[lib] first round of data structure on clock arch
This commit is contained in:
parent
9eb2374bc6
commit
25e43b47da
|
@ -14,128 +14,72 @@ namespace openfpga { // Begin namespace openfpga
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
* Constructors
|
* Constructors
|
||||||
***********************************************************************/
|
***********************************************************************/
|
||||||
ClockNetwork::ClockNetwork() { return; }
|
ClockNetwork::ClockNetwork() {
|
||||||
|
is_dirty_ = true;
|
||||||
|
}
|
||||||
|
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
* Public Accessors : aggregates
|
* Public Accessors : aggregates
|
||||||
***********************************************************************/
|
***********************************************************************/
|
||||||
ClockNetwork::bus_group_range ClockNetwork::buses() const {
|
ClockNetwork::clock_tree_range ClockNetwork::trees() const {
|
||||||
return vtr::make_range(bus_ids_.begin(), bus_ids_.end());
|
return vtr::make_range(tree_ids_.begin(), tree_ids_.end());
|
||||||
}
|
}
|
||||||
|
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
* Public Accessors : Basic data query
|
* Public Accessors : Basic data query
|
||||||
***********************************************************************/
|
***********************************************************************/
|
||||||
openfpga::BasicPort ClockNetwork::bus_port(const ClockNetworkId& bus_id) const {
|
bool ClockNetwork::empty() const { return 0 == tree_ids_.size(); }
|
||||||
VTR_ASSERT(valid_bus_id(bus_id));
|
|
||||||
return bus_ports_[bus_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ClockNetwork::is_big_endian(const ClockNetworkId& bus_id) const {
|
|
||||||
VTR_ASSERT(valid_bus_id(bus_id));
|
|
||||||
return bus_big_endians_[bus_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<BusPinId> ClockNetwork::bus_pins(const ClockNetworkId& bus_id) const {
|
|
||||||
VTR_ASSERT(valid_bus_id(bus_id));
|
|
||||||
return bus_pin_ids_[bus_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
int ClockNetwork::pin_index(const BusPinId& pin_id) const {
|
|
||||||
VTR_ASSERT(valid_pin_id(pin_id));
|
|
||||||
return pin_indices_[pin_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
std::string ClockNetwork::pin_name(const BusPinId& pin_id) const {
|
|
||||||
VTR_ASSERT(valid_pin_id(pin_id));
|
|
||||||
return pin_names_[pin_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
ClockNetworkId ClockNetwork::find_pin_bus(const std::string& pin_name) const {
|
|
||||||
std::map<std::string, BusPinId>::const_iterator result =
|
|
||||||
pin_name2id_map_.find(pin_name);
|
|
||||||
if (result == pin_name2id_map_.end()) {
|
|
||||||
/* Not found, return an invalid id */
|
|
||||||
return ClockNetworkId::INVALID();
|
|
||||||
}
|
|
||||||
/* Found, we should get the parent bus */
|
|
||||||
BusPinId pin_id = result->second;
|
|
||||||
return pin_parent_bus_ids_[pin_id];
|
|
||||||
}
|
|
||||||
|
|
||||||
ClockNetworkId ClockNetwork::find_bus(const std::string& bus_name) const {
|
|
||||||
std::map<std::string, ClockNetworkId>::const_iterator result =
|
|
||||||
bus_name2id_map_.find(bus_name);
|
|
||||||
if (result == bus_name2id_map_.end()) {
|
|
||||||
/* Not found, return an invalid id */
|
|
||||||
return ClockNetworkId::INVALID();
|
|
||||||
}
|
|
