* Added `uiRadioButtonsSelected()`, `uiRadioButtonsSetSelected()`, and `uiRadioButtonsOnSelected()` to control selection of a radio button and catch an event when such a thing happens.
* Added `uiNewPasswordEntry()`, which creates a new `uiEntry` suitable for entering passwords.
* Added `uiNewSearchEntry()`, which creates a new `uiEntry` suitable for searching. On some systems, the `OnChanged()` event will be slightly delayed and/or combined, to produce a more natural feel when searching.
* Microsoft Visual Studio 2013 or newer (2013 is needed for `va_copy()`) — you can build either a static or a shared library
* MinGW-w64 (other flavors of MinGW may not work) — **you can only build a static library**; shared library support will be re-added once the following features come in:
* [Isolation awareness](https://msdn.microsoft.com/en-us/library/aa375197%28v=vs.85%29.aspx), which is how you get themed controls from a DLL without needing a manifest
Pass `-DBUILD_SHARED_LIBS=OFF` to `cmake` to build a static library. The standard cmake build configurations are provided; if none is specified, `Debug` is used.
If you use a makefile generator with cmake, then
```
$ make
$ make tester # for the test program
$ make examples # for examples
```
and pass `VERBOSE=1` to see build commands. Build targets will be in the `build/out` folder.
Project file generators should work, but are untested by me.
On Windows, I use the `Unix Makefiles` generator and GNU make (built using the `build_w32.bat` script included in the source and run in the Visual Studio command line). In this state, if MinGW-w64 (either 32-bit or 64-bit) is not in your `%PATH%`, cmake will use MSVC by default; otherwise, cmake will use with whatever MinGW-w64 is in your path. `set PATH=%PATH%;c:\msys2\mingw(32/64)\bin` should be enough to temporarily change to a MinGW-w64 build for the current command line session only if you installed MinGW-w64 through [MSYS2](https://msys2.github.io/); no need to change global environment variables constantly.
libui was originally written as part of my [package ui for Go](https://github.com/andlabs/ui). Now that libui is separate, package ui has become a binding to libui. As such, package ui is the only official binding.
Other people have made bindings to other languages: