p2p, p2p/discover: track bootstrap state in p2p/discover
This change simplifies the dial scheduling logic because it no longer needs to track whether the discovery table has been bootstrapped.
This commit is contained in:
parent
d1f507b7f1
commit
04c6369a09
33
p2p/dial.go
33
p2p/dial.go
|
@ -46,7 +46,6 @@ type dialstate struct {
|
|||
ntab discoverTable
|
||||
|
||||
lookupRunning bool
|
||||
bootstrapped bool
|
||||
|
||||
dialing map[discover.NodeID]connFlag
|
||||
lookupBuf []*discover.Node // current discovery lookup results
|
||||
|
@ -58,7 +57,6 @@ type dialstate struct {
|
|||
type discoverTable interface {
|
||||
Self() *discover.Node
|
||||
Close()
|
||||
Bootstrap([]*discover.Node)
|
||||
Lookup(target discover.NodeID) []*discover.Node
|
||||
ReadRandomNodes([]*discover.Node) int
|
||||
}
|
||||
|
@ -84,13 +82,9 @@ type dialTask struct {
|
|||
|
||||
// discoverTask runs discovery table operations.
|
||||
// Only one discoverTask is active at any time.
|
||||
//
|
||||
// If bootstrap is true, the task runs Table.Bootstrap,
|
||||
// otherwise it performs a random lookup and leaves the
|
||||
// results in the task.
|
||||
// discoverTask.Do performs a random lookup.
|
||||
type discoverTask struct {
|
||||
bootstrap bool
|
||||
results []*discover.Node
|
||||
results []*discover.Node
|
||||
}
|
||||
|
||||
// A waitExpireTask is generated if there are no other tasks
|
||||
|
@ -154,7 +148,7 @@ func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now
|
|||
// Use random nodes from the table for half of the necessary
|
||||
// dynamic dials.
|
||||
randomCandidates := needDynDials / 2
|
||||
if randomCandidates > 0 && s.bootstrapped {
|
||||
if randomCandidates > 0 {
|
||||
n := s.ntab.ReadRandomNodes(s.randomNodes)
|
||||
for i := 0; i < randomCandidates && i < n; i++ {
|
||||
if addDial(dynDialedConn, s.randomNodes[i]) {
|
||||
|
@ -171,12 +165,10 @@ func (s *dialstate) newTasks(nRunning int, peers map[discover.NodeID]*Peer, now
|
|||
}
|
||||
}
|
||||
s.lookupBuf = s.lookupBuf[:copy(s.lookupBuf, s.lookupBuf[i:])]
|
||||
// Launch a discovery lookup if more candidates are needed. The
|
||||
// first discoverTask bootstraps the table and won't return any
|
||||
// results.
|
||||
// Launch a discovery lookup if more candidates are needed.
|
||||
if len(s.lookupBuf) < needDynDials && !s.lookupRunning {
|
||||
s.lookupRunning = true
|
||||
newtasks = append(newtasks, &discoverTask{bootstrap: !s.bootstrapped})
|
||||
newtasks = append(newtasks, &discoverTask{})
|
||||
}
|
||||
|
||||
// Launch a timer to wait for the next node to expire if all
|
||||
|
@ -196,9 +188,6 @@ func (s *dialstate) taskDone(t task, now time.Time) {
|
|||
s.hist.add(t.dest.ID, now.Add(dialHistoryExpiration))
|
||||
delete(s.dialing, t.dest.ID)
|
||||
case *discoverTask:
|
||||
if t.bootstrap {
|
||||
s.bootstrapped = true
|
||||
}
|
||||
s.lookupRunning = false
|
||||
s.lookupBuf = append(s.lookupBuf, t.results...)
|
||||
}
|
||||
|
@ -221,10 +210,6 @@ func (t *dialTask) String() string {
|
|||
}
|
||||
|
||||
func (t *discoverTask) Do(srv *Server) {
|
||||
if t.bootstrap {
|
||||
srv.ntab.Bootstrap(srv.BootstrapNodes)
|
||||
return
|
||||
}
|
||||
// newTasks generates a lookup task whenever dynamic dials are
|
||||
// necessary. Lookups need to take some time, otherwise the
|
||||
// event loop spins too fast.
