faiface
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6e139459cc
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add default unexported attribute types
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2016-12-14 17:53:08 +01:00 |
faiface
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1b01cba814
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replace reentrancy by enabled by more general binder
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2016-12-14 16:24:31 +01:00 |
faiface
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cbfc770d4f
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change VertexArray.SetVertexAttribute* to a single generic SetVertexAttr + add VertexAttr to get value
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2016-12-13 16:46:19 +01:00 |
faiface
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db2d6be751
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change internal default shader to use -1,-1 texCoords as no texture
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2016-12-09 20:13:32 +01:00 |
faiface
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2f402dd9a8
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rename VertexArray.Count -> VertexNum
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2016-12-08 21:02:21 +01:00 |
faiface
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c87527aa5d
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add indices to vertex array
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2016-12-08 15:25:00 +01:00 |
faiface
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6268c52e77
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nicer code
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2016-12-06 18:04:55 +01:00 |
faiface
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fa82623835
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add Sprite
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2016-12-06 17:53:10 +01:00 |
faiface
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53cd80eb34
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clarify doc
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2016-12-06 16:38:00 +01:00 |
faiface
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275fc03413
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add Picture
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2016-12-06 16:36:23 +01:00 |
faiface
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5cff367362
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add Width and Height methods to Texture
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2016-12-06 16:23:55 +01:00 |
faiface
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4323e83d49
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remove OpenGL error reporting
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2016-12-06 16:05:08 +01:00 |
faiface
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c8ee45dd4f
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add Rect
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2016-12-05 23:19:31 +01:00 |
faiface
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12575af796
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rename vec.go to geometry.go (stuff coming)
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2016-12-05 22:56:16 +01:00 |
faiface
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30d301f4a0
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improve code readability
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2016-12-05 12:22:20 +01:00 |
faiface
|
0b2b73ce4a
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change NoOpDoer type just to Doer
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2016-12-04 23:58:19 +01:00 |
faiface
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3bc5f0a127
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take advantage of reentrant Do in graphics primitives
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2016-12-04 23:57:15 +01:00 |
faiface
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6564597c43
|
fix compile error
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2016-12-04 23:45:26 +01:00 |
faiface
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e2b361a8cd
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make Do reentrant
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2016-12-04 20:28:50 +01:00 |
faiface
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1cc26d0c2c
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add Group
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2016-12-04 20:28:23 +01:00 |
faiface
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0786726aa4
|
add line shape
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2016-12-03 20:20:16 +01:00 |
faiface
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23fd33ac75
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add ellipse shape
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2016-12-03 19:51:43 +01:00 |
faiface
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ffc9a1a0ff
|
add color blending
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2016-12-03 19:23:18 +01:00 |
faiface
|
42d573372e
|
add Deleter and DrawDeleter interfaces
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2016-12-03 16:33:56 +01:00 |
faiface
|
d16037c983
|
add Drawer interface and PolygonColor shape
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2016-12-03 16:25:41 +01:00 |
faiface
|
fc96ec3a06
|
add MaskColor uniform
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2016-12-03 15:48:40 +01:00 |
faiface
|
a3e7656922
|
remove orphan functions from pixelgl (use OpenGL directly instead)
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2016-12-03 15:38:33 +01:00 |
faiface
|
26c44125cf
|
fix window viewport
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2016-12-03 02:02:52 +01:00 |
faiface
|
c1e2968d2a
|
fix transform anchor
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2016-12-03 01:50:14 +01:00 |
faiface
|
63c9ab68e2
|
fix window context holder
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2016-12-03 01:45:47 +01:00 |
faiface
|
2af64d4204
|
improve code in NewWindow
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2016-12-03 01:02:01 +01:00 |
faiface
|
966bce8c2c
|
fix Camera
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2016-12-03 00:54:58 +01:00 |
faiface
|
ea63453f9f
|
fix and improve code in NewShader
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2016-12-03 00:52:23 +01:00 |
faiface
|
1fcf42263a
|
reorder VertexArray struct
|
2016-12-03 00:45:34 +01:00 |
faiface
|
63efe9e167
|
reorder Shader struct
|
2016-12-02 22:58:20 +01:00 |
faiface
|
fc7fda188f
|
change Context to a field (instead of embed) in ContextHolder
|
2016-12-02 22:57:17 +01:00 |
faiface
|
888e69899e
|
simplify AttrType.Size
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2016-12-02 22:55:58 +01:00 |
faiface
|
3fe283ff71
|
remove obsolete doc
|
2016-12-02 22:55:12 +01:00 |
faiface
|
9112aeb802
|
remove camera attr purpose
|
2016-12-02 22:54:09 +01:00 |
faiface
|
defb4b3778
|
fix
|
2016-12-02 19:29:39 +01:00 |
faiface
|
9546652cc3
|
remove int support from vertex format
|
2016-12-02 18:55:52 +01:00 |
faiface
|
5f6748f7b8
|
don't support Int as vertex attribute
|
2016-12-02 18:21:28 +01:00 |
faiface
|
237e2d54cd
|
make window use a shader
|
2016-12-02 18:17:40 +01:00 |
faiface
|
f2460b34da
|
add ContextHolder
|
2016-12-02 18:15:47 +01:00 |
faiface
|
e009011c37
|
change vertex format to include names + add vertex format to shader + ID methods
|
2016-12-02 18:03:51 +01:00 |
faiface
|
a1913661e7
|
add Camera function
|
2016-12-02 17:48:19 +01:00 |
faiface
|
21733d0858
|
add Transform.ScaleXY method
|
2016-12-02 17:36:36 +01:00 |
faiface
|
6a6a7791e1
|
fix typo
|
2016-12-02 01:50:31 +01:00 |
faiface
|
519c9c1c19
|
add default shader
|
2016-12-02 01:20:54 +01:00 |
faiface
|
29d5bc7c92
|
improve doc
|
2016-12-02 01:02:57 +01:00 |