89 lines
1.8 KiB
Go
89 lines
1.8 KiB
Go
package gui
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import (
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"go.wit.com/log"
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"go.wit.com/gui/widget"
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)
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// This routine creates a blank window with a Title and size (W x H)
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func (parent *Node) NewWindow(title string) *Node {
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var newNode *Node
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// Windows are created off of the master node of the Binary Tree
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newNode = parent.newNode(title, widget.Window)
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newNode.Custom = StandardExit
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log.Info("NewWindow()", title)
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newNode.progname = title
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newNode.value = title
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// inform the toolkits
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sendAction(newNode, widget.Add)
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return newNode
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}
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// allow window create without actually sending it to the toolkit
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func (parent *Node) RawWindow(title string) *Node {
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var newNode *Node
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// Windows are created off of the master node of the Binary Tree
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newNode = parent.newNode(title, widget.Window)
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newNode.Custom = StandardExit
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newNode.hidden = true
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log.Info("RawWindow()", title)
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return newNode
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}
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// TODO: should do this recursively
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func (n *Node) UnDraw() *Node {
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if ! n.Ready() { return n }
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n.hidden = true
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n.changed = true
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// inform the toolkits
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sendAction(n, widget.Delete)
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return n
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}
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// TODO: should do this recursively
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func (n *Node) Draw() *Node {
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if ! n.Ready() { return n }
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n.hidden = false
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n.changed= true
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// inform the toolkits
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sendAction(n, widget.Add)
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return n
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}
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// if the toolkit supports a gui with pixels, it might honor this. no promises
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// consider this a 'recommendation' or developer 'preference' to the toolkit
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/*
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func (n *Node) PixelSize(w, h int) *Node {
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n.width = w
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n.height = w
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return n
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}
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*/
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func (n *Node) TestDraw() {
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if (n == nil) {
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return
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}
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// enable and
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n.hidden = false
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n.changed = true
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log.Warn("TestDraw() sending widget.Add", n.id, n.WidgetType, n.progname)
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sendAction(n, widget.Add)
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for _, child := range n.children {
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child.TestDraw()
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}
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return
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}
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