|
||||
|
@ -238,12 +223,8 @@ func (t *discoverTask) Do(srv *Server) {
|
|||
t.results = srv.ntab.Lookup(target)
|
||||
}
|
||||
|
||||
func (t *discoverTask) String() (s string) {
|
||||
if t.bootstrap {
|
||||
s = "discovery bootstrap"
|
||||
} else {
|
||||
s = "discovery lookup"
|
||||
}
|
||||
func (t *discoverTask) String() string {
|
||||
s := "discovery lookup"
|
||||
if len(t.results) > 0 {
|
||||
s += fmt.Sprintf(" (%d results)", len(t.results))
|
||||
}
|
||||
|
|
|
@ -76,15 +76,10 @@ func runDialTest(t *testing.T, test dialtest) {
|
|||
|
||||
type fakeTable []*discover.Node
|
||||
|
||||
func (t fakeTable) Self() *discover.Node { return new(discover.Node) }
|
||||
func (t fakeTable) Close() {}
|
||||
func (t fakeTable) Bootstrap([]*discover.Node) {}
|
||||
func (t fakeTable) Lookup(target discover.NodeID) []*discover.Node {
|
||||
return nil
|
||||
}
|
||||
func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int {
|
||||
return copy(buf, t)
|
||||
}
|
||||
func (t fakeTable) Self() *discover.Node { return new(discover.Node) }
|
||||
func (t fakeTable) Close() {}
|
||||
func (t fakeTable) Lookup(discover.NodeID) []*discover.Node { return nil }
|
||||
func (t fakeTable) ReadRandomNodes(buf []*discover.Node) int { return copy(buf, t) }
|
||||
|
||||
// This test checks that dynamic dials are launched from discovery results.
|
||||
func TestDialStateDynDial(t *testing.T) {
|
||||
|
@ -98,7 +93,7 @@ func TestDialStateDynDial(t *testing.T) {
|
|||
{rw: &conn{flags: dynDialedConn, id: uintID(1)}},
|
||||
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
|
||||
},
|
||||
new: []task{&discoverTask{bootstrap: true}},
|
||||
new: []task{&discoverTask{}},
|
||||
},
|
||||
// Dynamic dials are launched when it completes.
|
||||
{
|
||||
|
@ -108,7 +103,7 @@ func TestDialStateDynDial(t *testing.T) {
|
|||
{rw: &conn{flags: dynDialedConn, id: uintID(2)}},
|
||||
},
|
||||
done: []task{
|
||||
&discoverTask{bootstrap: true, results: []*discover.Node{
|
||||
&discoverTask{results: []*discover.Node{
|
||||
{ID: uintID(2)}, // this one is already connected and not dialed.
|
||||
{ID: uintID(3)},
|
||||
{ID: uintID(4)},
|
||||
|
@ -238,22 +233,15 @@ func TestDialStateDynDialFromTable(t *testing.T) {
|
|||
runDialTest(t, dialtest{
|
||||
init: newDialState(nil, table, 10),
|
||||
rounds: []round{
|
||||
// Discovery bootstrap is launched.
|
||||
{
|
||||
new: []task{&discoverTask{bootstrap: true}},
|
||||
},
|
||||
// 5 out of 8 of the nodes returned by ReadRandomNodes are dialed.
|
||||
{
|
||||
done: []task{
|
||||
&discoverTask{bootstrap: true},
|
||||
},
|
||||
new: []task{
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(1)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(2)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(3)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(4)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(5)}},
|
||||
&discoverTask{bootstrap: false},
|
||||
&discoverTask{},
|
||||
},
|
||||
},
|
||||
// Dialing nodes 1,2 succeeds. Dials from the lookup are launched.
|
||||
|
@ -275,7 +263,7 @@ func TestDialStateDynDialFromTable(t *testing.T) {
|
|||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(10)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(11)}},
|
||||
&dialTask{dynDialedConn, &discover.Node{ID: uintID(12)}},
|
||||
&discoverTask{bootstrap: false},
|
||||
&discoverTask{},
|
||||
},
|
||||
},
|
||||
// Dialing nodes 3,4,5 fails. The dials from the lookup succeed.
