faiface
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4d2ccc92df
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add pixelgl.Texture.SetPixels/Pixels
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2017-01-22 13:45:24 +01:00 |
faiface
|
79ef8d51eb
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remove pixelgl.Viewport, because Frame sets viewport
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2017-01-22 02:38:04 +01:00 |
faiface
|
2f070dc302
|
clarify doc
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2017-01-22 01:57:36 +01:00 |
faiface
|
192c455b16
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document pixelgl.Frame
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2017-01-22 01:49:09 +01:00 |
faiface
|
1f4f11078b
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pixelgl: actually get info log length in shader creation
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2017-01-20 19:53:41 +01:00 |
faiface
|
7a7b2f2588
|
adopt github.com/faiface/mainthread package + frame prototype
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2017-01-20 17:45:19 +01:00 |
faiface
|
de21a40184
|
disable mipmaping in Texture
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2017-01-17 01:24:15 +01:00 |
faiface
|
2a5fddabd8
|
add orphan pixelgl functions
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2017-01-16 01:12:03 +01:00 |
faiface
|
7a4fce3b75
|
remove error return value from NewTexture
|
2017-01-16 00:53:02 +01:00 |
faiface
|
3b39cc60e9
|
rework VertexSlice for better performance
|
2017-01-14 00:47:49 +01:00 |
faiface
|
1f3c875d87
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remove ID's from OpenGL objects + replace VertexArray with dynamically sized VertexSlice + add new Sprite
|
2017-01-10 23:54:35 +01:00 |
faiface
|
fb3df06337
|
add common response channel for main thread
|
2017-01-06 15:00:05 +01:00 |
faiface
|
69032cdcf3
|
remove support for indices in vertex array
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2016-12-31 02:48:43 +01:00 |
faiface
|
db0d646ca8
|
update doc
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2016-12-31 02:43:02 +01:00 |
faiface
|
2b6205fe45
|
remove Doer and replace with BeginEnder
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2016-12-31 01:33:53 +01:00 |
faiface
|
727c9bd772
|
same for pixelgl
|
2016-12-30 17:53:47 +01:00 |
faiface
|
33eb8496d8
|
rename all XyNum -> NumXys (number of Xy)
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2016-12-21 22:29:23 +01:00 |
faiface
|
4950d7d02c
|
add texture smoothiness
|
2016-12-21 20:51:05 +01:00 |
faiface
|
981fb91ce5
|
add VertexArray.Vertex and VertexArray.Vertices methods
|
2016-12-20 13:56:25 +01:00 |
faiface
|
800add157d
|
add fast VertexArray.SetVertex and VertexArray.Set methods
|
2016-12-20 01:23:33 +01:00 |
faiface
|
6986e8a000
|
heavily optimize AttrType.Size by removing redundant map
|
2016-12-19 23:50:14 +01:00 |
faiface
|
e616db81fc
|
change Picture receiver to pointer
|
2016-12-19 01:11:34 +01:00 |
faiface
|
303c66d2b9
|
remove destructors, instead SetFinalizer
|
2016-12-18 20:16:27 +01:00 |
faiface
|
2524fcc436
|
remove vertex usage option
|
2016-12-16 00:48:20 +01:00 |
faiface
|
560e79511e
|
add VertexArray.Indices
|
2016-12-16 00:41:03 +01:00 |
faiface
|
2aaab88e07
|
adoprt universal AttrFormat
|
2016-12-16 00:28:52 +01:00 |
faiface
|
4ae2d2c7ad
|
optimize binder
|
2016-12-15 14:31:10 +01:00 |
faiface
|
9e29fde8cc
|
minor change
|
2016-12-15 01:03:18 +01:00 |
faiface
|
6f57d4035a
|
another defer optimization
|
2016-12-15 00:25:31 +01:00 |
faiface
|
86e64b6fa3
|
optimize deffers
|
2016-12-14 19:07:25 +01:00 |
faiface
|
1b01cba814
|
replace reentrancy by enabled by more general binder
|
2016-12-14 16:24:31 +01:00 |
faiface
|
cbfc770d4f
|
change VertexArray.SetVertexAttribute* to a single generic SetVertexAttr + add VertexAttr to get value
|
2016-12-13 16:46:19 +01:00 |
faiface
|
db2d6be751
|
change internal default shader to use -1,-1 texCoords as no texture
|
2016-12-09 20:13:32 +01:00 |
faiface
|
2f402dd9a8
|
rename VertexArray.Count -> VertexNum
|
2016-12-08 21:02:21 +01:00 |
faiface
|
c87527aa5d
|
add indices to vertex array
|
2016-12-08 15:25:00 +01:00 |
faiface
|
5cff367362
|
add Width and Height methods to Texture
|
2016-12-06 16:23:55 +01:00 |
faiface
|
4323e83d49
|
remove OpenGL error reporting
|
2016-12-06 16:05:08 +01:00 |
faiface
|
30d301f4a0
|
improve code readability
|
2016-12-05 12:22:20 +01:00 |
faiface
|
0b2b73ce4a
|
change NoOpDoer type just to Doer
|
2016-12-04 23:58:19 +01:00 |
faiface
|
6564597c43
|
fix compile error
|
2016-12-04 23:45:26 +01:00 |
faiface
|
e2b361a8cd
|
make Do reentrant
|
2016-12-04 20:28:50 +01:00 |
faiface
|
ffc9a1a0ff
|
add color blending
|
2016-12-03 19:23:18 +01:00 |
faiface
|
fc96ec3a06
|
add MaskColor uniform
|
2016-12-03 15:48:40 +01:00 |
faiface
|
a3e7656922
|
remove orphan functions from pixelgl (use OpenGL directly instead)
|
2016-12-03 15:38:33 +01:00 |
faiface
|
26c44125cf
|
fix window viewport
|
2016-12-03 02:02:52 +01:00 |
faiface
|
ea63453f9f
|
fix and improve code in NewShader
|
2016-12-03 00:52:23 +01:00 |
faiface
|
1fcf42263a
|
reorder VertexArray struct
|
2016-12-03 00:45:34 +01:00 |
faiface
|
63efe9e167
|
reorder Shader struct
|
2016-12-02 22:58:20 +01:00 |
faiface
|
fc7fda188f
|
change Context to a field (instead of embed) in ContextHolder
|
2016-12-02 22:57:17 +01:00 |
faiface
|
888e69899e
|
simplify AttrType.Size
|
2016-12-02 22:55:58 +01:00 |