Commit Graph

156 Commits

Author SHA1 Message Date
Joel Martin 6f4b1e4071 Refactor dynamic script loading. Add util.js:load_scripts()
Related to issue/pulls:
https://github.com/kanaka/noVNC/issues/194
https://github.com/kanaka/noVNC/pull/201
https://github.com/kanaka/noVNC/pull/202

In IE9, the window.onload event can fire before dynamically loaded
scripts have finished loading. This can result in either WebSocket (in
the case of vnc_auto.html) or RFB (in the case of vnc.html) not being
defined at the point when window.onload is called.

- Move the load_scripts routine from vnc.js to util.js (so that
  websockify can use it too). Also, refactor to work when load_scripts
  is called by a script that itself uses load_scripts. When the whole
  chain of dynamically loaded scripts is finished then call
  window.onscriptsload. Use this mechanism in all the places that
  depend on dynamic loading of scripts: vnc.html, vnc_auto.html,
  websock.js, tests/vnc_playback.html, and tests/vnc_perf.html.

- Use the new window.onscriptsload handler instead of window.onload.

- Remove include/start.js and do the script loading and startup event
  handling in include/ui.js instead.
2012-10-17 11:58:12 -05:00
Joel Martin e16ad2fd02 Refactoring hot blocks to help Chrome optimizing compiler. 2012-10-15 13:48:07 -05:00
Joel Martin 1d728ace69 Change noVNC license to from LGPLv3 to MPL 2.0
The MPL 2.0 license is a "file-level" copyleft license vs the
"project-level" nature of the L/GPL. The intention of noVNC has
always been that it should be easy to incorporate into existing
projects and sites whether free/open or proprietary/commercial. The MPL
2.0 is designed for this sort of combination project but still
requires that any distributed modifications to noVNC source files must
also be published under the same license.

In addition, the MPL 2.0 allows the code to be used in L/GPL projects
(the secondary license clause). This means that any projects that are
already incorporating noVNC should not be impacted by this change and
in fact it should clarify the licensing situation (the exact
application of the L/GPL to web applications and interpreted code is
somewhat ambiguous).

The HTML, CSS, image and font files continue to be under more
permissive licenses (see LICENSE.txt). The included websockify python
code remains under a LGPLv3 license although the include/websock.js
file from the websockify component is now under MPL 2.0 as well.

Permission was received from other noVNC authors to make this change to their
code license on the following dates:

    - Chris Gordon (UI): Jun 24, 2012
    - Antoine Mercadal (DOM,*util.js): Oct 10, 2012
    - William Lightning (UltraVNC repeater): Oct 10, 2012
    - Mike Tinglof (tight encoding): Oct 15, 2012
2012-10-15 13:35:00 -05:00
Joel Martin 51fc3b5f03 rfb.js: add onFBResize event callback. 2012-09-17 17:15:48 -05:00
Joel Martin fcff386b92 websock.js: simpler binary support, protocols param.
Use a simpler method of enabling binary transfer over WebSockets. This
still presents the user of websock.js with a plain javascript array
for the receive queue data. However, if binary support is supported
and requested then the transfer will be raw frames instead of base64
encoded.

Lots of room for optimization here but for now correct is better than
fast.

Pull from websockify 17175afd7311c55abd8d
2012-08-16 13:31:31 -05:00
Joel Martin 14717eb468 Fix tight decoding when using binary/non-base64 connection. 2012-08-15 12:45:53 -05:00
Joel Martin af1527b276 timers: fix over repeated connects.
With tight we can't ever use FBU.rects being 0 as an indication of
a full frame having been drawn.
2012-06-28 10:29:12 -05:00
Joel Martin d58f8b5144 License clarification: HTML,CSS,images,fonts under permissive licenses.
Clarify in LICENSE.txt that the noVNC core library is the part that is
LGPLv3 licensed. The HTML, CSS, images and fonts are separate from the
core library and can be modified and distributed with the noVNC core
but under their own license conditions.

