135 lines
3.2 KiB
Go
135 lines
3.2 KiB
Go
package gui
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import "log"
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import "github.com/andlabs/ui"
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import _ "github.com/andlabs/ui/winmanifest"
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import "github.com/davecgh/go-spew/spew"
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// THIS IS CLEAN
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func makeSplashArea(gb *GuiBox, newText *ui.AttributedString) {
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// make this button just to get the default font (but don't display the button)
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// There should be another way to do this (?)
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var newB *GuiButton
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newB = CreateFontButton(gb, "AREA")
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newB.Box = gb
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newB.GW = gb.W
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// initialize the GuiArea{}
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gb.Area = new(GuiArea)
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gb.Area.Button = newB
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gb.Area.Box = gb
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gb.Area.UiAttrstr = newText
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gb.Area.UiArea = ui.NewArea(gb.Area)
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if (Data.Debug) {
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spew.Dump(gb.Area.UiArea)
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log.Println("DEBUGGING", Data.Debug)
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} else {
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log.Println("NOT DEBUGGING AREA mhAH.Button =", gb.Area.Button)
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}
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}
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func AreaAppendText(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
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start := len(newText.String())
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end := start + len(what)
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newText.AppendUnattributed(what)
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for _, a := range attrs {
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newText.SetAttribute(a, start, end)
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}
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}
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func appendWithAttributes(newText *ui.AttributedString, what string, attrs ...ui.Attribute) {
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start := len(newText.String())
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end := start + len(what)
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newText.AppendUnattributed(what)
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for _, a := range attrs {
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newText.SetAttribute(a, start, end)
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}
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}
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func (ah GuiArea) Draw(a *ui.Area, p *ui.AreaDrawParams) {
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tl := ui.DrawNewTextLayout(&ui.DrawTextLayoutParams{
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String: ah.UiAttrstr,
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DefaultFont: ah.Button.FB.Font(),
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Width: p.AreaWidth,
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Align: ui.DrawTextAlign(1),
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})
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p.Context.Text(tl, 0, 0)
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defer tl.Free()
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}
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func (ah GuiArea) MouseEvent(a *ui.Area, me *ui.AreaMouseEvent) {
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if (Data.Debug) {
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log.Println("GOT MouseEvent() ah.Button =", ah.Button)
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spew.Dump(me)
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}
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if (me.Down == 1) {
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log.Println("GOT MOUSE DOWN")
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log.Println("GOT MOUSE DOWN ah.Button =", ah.Button)
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log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
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}
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if (me.Up == 1) {
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log.Println("GOT MOUSE UP")
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log.Println("GOT MOUSE UP ah.Button =", ah.Button)
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log.Println("GOT MOUSE UP ah.Button.FB =", ah.Button.FB)
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if (Data.MouseClick != nil) {
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Data.MouseClick(ah.Button)
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}
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}
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}
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func (ah GuiArea) MouseCrossed(a *ui.Area, left bool) {
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log.Println("GOT MouseCrossed()")
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}
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func (ah GuiArea) DragBroken(a *ui.Area) {
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log.Println("GOT DragBroken()")
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}
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// TODO: fix KeyEvents
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func (ah GuiArea) KeyEvent(a *ui.Area, ke *ui.AreaKeyEvent) (handled bool) {
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log.Println("GOT KeyEvent()")
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if (ke.Key == 10) {
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log.Println("GOT ENTER")
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log.Println("GOT ENTER")
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log.Println("GOT ENTER")
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}
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if (ke.Key == 32) {
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log.Println("GOT ENTER")
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log.Println("GOT ENTER")
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log.Println("GOT ENTER")
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}
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spew.Dump(ke)
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return false
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}
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func ShowTextBox(gw *GuiWindow, newText *ui.AttributedString) *GuiBox {
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log.Println("ShowTextBox() START")
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if (gw == nil) {
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log.Println("ShowTextBox() ERROR gw = nil")
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return nil
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}
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log.Println("ShowTextBox() START gw =", gw)
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// create and setup a new GuiBox
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var gb *GuiBox
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gb = new(GuiBox)
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gb.EntryMap = make(map[string]*GuiEntry)
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gb.EntryMap["test"] = nil
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newbox := ui.NewVerticalBox()
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newbox.SetPadded(true)
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gb.UiBox = newbox
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gb.W = gw
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gw.BoxMap["Splash"] = gb
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makeSplashArea(gb, newText)
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newbox.Append(gb.Area.UiArea, true)
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return gb
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}
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