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// 6 april 2015
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// TODO add a uiVerifyControlType() function that can be used by control implementations to verify controls
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# ifndef __LIBUI_UI_H__
# define __LIBUI_UI_H__
# include <stddef.h>
# include <stdint.h>
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# ifdef __cplusplus
extern " C " {
# endif
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// this macro is generated by cmake
# ifdef libui_EXPORTS
# ifdef _WIN32
# define _UI_EXTERN __declspec(dllexport) extern
# else
# define _UI_EXTERN __attribute__((visibility("default"))) extern
# endif
# else
// TODO add __declspec(dllimport) on windows, but only if not static
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# define _UI_EXTERN extern
# endif
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// C++ is really really really really really really dumb about enums, so screw that and just make them anonymous
// This has the advantage of being ABI-able should we ever need an ABI...
# define _UI_ENUM(s) typedef unsigned int s; enum
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// This constant is provided because M_PI is nonstandard.
// This comes from Go's math.Pi, which in turn comes from http://oeis.org/A000796.
# define uiPi 3.14159265358979323846264338327950288419716939937510582097494459
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// TODO uiBool?
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typedef struct uiInitOptions uiInitOptions ;
struct uiInitOptions {
size_t Size ;
} ;
_UI_EXTERN const char * uiInit ( uiInitOptions * options ) ;
_UI_EXTERN void uiUninit ( void ) ;
_UI_EXTERN void uiFreeInitError ( const char * err ) ;
_UI_EXTERN void uiMain ( void ) ;
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_UI_EXTERN void uiMainSteps ( void ) ;
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_UI_EXTERN int uiMainStep ( int wait ) ;
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_UI_EXTERN void uiQuit ( void ) ;
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_UI_EXTERN void uiQueueMain ( void ( * f ) ( void * data ) , void * data ) ;
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_UI_EXTERN void uiOnShouldQuit ( int ( * f ) ( void * data ) , void * data ) ;
_UI_EXTERN void uiFreeText ( char * text ) ;
typedef struct uiControl uiControl ;
struct uiControl {
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uint32_t Signature ;
uint32_t OSSignature ;
uint32_t TypeSignature ;
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void ( * Destroy ) ( uiControl * ) ;
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uintptr_t ( * Handle ) ( uiControl * ) ;
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uiControl * ( * Parent ) ( uiControl * ) ;
void ( * SetParent ) ( uiControl * , uiControl * ) ;
int ( * Toplevel ) ( uiControl * ) ;
int ( * Visible ) ( uiControl * ) ;
void ( * Show ) ( uiControl * ) ;
void ( * Hide ) ( uiControl * ) ;
int ( * Enabled ) ( uiControl * ) ;
void ( * Enable ) ( uiControl * ) ;
void ( * Disable ) ( uiControl * ) ;
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} ;
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// TOOD add argument names to all arguments
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# define uiControl(this) ((uiControl *) (this))
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_UI_EXTERN void uiControlDestroy ( uiControl * ) ;
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_UI_EXTERN uintptr_t uiControlHandle ( uiControl * ) ;
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_UI_EXTERN uiControl * uiControlParent ( uiControl * ) ;
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_UI_EXTERN void uiControlSetParent ( uiControl * , uiControl * ) ;
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_UI_EXTERN int uiControlToplevel ( uiControl * ) ;
_UI_EXTERN int uiControlVisible ( uiControl * ) ;
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_UI_EXTERN void uiControlShow ( uiControl * ) ;
_UI_EXTERN void uiControlHide ( uiControl * ) ;
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_UI_EXTERN int uiControlEnabled ( uiControl * ) ;
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_UI_EXTERN void uiControlEnable ( uiControl * ) ;
_UI_EXTERN void uiControlDisable ( uiControl * ) ;
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_UI_EXTERN uiControl * uiAllocControl ( size_t n , uint32_t OSsig , uint32_t typesig , const char * typenamestr ) ;
_UI_EXTERN void uiFreeControl ( uiControl * ) ;
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// TODO make sure all controls have these
_UI_EXTERN void uiControlVerifySetParent ( uiControl * , uiControl * ) ;
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_UI_EXTERN int uiControlEnabledToUser ( uiControl * ) ;
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_UI_EXTERN void uiUserBugCannotSetParentOnToplevel ( const char * type ) ;
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typedef struct uiWindow uiWindow ;
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# define uiWindow(this) ((uiWindow *) (this))
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_UI_EXTERN char * uiWindowTitle ( uiWindow * w ) ;
_UI_EXTERN void uiWindowSetTitle ( uiWindow * w , const char * title ) ;
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_UI_EXTERN void uiWindowContentSize ( uiWindow * w , int * width , int * height ) ;