HTML and CSS: 2-Clause BSD
Fonts: SIL OFL 1.1
Images: CC BY SA 3.0

In other words, you can modify the layout and appearance of of noVNC
to integrate with an existing or new web site or application without
having to publish the source for those modifications under the LGPLv3.
However, use of and modification of the noVNC core library (i.e. the
core Javascript that makes up noVNC) must still be according to the
LGPLv3.

Chris Gordon was the other contributor to the HTML, CSS, and images
included with noVNC and gave permission for this license clarification
on June 23, 2012.
2012-06-24 16:29:44 -05:00
Joel Martin b50f340674 UltraVNC repeaterID cleanup.
https://github.com/kanaka/noVNC/issues/103
https://github.com/kanaka/noVNC/pull/170
2012-06-23 14:22:47 -05:00
William Lightning 12acb663eb Change RepeaterID to be a config option 2012-06-22 22:30:05 -07:00
William Lightning 8d0c7fb5ac Add ultravnc_repeater.pl support to rfb.js and vnc_auto.html 2012-06-06 23:10:13 -07:00
Joel Martin 72a5596e50 rfb: Use the render queue for copyrect.
This will keep copyrect rendering actions in order with tight and tightPNG
rendering actions (otherwise you can get visual image corruption when
they are mixed together).

Warning:

RAW, RRE and HEXTILE still use immediate render commands so there is
still the risk of out-of-order rendering if RAW, RRE, and HEXTILE are
mixed with tight and tightPNG. Copyrect will work with either because
the renderQ_push function will render copyrects immediately if they
are the only thing being pushed on the queue.
2012-05-17 11:24:58 -05:00
Joel Martin 34d8b844ae Move render queue processing to Display and use requestAnimationFrame
The imgQ code in RFB should be a generic rendering queue system in
Display.

The reason for the render queue in the first place is that images
loaded from raw data URI strings aren't immediately ready to display
so we have to wait for them to complete 'loading'. However, when data
URI images are mixed with other types of rendering actions then things
can get out of order. This is the reason for the rendering queue.

Currently this only keeps display actions for tight and tightPNG
related actions in order (because they use a mix of fills, raw pixel
data and data URI images).
2012-05-17 11:13:08 -05:00
Joel Martin a0726a4b56 rfb: debug output cleanup. 2012-05-17 11:07:07 -05:00
Joel Martin dc6e501f20 Fail the connection on unexpected tightPNG cmode.
This related to https://github.com/kanaka/noVNC/issues/145

The real fix is to QEMU so that this doesn't happen which was
submitted as a patch to the mailinglist right before this.
2012-05-16 18:07:18 -05:00
Joel Martin bc28395abf Add/use display.drawImage which is viewport relative.
Fixes https://github.com/kanaka/noVNC/issues/163

When using an encoding with raw images (tight, tightPNG) we need to
draw those image relative to the viewport so that clipping works when
the viewport isn't at 0, 0.
2012-05-10 18:16:27 -05:00
Todd Freese 58ad83878c Added support for RealVNC Mac. 2012-05-10 12:29:36 -05:00
Joel Martin dcf1994d3e Don't treat onerror as a close.
The close event will also fire so trying to fail the connection twice
is unhelpful and hiding status information.
2012-04-25 20:13:25 -05:00
Joel Martin f8380ff939 Add code/reason to close event messages. Remove useless object print in error event. 2012-04-13 11:25:04 -05:00
Joel Martin f84504bc63 Support Apple Remote Desktop.
https://github.com/kanaka/noVNC/issues/58
2012-03-23 12:21:23 -05:00
Joel Martin ce86f5c954 Squelch noisy debug logs. 2012-03-13 20:24:24 -05:00
Joel Martin c0c20581f5 Merge tight/tightPNG routine.
Mostly duplicate code so merge it and wrap with closures that pass in
the isTightPNG parameter.

