libui/darwin/window.m

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// 28 april 2015
#import "uipriv_darwin.h"
@interface windowDelegate : NSObject <NSWindowDelegate> {
uiWindow *w;
int (*onClosing)(uiWindow *, void *);
void *onClosingData;
}
- (uiWindow *)getuiWindow;
- (void)setuiWindow:(uiWindow *)ww;
- (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data;
@end
@implementation windowDelegate
- (uiWindow *)getuiWindow
{
return self->w;
}
- (void)setuiWindow:(uiWindow *)ww
{
self->w = ww;
}
- (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data
{
self->onClosing = f;
self->onClosingData = data;
}
- (BOOL)windowShouldClose:(id)sender
{
if ((*(self->onClosing))(self->w, self->onClosingData))
uiControlDestroy(uiControl(self->w));
return NO;
}
@end
struct window {
uiWindow w;
NSWindow *window;
windowDelegate *delegate;
uiContainer *bin;
int hidden;
int margined;
};
static int defaultOnClosing(uiWindow *w, void *data)
{
return 1;
}
static void windowDestroy(uiControl *c)
{
struct window *w = (struct window *) c;
// first hide ourselves
[w->window orderOut:w->window];
// now destroy the bin
// the bin has no parent, so we can just call uiControlDestroy()
// we also don't have to worry about the NSWindow's reference to the content view; that'll be released too
uiControlDestroy(uiControl(w->bin));
// now destroy the delegate
[w->window setDelegate:nil];
[w->delegate release];
// now destroy ourselves
[w->window close]; // see below about releasing when closed
uiFree(w);
}
static uintptr_t windowHandle(uiControl *c)
{
struct window *w = (struct window *) c;
return (uintptr_t) (w->window);
}
static void windowSetParent(uiControl *c, uiContainer *parent)
{
complain("attempt to give the uiWindow at %p a parent", c);
}
static void windowPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height)
{
complain("attempt to get the preferred size of the uiWindow at %p", c);
}
static void windowResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d)
{
complain("attempt to resize the uiWindow at %p", c);
}
static int windowVisible(uiControl *c)
{
struct window *w = (struct window *) c;
return !w->hidden;
}
static void windowShow(uiControl *c)
{
struct window *w = (struct window *) c;
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// don't make it key (TODO really? first time only?)
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// unfortunately there's no orderIn: or something that says "make the window visible but preserve the z-order" so
[w->window orderFront:w->window];
w->hidden = 0;
}
static void windowHide(uiControl *c)
{
struct window *w = (struct window *) c;
[w->window orderOut:w->window];
w->hidden = 1;
}
static void windowEnable(uiControl *c)
{
struct window *w = (struct window *) c;
uiControlEnable(uiControl(w->bin));
}
static void windowDisable(uiControl *c)
{
struct window *w = (struct window *) c;
uiControlDisable(uiControl(w->bin));
}
static char *windowTitle(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return uiDarwinNSStringToText([w->window title]);
}
static void windowSetTitle(uiWindow *ww, const char *title)
{
struct window *w = (struct window *) ww;
[w->window setTitle:toNSString(title)];
}
static void windowOnClosing(uiWindow *ww, int (*f)(uiWindow *, void *), void *data)
{
struct window *w = (struct window *) ww;
[w->delegate setOnClosing:f data:data];
}
static void windowSetChild(uiWindow *ww, uiControl *child)
{
struct window *w = (struct window *) ww;
binSetMainControl(w->bin, child);
}
static int windowMargined(uiWindow *ww)
{
struct window *w = (struct window *) ww;
return w->margined;
}
static void windowSetMargined(uiWindow *ww, int margined)
{
struct window *w = (struct window *) ww;
w->margined = margined;
if (w->margined)
binSetMargins(w->bin, macXMargin, macYMargin, macXMargin, macYMargin);
else
binSetMargins(w->bin, 0, 0, 0, 0);
}
uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar)
{
struct window *w;
NSView *binView;
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finalizeMenus();
w = uiNew(struct window);
w->window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height)
styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask)
backing:NSBackingStoreBuffered
defer:YES];
[w->window setTitle:toNSString(title)];
// explicitly release when closed
// the only thing that closes the window is us anyway
[w->window setReleasedWhenClosed:YES];
w->delegate = [windowDelegate new];
[w->delegate setuiWindow:uiWindow(w)];
[w->window setDelegate:w->delegate];
w->bin = newBin();
binView = (NSView *) uiControlHandle(uiControl(w->bin));
[w->window setContentView:binView];
[w->delegate setOnClosing:defaultOnClosing data:NULL];
uiControl(w)->Destroy = windowDestroy;
uiControl(w)->Handle = windowHandle;
uiControl(w)->SetParent = windowSetParent;
uiControl(w)->PreferredSize = windowPreferredSize;
uiControl(w)->Resize = windowResize;
uiControl(w)->Visible = windowVisible;
uiControl(w)->Show = windowShow;
uiControl(w)->Hide = windowHide;
uiControl(w)->Enable = windowEnable;
uiControl(w)->Disable = windowDisable;
uiWindow(w)->Title = windowTitle;
uiWindow(w)->SetTitle = windowSetTitle;
uiWindow(w)->OnClosing = windowOnClosing;
uiWindow(w)->SetChild = windowSetChild;
uiWindow(w)->Margined = windowMargined;
uiWindow(w)->SetMargined = windowSetMargined;
return uiWindow(w);
}
uiWindow *windowFromNSWindow(NSWindow *w)
{
windowDelegate *d;
if (w == nil)
return NULL;
d = (windowDelegate *) [w delegate];
return [d getuiWindow];
}