pixel-examples/community/parallax-scrolling-background/scrolling_background.go

65 lines
1.8 KiB
Go
Raw Normal View History

2018-01-11 09:55:20 -06:00
package main
import (
2018-01-12 05:19:58 -06:00
"math"
2018-01-11 09:55:20 -06:00
"github.com/faiface/pixel"
"github.com/faiface/pixel/pixelgl"
)
2018-01-12 05:19:58 -06:00
// ScrollingBackground stores all needed information to scroll a background
// to the left or right
type ScrollingBackground struct {
width float64
height float64
displacement float64
speed float64
backgrounds [2]*pixel.Sprite
positions [2]pixel.Vec
2018-01-11 09:55:20 -06:00
}
2018-01-12 05:19:58 -06:00
// NewScrollingBackground construct and returns a new instance of scrollingBackground,
// positioning the background images according to the speed value
func NewScrollingBackground(pic pixel.Picture, width, height, speed float64) *ScrollingBackground {
sb := &ScrollingBackground{
width: width,
height: height,
speed: speed,
2018-01-11 09:55:20 -06:00
backgrounds: [2]*pixel.Sprite{
pixel.NewSprite(pic, pixel.R(0, 0, width, height)),
pixel.NewSprite(pic, pixel.R(width, 0, width*2, height)),
},
2018-01-12 05:19:58 -06:00
}
sb.positionImages()
return sb
}
// If scrolling speed > 0, put second background image ouside the screen,
// at the left side, otherwise put it at the right side.
func (sb *ScrollingBackground) positionImages() {
if sb.speed > 0 {
sb.positions = [2]pixel.Vec{
2018-01-12 05:52:50 -06:00
pixel.V(sb.width/2, sb.height/2),
pixel.V((sb.width/2)-sb.width, sb.height/2),
2018-01-12 05:19:58 -06:00
}
} else {
sb.positions = [2]pixel.Vec{
2018-01-12 05:52:50 -06:00
pixel.V(sb.width/2, sb.height/2),
pixel.V(sb.width+(sb.width/2), sb.height/2),
2018-01-12 05:19:58 -06:00
}
2018-01-11 09:55:20 -06:00
}
}
2018-01-12 05:19:58 -06:00
// Update will move backgrounds certain pixels, depending of the amount of time passed
func (sb *ScrollingBackground) Update(win *pixelgl.Window, dt float64) {
if math.Abs(sb.displacement) >= sb.width {
sb.displacement = 0
2018-01-11 09:55:20 -06:00
sb.positions[0], sb.positions[1] = sb.positions[1], sb.positions[0]
}
2018-01-12 05:19:58 -06:00
d := pixel.V(sb.displacement, 0)
sb.backgrounds[0].Draw(win, pixel.IM.Moved(sb.positions[0].Add(d)))
sb.backgrounds[1].Draw(win, pixel.IM.Moved(sb.positions[1].Add(d)))
sb.displacement += sb.speed * dt
2018-01-11 09:55:20 -06:00
}