Still detect and error if copy/filter when tightPNG.
2012-03-12 15:34:56 -07:00
Joel Martin d065cad99e General code formatting and cleanliness. 2012-03-10 20:32:01 -06:00
Joel Martin a09a75e8f2 Stats: count pixels instead of just FBU.rects.
With last_rect, the rects count can be high until a last_rect
pseudo-encoding is received which messes with the timing stats. So
count up the number of pixels rendered and show timing after the pixel
count reaches the width*height of the screen.
2012-03-10 19:56:19 -06:00
Mike Tinglof d38db74abd add some documentation; default to existing websocket transport 2012-03-09 11:02:18 -05:00
Mike Tinglof 9b75bcaada add tight zlib stream reset; add error if tight encoding is used w/o true color 2012-01-31 00:15:56 -05:00
Mike Tinglof a14b8fae2a comment out per-decompress checksum and logging 2012-01-30 02:26:36 -05:00
Mike Tinglof 2cedf48397 add last rect special encoding; fix tight fill subencoding color handling; fix mono indexed rect handling 2012-01-30 02:19:18 -05:00
Mike Tinglof c514fd5e1c don't need to copy palette data until we have all data for rect; change a few comments 2012-01-29 02:10:25 -05:00
Mike Tinglof 5ca5e2d8cd implement tight indexed rectangle; remove some debug code 2012-01-29 01:55:41 -05:00
Mike Tinglof 6fbc37489f fix handling of min compression size 2012-01-28 02:56:19 -05:00
Mike Tinglof a820f1267a added rgb image drawing, some zlib changes (huffman coding working, but lz77 not so much) 2012-01-25 18:09:55 -05:00
Mike Tinglof c577ca2305 keep zlib history so we can decode as a stream 2012-01-24 21:18:29 -05:00
Mike T de84e09854 basic framing for tight is working (decode not complete) 2012-01-24 13:56:33 -05:00
Joel Martin e79917c3db Merge remote branch 'origin/issue-70'
Conflicts:
	include/display.js
	include/rfb.js

This merges in the fix for https://github.com/kanaka/noVNC/issues/70

This changes noVNC to use the preferred color ordering that most VNC
server prefer and that VMWare VNC requires. It's possible this may
break some VNC servers out there in which case we might have to do
something a bit more subtle such as having alternate render functions
for little and big endian color ordering.
2012-01-12 17:17:11 -06:00
Joel Martin a9a7f0e18c Fix Intel AMT KVM: disable true color.
Issue: https://github.com/kanaka/noVNC/issues/118
Reporter @maxnet also found and suggested the fix.

Probably could be more intelligent/generic by keying off the depth
sent by the server, but this will do for now.
2012-01-12 12:52:09 -06:00
Joel Martin ff4bfcb773 Linting.
Switched to using: http://www.jshint.com/
2012-01-12 12:38:55 -06:00
Joel Martin b688a909b0 Show close code and reason.
Also add commented out web-socket-js debug variable in
include/websock.js
2011-12-15 13:59:35 -06:00
Joel Martin 06a9ef0c6c Add View Only mode setting.
Resolve issue: https://github.com/kanaka/noVNC/pull/101

Based on proposal from @mightpenguin:
Matthew Balman <emperor@mightypenguin.org>

If view_only option is set then do not send mouse and keyboard events.
This is not a secure/enforced way to make a client view only. To
enforce view only at the server, most VNC servers support setting
a view only password.
2011-12-01 09:05:16 -06:00
Joel Martin 6209639f2c Add WebSocket URL path to UI settings. 2011-09-27 12:36:06 -05:00
Joel Martin 490d471c53 Remove support for non-HTML5 browsers.
Display API change:
    - getTile -> startTile (no longer returns a tile)
    - setSubTile -> subTile (drop img/tile first parameter)
    - putTile -> finishTile (no longer takes img/tile paramter)

The Display tile logic uses canvas image data directly and
caches/reuses a 16x16 imageData tile (for other sizes, the tile is
create for each call). This gives a 30% speedup on Chrome
13 (and no significant change for Firefox 3.6/4.0).

Other:

- Remove rgbxImageFill and cmapImageFill routines.

- Simplify constructor tests and just error if createImageData is not
  supported by canvas instead of .

- Remove webkit canvas bug workaround that effects Chrome 7. Chrome
  7 usage share is now less than 0.5 percent and the workaround is
  ugly. Drop the function wrapping in the constructor and the canvas
  flush() routine.