|
||||
|
|
|
@ -80,6 +80,24 @@ func (n *Node) Incomplete() bool {
|
|||
return n.IP == nil
|
||||
}
|
||||
|
||||
// checks whether n is a valid complete node.
|
||||
func (n *Node) validateComplete() error {
|
||||
if n.Incomplete() {
|
||||
return errors.New("incomplete node")
|
||||
}
|
||||
if n.UDP == 0 {
|
||||
return errors.New("missing UDP port")
|
||||
}
|
||||
if n.TCP == 0 {
|
||||
return errors.New("missing TCP port")
|
||||
}
|
||||
if n.IP.IsMulticast() || n.IP.IsUnspecified() {
|
||||
return errors.New("invalid IP (multicast/unspecified)")
|
||||
}
|
||||
_, err := n.ID.Pubkey() // validate the key (on curve, etc.)
|
||||
return err
|
||||
}
|
||||
|
||||
// The string representation of a Node is a URL.
|
||||
// Please see ParseNode for a description of the format.
|
||||
func (n *Node) String() string {
|
||||
|
@ -249,7 +267,7 @@ func (id NodeID) Pubkey() (*ecdsa.PublicKey, error) {
|
|||
p.X.SetBytes(id[:half])
|
||||
p.Y.SetBytes(id[half:])
|
||||
if !p.Curve.IsOnCurve(p.X, p.Y) {
|
||||
return nil, errors.New("not a point on the S256 curve")
|
||||
return nil, errors.New("id is invalid secp256k1 curve point")
|
||||
}
|
||||
return p, nil
|
||||
}
|
||||
|
|
|
@ -25,6 +25,7 @@ package discover
|
|||
import (
|
||||
"crypto/rand"
|
||||
"encoding/binary"
|
||||
"fmt"
|
||||
"net"
|
||||
"sort"
|
||||
"sync"
|
||||
|
@ -56,7 +57,7 @@ type Table struct {
|
|||
nursery []*Node // bootstrap nodes
|
||||
db *nodeDB // database of known nodes
|
||||
|
||||
refreshReq chan struct{}
|
||||
refreshReq chan chan struct{}
|
||||
closeReq chan struct{}
|
||||
closed chan struct{}
|
||||
|
||||
|
@ -102,7 +103,7 @@ func newTable(t transport, ourID NodeID, ourAddr *net.UDPAddr, nodeDBPath string
|
|||
self: NewNode(ourID, ourAddr.IP, uint16(ourAddr.Port), uint16(ourAddr.Port)),
|
||||
bonding: make(map[NodeID]*bondproc),
|
||||
bondslots: make(chan struct{}, maxBondingPingPongs),
|
||||
refreshReq: make(chan struct{}),
|
||||
refreshReq: make(chan chan struct{}),
|
||||
closeReq: make(chan struct{}),
|
||||
closed: make(chan struct{}),
|
||||
}
|
||||
|
@ -179,21 +180,27 @@ func (tab *Table) Close() {
|
|||
}
|
||||
}
|
||||
|
||||
// Bootstrap sets the bootstrap nodes. These nodes are used to connect
|
||||
// to the network if the table is empty. Bootstrap will also attempt to
|
||||
// fill the table by performing random lookup operations on the
|
||||
// network.
|
||||
func (tab *Table) Bootstrap(nodes []*Node) {
|
||||
// SetFallbackNodes sets the initial points of contact. These nodes
|
||||
// are used to connect to the network if the table is empty and there
|
||||
// are no known nodes in the database.
|
||||
func (tab *Table) SetFallbackNodes(nodes []*Node) error {
|
||||
for _, n := range nodes {
|
||||
if err := n.validateComplete(); err != nil {
|
||||
return fmt.Errorf("bad bootstrap/fallback node %q (%v)", n, err)
|
||||
}
|
||||
}
|
||||
tab.mutex.Lock()
|
||||
// TODO: maybe filter nodes with bad fields (nil, etc.) to avoid strange crashes
|
||||
tab.nursery = make([]*Node, 0, len(nodes))
|
||||
for _, n := range nodes {
|
||||
cpy := *n
|
||||
// Recompute cpy.sha because the node might not have been
|
||||
// created by NewNode or ParseNode.
