better variable names

Signed-off-by: Jeff Carr <jcarr@wit.com>
This commit is contained in:
Jeff Carr 2019-05-21 14:39:46 -07:00
parent 6a9ff162d9
commit 7d01a72e59
2 changed files with 56 additions and 8 deletions

56
gui.go
View File

@ -5,6 +5,9 @@ import "log"
import "github.com/andlabs/ui"
import _ "github.com/andlabs/ui/winmanifest"
import "github.com/gookit/config"
import "github.com/davecgh/go-spew/spew"
var mainwin *ui.Window
var maintab *ui.Tab
var tabcount int
@ -12,13 +15,17 @@ var tabcount int
var Width int
var Height int
type InputData struct {
type TableColumnData struct {
Index int
CellType string
Heading string
Color string
}
type ButtonMap struct {
B *ui.Button
}
func setupUI() {
mainwin = ui.NewWindow("Cloud Control Panel", Width, Height, false)
mainwin.OnClosing(func(*ui.Window) bool {
@ -43,7 +50,7 @@ func AddNewTab(mytab *ui.Tab, newbox ui.Control, tabOffset int) {
mytab.SetMargined(tabOffset, true)
}
func InitColumns(mh *TableData, parts []InputData) {
func InitColumns(mh *TableData, parts []TableColumnData) {
tmpBTindex := 0
humanID := 0
for key, foo := range parts {
@ -77,7 +84,7 @@ func InitColumns(mh *TableData, parts []InputData) {
}
}
func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []InputData) *TableData {
func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts []TableColumnData) *TableData {
mh := new(TableData)
mh.RowCount = rowcount
@ -114,9 +121,26 @@ func AddTableTab(mytab *ui.Tab, mytabcount int, name string, rowcount int, parts
}
}
mytab.Append(name, table)
vbox := ui.NewVerticalBox()
vbox.SetPadded(true)
vbox.Append(table, true)
mytab.Append(name, vbox)
mytab.SetMargined(mytabcount, true)
vbox.Append(ui.NewVerticalSeparator(), false)
hbox := ui.NewHorizontalBox()
hbox.SetPadded(true)
myAddVM := addVmButton("Add Virtual Machine")
hbox.Append(myAddVM, false)
myClose := closeButton("Close", mytab)
hbox.Append(myClose, false)
vbox.Append(hbox, false)
return mh
}
@ -126,3 +150,27 @@ func DoGUI() {
log.Println("GUI exited. Not sure what to do here. os.Exit() ?")
}
}
func closeButtonClick(button *ui.Button) {
log.Println("closeButtonClick() hostname =", config.String("hostname"), button)
spew.Dump(button)
}
func closeButton(name string, mytab *ui.Tab) ui.Control {
tmpButton := ui.NewButton(name)
tmpButton.OnClicked(buttonClick)
return tmpButton
}
func addVmButtonClick(button *ui.Button) {
log.Println("addVMButtonClick()")
spew.Dump(button)
}
func addVmButton(name string) ui.Control {
tmpButton := ui.NewButton(name)
tmpButton.OnClicked(addVmButtonClick)
return tmpButton
}

View File

@ -51,7 +51,7 @@ type TableData struct {
Human [20]HumanMap
}
func initRowBTcolor(mh *TableData, intBG int, cell InputData) {
func initRowBTcolor(mh *TableData, intBG int, cell TableColumnData) {
humanInt := cell.Index
// setup mapping from human readable indexes to internal libUI indexes
@ -65,7 +65,7 @@ func initRowBTcolor(mh *TableData, intBG int, cell InputData) {
log.Println("intBG, humanInt", intBG, humanInt)
}
func initRowButtonColumn(mh *TableData, buttonID int, junk string, cell InputData) {
func initRowButtonColumn(mh *TableData, buttonID int, junk string, cell TableColumnData) {
humanInt := cell.Index
// setup mapping from human readable indexes to internal libUI indexes
@ -79,7 +79,7 @@ func initRowButtonColumn(mh *TableData, buttonID int, junk string, cell InputDat
log.Println("buttonID, humanInt", buttonID, humanInt)
}
func initRowTextColorColumn(mh *TableData, stringID int, colorID int, junk string, color ui.TableColor, cell InputData) {
func initRowTextColorColumn(mh *TableData, stringID int, colorID int, junk string, color ui.TableColor, cell TableColumnData) {
humanInt := cell.Index
// setup mapping from human readable indexes to internal libUI indexes
@ -95,7 +95,7 @@ func initRowTextColorColumn(mh *TableData, stringID int, colorID int, junk strin
mh.Cells[colorID].HumanID = humanInt
}
func initRowTextColumn(mh *TableData, stringID int, junk string, cell InputData) {
func initRowTextColumn(mh *TableData, stringID int, junk string, cell TableColumnData) {
humanInt := cell.Index
// setup mapping from human readable indexes to internal libUI indexes