- Remove support for getImageData (Opera 11+ now required)

Update browser support list:

    - Chrome 8+ (really any except 7)
    - Firefox 3.6+
    - Safari 4+
    - Opera 11+
    - IE9+
    - iOS 4.2+
2011-09-26 11:28:24 -05:00
Joel Martin a5df24b488 Viewport clip/drag for mobile/touchscreen devices.
API changes (forward compatible):

- Display: add 'viewport' conf option to turn on and off viewport
  mode.
- RFB: add 'viewportDrag' option to enable/disable viewport dragging
  mode.

Other:

- Add clip mode setting to default UI. For touch devices, clipping is
  forced on.
- Use CSS media queries to adjust visual elements based on screen
  size. Especially disconnected logo size/position and button text size.
- Catch page unload while connected and give a confirm dialog.
- Change mouse button selector to a single button that changes between
  ' ', 'L', 'M', 'R' when clicked (empty means mouse is just being
  moved and doesn't send clicks).
- include/ui.js:setViewClip() routine sets the clipping of the
  viewport to the current size of the viewport area (if clipping is
  enabled).
- include/ui.js:setViewDrag() toggles/enables/disables viewport
  dragging mode.
- Add several images for the UI and for Apple devices:
    - images/clipboard.png: clipboard menu icon
    - images/connect.png: connect menu icon
    - images/disconnect.png: disconnect button icon
    - images/keyboard.png: show keyboard button
    - images/move.png: viewport drag/move toggle button
    - images/settings.png: settings menu icon
    - images/screen_320x460.png: iOS app/desktop link start image
    - images/screen_57x57.png: iOS app icon
    - images/screen_700x700.png: full size noVNC image
2011-09-22 10:36:23 -05:00
Joel Martin e0b23efe95 Fix fbUpdateRequest undefined parameter logic. 2011-09-14 10:42:15 -05:00
Joel Martin 7e5f81f255 Merge branch 'master' into mobile 2011-09-13 16:53:04 -05:00
Joel Martin 832c744578 Framebuffer requests based on clean/dirty areas.
New routine fbUpdateRequests that builds the update request messages
based on the result of display.getCleanDirtyReset().

- Also, fix fbUpdateRequest to properly accept x,y,xw,yw parameters.
2011-09-13 14:42:38 -05:00
Joel Martin 9192cbe39c Merge branch 'master' into mobile
Conflicts:
	include/rfb.js
2011-09-13 10:14:53 -05:00
Joel Martin 54e7cbdf8f Viewport handling in include/display.js
Part of mobile device support:
https://github.com/kanaka/noVNC/issues/48

The Display object is redefined as a larger display region with
an equal or smaller visible viewport. The size of the full display
region is set/changed using resize(). The viewport is set/changed
using viewportChange().

All exposed routines that draw on the display now take coordinates
that are absolute (relative to the full display region). For example,
the result of fillRect(100, 100, 10, 10, [255,0,0]) will appear in the
canvas at (0,0) if the viewport is set to (100,100).

Details:

- Move the generic part of the viewport code from tests/viewport.html
  into include/display.

- Add two new routines to the Display interface:

    - viewportChange(deltaX, deltaY, width, height)
        - This adjusts the position of the visible viewport and/or the
          size of the viewport.

        - deltaX and deltaY specify how the position of the viewport
          should be shifted. The position of the viewport is clamped
          to the full region size (i.e. cannot outside the display
          region).

        - The clean and dirty regions of the display are updated based
          on calls to this routine. For example, if the viewport width
          is increased, then there is now a dirty box on the right
          side of the viewport. Another example, if the viewport is
          shifted down and to the left over the display region, there
          are now two dirty boxes: one on the left side and one
          on the bottom of the viewport.

    - getCleanDirtyReset()
        - This returns an object with the clean box and a list of
          dirty boxes (that need to be redrawn).

