faiface
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4d2ccc92df
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add pixelgl.Texture.SetPixels/Pixels
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2017-01-22 13:45:24 +01:00 |
faiface
|
e9c1214953
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fix window resizing
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2017-01-22 03:05:59 +01:00 |
faiface
|
d686841b5c
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add Canvas.SetSize method
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2017-01-22 03:05:46 +01:00 |
faiface
|
8e1359b45d
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flip image in Picture to make it correct
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2017-01-22 02:49:45 +01:00 |
faiface
|
ca9b2716a8
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add state-of-the-art canvas and use it within window
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2017-01-22 02:43:13 +01:00 |
faiface
|
79ef8d51eb
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remove pixelgl.Viewport, because Frame sets viewport
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2017-01-22 02:38:04 +01:00 |
faiface
|
2f070dc302
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clarify doc
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2017-01-22 01:57:36 +01:00 |
faiface
|
192c455b16
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document pixelgl.Frame
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2017-01-22 01:49:09 +01:00 |
faiface
|
d905c04479
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minor change
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2017-01-20 22:50:51 +01:00 |
faiface
|
5daaad80dc
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always convert image in NewPicture (Bounds)
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2017-01-20 22:46:18 +01:00 |
faiface
|
1f4f11078b
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pixelgl: actually get info log length in shader creation
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2017-01-20 19:53:41 +01:00 |
faiface
|
6cb3121d0e
|
minor change (rename variables)
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2017-01-20 19:26:28 +01:00 |
faiface
|
e34970d541
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fix - convert image in Picture to NRGBA, not RGBA
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2017-01-20 19:25:26 +01:00 |
faiface
|
37baaee464
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add forgotten gltriangles.go
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2017-01-20 18:40:48 +01:00 |
faiface
|
3524644d3d
|
generalize OpenGL triangles into GLTrangles to DRY
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2017-01-20 18:40:11 +01:00 |
faiface
|
7a7b2f2588
|
adopt github.com/faiface/mainthread package + frame prototype
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2017-01-20 17:45:19 +01:00 |
faiface
|
de21a40184
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disable mipmaping in Texture
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2017-01-17 01:24:15 +01:00 |
faiface
|
2a5fddabd8
|
add orphan pixelgl functions
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2017-01-16 01:12:03 +01:00 |
faiface
|
7a4fce3b75
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remove error return value from NewTexture
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2017-01-16 00:53:02 +01:00 |
faiface
|
2848ee5c0c
|
avoid cheese comment alignment
|
2017-01-14 16:20:31 +01:00 |
faiface
|
c9f445787e
|
add support for Picture slicing (Batch and Window)
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2017-01-14 16:07:51 +01:00 |
faiface
|
3b39cc60e9
|
rework VertexSlice for better performance
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2017-01-14 00:47:49 +01:00 |
faiface
|
43bdd39739
|
performance optimizations (reducing allocations)
|
2017-01-13 01:53:52 +01:00 |
faiface
|
aa0f7462ec
|
performance optimizations
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2017-01-13 01:07:13 +01:00 |
faiface
|
906c3248a4
|
change TrianglesColor.Color return type to NRGBA
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2017-01-13 01:07:04 +01:00 |
faiface
|
c8627e1e93
|
optimize batch draw (reduce allocations)
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2017-01-12 19:30:36 +01:00 |
faiface
|
268e1b72f5
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add Picture correctness check in Batch.SetPicture
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2017-01-12 14:50:28 +01:00 |
faiface
|
b610760f1c
|
add doc on default vertex properties values
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2017-01-12 13:50:06 +01:00 |
faiface
|
c12e7633a2
|
implement Batch
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2017-01-12 13:47:44 +01:00 |
faiface
|
bad60ef7fa
|
remove unnecessary and confusing Triangles(Color|Texture)Data
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2017-01-12 13:16:33 +01:00 |
faiface
|
f7fe00fe4d
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add Copy method to Triangles interface
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2017-01-12 11:44:54 +01:00 |
faiface
|
6587b54040
|
minor fix
|
2017-01-11 23:19:38 +01:00 |
faiface
|
71e26e12a6
|
minor change
|
2017-01-11 23:18:10 +01:00 |
faiface
|
8ec1bdfadf
|
remove TrianglesContainer + add Append to Triangles
|
2017-01-11 23:17:42 +01:00 |
faiface
|
b4c035e2ff
|
add TrianglesContainer interface
|
2017-01-11 13:16:27 +01:00 |
faiface
|
0da605c366
|
simplify NewWindow
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2017-01-11 01:05:24 +01:00 |
faiface
|
33fb585acc
|
adjust comment
|
2017-01-11 00:36:54 +01:00 |
faiface
|
828f7aa803
|
avoid possible race condition
|
2017-01-11 00:35:16 +01:00 |
faiface
|
b1f415d3ef
|
optimize Window.SetTransform/SetMaskColor
|
2017-01-11 00:26:33 +01:00 |
faiface
|
1f3c875d87
|
remove ID's from OpenGL objects + replace VertexArray with dynamically sized VertexSlice + add new Sprite
|
2017-01-10 23:54:35 +01:00 |
faiface
|
fb3df06337
|
add common response channel for main thread
|
2017-01-06 15:00:05 +01:00 |
faiface
|
8d2306bcbf
|
fix passing nil color to Window
|
2017-01-06 02:50:03 +01:00 |
faiface
|
b86e04704f
|
fix Picture creation optimization
|
2017-01-06 02:49:23 +01:00 |
faiface
|
b15253ee83
|
reorder basic Target adjustment methods
|
2017-01-05 15:13:59 +01:00 |
faiface
|
f175b58d1b
|
optimize picture constructor for RGBA images
|
2017-01-05 15:02:31 +01:00 |
faiface
|
5b4cc5f18e
|
remove unnecessary Window.Shader method
|
2017-01-05 14:58:22 +01:00 |
faiface
|
29871f72f1
|
minor change
|
2017-01-05 14:50:09 +01:00 |
faiface
|
5baac913c8
|
redundant code reduction
|
2017-01-05 01:08:45 +01:00 |
faiface
|
4541fe2c8b
|
introduce new Target/Triangles/Drawer abstraction (very cool!)
|
2017-01-05 00:19:45 +01:00 |
faiface
|
d52be83efe
|
optimize NRGBA conversion
|
2017-01-04 19:02:12 +01:00 |