||||||
/* Found, we should get the parent bus */
|
|
||||||
return result->second;
|
|
||||||
}
|
|
||||||
|
|
||||||
BusPinId ClockNetwork::find_pin(const std::string& pin_name) const {
|
|
||||||
std::map<std::string, BusPinId>::const_iterator result =
|
|
||||||
pin_name2id_map_.find(pin_name);
|
|
||||||
if (result == pin_name2id_map_.end()) {
|
|
||||||
/* Not found, return an invalid id */
|
|
||||||
return BusPinId::INVALID();
|
|
||||||
}
|
|
||||||
/* Found, we should get the parent bus */
|
|
||||||
return result->second;
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ClockNetwork::empty() const { return 0 == bus_ids_.size(); }
|
|
||||||
|
|
||||||
/************************************************************************
|
/************************************************************************
|
||||||
* Public Mutators
|
* Public Mutators
|
||||||
***********************************************************************/
|
***********************************************************************/
|
||||||
void ClockNetwork::reserve_buses(const size_t& num_buses) {
|
void ClockNetwork::reserve_spines(const size_t& num_spines) {
|
||||||
bus_ids_.reserve(num_buses);
|
spine_ids_.reserve(num_spines);
|
||||||
bus_ports_.reserve(num_buses);
|
spine_names_.reserve(num_spines);
|
||||||
bus_big_endians_.reserve(num_buses);
|
spine_levels_.reserve(num_spines);
|
||||||
bus_pin_ids_.reserve(num_buses);
|
spine_start_points_.reserve(num_spines);
|
||||||
|
spine_end_points_.reserve(num_spines);
|
||||||
|
spine_switch_points_.reserve(num_spines);
|
||||||
|
spine_switch_coords_.reserve(num_spines);
|
||||||
|
spine_parent_.reserve(num_spines);
|
||||||
|
spine_parent_tree_.reserve(num_spines);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ClockNetwork::reserve_pins(const size_t& num_pins) {
|
void ClockNetwork::reserve_trees(const size_t& num_trees) {
|
||||||
pin_ids_.reserve(num_pins);
|
tree_ids_.reserve(num_trees);
|
||||||
pin_indices_.reserve(num_pins);
|
tree_names_.reserve(num_trees);
|
||||||
pin_names_.reserve(num_pins);
|
tree_widths_.reserve(num_trees);
|
||||||
pin_parent_bus_ids_.reserve(num_pins);
|
tree_top_spines_.reserve(num_trees);
|
||||||
}
|
}
|
||||||
|
|
||||||
ClockNetworkId ClockNetwork::create_bus(const openfpga::BasicPort& bus_port) {
|
ClockTreeId ClockNetwork::create_tree(const std::string& name, const size_t& width = 1) {
|
||||||
/* Create a new id */
|
/* Create a new id */
|
||||||
ClockNetworkId bus_id = ClockNetworkId(bus_ids_.size());
|
ClockTreeId tree_id = ClockTreeId(tree_ids_.size());
|
||||||
|
|
||||||
bus_ids_.push_back(bus_id);
|
tree_ids_.push_back(tree_id);
|
||||||
bus_ports_.push_back(bus_port);
|
tree_names_.push_back(name);
|
||||||
bus_big_endians_.push_back(true);
|
tree_widths_.push_back(width);
|
||||||
bus_pin_ids_.emplace_back();
|
tree_top_spines_.emplace_back();
|
||||||
|
|
||||||
/* Register to fast look-up */
|
/* Register to fast look-up */
|
||||||
auto result = bus_name2id_map_.find(bus_port.get_name());
|
auto result = tree_name2id_map_.find(name);
|
||||||
if (result == bus_name2id_map_.end()) {
|
if (result == tree_name2id_map_.end()) {
|
||||||
bus_name2id_map_[bus_port.get_name()] = bus_id;
|
tree_name2id_map_[name] = tree_id;
|
||||||
} else {
|
} else {
|
||||||
VTR_LOG_ERROR("Duplicated bus name '%s' in bus group",
|