_UI_EXTERN void uiWindowSetContentSize ( uiWindow * w , int width , int height ) ;
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_UI_EXTERN int uiWindowFullscreen ( uiWindow * w ) ;
_UI_EXTERN void uiWindowSetFullscreen ( uiWindow * w , int fullscreen ) ;
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_UI_EXTERN void uiWindowOnContentSizeChanged ( uiWindow * w , void ( * f ) ( uiWindow * , void * ) , void * data ) ;
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_UI_EXTERN void uiWindowOnClosing ( uiWindow * w , int ( * f ) ( uiWindow * w , void * data ) , void * data ) ;
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_UI_EXTERN int uiWindowBorderless ( uiWindow * w ) ;
_UI_EXTERN void uiWindowSetBorderless ( uiWindow * w , int borderless ) ;
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_UI_EXTERN void uiWindowSetChild ( uiWindow * w , uiControl * child ) ;
_UI_EXTERN int uiWindowMargined ( uiWindow * w ) ;
_UI_EXTERN void uiWindowSetMargined ( uiWindow * w , int margined ) ;
_UI_EXTERN uiWindow * uiNewWindow ( const char * title , int width , int height , int hasMenubar ) ;
typedef struct uiButton uiButton ;
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# define uiButton(this) ((uiButton *) (this))
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_UI_EXTERN char * uiButtonText ( uiButton * b ) ;
_UI_EXTERN void uiButtonSetText ( uiButton * b , const char * text ) ;
_UI_EXTERN void uiButtonOnClicked ( uiButton * b , void ( * f ) ( uiButton * b , void * data ) , void * data ) ;
_UI_EXTERN uiButton * uiNewButton ( const char * text ) ;
typedef struct uiBox uiBox ;
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# define uiBox(this) ((uiBox *) (this))
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_UI_EXTERN void uiBoxAppend ( uiBox * b , uiControl * child , int stretchy ) ;
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_UI_EXTERN void uiBoxDelete ( uiBox * b , int index ) ;
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_UI_EXTERN int uiBoxPadded ( uiBox * b ) ;
_UI_EXTERN void uiBoxSetPadded ( uiBox * b , int padded ) ;
_UI_EXTERN uiBox * uiNewHorizontalBox ( void ) ;
_UI_EXTERN uiBox * uiNewVerticalBox ( void ) ;
typedef struct uiCheckbox uiCheckbox ;
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# define uiCheckbox(this) ((uiCheckbox *) (this))
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_UI_EXTERN char * uiCheckboxText ( uiCheckbox * c ) ;
_UI_EXTERN void uiCheckboxSetText ( uiCheckbox * c , const char * text ) ;
_UI_EXTERN void uiCheckboxOnToggled ( uiCheckbox * c , void ( * f ) ( uiCheckbox * c , void * data ) , void * data ) ;
_UI_EXTERN int uiCheckboxChecked ( uiCheckbox * c ) ;
_UI_EXTERN void uiCheckboxSetChecked ( uiCheckbox * c , int checked ) ;
_UI_EXTERN uiCheckbox * uiNewCheckbox ( const char * text ) ;
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typedef struct uiEntry uiEntry ;
# define uiEntry(this) ((uiEntry *) (this))
_UI_EXTERN char * uiEntryText ( uiEntry * e ) ;
_UI_EXTERN void uiEntrySetText ( uiEntry * e , const char * text ) ;
_UI_EXTERN void uiEntryOnChanged ( uiEntry * e , void ( * f ) ( uiEntry * e , void * data ) , void * data ) ;
_UI_EXTERN int uiEntryReadOnly ( uiEntry * e ) ;
_UI_EXTERN void uiEntrySetReadOnly ( uiEntry * e , int readonly ) ;
_UI_EXTERN uiEntry * uiNewEntry ( void ) ;
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_UI_EXTERN uiEntry * uiNewPasswordEntry ( void ) ;
_UI_EXTERN uiEntry * uiNewSearchEntry ( void ) ;
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typedef struct uiLabel uiLabel ;
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# define uiLabel(this) ((uiLabel *) (this))
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_UI_EXTERN char * uiLabelText ( uiLabel * l ) ;
_UI_EXTERN void uiLabelSetText ( uiLabel * l , const char * text ) ;
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_UI_EXTERN uiLabel * uiNewLabel ( const char * text ) ;
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typedef struct uiTab uiTab ;
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# define uiTab(this) ((uiTab *) (this))
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_UI_EXTERN void uiTabAppend ( uiTab * t , const char * name , uiControl * c ) ;
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_UI_EXTERN void uiTabInsertAt ( uiTab * t , const char * name , int before , uiControl * c ) ;
_UI_EXTERN void uiTabDelete ( uiTab * t , int index ) ;
_UI_EXTERN int uiTabNumPages ( uiTab * t ) ;
_UI_EXTERN int uiTabMargined ( uiTab * t , int page ) ;
_UI_EXTERN void uiTabSetMargined ( uiTab * t , int page , int margined ) ;
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_UI_EXTERN uiTab * uiNewTab ( void ) ;
typedef struct uiGroup uiGroup ;
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# define uiGroup(this) ((uiGroup *) (this))
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_UI_EXTERN char * uiGroupTitle ( uiGroup * g ) ;
_UI_EXTERN void uiGroupSetTitle ( uiGroup * g , const char * title ) ;
_UI_EXTERN void uiGroupSetChild ( uiGroup * g , uiControl * c ) ;
_UI_EXTERN int uiGroupMargined ( uiGroup * g ) ;
_UI_EXTERN void uiGroupSetMargined ( uiGroup * g , int margined ) ;
_UI_EXTERN uiGroup * uiNewGroup ( const char * title ) ;
// spinbox/slider rules:
// setting value outside of range will automatically clamp
// initial value is minimum
// complaint if min >= max?
typedef struct uiSpinbox uiSpinbox ;
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# define uiSpinbox(this) ((uiSpinbox *) (this))
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_UI_EXTERN int uiSpinboxValue ( uiSpinbox * s ) ;
_UI_EXTERN void uiSpinboxSetValue ( uiSpinbox * s , int value ) ;
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_UI_EXTERN void uiSpinboxOnChanged ( uiSpinbox * s , void ( * f ) ( uiSpinbox * s , void * data ) , void * data ) ;
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_UI_EXTERN uiSpinbox * uiNewSpinbox ( int min , int max ) ;
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typedef struct uiSlider uiSlider ;
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# define uiSlider(this) ((uiSlider *) (this))
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_UI_EXTERN int uiSliderValue ( uiSlider * s ) ;
_UI_EXTERN void uiSliderSetValue ( uiSlider * s , int value ) ;
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_UI_EXTERN void uiSliderOnChanged ( uiSlider * s , void ( * f ) ( uiSlider * s , void * data ) , void * data ) ;
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_UI_EXTERN uiSlider * uiNewSlider ( int min , int max ) ;
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typedef struct uiProgressBar uiProgressBar ;
# define uiProgressBar(this) ((uiProgressBar *) (this))
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_UI_EXTERN int uiProgressBarValue ( uiProgressBar * p ) ;
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_UI_EXTERN void uiProgressBarSetValue ( uiProgressBar * p , int n ) ;
_UI_EXTERN uiProgressBar * uiNewProgressBar ( void ) ;
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typedef struct uiSeparator uiSeparator ;
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# define uiSeparator(this) ((uiSeparator *) (this))
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_UI_EXTERN uiSeparator * uiNewHorizontalSeparator ( void ) ;
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_UI_EXTERN uiSeparator * uiNewVerticalSeparator ( void ) ;
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typedef struct uiCombobox uiCombobox ;
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# define uiCombobox(this) ((uiCombobox *) (this))
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_UI_EXTERN void uiComboboxAppend ( uiCombobox * c , const char * text ) ;
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_UI_EXTERN int uiComboboxSelected ( uiCombobox * c ) ;
_UI_EXTERN void uiComboboxSetSelected ( uiCombobox * c , int n ) ;
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_UI_EXTERN void uiComboboxOnSelected ( uiCombobox * c , void ( * f ) ( uiCombobox * c , void * data ) , void * data ) ;
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_UI_EXTERN uiCombobox * uiNewCombobox ( void ) ;
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typedef struct uiEditableCombobox uiEditableCombobox ;
# define uiEditableCombobox(this) ((uiEditableCombobox *) (this))
_UI_EXTERN void uiEditableComboboxAppend ( uiEditableCombobox * c , const char * text ) ;
_UI_EXTERN char * uiEditableComboboxText ( uiEditableCombobox * c ) ;
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_UI_EXTERN void uiEditableComboboxSetText ( uiEditableCombobox * c , const char * text ) ;
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// TODO what do we call a function that sets the currently selected item and fills the text field with it? editable comboboxes have no consistent concept of selected item
_UI_EXTERN void uiEditableComboboxOnChanged ( uiEditableCombobox * c , void ( * f ) ( uiEditableCombobox * c , void * data ) , void * data ) ;
_UI_EXTERN uiEditableCombobox * uiNewEditableCombobox ( void ) ;
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typedef struct uiRadioButtons uiRadioButtons ;
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# define uiRadioButtons(this) ((uiRadioButtons *) (this))
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_UI_EXTERN void uiRadioButtonsAppend ( uiRadioButtons * r , const char * text ) ;
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_UI_EXTERN int uiRadioButtonsSelected ( uiRadioButtons * r ) ;
_UI_EXTERN void uiRadioButtonsSetSelected ( uiRadioButtons * r , int n ) ;
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_UI_EXTERN void uiRadioButtonsOnSelected ( uiRadioButtons * r , void ( * f ) ( uiRadioButtons * , void * ) , void * data ) ;
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_UI_EXTERN uiRadioButtons * uiNewRadioButtons ( void ) ;
typedef struct uiDateTimePicker uiDateTimePicker ;
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# define uiDateTimePicker(this) ((uiDateTimePicker *) (this))
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_UI_EXTERN uiDateTimePicker * uiNewDateTimePicker ( void ) ;
_UI_EXTERN uiDateTimePicker * uiNewDatePicker ( void ) ;
_UI_EXTERN uiDateTimePicker * uiNewTimePicker ( void ) ;
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// TODO provide a facility for entering tab stops?
