Commit Graph

30 Commits

Author SHA1 Message Date
Felix Lange f0c6f92140
p2p/discover, p2p/enode: rework endpoint proof handling, packet logging (#18963)
This change resolves multiple issues around handling of endpoint proofs.
The proof is now done separately for each IP and completing the proof
requires a matching ping hash.

Also remove waitping because it's equivalent to sleep. waitping was
slightly more efficient, but that may cause issues with findnode if
packets are reordered and the remote end sees findnode before pong.

Logging of received packets was hitherto done after handling the packet,
which meant that sent replies were logged before the packet that
generated them. This change splits up packet handling into 'preverify'
and 'handle'. The error from 'preverify' is logged, but 'handle' happens
after the message is logged. This fixes the order. Packet logs now
contain the node ID.
2019-01-29 17:39:20 +01:00
Felix Lange 30cd5c1854
all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.

Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.

The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.

* p2p/discover: port to p2p/enode

This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:

  - Table.Lookup is not available anymore. It used to take a public key
    as argument because v4 protocol requires one. Its replacement is
    LookupRandom.
  - Table.Resolve takes *enode.Node instead of NodeID. This is also for
    v4 protocol compatibility because nodes cannot be looked up by ID
    alone.
  - Types Node and NodeID are gone. Further commits in the series will be
    fixes all over the the codebase to deal with those removals.

* p2p: port to p2p/enode and discovery changes

This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.

New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.

* p2p/simulations, p2p/testing: port to p2p/enode

No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:

 - testing.ProtocolSession tracks complete nodes, not just their IDs.
 - adapters.NodeConfig has a new method to create a complete node.

These changes were needed to make swarm tests work.

Note that the NodeID change makes the code incompatible with old
simulation snapshots.

* whisper/whisperv5, whisper/whisperv6: port to p2p/enode

This port was easy because whisper uses []byte for node IDs and
URL strings in the API.

* eth: port to p2p/enode

Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.

* les: port to p2p/enode

Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.

* node: port to p2p/enode

This change simply replaces discover.Node and discover.NodeID with their
new equivalents.

* swarm/network: port to p2p/enode

Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).

There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.

Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-25 00:59:00 +02:00
Felix Lange 9123eceb0f p2p, p2p/discover: misc connectivity improvements (#16069)
* p2p: add DialRatio for configuration of inbound vs. dialed connections

* p2p: add connection flags to PeerInfo

* p2p/netutil: add SameNet, DistinctNetSet

* p2p/discover: improve revalidation and seeding

This changes node revalidation to be periodic instead of on-demand. This
should prevent issues where dead nodes get stuck in closer buckets
because no other node will ever come along to replace them.

Every 5 seconds (on average), the last node in a random bucket is
checked and moved to the front of the bucket if it is still responding.
If revalidation fails, the last node is replaced by an entry of the
'replacement list' containing recently-seen nodes.

Most close buckets are removed because it's very unlikely we'll ever
encounter a node that would fall into any of those buckets.

Table seeding is also improved: we now require a few minutes of table
membership before considering a node as a potential seed node. This
should make it less likely to store short-lived nodes as potential
seeds.

* p2p/discover: fix nits in UDP transport

We would skip sending neighbors replies if there were fewer than
maxNeighbors results and CheckRelayIP returned an error for the last
one. While here, also resolve a TODO about pong reply tokens.
2018-02-12 14:36:09 +02:00
Lewis Marshall 9feec51e2d p2p: add network simulation framework (#14982)
This commit introduces a network simulation framework which
can be used to run simulated networks of devp2p nodes. The
intention is to use this for testing protocols, performing
benchmarks and visualising emergent network behaviour.
2017-09-25 10:08:07 +02:00
Felix Lange 30d706c35e cmd/geth: add --config file flag (#13875)
* p2p/discover, p2p/discv5: add marshaling methods to Node

* p2p/netutil: make Netlist decodable from TOML

* common/math: encode nil HexOrDecimal256 as 0x0

* cmd/geth: add --config file flag

* cmd/geth: add missing license header

* eth: prettify Config again, fix tests

* eth: use gasprice.Config instead of duplicating its fields

* eth/gasprice: hide nil default from dumpconfig output

* cmd/geth: hide genesis block in dumpconfig output

* node: make tests compile

* console: fix tests

* cmd/geth: make TOML keys look exactly like Go struct fields

* p2p: use discovery by default

This makes the zero Config slightly more useful. It also fixes package
node tests because Node detects reuse of the datadir through the
NodeDatabase.

* cmd/geth: make ethstats URL settable through config file

* cmd/faucet: fix configuration

* cmd/geth: dedup attach tests

* eth: add comment for DefaultConfig

* eth: pass downloader.SyncMode in Config

This removes the FastSync, LightSync flags in favour of a more
general SyncMode flag.

* cmd/utils: remove jitvm flags

* cmd/utils: make mutually exclusive flag error prettier

It now reads:

   Fatal: flags --dev, --testnet can't be used at the same time

* p2p: fix typo

* node: add DefaultConfig, use it for geth

* mobile: add missing NoDiscovery option

* cmd/utils: drop MakeNode

This exposed a couple of places that needed to be updated to use
node.DefaultConfig.

* node: fix typo

* eth: make fast sync the default mode

* cmd/utils: remove IPCApiFlag (unused)

* node: remove default IPC path

Set it in the frontends instead.

* cmd/geth: add --syncmode

* cmd/utils: make --ipcdisable and --ipcpath mutually exclusive

* cmd/utils: don't enable WS, HTTP when setting addr

* cmd/utils: fix --identity
2017-04-12 17:27:23 +03:00
Felix Lange 96ae35e2ac p2p, p2p/discover, p2p/nat: rework logging using context keys 2017-02-28 10:20:29 +01:00
Felix Lange 9b0af51386 crypto: add btcec fallback for sign/recover without cgo (#3680)
* vendor: add github.com/btcsuite/btcd/btcec

* crypto: add btcec fallback for sign/recover without cgo

This commit adds a non-cgo fallback implementation of secp256k1
operations.

* crypto, core/vm: remove wrappers for sha256, ripemd160
2017-02-18 09:24:12 +01:00
Felix Lange f2da6581ba all: fix issues reported by honnef.co/go/simple/cmd/gosimple 2017-01-06 18:18:07 +01:00
Péter Szilágyi 178da7c6a9
mobile: initial wrappers for mobile support 2016-11-14 17:56:58 +02:00
Ricardo Catalinas Jiménez 436fc8d76a all: Rename crypto.Sha3{,Hash}() to crypto.Keccak256{,Hash}()
As we aren't really using the standarized SHA-3
2016-02-21 22:34:34 +00:00
Felix Lange 04c6369a09 p2p, p2p/discover: track bootstrap state in p2p/discover
This change simplifies the dial scheduling logic because it
no longer needs to track whether the discovery table has been
bootstrapped.
2015-12-17 23:38:54 +01:00
Felix Lange d1f507b7f1 p2p/discover: support incomplete node URLs, add Resolve 2015-12-17 23:38:54 +01:00
Gustav Simonsson c8ad64f33c crypto, crypto/ecies, crypto/secp256k1: libsecp256k1 scalar mult
thanks to Felix Lange (fjl) for help with design & impl
2015-11-30 13:43:32 +01:00
Felix Lange dd54fef898 p2p/discover: don't attempt to replace nodes that are being replaced
PR #1621 changed Table locking so the mutex is not held while a
contested node is being pinged. If multiple nodes ping the local node
during this time window, multiple ping packets will be sent to the
contested node. The changes in this commit prevent multiple packets by
tracking whether the node is being replaced.
2015-08-19 14:57:16 +02:00
Felix Lange bfbcfbe4a9 all: fix license headers one more time
I forgot to update one instance of "go-ethereum" in commit 3f047be5a.
2015-07-23 18:35:11 +02:00
Felix Lange 3f047be5aa all: update license headers to distiguish GPL/LGPL
All code outside of cmd/ is licensed as LGPL. The headers
now reflect this by calling the whole work "the go-ethereum library".
2015-07-22 18:51:45 +02:00
Felix Lange ea54283b30 all: update license information 2015-07-07 14:12:44 +02:00
Felix Lange 2adcc31bb4 p2p/discover: new distance metric based on sha3(id)
The previous metric was pubkey1^pubkey2, as specified in the Kademlia
paper. We missed that EC public keys are not uniformly distributed.
Using the hash of the public keys addresses that. It also makes it
a bit harder to generate node IDs that are close to a particular node.
2015-05-06 16:10:41 +02:00
Felix Lange 72ab6d3255 p2p/discover: track sha3(ID) in Node 2015-04-30 15:02:23 +02:00
Felix Lange fc747ef4a6 p2p/discover: new endpoint format
This commit changes the discovery protocol to use the new "v4" endpoint
format, which allows for separate UDP and TCP ports and makes it
possible to discover the UDP address after NAT.
2015-04-30 14:57:33 +02:00
Péter Szilágyi 6def110c37 cmd/bootnode, eth, p2p, p2p/discover: clean up the seeder and mesh into eth. 2015-04-24 11:33:55 +03:00
Péter Szilágyi af923c965f p2p/discovery: use the seed table for finding nodes, auto drop stale ones 2015-04-24 11:23:20 +03:00
Péter Szilágyi 5f735d6fce cmd, eth, p2p, p2p/discover: init and clean up the seed cache 2015-04-24 11:23:20 +03:00
Felix Lange 936c8e19ff p2p/discover: store nodes in leveldb 2015-04-24 11:23:20 +03:00
Felix Lange b8aeb04f6f p2p/discover: remove unused field Node.activeStamp 2015-04-13 17:44:14 +02:00
Felix Lange de7af720d6 p2p/discover: implement node bonding
This a fix for an attack vector where the discovery protocol could be
used to amplify traffic in a DDOS attack. A malicious actor would send a
findnode request with the IP address and UDP port of the target as the
source address. The recipient of the findnode packet would then send a
neighbors packet (which is 16x the size of findnode) to the victim.

Our solution is to require a 'bond' with the sender of findnode. If no
bond exists, the findnode packet is not processed. A bond between nodes
α and β is created when α replies to a ping from β.

This (initial) version of the bonding implementation might still be
vulnerable against replay attacks during the expiration time window.
We will add stricter source address validation later.
2015-04-01 17:00:12 +02:00
obscuren 4f5b362bda %#x => %x 2015-03-20 12:52:03 +01:00
Felix Lange 2c505efd1e p2p/discover: add NodeID.Pubkey 2015-03-04 12:27:24 +01:00
Felix Lange 82f0bd9009 p2p/discover: code review fixes 2015-02-13 11:39:31 +01:00
Felix Lange 8564eb9f7e p2p/discover: add node URL functions, distinguish TCP/UDP ports
The discovery RPC protocol does not yet distinguish TCP and UDP ports.
But it can't hurt to do so in our internal model.
2015-02-07 00:12:23 +01:00