            {'cleanBox':
                {'x': x, 'y': y, 'w': w, 'h': h},
             'dirtyBoxes':
                [{'x': x, 'y': y, 'w': w, 'h': h}, ...]
             }

        - The coordinates in the clean and dirty boxes are absolute
          coordinates (relative to the full display region) but they
          are clipped to the visible viewport.

        - Calling this function also resets the clean rectangle to be
          the whole viewport (i.e. nothing visible needs to be redrawn
          dirty) so the caller of this routine is responsible for
          redrawing any
2011-09-13 09:54:44 -05:00
Joel Martin 0911173a89 Disable static canvas logo. 2011-09-08 09:29:05 -05:00
Chris Gordon 53fc7392bb Modifed UI. Move HTML from ui.js to vnc.html. 2011-09-08 08:26:30 -05:00
Joel Martin 1150d0f70f Only output debug colourMap table once. 2011-09-06 17:46:57 -05:00
Joel Martin ac99a1f791 Change default PixelFormat. Fix canvas test.
Instead of R,G,B (red-shift of 0, green-shift of 8, and blue-shift
of 16), use the default ordering of B,G,R (red-shift of 16, green-shift of 8, and blue-shift
of 0) that tightvncserver uses (and that VMWare's VNC server seems to
require). Also, warn in the console if the server does not default to
the new format.

Fix the tests/canvas.html test. This is a general fix with regards to
the rename/refactor of canvas.js into display.js and not specific to
the color re-ordering.
2011-07-18 12:17:47 -05:00
Joel Martin a4ff1f573d Fix ordering of tightPNG fills.
This addresses issue #65:
https://github.com/kanaka/noVNC/issues/65

When tightPNG encoded rects were received, any fill types were
immediately drawn to the canvas while images (PNG, JPEGs) were queued
for loading. This can cause screen corruption when things are changing
rapidly due to the misordering of fills vs images.

Also, remove the onload setting in each image on the queue and instead
decrease the tight image queue scanning interval (to 40ms or 25
scans per second).
2011-07-06 16:32:42 -05:00
Joel Martin c6fd71536f Show full pixelFormat received from server.
For debugging issue #70: https://github.com/kanaka/noVNC/issues/70
2011-07-01 13:17:20 -05:00
Ed Schouten 3b8caa4b09 Add support for passing the file name to get.
This change allows one to implement a single WebSockets proxy, which
multiplexes connections to different hosts.
2011-06-27 10:55:03 +02:00
Joel Martin fa8f14d56d Fix playback of recorded VNC.
- Update test mode calls to work with separate websock module.

- Pull in include/websock.js update 7f487fdbd from websockify.
2011-06-26 14:17:42 -05:00
Joel Martin 5210330a6c Refactor configuration attributes.
- Add conf_defaults which accepts an array of configuration
  attributes.
- Split out user configuration defaults from the actual configuration
  object.
- Add mode field and enforce read-only, write-once, read-write modes.
2011-05-11 17:31:53 -05:00
Joel Martin d890e8640f API changes/cleanup.
API changes:
    - include/canvas.js renamed to include/display.js
    - Display.rescale() method removed from API. Use Display.set_scale() instead.
    - Make logo configuration attribute of Display and display it when
      clear() is called if it is set.

API deprecations:
    - use RFB onUpdateState instead of updateState.
    - use RFB onClipboard instead of clipboardReceive.

See https://github.com/kanaka/noVNC/wiki/ModuleAPI for detailed noVNC
modules and API description.

Expand and normalize the event/callback interfaces. Standize on
"onEventName" form for callbacks.

