p2p/discover: store nodes in leveldb
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b6ec1c720f
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@ -1,8 +1,10 @@
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package discover
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import (
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"bytes"
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"crypto/ecdsa"
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"crypto/elliptic"
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"encoding/binary"
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"encoding/hex"
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"errors"
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"fmt"
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@ -11,13 +13,16 @@ import (
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"math/rand"
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"net"
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"net/url"
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"os"
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"strconv"
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"strings"
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"sync"
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"github.com/ethereum/go-ethereum/crypto"
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"github.com/ethereum/go-ethereum/crypto/secp256k1"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/opt"
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"github.com/syndtr/goleveldb/leveldb/storage"
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)
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const nodeIDBits = 512
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@ -308,23 +313,77 @@ func randomID(a NodeID, n int) (b NodeID) {
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// nodeDB stores all nodes we know about.
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type nodeDB struct {
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mu sync.RWMutex
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byID map[NodeID]*Node
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ldb *leveldb.DB
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}
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var dbVersionKey = []byte("pv")
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// Opens the backing LevelDB. If path is "", we use an in-memory database.
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func newNodeDB(path string, version int64) (db *nodeDB, err error) {
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db = new(nodeDB)
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opts := new(opt.Options)
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if path == "" {
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db.ldb, err = leveldb.Open(storage.NewMemStorage(), opts)
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} else {
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db.ldb, err = openLDB(path, opts, version)
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}
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return db, err
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}
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func openLDB(path string, opts *opt.Options, version int64) (*leveldb.DB, error) {
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ldb, err := leveldb.OpenFile(path, opts)
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if _, iscorrupted := err.(leveldb.ErrCorrupted); iscorrupted {
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ldb, err = leveldb.RecoverFile(path, opts)
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}
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if err != nil {
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return nil, err
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}
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// The nodes contained in the database correspond to a certain
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// protocol version. Flush all nodes if the DB version doesn't match.
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// There is no need to do this for memory databases because they
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// won't ever be used with a different protocol version.
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shouldVal := make([]byte, binary.MaxVarintLen64)
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shouldVal = shouldVal[:binary.PutVarint(shouldVal, version)]
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val, err := ldb.Get(dbVersionKey, nil)
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if err == leveldb.ErrNotFound {
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err = ldb.Put(dbVersionKey, shouldVal, nil)
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} else if err == nil && !bytes.Equal(val, shouldVal) {
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// Delete and start over.
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ldb.Close()
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if err = os.RemoveAll(path); err != nil {
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return nil, err
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}
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return openLDB(path, opts, version)
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}
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if err != nil {
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ldb.Close()
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ldb = nil
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}
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return ldb, err
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}
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func (db *nodeDB) get(id NodeID) *Node {
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db.mu.RLock()
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defer db.mu.RUnlock()
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return db.byID[id]
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v, err := db.ldb.Get(id[:], nil)
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if err != nil {
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return nil
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}
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n := new(Node)
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if err := rlp.DecodeBytes(v, n); err != nil {
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return nil
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}
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return n
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}
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func (db *nodeDB) update(n *Node) error {
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v, err := rlp.EncodeToBytes(n)
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if err != nil {
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return err
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}
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return db.ldb.Put(n.ID[:], v, nil)
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}
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func (db *nodeDB) add(id NodeID, addr *net.UDPAddr, tcpPort uint16) *Node {
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db.mu.Lock()
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defer db.mu.Unlock()
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if db.byID == nil {
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db.byID = make(map[NodeID]*Node)
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}
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n := &Node{ID: id, IP: addr.IP, DiscPort: addr.Port, TCPPort: int(tcpPort)}
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db.byID[n.ID] = n
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db.update(n)
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return n
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}
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@ -59,9 +59,10 @@ type bucket struct {
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}
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func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr) *Table {
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db, _ := newNodeDB("", Version)
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tab := &Table{
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net: t,
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db: new(nodeDB),
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db: db,
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self: newNode(ourID, ourAddr),
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bonding: make(map[NodeID]*bondproc),
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bondslots: make(chan struct{}, maxBondingPingPongs),
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