always update clock
This commit is contained in:
parent
4b79e862a7
commit
6f739933b7
3
init.go
3
init.go
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@ -250,6 +250,7 @@ func refreshGocui() {
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me.stdout.outputOnTop = true
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me.stdout.outputOnTop = true
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setThingsOnTop()
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setThingsOnTop()
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}
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}
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relocateStdoutOffscreen()
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log.Info("refresh triggered")
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log.Info("refresh triggered")
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me.newWindowTrigger <- me.treeRoot.TK.(*guiWidget)
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me.newWindowTrigger <- me.treeRoot.TK.(*guiWidget)
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me.refresh = false
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me.refresh = false
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@ -266,7 +267,7 @@ func refreshGocui() {
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// todo: add logic here to see if the application has changed anything
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// todo: add logic here to see if the application has changed anything
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// me.baseGui.UpdateAsync(testRefresh) // probably don't need this
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// me.baseGui.UpdateAsync(testRefresh) // probably don't need this
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me.baseGui.Update(testRefresh)
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me.baseGui.Update(testRefresh)
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if me.notify.clock.tk != nil && !me.showHelp {
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if me.notify.clock.tk != nil {
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// also double check the gocui view exists
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// also double check the gocui view exists
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if me.notify.clock.tk.v != nil {
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if me.notify.clock.tk.v != nil {
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me.notify.clock.tk.v.Clear()
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me.notify.clock.tk.v.Clear()
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