    Callback Renames:
        - RFB updateState -> onUpdateState
        - RFB clipboardReceive -> onClipboard
        - Keyboard keyPress -> onKeyPress
        - Mouse mouseButton -> onMouseButton
        - Mouse mouseMove -> onMouseMove

    Callback Additions:
        - RFB onPasswordRequired
        - RFB onBell
        - RFB onFBUReceive
        - RFB onFBUComplete

Other:
- Add array type support to Util.conf_default()
- Removed a bunch of routines from the Display API that were just used
  internally and not actually by noVNC: flush, setFillColor,
  imageDataGet, imageDataCreate, rgbxImageData, rgbxImageFill,
  cmapImageData, cmapImageFill.
- More keyboard/mouse logging when debug turned on.
- Some JSLinting
2011-05-11 15:55:44 -05:00
Joel Martin d0c29bb679 Fix copyright year to 2011. 2011-04-05 14:44:47 -05:00
Joel Martin d1bd5ec7d4 Fix focus/clipboard related to mouse/keyboard refactor. 2011-04-03 17:51:47 -05:00
Joel Martin d3796c149e API change: Mouse/kbd handling to include/input.js
API change: for intergrators that explicitly include the Javascript
files (that do not use include/vnc.js)js, include/input.js is a new
file that must also be included.

The mouse and keyboard handling could be useful on its own so split it
out into a Keyboard and Mouse class in include/input.js.

This refactoring is preparation to deal with issue #21 - non-US
keyboard layouts.
2011-04-03 17:30:45 -05:00
Joel Martin f899070482 IE9 fixes: mouse, doctype. Adobe Flash link.
Fix mouse button mapping in IE9. All browsers have converged on
a standard left=0, middle=1, right=2 ... all except IE that is.

Add html5 doctype to tests.

In vnc_perf test, use do_test instead of start for function name since
start is a keyword in IE.

In error about Flash give a link to Adobe's download page.
2011-03-29 15:44:03 -05:00
Joel Martin 0b6292b8c0 No exception if noVNC_logo is undefined. 2011-03-25 09:01:53 -05:00
Joel Martin 81bcf70fdc Higher connectTimeout default with web-socket-js.
Current timeout is 2 seconds for connect timeout. Use 5 seconds if
web-socket-js (Flash WebSockets emulator) is being used. On Windows XP
with Flash 10.2.152.26, connecting seems to take quite a bit longer
than it probably should. This should make it work more consistently.
2011-03-22 14:24:55 -05:00
Joel Martin 43cf7bd83b Some JSLint'ing 2011-02-19 16:44:10 -06:00
Joel Martin 159ad55d03 Add logo, favicon.
Thanks to Michael Sersen for creating images/Logo.svg.

- Add images directory with original SVG logo, favicon, and some
  derivative PNGs of the logo for different purpose.

- Note that license on images/* is CC BY-SA.

- Add utils/img2js.py to take an image and generate a base64 encoded
  data URI string.

- Add base64 encoded data URI screen logo to display in canvas when
  disconnected.
2011-02-03 11:04:32 -06:00
Joel Martin 72f1348b35 Convert to Websock library.
Copy in include/websock.js from websockify and use that instead. Still
some cleanup of network code but it's a good start.
2011-01-13 00:30:08 -06:00
Joel Martin e3716842ef include/rfb.js: show Flash version in console. 2011-01-04 10:27:25 -06:00
Joel Martin fce6ac5cb4 Fix to "Tolerate fragmented ServerInit".
Issue #39: https://github.com/kanaka/noVNC/issues/issue/39
2010-12-24 17:39:13 -07:00
Joel Martin 318d473438 Tolerate fragmented ServerInit.
Issue #39: https://github.com/kanaka/noVNC/issues/issue/39
2010-12-24 15:02:48 -07:00
Joel Martin e46719100c Make compatible with jQuery. Slight API change.
Rename the $() selector to $D() so that it doesn't collide with
the jQuery name.

The API change is that the 'target' option for Canvas and RFB objects
must now be a DOM Canvas element. A string is no longer accepted
because this requires that a DOM lookup is done and the Canvas and RFB
should have no UI code in them. Modularity.
2010-12-10 08:25:36 -06:00
Joel Martin 79f0a095b6 rfb.js: avoid multiple b64 sequences per frame.
Only call encode_message when the WebSockets object is actually
ready to send. Otherwise multiple base64 encode sequences can be
encoded into the same WebSockets frame. This causes the C version of
wsproxy to crash and the python version to ignore the subsequent
base64 sequence(s).

