// 28 april 2015 #import "uipriv_darwin.h" @interface windowDelegate : NSObject { uiWindow *w; int (*onClosing)(uiWindow *, void *); void *onClosingData; } - (uiWindow *)getuiWindow; - (void)setuiWindow:(uiWindow *)ww; - (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data; @end @implementation windowDelegate - (uiWindow *)getuiWindow { return self->w; } - (void)setuiWindow:(uiWindow *)ww { self->w = ww; } - (void)setOnClosing:(int (*)(uiWindow *, void *))f data:(void *)data { self->onClosing = f; self->onClosingData = data; } - (BOOL)windowShouldClose:(id)sender { if ((*(self->onClosing))(self->w, self->onClosingData)) uiControlDestroy(uiControl(self->w)); return NO; } @end struct window { uiWindow w; NSWindow *window; windowDelegate *delegate; uiContainer *bin; int hidden; int margined; }; static int defaultOnClosing(uiWindow *w, void *data) { return 1; } static void windowDestroy(uiControl *c) { struct window *w = (struct window *) c; // first hide ourselves [w->window orderOut:w->window]; // now destroy the bin // the bin has no parent, so we can just call uiControlDestroy() // we also don't have to worry about the NSWindow's reference to the content view; that'll be released too uiControlDestroy(uiControl(w->bin)); // now destroy the delegate [w->window setDelegate:nil]; [w->delegate release]; // now destroy ourselves [w->window close]; // see below about releasing when closed uiFree(w); } static uintptr_t windowHandle(uiControl *c) { struct window *w = (struct window *) c; return (uintptr_t) (w->window); } static void windowSetParent(uiControl *c, uiContainer *parent) { complain("attempt to give the uiWindow at %p a parent", c); } static void windowPreferredSize(uiControl *c, uiSizing *d, intmax_t *width, intmax_t *height) { complain("attempt to get the preferred size of the uiWindow at %p", c); } static void windowResize(uiControl *c, intmax_t x, intmax_t y, intmax_t width, intmax_t height, uiSizing *d) { complain("attempt to resize the uiWindow at %p", c); } static int windowVisible(uiControl *c) { struct window *w = (struct window *) c; return !w->hidden; } static void windowShow(uiControl *c) { struct window *w = (struct window *) c; // don't make it key (TODO really? first time only?) // unfortunately there's no orderIn: or something that says "make the window visible but preserve the z-order" so [w->window orderFront:w->window]; w->hidden = 0; } static void windowHide(uiControl *c) { struct window *w = (struct window *) c; [w->window orderOut:w->window]; w->hidden = 1; } static void windowEnable(uiControl *c) { struct window *w = (struct window *) c; uiControlEnable(uiControl(w->bin)); } static void windowDisable(uiControl *c) { struct window *w = (struct window *) c; uiControlDisable(uiControl(w->bin)); } static char *windowTitle(uiWindow *ww) { struct window *w = (struct window *) ww; return uiDarwinNSStringToText([w->window title]); } static void windowSetTitle(uiWindow *ww, const char *title) { struct window *w = (struct window *) ww; [w->window setTitle:toNSString(title)]; } static void windowOnClosing(uiWindow *ww, int (*f)(uiWindow *, void *), void *data) { struct window *w = (struct window *) ww; [w->delegate setOnClosing:f data:data]; } static void windowSetChild(uiWindow *ww, uiControl *child) { struct window *w = (struct window *) ww; binSetMainControl(w->bin, child); } static int windowMargined(uiWindow *ww) { struct window *w = (struct window *) ww; return w->margined; } static void windowSetMargined(uiWindow *ww, int margined) { struct window *w = (struct window *) ww; w->margined = margined; if (w->margined) binSetMargins(w->bin, macXMargin, macYMargin, macXMargin, macYMargin); else binSetMargins(w->bin, 0, 0, 0, 0); } uiWindow *uiNewWindow(const char *title, int width, int height, int hasMenubar) { struct window *w; NSView *binView; finalizeMenus(); w = uiNew(struct window); w->window = [[NSWindow alloc] initWithContentRect:NSMakeRect(0, 0, (CGFloat) width, (CGFloat) height) styleMask:(NSTitledWindowMask | NSClosableWindowMask | NSMiniaturizableWindowMask | NSResizableWindowMask) backing:NSBackingStoreBuffered defer:YES]; [w->window setTitle:toNSString(title)]; // explicitly release when closed // the only thing that closes the window is us anyway [w->window setReleasedWhenClosed:YES]; w->delegate = [windowDelegate new]; [w->delegate setuiWindow:uiWindow(w)]; [w->window setDelegate:w->delegate]; w->bin = newBin(); binView = (NSView *) uiControlHandle(uiControl(w->bin)); [w->window setContentView:binView]; [w->delegate setOnClosing:defaultOnClosing data:NULL]; uiControl(w)->Destroy = windowDestroy; uiControl(w)->Handle = windowHandle; uiControl(w)->SetParent = windowSetParent; uiControl(w)->PreferredSize = windowPreferredSize; uiControl(w)->Resize = windowResize; uiControl(w)->Visible = windowVisible; uiControl(w)->Show = windowShow; uiControl(w)->Hide = windowHide; uiControl(w)->Enable = windowEnable; uiControl(w)->Disable = windowDisable; uiWindow(w)->Title = windowTitle; uiWindow(w)->SetTitle = windowSetTitle; uiWindow(w)->OnClosing = windowOnClosing; uiWindow(w)->SetChild = windowSetChild; uiWindow(w)->Margined = windowMargined; uiWindow(w)->SetMargined = windowSetMargined; return uiWindow(w); } uiWindow *windowFromNSWindow(NSWindow *w) { windowDelegate *d; if (w == nil) return NULL; d = (windowDelegate *) [w delegate]; return [d getuiWindow]; }