make a gocui widget binary tree
more debugging cleanups
sample button app displays in gocui
geometry logic closer to correct
improvements in gocui layout
continued attempts to clean up tabs
dump binary tree
moving towards proper chan callback()
deprecate Widget.Name
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 947169df5a22c9f9b53f825764747f648c70ff1e
Author: Jeff Carr <jcarr@wit.com>
Date: Wed Mar 29 22:44:08 2023 -0500
ready for version v0.7.4
start deprecating toolkit.Widget
switch to variable name 'ParentId'
use 'ActionType' and 'WidgetType'
preliminary redraw()
final definition of variables 'Name' and 'Text'
more cleaning of the code
remove lots of dumb code
bind 'd' key press to dump out debugging info
early color handling in gocui!
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 6013fde8332e8ecbffaf1a0977ba2e1da8ea8775
Author: Jeff Carr <jcarr@wit.com>
Date: Sun Mar 26 17:19:20 2023 -0500
improvements towards a working dns control panel
democui has the help menu
try to add mouse support to gocui
make a direct access method
Margin() and Pad() tests
add SPEW
also push devel branch to github
Signed-off-by: Jeff Carr <jcarr@wit.com>
commit 6f91f5e080e06cdc0f34b13d23e5fd16ea37259a
Author: Jeff Carr <jcarr@wit.com>
Date: Fri Mar 24 20:14:18 2023 -0500
starting to try safe chan and goroutines
fix tab title's
right before attempting to add chan goroutines
removed "where" widget pointer
box added to tab
experiement with log as it's own repo
Signed-off-by: Jeff Carr <jcarr@wit.com>
Signed-off-by: Jeff Carr <jcarr@wit.com>
Queue() around SetText is helping userspace crashing
merge forceDump(bool) into Dump()
debugging output configuration is pretty clean
keep cutting down duplicate things
--gui-verbose flag works
make label "standard" code
add debug.FreeOSMemory()
move the GO language internals to display in the GUI
update push to do tags and go to github.com/wit-go/
remove the other license file
it might be confusing golang.org and github
proper WidgetType
added a Quit() button
Signed-off-by: Jeff Carr <jcarr@wit.com>
update README.md
set xterm title. make os.Exit() default on window close
add a toolkit.Widget to the node structure
remove 'Greeter' symbol mapping scheme
removed the testing greeter code
plugins:
attempt to load plugins in a sensible order
andlabs/ui:
working andlabs/ui plugin (andlabs2)
buttons work in andlabs plugin
TODO: re-implement non-plugin version for Windows
mswindows doesn't support go plugins yet
gocui:
put the gocui console so file in the binary
does a full init of gocui plugin
Button() and Group() working very well with gogui
cleanly exit gocui
technically you can load two toolkits at the same time
kinda both working at the same time. esoteric
two working plugins at the same time
give up working on two gui's at the same time
this is fun, but _not interesting
wow. this actually works. NewButton() from both toolkits
examples:
all the examples run again
remove early helloplugin example
buttonplugin example cmd code
buttonplugin runs and ldd is minimum
Signed-off-by: Jeff Carr <jcarr@wit.com>
add a button in two plugins at the same time!
added a button in andlabs/ui & gocui
attempt a common widget struct between wit/gui & the plugins
start handling missing plugins
rename Makefile command examples
remote examples used for testing
filename improvements
golang src code uses lowercase and _ in filenames
fix crash when button click function == nil
fix wrong name 'gocli' -> 'gocui'
keep fighting with goreadme generated README.md
Signed-off-by: Jeff Carr <jcarr@wit.com>