Thanks to Colin Dean (xvpsource.org) for finding this and helping
track it down.
2010-11-15 13:43:26 -05:00
Joel Martin 1f758e87d3 Issue #34: fix RFB 3.3/3.7 with no auth scheme.
- Split out ClientInitialisation state.

- In version 3.3 and 3.7, when the server has no auth (scheme
  1), then we should skip from Authentication to ClientInitialisation.
2010-10-28 16:30:41 -05:00
Joel Martin f1a9971c82 Expose VNC shared mode setting in UIs.
If shared mode is false, then the server should disconnect other
connections before the current connection is allowed to proceed.
2010-10-24 18:34:50 -05:00
Joel Martin 028b26f14b Fix reason_len not defined bug. 2010-10-14 11:07:54 -05:00
Joel Martin ce2b6909cd rfb.js: fail() wrapper for common failed pattern. 2010-10-14 10:09:33 -05:00
Joel Martin 60440cee15 rfb.js: rQwait, cuttext simplification.
- rQwait checks the receive queue to see if there is enough data to
  satisfy the following request. If not it returns true (which is
  almost always translated into an immediate return false by the
  caller).

- rQwait is called quite a bit and this generally allows 4 lines to
  become 1 line where it is called.

- rQwait allows simplification of cuttext processing. No global
  tracking needed anymore.

Overall, about 60 lines less code.
2010-10-01 11:50:22 -05:00
Joel Martin a99959719d include/des.js: trim some fat.
DES is just used once during authentication and is not performance
sensitive so we save some space by generating and/or removing some
lookup tables. Also, shorten some very frequently used variables.

Shaves off about 100 lines.
2010-09-30 11:17:52 -05:00
Joel Martin 12d2e7c192 des.js: remove decrypt and simplify.
The decrypt functionality is never used so remove it. Also, we can
assume that we are always DES encrypting 16 characters which allows
several things to be simplified in DES.

Overall this removes about 80 lines of code.
2010-09-29 14:48:19 -05:00
Joel Martin a679a97d1b Show rect/enc counts, add vnc_perf.html test.
- include/rfb.js: Keep track of the number of rects of each encoding
  type and print them out when we close a connection (if 'info'
  logging level).

- tests/vnc_perf.html: first pass at a noVNC based performance
  benchmark.

- utils/wsproxy.py: Fix the output of the record filename.
2010-09-25 15:50:43 -05:00
Joel Martin 3b20e7a90f rfb.js, canvas.js: status feedback on Canvas functionality.
Read the render mode selected by canvas and report it in the initial
page loaded status message.
2010-09-24 10:47:39 -05:00
Joel Martin ff36b1270b Refactor settings object, add connectTimeout setting.
- include/util.js: Add type and desc field to conf_default routine.
  Make comment descriptions of settings into desc parameters that can
  be queried. Also, use set_FOO in conf_default to set or coerce the
  current setting so that we always have the right type for the value.

- include/rfb.js, include/default_config.js: add connectTimeout
  setting to address situations with slow connections that may need
  more than 2 seconds.
2010-09-23 09:39:24 -05:00
Joel Martin aa78706983 rfb.js: wait for SecurityResult failure reason bytes.
Yet another weird VNC server behavior: sending a failure and length
before the reason message. To calculated the length, the reason string
is already available, why not just send everything as one packet. Oh
well.
2010-09-23 09:17:09 -05:00
Joel Martin c1eba48f79 logging: add Util.get_logging(), canvas clearing.
Only clear canvas if log level is not debug instead of using
'#__debug__' in the URL.
2010-09-22 17:11:57 -05:00
Joel Martin 31a837d55e No local cursor by default due to issues #27, #29.
In Safari, local cursor rendering is corrupt. In firefox 3.6.10, local
cursor rendering causes a segfault. Probable that the .cur format is
not 100% compliant (even though it works in Chrome and firefox 3.5 and
firefox 4.0). So just disable it by default until I can figure out how
to address the problems.
2010-09-20 16:15:40 -05:00
Joel Martin 0a1184bde8 API change: add sendKey() to manually send key code.
RFB.sendKey(code, down)

If down is not specified then both a down followed by an up code will
be sent.
2010-09-15 18:14:27 -05:00
Joel Martin e3efeb32a7 rfb.js: state refactor, add 'disconnect' state.
Add a new state 'disconnect' to reflect that we are not truly
'disconnected' until we get an onclose event. Add a disconnect timer
to match.