|
||||
cpy.sha = crypto.Sha3Hash(n.ID[:])
|
||||
tab.nursery = append(tab.nursery, &cpy)
|
||||
}
|
||||
tab.mutex.Unlock()
|
||||
tab.requestRefresh()
|
||||
tab.refresh()
|
||||
return nil
|
||||
}
|
||||
|
||||
// Resolve searches for a specific node with the given ID.
|
||||
|
@ -224,26 +231,36 @@ func (tab *Table) Resolve(targetID NodeID) *Node {
|
|||
// The given target does not need to be an actual node
|
||||
// identifier.
|
||||
func (tab *Table) Lookup(targetID NodeID) []*Node {
|
||||
return tab.lookup(targetID, true)
|
||||
}
|
||||
|
||||
func (tab *Table) lookup(targetID NodeID, refreshIfEmpty bool) []*Node {
|
||||
var (
|
||||
target = crypto.Sha3Hash(targetID[:])
|
||||
asked = make(map[NodeID]bool)
|
||||
seen = make(map[NodeID]bool)
|
||||
reply = make(chan []*Node, alpha)
|
||||
pendingQueries = 0
|
||||
result *nodesByDistance
|
||||
)
|
||||
// don't query further if we hit ourself.
|
||||
// unlikely to happen often in practice.
|
||||
asked[tab.self.ID] = true
|
||||
|
||||
tab.mutex.Lock()
|
||||
// generate initial result set
|
||||
result := tab.closest(target, bucketSize)
|
||||
tab.mutex.Unlock()
|
||||
|
||||
// If the result set is empty, all nodes were dropped, refresh.
|
||||
if len(result.entries) == 0 {
|
||||
tab.requestRefresh()
|
||||
return nil
|
||||
for {
|
||||
tab.mutex.Lock()
|
||||
// generate initial result set
|
||||
result = tab.closest(target, bucketSize)
|
||||
tab.mutex.Unlock()
|
||||
if len(result.entries) > 0 || !refreshIfEmpty {
|
||||
break
|
||||
}
|
||||
// The result set is empty, all nodes were dropped, refresh.
|
||||
// We actually wait for the refresh to complete here. The very
|
||||
// first query will hit this case and run the bootstrapping
|
||||
// logic.
|
||||
<-tab.refresh()
|
||||
refreshIfEmpty = false
|
||||
}
|
||||
|
||||
for {
|
||||
|
@ -287,24 +304,24 @@ func (tab *Table) Lookup(targetID NodeID) []*Node {
|
|||
return result.entries
|
||||
}
|
||||
|
||||
func (tab *Table) requestRefresh() {
|
||||
func (tab *Table) refresh() <-chan struct{} {
|
||||
done := make(chan struct{})
|
||||
select {
|
||||
case tab.refreshReq <- struct{}{}:
|
||||
case tab.refreshReq <- done:
|
||||
case <-tab.closed:
|
||||
close(done)
|
||||
}
|
||||
return done
|
||||
}
|
||||
|
||||
// refreshLoop schedules doRefresh runs and coordinates shutdown.
