUnderline(const uiAttribute *a, uiUnderlineColor *u, double *r, double *g, double *b, double *alpha);
// uiOpenTypeFeatures represents a set of OpenType feature
// tag-value pairs, for applying OpenType features to text.
// OpenType feature tags are four-character codes defined by
// OpenType that cover things from design features like small
// caps and swashes to language-specific glyph shapes and
// beyond. Each tag may only appear once in any given
// uiOpenTypeFeatures instance. Each value is a 32-bit integer,
// often used as a Boolean flag, but sometimes as an index to choose
// a glyph shape to use.
//
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// If a font does not support a certain feature, that feature will be
// ignored. (TODO verify this on all OSs)
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//
// See the OpenType specification at
// https://www.microsoft.com/typography/otspec/featuretags.htm
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// for the complete list of available features, information on specific
// features, and how to use them.
// TODO invalid features
typedef struct uiOpenTypeFeatures uiOpenTypeFeatures;
// uiOpenTypeFeaturesForEachFunc is the type of the function
// invoked by uiOpenTypeFeaturesForEach() for every OpenType
// feature in otf. Refer to that function's documentation for more
// details.
typedef uiForEach (*uiOpenTypeFeaturesForEachFunc)(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value, void *data);
// @role uiOpenTypeFeatures constructor
// uiNewOpenTypeFeatures() returns a new uiOpenTypeFeatures
// instance, with no tags yet added.
_UI_EXTERN uiOpenTypeFeatures *uiNewOpenTypeFeatures(void);
// @role uiOpenTypeFeatures destructor
// uiFreeOpenTypeFeatures() frees otf.
_UI_EXTERN void uiFreeOpenTypeFeatures(uiOpenTypeFeatures *otf);
// uiOpenTypeFeaturesClone() makes a copy of otf and returns it.
// Changing one will not affect the other.
_UI_EXTERN uiOpenTypeFeatures *uiOpenTypeFeaturesClone(const uiOpenTypeFeatures *otf);
// uiOpenTypeFeaturesAdd() adds the given feature tag and value
// to otf. The feature tag is specified by a, b, c, and d. If there is
// already a value associated with the specified tag in otf, the old
// value is removed.
_UI_EXTERN void uiOpenTypeFeaturesAdd(uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t value);
// uiOpenTypeFeaturesRemove() removes the given feature tag
// and value from otf. If the tag is not present in otf,
// uiOpenTypeFeaturesRemove() does nothing.
_UI_EXTERN void uiOpenTypeFeaturesRemove(uiOpenTypeFeatures *otf, char a, char b, char c, char d);
// uiOpenTypeFeaturesGet() determines whether the given feature
// tag is present in otf. If it is, *value is set to the tag's value and
// nonzero is returned. Otherwise, zero is returned.
//
// Note that if uiOpenTypeFeaturesGet() returns zero, value isn't
// changed. This is important: if a feature is not present in a
// uiOpenTypeFeatures, the feature is NOT treated as if its
// value was zero anyway. Script-specific font shaping rules and
// font-specific feature settings may use a different default value
// for a feature. You should likewise not treat a missing feature as
// having a value of zero either. Instead, a missing feature should
// be treated as having some unspecified default value.
_UI_EXTERN int uiOpenTypeFeaturesGet(const uiOpenTypeFeatures *otf, char a, char b, char c, char d, uint32_t *value);
// uiOpenTypeFeaturesForEach() executes f for every tag-value
// pair in otf. The enumeration order is unspecified. You cannot
// modify otf while uiOpenTypeFeaturesForEach() is running.
_UI_EXTERN void uiOpenTypeFeaturesForEach(const uiOpenTypeFeatures *otf, uiOpenTypeFeaturesForEachFunc f, void *data);
// uiNewFeaturesAttribute() creates a new uiAttribute that changes
// the font family of the text it is applied to. otf is copied; you may
// free it after uiNewFeaturesAttribute() returns.
_UI_EXTERN uiAttribute *uiNewFeaturesAttribute(const uiOpenTypeFeatures *otf);
// uiAttributeFeatures() returns the OpenType features stored in a.
// The returned uiOpenTypeFeatures object is owned by a. It is an
// error to call this on a uiAttribute that does not hold OpenType
// features.
_UI_EXTERN const uiOpenTypeFeatures *uiAttributeFeatures(const uiAttribute *a);
// TODO CONTINUE HERE
// TODO add a function to uiAttributedString to get an attribute's value at a specific index or in a specific range, so we can edit
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typedef struct uiDrawFontDescriptor uiDrawFontDescriptor;
struct uiDrawFontDescriptor {
char *Family;
double Size;
uiDrawTextWeight Weight;
uiDrawTextItalic Italic;
uiDrawTextStretch Stretch;
};
typedef struct uiDrawTextLayout uiDrawTextLayout;
typedef struct uiDrawTextLayoutParams uiDrawTextLayoutParams;
typedef struct uiDrawTextLayoutLineMetrics uiDrawTextLayoutLineMetrics;
_UI_ENUM(uiDrawTextAlign) {
uiDrawTextAlignLeft,
uiDrawTextAlignCenter,
uiDrawTextAlignRight,
};
struct uiDrawTextLayoutParams {
uiAttributedString *String;
uiDrawFontDescriptor *DefaultFont;
double Width;
uiDrawTextAlign Align;
};
// Height will equal ParagraphSpacingBefore + LineHeightSpace + Ascent + Descent + Leading + LineSpacing + ParagraphSpacing.
// The above values are listed in vertical order, from top to bottom.
// Ascent + Descent + Leading will give you the typographic bounds
// of the text. BaselineY is the boundary between Ascent and Descent.
// X, Y, and BaselineY are all in the layout's coordinate system, so the
// start point of the baseline will be at (X, BaselineY). All values are
// nonnegative.
struct uiDrawTextLayoutLineMetrics {
// This describes the overall bounding box of the line.
double X;
double Y;
double Width;
double Height;
// This describes the typographic bounds of the line.
double BaselineY;
double Ascent;
double Descent;
double Leading;
// This describes any additional whitespace.
// TODO come up with better names for these.
double ParagraphSpacingBefore;
double LineHeightSpace;
double LineSpacing;
double ParagraphSpacing;
// TODO trailing whitespace?
};
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// TODO
// - allow creating a layout out of a substring
// - allow marking compositon strings
// - allow marking selections, even after creation
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// - add the following functions:
// - uiDrawTextLayoutHeightForWidth() (returns the height that a layout would need to be to display the entire string at a given width)
// - uiDrawTextLayoutRangeForSize() (returns what substring would fit in a given size)
// - uiDrawTextLayoutNewWithHeight() (limits amount of string used by the height)
// - some function to fix up a range (for text editing)
_UI_EXTERN uiDrawTextLayout *uiDrawNewTextLayout(uiDrawTextLayoutParams *params);
_UI_EXTERN void uiDrawFreeTextLayout(uiDrawTextLayout *tl);
_UI_EXTERN void uiDrawText(uiDrawContext *c, uiDrawTextLayout *tl, double x, double y);
_UI_EXTERN void uiDrawTextLayoutExtents(uiDrawTextLayout *tl, double *width, double *height);
_UI_EXTERN int uiDrawTextLayoutNumLines(uiDrawTextLayout *tl);
_UI_EXTERN void uiDrawTextLayoutLineByteRange(uiDrawTextLayout *tl, int line, size_t *start, size_t *end);
_UI_EXTERN void uiDrawTextLayoutLineGetMetrics(uiDrawTextLayout *tl, int line, uiDrawTextLayoutLineMetrics *m);
// TODO number of lines visible for clipping rect, range visible for clipping rect?
// TODO rewrite all this documentation
// uiDrawTextLayoutHitTest() returns the byte offset and line closest
// to the given point. The point is relative to the top-left of the layout.
// If the point is outside the layout itself, the closest point is chosen;
// this allows the function to be used for cursor positioning with the
// mouse. Do keep the returned line in mind if used in this way; the
// user might click on the end of a line, at which point the cursor
// might be at the trailing edge of the last grapheme on the line
// (subject to the operating system's APIs).
_UI_EXTERN void uiDrawTextLayoutHitTest(uiDrawTextLayout *tl, double x, double y, size_t *pos, int *line);
// uiDrawTextLayoutByteLocationInLine() returns the point offset
// into the given line that the given byte position stands. This is
// relative to the line's X position (as returned by
// uiDrawTextLayoutLineGetMetrics()), which in turn is relative to
// the top-left of the layout. This function can be used for cursor
// positioning: if start and end are the start and end of the line
// (as returned by uiDrawTextLayoutLineByteRange()), you will get
// the correct offset, even if pos is at the end of the line. If pos is not
// in the range [start, end], a negative value will be returned,
// indicating you need to move the cursor to another line.
// TODO make sure this works right for right-aligned and center-aligned lines and justified lines and RTL text
_UI_EXTERN double uiDrawTextLayoutByteLocationInLine(uiDrawTextLayout *tl, size_t pos, int line);
_UI_EXTERN void uiDrawCaret(uiDrawContext *c, double x, double y, uiDrawTextLayout *layout, size_t pos, int *line);
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// TODO allow blinking
// TODO allow secondary carets
typedef struct uiFontButton uiFontButton;
#define uiFontButton(this) ((uiFontButton *) (this))
// TODO have a function that sets an entire font descriptor to a range in a uiAttributedString at once, for SetFont?
_UI_EXTERN void uiFontButtonFont(uiFontButton *b, uiDrawFontDescriptor *desc);
// TOOD SetFont, mechanics
_UI_EXTERN void uiFontButtonOnChanged(uiFontButton *b, void (*f)(uiFontButton *, void *), void *data);
_UI_EXTERN uiFontButton *uiNewFontButton(void);