Handle disconnected cleanup better in updateState(). Anytime we enter
in a disconnect/disconnected state, make sure all running state is
cleaned up (WebSocket, timers, canvas).
2010-09-11 15:31:50 -05:00
Joel Martin 5f409eeeeb License header cleanup. 2010-09-08 15:06:34 -05:00
Joel Martin d595e65685 JSLint. 2010-09-08 10:11:11 -05:00
Joel Martin 3afc7a2b89 Issue #15 - rfb.js: wait for security type list.
Apparently the virtualbox VNC server send the size and then the
security type list in separate frames so we need to wait for the full
list.
2010-08-31 22:22:22 -05:00
Joel Martin d67de76770 Rename tightpng img queue variable to imgQ. 2010-08-31 12:08:47 -05:00
Joel Martin 3e7a7cefc6 More timing "history" purge. 2010-08-30 15:59:53 -05:00
Joel Martin 9c57ac3985 rfb.js: JSLint'ing
Change RQ and SQ vars to rQ and sQ since caps at the start implies
a classable entity.
2010-08-30 15:57:58 -05:00
Joel Martin 0d1e1b7281 Merge init() into the constructor.
This is logical now since the external update callback can be provided
when the object is created so we don't need a separate init function.
2010-08-30 15:16:07 -05:00
Joel Martin 55dee43279 Remove psuedo-UTF8 encoding.
It's less efficient on average that base64 (150% vs 133%). It's
non-standard (0 shifted to 256 before encoding). And I rarely use it.
2010-08-27 12:10:09 -05:00
Joel Martin e8c1698995 rfb.js: remove timing history.
Turned out not to be useful (pretty much never looked at the info once
I added it). The playback test is much more useful for measuring
performance.
2010-08-27 11:29:22 -05:00
Joel Martin eabf4670fb rfb.js/tight_png: fix indexed receive queue handling.
getCLength was not using the index (RQi) into the receive queue.
2010-08-27 11:21:30 -05:00
Joel Martin 67b4e9879a Indexed receive queue. Up to 2X speedup in Chrome.
Generally, most servers send hextile updates as single updates
containing many rects. Some servers send hextile updates as many small
framebuffer updates with a few rects each (such as QEMU). This latter
cases revealed that shifting off the beginning of the receive queue
(which happens after each hextile FBU) performs poorly.

This change switches to using an indexed receive queue (instead of
actually shifting off the array). When the receive queue has grown to
a certain size, then it is compacted all at once.

The code is not as clean, but this change results in more than 2X
speedup under Chrome for the pessimal case and 10-20% in firefox.
2010-08-26 10:22:29 -05:00
Joel Martin 1a5dd77d37 Treat RFB 3.6 as 3.3.
Apparently there are versions of UltraVNC that report version 3.6.
This is not a legal version according to the spec, but we'll just
force version 3.3 if we receive it. Thanks to Larry Rowe for the info.
2010-08-11 11:21:15 -05:00
Joel Martin 4ed717ad31 Scroll render test and perf speedup.
Turns out when Windows is running in QEMU and a window scroll happens,
there are lots of little hextile rects sent. This is slow in noVNC.

- Some recording/playback improvement.
- Add test harness to drive playback of recordings.
- By pulling off the rect header in one chunk we get a 3X speedup in
  Chrome and a 20% speedup in firefox (specifically for the scroll
  test).
- Also, get rid of some noise from creating timers for handle_message.
  Check to make sure there isn't already a pending timer first.
2010-08-06 16:43:24 -05:00
primalmotion b7155950d3 * take care of kanaka's suggestions
(cherry picked from commit 11f3271a52505dccbf38bea422e7c9a79dddd478)

Signed-off-by: Joel Martin <github@martintribe.org>
2010-08-04 15:29:42 -05:00