|
||||
func (tab *Table) refreshLoop() {
|
||||
defer func() {
|
||||
tab.db.close()
|
||||
if tab.net != nil {
|
||||
tab.net.close()
|
||||
}
|
||||
close(tab.closed)
|
||||
}()
|
||||
|
||||
timer := time.NewTicker(autoRefreshInterval)
|
||||
var done chan struct{}
|
||||
var (
|
||||
timer = time.NewTicker(autoRefreshInterval)
|
||||
waiting []chan struct{} // accumulates waiting callers while doRefresh runs
|
||||
done chan struct{} // where doRefresh reports completion
|
||||
)
|
||||
loop:
|
||||
for {
|
||||
select {
|
||||
case <-timer.C:
|
||||
|
@ -312,20 +329,34 @@ func (tab *Table) refreshLoop() {
|
|||
done = make(chan struct{})
|
||||
go tab.doRefresh(done)
|
||||
}
|
||||
case <-tab.refreshReq:
|
||||
case req := <-tab.refreshReq:
|
||||
waiting = append(waiting, req)
|
||||
if done == nil {
|
||||
done = make(chan struct{})
|
||||
go tab.doRefresh(done)
|
||||
}
|
||||
case <-done:
|
||||
for _, ch := range waiting {
|
||||
close(ch)
|
||||
}
|
||||
waiting = nil
|
||||
done = nil
|
||||
case <-tab.closeReq:
|
||||
if done != nil {
|
||||
<-done
|
||||
}
|
||||
return
|
||||
break loop
|
||||
}
|
||||
}
|
||||
|
||||
if tab.net != nil {
|
||||
tab.net.close()
|
||||
}
|
||||
if done != nil {
|
||||
<-done
|
||||
}
|
||||
for _, ch := range waiting {
|
||||
close(ch)
|
||||
}
|
||||
tab.db.close()
|
||||
close(tab.closed)
|
||||
}
|
||||
|
||||
// doRefresh performs a lookup for a random target to keep buckets
|
||||
|
@ -342,7 +373,7 @@ func (tab *Table) doRefresh(done chan struct{}) {
|
|||
// We perform a lookup with a random target instead.
|
||||
var target NodeID
|
||||
rand.Read(target[:])
|
||||
result := tab.Lookup(target)
|
||||
result := tab.lookup(target, false)
|
||||
if len(result) > 0 {
|
||||
return
|
||||
}
|
||||
|
@ -366,7 +397,7 @@ func (tab *Table) doRefresh(done chan struct{}) {
|
|||
tab.mutex.Unlock()
|
||||
|
||||
// Finally, do a self lookup to fill up the buckets.
|
||||
tab.Lookup(tab.self.ID)
|
||||
tab.lookup(tab.self.ID, false)
|
||||
}
|
||||
|
||||
// closest returns the n nodes in the table that are closest to the
|
||||
|
|
|
@ -114,13 +114,11 @@ func makeEndpoint(addr *net.UDPAddr, tcpPort uint16) rpcEndpoint {
|
|||
return rpcEndpoint{IP: ip, UDP: uint16(addr.Port), TCP: tcpPort}
|
||||
}
|
||||
|
||||
func nodeFromRPC(rn rpcNode) (n *Node, valid bool) {
|
||||
func nodeFromRPC(rn rpcNode) (*Node, error) {
|
||||
// TODO: don't accept localhost, LAN addresses from internet hosts
|
||||
// TODO: check public key is on secp256k1 curve
|
||||
if rn.IP.IsMulticast() || rn.IP.IsUnspecified() || rn.UDP == 0 {
|
||||
return nil, false
|
||||
}
|
||||
return NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP), true
|
||||
n := NewNode(rn.ID, rn.IP, rn.UDP, rn.TCP)
|
||||
err := n.validateComplete()
|
||||
return n, err
|
||||
}
|
||||
|
||||
func nodeToRPC(n *Node) rpcNode {
|
||||
|
@ -271,7 +269,7 @@ func (t *udp) findnode(toid NodeID, toaddr *net.UDPAddr, target NodeID) ([]*Node
|
|||
reply := r.(*neighbors)
|
||||
for _, rn := range reply.Nodes {
|
||||
nreceived++
|
||||
if n, valid := nodeFromRPC(rn); valid {
|
||||
if n, err := nodeFromRPC(rn); err == nil {
|
||||
nodes = append(nodes, n)
|
||||
}
|
||||
}
|
||||
|
|
|
@ -334,6 +334,9 @@ func (srv *Server) Start() (err error) {
|
|||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if err := ntab.SetFallbackNodes(srv.BootstrapNodes); err != nil {
|
||||
return err
|
||||
}
|
||||
srv.ntab = ntab
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue