new-gui/toolkit/andlabs/dropdown.go

56 lines
994 B
Go

package toolkit
import "log"
import "os"
// import "time"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
func (t *Toolkit) NewDropdown(title string) *Toolkit {
// make new node here
if (DebugToolkit) {
log.Println("gui.Toolbox.NewDropdownCombobox()", title)
}
var newt Toolkit
if t.broken() {
return nil
}
s := ui.NewCombobox()
newt.uiCombobox = s
newt.uiBox = t.uiBox
t.uiBox.Append(s, stretchy)
// initialize the index
newt.c = 0
newt.val = make(map[int]string)
s.OnSelected(func(spin *ui.Combobox) {
i := spin.Selected()
if (newt.val == nil) {
log.Println("make map didn't work")
os.Exit(0)
}
newt.text = newt.val[i]
newt.commonChange("Dropdown")
})
return &newt
}
func (t *Toolkit) AddDropdown(title string) {
t.uiCombobox.Append(title)
if (t.val == nil) {
log.Println("make map didn't work")
return
}
t.val[t.c] = title
t.c = t.c + 1
}
func (t Toolkit) SetDropdown(i int) {
t.uiCombobox.SetSelected(i)
}