VTR_LOG_ERROR("Duplicated clock tree name '%s' in clock network\n",
|
||||||
bus_port.get_name().c_str());
|
name.c_str());
|
||||||
exit(1);
|
exit(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
return bus_id;
|
return tree_id;
|
||||||
}
|
|
||||||
|
|
||||||
void ClockNetwork::set_bus_big_endian(const ClockNetworkId& bus_id,
|
|
||||||
const bool& big_endian) {
|
|
||||||
VTR_ASSERT(valid_bus_id(bus_id));
|
|
||||||
bus_big_endians_[bus_id] = big_endian;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ClockSpineId ClockNetwork::create_spine(const std::string& name) {
|
ClockSpineId ClockNetwork::create_spine(const std::string& name) {
|
||||||
/* Check if the name is already used or not */
|
/* Check if the name is already used or not */
|
||||||
auto result = spine_name2ids_.find(name);
|
auto result = spine_name2id_map_.find(name);
|
||||||
if (result != spine_name2ids_.end()) {
|
if (result != spine_name2id_map_.end()) {
|
||||||
|
VTR_LOG_WARN("Unable to create a spine with duplicated name '%s' in clock network\nPlease use the existing spine or rename\n",
|
||||||
|
name.c_str());
|
||||||
return ClockSpineId::INVALID();
|
return ClockSpineId::INVALID();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -154,7 +98,7 @@ ClockSpineId ClockNetwork::create_spine(const std::string& name) {
|
||||||
spine_parent_tree_.emplace_back();
|
spine_parent_tree_.emplace_back();
|
||||||
|
|
||||||
/* Register to the lookup */
|
/* Register to the lookup */
|
||||||
spine_name2ids_[name] = spine_id;
|
spine_name2id_map_[name] = spine_id;
|
||||||
|
|
||||||
return spine_id;
|
return spine_id;
|
||||||
}
|
}
|
||||||
|
|
|
@ -49,9 +49,6 @@ class ClockNetwork {
|
||||||
clock_tree_range trees() const;
|
clock_tree_range trees() const;
|
||||||
|
|
||||||
public: /* Public Accessors: Basic data query */
|
public: /* Public Accessors: Basic data query */
|
||||||
/* Find a spine by name, return a valid id if found, otherwise return an invalid id */
|
|
||||||
ClockSpineId spine(const std::string& name) const;
|
|
||||||
|
|
||||||
/* Check if there are clock tree */
|
/* Check if there are clock tree */
|
||||||
bool empty() const;
|
bool empty() const;
|
||||||
|
|
||||||
|
@ -85,6 +82,7 @@ class ClockNetwork {
|
||||||
/* Basic information of each tree */
|
/* Basic information of each tree */
|
||||||
vtr::vector<ClockTreeId, ClockTreeId> tree_ids_;
|
vtr::vector<ClockTreeId, ClockTreeId> tree_ids_;
|
||||||
vtr::vector<ClockTreeId, std::string> tree_names_;
|
vtr::vector<ClockTreeId, std::string> tree_names_;
|
||||||
|
vtr::vector<ClockTreeId, size_t> tree_widths_;
|
||||||
vtr::vector<ClockTreeId, std::vector<ClockSpineId>> tree_top_spines_;
|
vtr::vector<ClockTreeId, std::vector<ClockSpineId>> tree_top_spines_;
|
||||||
|
|
||||||
/* Basic information of each spine */
|
/* Basic information of each spine */
|
||||||
|
@ -99,7 +97,8 @@ class ClockNetwork {
|
||||||
vtr::vector<ClockSpineId, ClockTreeId> spine_parent_tree_;
|
vtr::vector<ClockSpineId, ClockTreeId> spine_parent_tree_;
|
||||||
|
|
||||||
/* Fast lookup */
|
/* Fast lookup */
|
||||||
std::map<std::string, ClockSpineId> spine_name2ids_;
|
std::map<std::string, ClockTreeId> tree_name2id_map_;
|
||||||
|
std::map<std::string, ClockSpineId> spine_name2id_map_;
|
||||||
|
|
||||||
/* Flags */
|
/* Flags */
|
||||||
bool is_dirty_;
|
bool is_dirty_;
|
||||||
|
|
Loading…
Reference in New Issue