typedef struct uiMultilineEntry uiMultilineEntry ;
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# define uiMultilineEntry(this) ((uiMultilineEntry *) (this))
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_UI_EXTERN char * uiMultilineEntryText ( uiMultilineEntry * e ) ;
_UI_EXTERN void uiMultilineEntrySetText ( uiMultilineEntry * e , const char * text ) ;
_UI_EXTERN void uiMultilineEntryAppend ( uiMultilineEntry * e , const char * text ) ;
_UI_EXTERN void uiMultilineEntryOnChanged ( uiMultilineEntry * e , void ( * f ) ( uiMultilineEntry * e , void * data ) , void * data ) ;
_UI_EXTERN int uiMultilineEntryReadOnly ( uiMultilineEntry * e ) ;
_UI_EXTERN void uiMultilineEntrySetReadOnly ( uiMultilineEntry * e , int readonly ) ;
_UI_EXTERN uiMultilineEntry * uiNewMultilineEntry ( void ) ;
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_UI_EXTERN uiMultilineEntry * uiNewNonWrappingMultilineEntry ( void ) ;
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typedef struct uiMenuItem uiMenuItem ;
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# define uiMenuItem(this) ((uiMenuItem *) (this))
_UI_EXTERN void uiMenuItemEnable ( uiMenuItem * m ) ;
_UI_EXTERN void uiMenuItemDisable ( uiMenuItem * m ) ;
_UI_EXTERN void uiMenuItemOnClicked ( uiMenuItem * m , void ( * f ) ( uiMenuItem * sender , uiWindow * window , void * data ) , void * data ) ;
_UI_EXTERN int uiMenuItemChecked ( uiMenuItem * m ) ;
_UI_EXTERN void uiMenuItemSetChecked ( uiMenuItem * m , int checked ) ;
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typedef struct uiMenu uiMenu ;
# define uiMenu(this) ((uiMenu *) (this))
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_UI_EXTERN uiMenuItem * uiMenuAppendItem ( uiMenu * m , const char * name ) ;
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_UI_EXTERN uiMenuItem * uiMenuAppendCheckItem ( uiMenu * m , const char * name ) ;
_UI_EXTERN uiMenuItem * uiMenuAppendQuitItem ( uiMenu * m ) ;
_UI_EXTERN uiMenuItem * uiMenuAppendPreferencesItem ( uiMenu * m ) ;
_UI_EXTERN uiMenuItem * uiMenuAppendAboutItem ( uiMenu * m ) ;
_UI_EXTERN void uiMenuAppendSeparator ( uiMenu * m ) ;
_UI_EXTERN uiMenu * uiNewMenu ( const char * name ) ;
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_UI_EXTERN char * uiOpenFile ( uiWindow * parent ) ;
_UI_EXTERN char * uiSaveFile ( uiWindow * parent ) ;
_UI_EXTERN void uiMsgBox ( uiWindow * parent , const char * title , const char * description ) ;
_UI_EXTERN void uiMsgBoxError ( uiWindow * parent , const char * title , const char * description ) ;
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typedef struct uiArea uiArea ;
typedef struct uiAreaHandler uiAreaHandler ;
typedef struct uiAreaDrawParams uiAreaDrawParams ;
typedef struct uiAreaMouseEvent uiAreaMouseEvent ;
typedef struct uiAreaKeyEvent uiAreaKeyEvent ;
typedef struct uiDrawContext uiDrawContext ;
struct uiAreaHandler {
void ( * Draw ) ( uiAreaHandler * , uiArea * , uiAreaDrawParams * ) ;
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// TODO document that resizes cause a full redraw for non-scrolling areas; implementation-defined for scrolling areas
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void ( * MouseEvent ) ( uiAreaHandler * , uiArea * , uiAreaMouseEvent * ) ;
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// TODO document that on first show if the mouse is already in the uiArea then one gets sent with left=0
// TODO what about when the area is hidden and then shown again?
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void ( * MouseCrossed ) ( uiAreaHandler * , uiArea * , int left ) ;
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void ( * DragBroken ) ( uiAreaHandler * , uiArea * ) ;
int ( * KeyEvent ) ( uiAreaHandler * , uiArea * , uiAreaKeyEvent * ) ;
} ;
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// TODO RTL layouts?
// TODO reconcile edge and corner naming
_UI_ENUM ( uiWindowResizeEdge ) {
uiWindowResizeEdgeLeft ,
uiWindowResizeEdgeTop ,
uiWindowResizeEdgeRight ,
uiWindowResizeEdgeBottom ,
uiWindowResizeEdgeTopLeft ,
uiWindowResizeEdgeTopRight ,
uiWindowResizeEdgeBottomLeft ,
uiWindowResizeEdgeBottomRight ,
// TODO have one for keyboard resizes?
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// TODO GDK doesn't seem to have any others, including for keyboards...
// TODO way to bring up the system menu instead?
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} ;
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# define uiArea(this) ((uiArea *) (this))
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// TODO give a better name
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// TODO document the types of width and height
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_UI_EXTERN void uiAreaSetSize ( uiArea * a , int width , int height ) ;
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// TODO uiAreaQueueRedraw()
_UI_EXTERN void uiAreaQueueRedrawAll ( uiArea * a ) ;
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_UI_EXTERN void uiAreaScrollTo ( uiArea * a , double x , double y , double width , double height ) ;
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// TODO document these can only be called within Mouse() handlers
// TODO should these be allowed on scrolling areas?
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// TODO decide which mouse events should be accepted; Down is the only one guaranteed to work right now
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// TODO what happens to events after calling this up to and including the next mouse up?
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// TODO release capture?
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_UI_EXTERN void uiAreaBeginUserWindowMove ( uiArea * a ) ;
_UI_EXTERN void uiAreaBeginUserWindowResize ( uiArea * a , uiWindowResizeEdge edge ) ;
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_UI_EXTERN uiArea * uiNewArea ( uiAreaHandler * ah ) ;
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_UI_EXTERN uiArea * uiNewScrollingArea ( uiAreaHandler * ah , int width , int height ) ;
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struct uiAreaDrawParams {
uiDrawContext * Context ;
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// TODO document that this is only defined for nonscrolling areas
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double AreaWidth ;
double AreaHeight ;
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double ClipX ;
double ClipY ;
double ClipWidth ;
double ClipHeight ;
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} ;
typedef struct uiDrawPath uiDrawPath ;
typedef struct uiDrawBrush uiDrawBrush ;
typedef struct uiDrawStrokeParams uiDrawStrokeParams ;
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typedef struct uiDrawMatrix uiDrawMatrix ;
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typedef struct uiDrawBrushGradientStop uiDrawBrushGradientStop ;
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_UI_ENUM ( uiDrawBrushType ) {
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uiDrawBrushTypeSolid ,
uiDrawBrushTypeLinearGradient ,
uiDrawBrushTypeRadialGradient ,
uiDrawBrushTypeImage ,
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} ;
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_UI_ENUM ( uiDrawLineCap ) {
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uiDrawLineCapFlat ,
uiDrawLineCapRound ,
uiDrawLineCapSquare ,
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} ;
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_UI_ENUM ( uiDrawLineJoin ) {
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uiDrawLineJoinMiter ,
uiDrawLineJoinRound ,
uiDrawLineJoinBevel ,
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} ;
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// this is the default for botoh cairo and Direct2D (in the latter case, from the C++ helper functions)
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// Core Graphics doesn't explicitly specify a default, but NSBezierPath allows you to choose one, and this is the initial value
// so we're good to use it too!
# define uiDrawDefaultMiterLimit 10.0
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_UI_ENUM ( uiDrawFillMode ) {
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uiDrawFillModeWinding ,
uiDrawFillModeAlternate ,
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} ;
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struct uiDrawMatrix {
double M11 ;
double M12 ;
double M21 ;
double M22 ;
double M31 ;
double M32 ;
} ;
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struct uiDrawBrush {
uiDrawBrushType Type ;
// solid brushes
double R ;
double G ;
double B ;
double A ;
// gradient brushes
double X0 ; // linear: start X, radial: start X
double Y0 ; // linear: start Y, radial: start Y
double X1 ; // linear: end X, radial: outer circle center X
double Y1 ; // linear: end Y, radial: outer circle center Y
double OuterRadius ; // radial gradients only
uiDrawBrushGradientStop * Stops ;
size_t NumStops ;
// TODO extend mode
// cairo: none, repeat, reflect, pad; no individual control
// Direct2D: repeat, reflect, pad; no individual control
// Core Graphics: none, pad; before and after individually
// TODO cairo documentation is inconsistent about pad
// TODO images
// TODO transforms
} ;
struct uiDrawBrushGradientStop {
double Pos ;
double R ;
double G ;
double B ;
double A ;
} ;
struct uiDrawStrokeParams {
uiDrawLineCap Cap ;
uiDrawLineJoin Join ;
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// TODO what if this is 0? on windows there will be a crash with dashing
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double Thickness ;
double MiterLimit ;
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double * Dashes ;
// TOOD what if this is 1 on Direct2D?
// TODO what if a dash is 0 on Cairo or Quartz?
size_t NumDashes ;
double DashPhase ;
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} ;
_UI_EXTERN uiDrawPath * uiDrawNewPath ( uiDrawFillMode fillMode ) ;
_UI_EXTERN void uiDrawFreePath ( uiDrawPath * p ) ;
_UI_EXTERN void uiDrawPathNewFigure ( uiDrawPath * p , double x , double y ) ;
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_UI_EXTERN void uiDrawPathNewFigureWithArc ( uiDrawPath * p , double xCenter , double yCenter , double radius , double startAngle , double sweep , int negative ) ;
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_UI_EXTERN void uiDrawPathLineTo ( uiDrawPath * p , double x , double y ) ;
// notes: angles are both relative to 0 and go counterclockwise
// TODO is the initial line segment on cairo and OS X a proper join?
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// TODO what if sweep < 0?
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_UI_EXTERN void uiDrawPathArcTo ( uiDrawPath * p , double xCenter , double yCenter , double radius , double startAngle , double sweep , int negative ) ;
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_UI_EXTERN void uiDrawPathBezierTo ( uiDrawPath * p , double c1x , double c1y , double c2x , double c2y , double endX , double endY ) ;
// TODO quadratic bezier
_UI_EXTERN void uiDrawPathCloseFigure ( uiDrawPath * p ) ;
// TODO effect of these when a figure is already started
_UI_EXTERN void uiDrawPathAddRectangle ( uiDrawPath * p , double x , double y , double width , double height ) ;
_UI_EXTERN void uiDrawPathEnd ( uiDrawPath * p ) ;
_UI_EXTERN void uiDrawStroke ( uiDrawContext * c , uiDrawPath * path , uiDrawBrush * b , uiDrawStrokeParams * p ) ;
_UI_EXTERN void uiDrawFill ( uiDrawContext * c , uiDrawPath * path , uiDrawBrush * b ) ;
// TODO primitives:
// - rounded rectangles
// - elliptical arcs
// - quadratic bezier curves
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_UI_EXTERN void uiDrawMatrixSetIdentity ( uiDrawMatrix * m ) ;
_UI_EXTERN void uiDrawMatrixTranslate ( uiDrawMatrix * m , double x , double y ) ;
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_UI_EXTERN void uiDrawMatrixScale ( uiDrawMatrix * m , double xCenter , double yCenter , double x , double y ) ;
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_UI_EXTERN void uiDrawMatrixRotate ( uiDrawMatrix * m , double x , double y , double amount ) ;
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_UI_EXTERN void uiDrawMatrixSkew ( uiDrawMatrix * m , double x , double y , double xamount , double yamount ) ;
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_UI_EXTERN void uiDrawMatrixMultiply ( uiDrawMatrix * dest , uiDrawMatrix * src ) ;
_UI_EXTERN int uiDrawMatrixInvertible ( uiDrawMatrix * m ) ;
_UI_EXTERN int uiDrawMatrixInvert ( uiDrawMatrix * m ) ;
_UI_EXTERN void uiDrawMatrixTransformPoint ( uiDrawMatrix * m , double * x , double * y ) ;
_UI_EXTERN void uiDrawMatrixTransformSize ( uiDrawMatrix * m , double * x , double * y ) ;
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_UI_EXTERN void uiDrawTransform ( uiDrawContext * c , uiDrawMatrix * m ) ;
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// TODO add a uiDrawPathStrokeToFill() or something like that
_UI_EXTERN void uiDrawClip ( uiDrawContext * c , uiDrawPath * path ) ;
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_UI_EXTERN void uiDrawSave ( uiDrawContext * c ) ;
_UI_EXTERN void uiDrawRestore ( uiDrawContext * c ) ;
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// TODO manage the use of Text, Font, and TextFont, and of the uiDrawText prefix in general
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///// TODO reconsider this
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typedef struct uiDrawFontFamilies uiDrawFontFamilies ;
_UI_EXTERN uiDrawFontFamilies * uiDrawListFontFamilies ( void ) ;
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_UI_EXTERN int uiDrawFontFamiliesNumFamilies ( uiDrawFontFamilies * ff ) ;
_UI_EXTERN char * uiDrawFontFamiliesFamily ( uiDrawFontFamilies * ff , int n ) ;
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_UI_EXTERN void uiDrawFreeFontFamilies ( uiDrawFontFamilies * ff ) ;
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///// END TODO
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typedef struct uiDrawTextLayout uiDrawTextLayout ;
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typedef struct uiDrawTextFont uiDrawTextFont ;
typedef struct uiDrawTextFontDescriptor uiDrawTextFontDescriptor ;
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typedef struct uiDrawTextFontMetrics uiDrawTextFontMetrics ;
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_UI_ENUM ( uiDrawTextWeight ) {
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uiDrawTextWeightThin ,
uiDrawTextWeightUltraLight ,
uiDrawTextWeightLight ,
uiDrawTextWeightBook ,
uiDrawTextWeightNormal ,
uiDrawTextWeightMedium ,
uiDrawTextWeightSemiBold ,
uiDrawTextWeightBold ,
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uiDrawTextWeightUltraBold ,
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uiDrawTextWeightHeavy ,
uiDrawTextWeightUltraHeavy ,
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} ;
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_UI_ENUM ( uiDrawTextItalic ) {
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uiDrawTextItalicNormal ,
uiDrawTextItalicOblique ,
uiDrawTextItalicItalic ,
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} ;
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_UI_ENUM ( uiDrawTextStretch ) {
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uiDrawTextStretchUltraCondensed ,
uiDrawTextStretchExtraCondensed ,
uiDrawTextStretchCondensed ,
uiDrawTextStretchSemiCondensed ,
uiDrawTextStretchNormal ,
uiDrawTextStretchSemiExpanded ,
uiDrawTextStretchExpanded ,
uiDrawTextStretchExtraExpanded ,
uiDrawTextStretchUltraExpanded ,
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} ;
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struct uiDrawTextFontDescriptor {
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const char * Family ;
double Size ;
uiDrawTextWeight Weight ;
uiDrawTextItalic Italic ;
uiDrawTextStretch Stretch ;
} ;
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struct uiDrawTextFontMetrics {
double Ascent ;
double Descent ;
double Leading ;
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// TODO do these two mean the same across all platforms?
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double UnderlinePos ;
double UnderlineThickness ;
} ;
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_UI_EXTERN uiDrawTextFont * uiDrawLoadClosestFont ( const uiDrawTextFontDescriptor * desc ) ;
_UI_EXTERN void uiDrawFreeTextFont ( uiDrawTextFont * font ) ;
_UI_EXTERN uintptr_t uiDrawTextFontHandle ( uiDrawTextFont * font ) ;
_UI_EXTERN void uiDrawTextFontDescribe ( uiDrawTextFont * font , uiDrawTextFontDescriptor * desc ) ;
// TODO make copy with given attributes methods?
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// TODO yuck this name
_UI_EXTERN void uiDrawTextFontGetMetrics ( uiDrawTextFont * font , uiDrawTextFontMetrics * metrics ) ;
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// TODO initial line spacing? and what about leading?
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_UI_EXTERN uiDrawTextLayout * uiDrawNewTextLayout ( const char * text , uiDrawTextFont * defaultFont , double width ) ;
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_UI_EXTERN void uiDrawFreeTextLayout ( uiDrawTextLayout * layout ) ;
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// TODO get width
_UI_EXTERN void uiDrawTextLayoutSetWidth ( uiDrawTextLayout * layout , double width ) ;
_UI_EXTERN void uiDrawTextLayoutExtents ( uiDrawTextLayout * layout , double * width , double * height ) ;
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// and the attributes that you can set on a text layout
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_UI_EXTERN void uiDrawTextLayoutSetColor ( uiDrawTextLayout * layout , int startChar , int endChar , double r , double g , double b , double a ) ;
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_UI_EXTERN void uiDrawText ( uiDrawContext * c , double x , double y , uiDrawTextLayout * layout ) ;
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_UI_ENUM ( uiModifiers ) {
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uiModifierCtrl = 1 < < 0 ,
uiModifierAlt = 1 < < 1 ,
uiModifierShift = 1 < < 2 ,
uiModifierSuper = 1 < < 3 ,
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} ;
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// TODO document drag captures
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struct uiAreaMouseEvent {
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// TODO document what these mean for scrolling areas
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double X ;
double Y ;
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// TODO see draw above
double AreaWidth ;
double AreaHeight ;
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int Down ;
int Up ;
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int Count ;
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uiModifiers Modifiers ;
uint64_t Held1To64 ;
} ;
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_UI_ENUM ( uiExtKey ) {
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uiExtKeyEscape = 1 ,
uiExtKeyInsert , // equivalent to "Help" on Apple keyboards
uiExtKeyDelete ,
uiExtKeyHome ,
uiExtKeyEnd ,
uiExtKeyPageUp ,
uiExtKeyPageDown ,
uiExtKeyUp ,
uiExtKeyDown ,
uiExtKeyLeft ,
uiExtKeyRight ,
uiExtKeyF1 , // F1..F12 are guaranteed to be consecutive
uiExtKeyF2 ,
uiExtKeyF3 ,
uiExtKeyF4 ,
uiExtKeyF5 ,
uiExtKeyF6 ,
uiExtKeyF7 ,
uiExtKeyF8 ,
uiExtKeyF9 ,
uiExtKeyF10 ,
uiExtKeyF11 ,
uiExtKeyF12 ,
uiExtKeyN0 , // numpad keys; independent of Num Lock state
uiExtKeyN1 , // N0..N9 are guaranteed to be consecutive
uiExtKeyN2 ,
uiExtKeyN3 ,
uiExtKeyN4 ,
uiExtKeyN5 ,
uiExtKeyN6 ,
uiExtKeyN7 ,
uiExtKeyN8 ,
uiExtKeyN9 ,
uiExtKeyNDot ,
uiExtKeyNEnter ,
uiExtKeyNAdd ,
uiExtKeyNSubtract ,
uiExtKeyNMultiply ,
uiExtKeyNDivide ,
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} ;
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struct uiAreaKeyEvent {
char Key ;
uiExtKey ExtKey ;
uiModifiers Modifier ;
uiModifiers Modifiers ;
int Up ;
} ;
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typedef struct uiFontButton uiFontButton ;
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# define uiFontButton(this) ((uiFontButton *) (this))
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// TODO document this returns a new font
_UI_EXTERN uiDrawTextFont * uiFontButtonFont ( uiFontButton * b ) ;
// TOOD SetFont, mechanics
_UI_EXTERN void uiFontButtonOnChanged ( uiFontButton * b , void ( * f ) ( uiFontButton * , void * ) , void * data ) ;
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_UI_EXTERN uiFontButton * uiNewFontButton ( void ) ;
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typedef struct uiColorButton uiColorButton ;
# define uiColorButton(this) ((uiColorButton *) (this))
_UI_EXTERN void uiColorButtonColor ( uiColorButton * b , double * r , double * g , double * bl , double * a ) ;
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_UI_EXTERN void uiColorButtonSetColor ( uiColorButton * b , double r , double g , double bl , double a ) ;
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_UI_EXTERN void uiColorButtonOnChanged ( uiColorButton * b , void ( * f ) ( uiColorButton * , void * ) , void * data ) ;
_UI_EXTERN uiColorButton * uiNewColorButton ( void ) ;
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typedef struct uiForm uiForm ;
# define uiForm(this) ((uiForm *) (this))
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_UI_EXTERN void uiFormAppend ( uiForm * f , const char * label , uiControl * c , int stretchy ) ;
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_UI_EXTERN void uiFormDelete ( uiForm * f , int index ) ;
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_UI_EXTERN int uiFormPadded ( uiForm * f ) ;
_UI_EXTERN void uiFormSetPadded ( uiForm * f , int padded ) ;
_UI_EXTERN uiForm * uiNewForm ( void ) ;
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_UI_ENUM ( uiAlign ) {
uiAlignFill ,
uiAlignStart ,
uiAlignCenter ,
uiAlignEnd ,
} ;
_UI_ENUM ( uiAt ) {
uiAtLeading ,
uiAtTop ,
uiAtTrailing ,
uiAtBottom ,
} ;
typedef struct uiGrid uiGrid ;
# define uiGrid(this) ((uiGrid *) (this))
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_UI_EXTERN void uiGridAppend ( uiGrid * g , uiControl * c , int left , int top , int xspan , int yspan , int hexpand , uiAlign halign , int vexpand , uiAlign valign ) ;
_UI_EXTERN void uiGridInsertAt ( uiGrid * g , uiControl * c , uiControl * existing , uiAt at , int xspan , int yspan , int hexpand , uiAlign halign , int vexpand , uiAlign valign ) ;
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_UI_EXTERN int uiGridPadded ( uiGrid * g ) ;
_UI_EXTERN void uiGridSetPadded ( uiGrid * g , int padded ) ;
_UI_EXTERN uiGrid * uiNewGrid ( void ) ;
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# ifdef __cplusplus
}
# endif
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# endif