go-opengl-pixel/pixelgl
Seebs f68301dcd8 don't call Len() when it can't change
updateData()'s loops checking gt.Len() turns out to have been costing
significant computation, not least because each call then in turn
called gt.vs.Stride().
2017-06-10 10:47:18 -05:00
..
canvas.go Merge branch 'master' into gl2.1 2017-06-09 19:26:14 +02:00
doc.go add pixelgl package doc 2017-04-21 17:00:18 +02:00
glframe.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
glpicture.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
gltriangles.go don't call Len() when it can't change 2017-06-10 10:47:18 -05:00
input.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
monitor.go stop using mainthread.CallVal 2017-02-24 15:45:32 +01:00
run.go fix two misspells 2017-03-16 00:45:04 +01:00
util.go replace complex128 Vec with a struct 2017-05-21 19:25:06 +02:00
window.go switch to OpenGL 2.1 2017-05-27 13:14:13 +02:00