new-gui/debug.go

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Go
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package gui
import (
"fmt"
"os"
"log"
"time"
"github.com/davecgh/go-spew/spew"
)
// import "reflect"
// import "github.com/andlabs/ui"
// import _ "github.com/andlabs/ui/winmanifest"
//
// Dump out debugging information every 4 seconds
//
func WatchGUI() {
count := 0
for {
if count > 20 {
log.Println("Sleep() in watchGUI()")
if Config.Debug {
DumpBoxes()
}
count = 0
}
count += 1
time.Sleep(200 * time.Millisecond)
}
}
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func DumpWindows() {
for name, _ := range Data.WindowMap {
log.Println("gui.DumpWindows() window =", name)
}
}
func DumpMap() {
for name, window := range Data.WindowMap {
log.Println("gui.DumpBoxes() MAP: ", name)
log.Println("gui.DumpBoxes() BOXES:", name)
for name, abox := range window.BoxMap {
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
}
}
}
func DumpBoxes() {
for name, window := range Data.WindowMap {
log.Println("gui.DumpBoxes() MAP: ", name)
if window.TabNumber == nil {
log.Println("gui.DumpBoxes() \tWindows.TabNumber = nil")
} else {
log.Println("gui.DumpBoxes() \tWindows.TabNumber =", *window.TabNumber)
}
log.Println("gui.DumpBoxes()\tWindow.name =", window.Name)
// log.Println("gui.DumpBoxes()\tWindow.UiWindow type =", reflect.TypeOf(window.UiWindow))
log.Println("gui.DumpBoxes()\tWindow.UiWindow =", window.UiWindow)
log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
for name, abox := range window.BoxMap {
log.Printf("gui.DumpBoxes() \tBOX mapname=%-12s abox.Name=%-12s", name, abox.Name)
if name == "MAINBOX" {
if Config.Debug {
scs := spew.ConfigState{MaxDepth: 1}
scs.Dump(abox.UiBox)
}
}
}
if window.UiTab != nil {
// log.Println("gui.DumpBoxes()\tWindow.UiTab type =", reflect.TypeOf(window.UiTab))
// log.Println("gui.DumpBoxes()\tWindow.UiTab =", window.UiTab)
pages := window.UiTab.NumPages()
log.Println("gui.DumpBoxes()\tWindow.UiTab.NumPages() =", pages)
// for i := 0; i < pages; i++ {
// log.Println("gui.DumpBoxes()\t\tWindow.UiTab.Margined(", i, ") =", window.UiTab.Margined(i))
// }
// tmp := spew.NewDefaultConfig()
// tmp.MaxDepth = 2
// tmp.Dump(window.UiTab)
if Config.Debug {
scs := spew.ConfigState{MaxDepth: 2}
scs.Dump(window.UiTab)
}
}
}
/*
for i, window := range Data.Windows {
if (window.TabNumber == nil) {
log.Println("gui.DumpBoxes() Data.Windows", i, "Name =", window.Name, "TabNumber = nil")
} else {
log.Println("gui.DumpBoxes() Data.Windows", i, "Name =", window.Name, "TabNumber =", *window.TabNumber)
}
}
*/
}
func addTableTab() {
var parts []TableColumnData
for key, foo := range []string{"BG", "TEXTCOLOR", "BUTTON", "TEXTCOLOR", "TEXTCOLOR", "TEXT", "BUTTON", "TEXT", "BUTTON"} {
log.Println(key, foo)
var b TableColumnData
b.CellType = foo
b.Heading = fmt.Sprintf("heading%d", key)
parts = append(parts, b)
}
log.Println("Sleep for 1 second, then try to add new tabs")
time.Sleep(1 * time.Second)
}
func DebugDataNodeMap() {
if Data.NodeMap == nil {
log.Println("Data.NodeMap == nil")
return
}
log.Println("Dumping Data.NodeMap:")
for name, node := range Data.NodeMap {
log.Println("\tData.NodeMap name =", node.Width, node.Height, name)
// node.SetName("yahoo")
// log.Println("\tData.NodeMap node =", node)
}
}
func FindNode(name string) *Node {
if Data.NodeMap == nil {
log.Println("gui.FindNode() gui.Data.NodeMap == nil")
return nil
}
log.Println("gui.FindNode() searching Data.NodeMap:")
for id, node := range Data.NodeMap {
log.Println("\tData.NodeMap name =", node.Width, node.Height, id)
node.Dump()
if (name == node.Name) {
return node
}
newNode := findByName(node, name)
if (newNode != nil) {
return newNode
}
log.Println("gui.FindNode() could not find node name =", name)
os.Exit(-1)
}
log.Println("gui.FindNode() could not find node name =", name)
return nil
}
func DebugNodeChildren() {
if Data.NodeMap == nil {
log.Println("Data.NodeMap == nil")
return
}
log.Println("Dumping Data.NodeMap:")
for name, node := range Data.NodeMap {
log.Println("\tData.NodeMap name =", node.Width, node.Height, name)
node.Dump()
node.List()
// node.SetName("yahoo")
// log.Println("\tData.NodeMap node =", node)
}
}