new-gui/toolkit/gocui/tab.go

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package main
// implements widgets 'Window' and 'Tab'
import (
"git.wit.org/wit/gui/toolkit"
// "github.com/awesome-gocui/gocui"
)
func (w *cuiWidget) hideWidgets() {
switch w.widgetType {
case toolkit.Root:
case toolkit.Flag:
case toolkit.Window:
case toolkit.Tab:
case toolkit.Box:
case toolkit.Grid:
default:
w.deleteView()
}
for _, child := range w.children {
child.hideWidgets()
}
}
func (w *cuiWidget) hideFake() {
if (w.isFake) {
w.deleteView()
}
for _, child := range w.children {
child.hideFake()
}
}
func (w *cuiWidget) showFake() {
if (w.isFake) {
w.drawView()
}
for _, child := range w.children {
child.showFake()
}
}
func (w *cuiWidget) showWidgets() {
w.drawView()
for _, child := range w.children {
child.showWidgets()
}
}
func (w *cuiWidget) redoTabs(draw bool) {
log(logNow, "redoTabs() START", w.name)
if (w == nil) {
return
}
if (w.widgetType == toolkit.Root) {
w.logicalSize.w0 = 0
w.logicalSize.h0 = 0
w.logicalSize.w1 = 0
w.logicalSize.h1 = 0
w.nextW = 2
w.nextH = 2
}
log(logNow, "redoTabs() about to check for window and tab ", w.name)
w.text = w.name
t := len(w.text)
if ((w.widgetType == toolkit.Window) || (w.widgetType == toolkit.Tab)) {
log(logNow, "redoTabs() in Window and Tab", w.name)
w.realWidth = t + 2
w.realHeight = me.defaultHeight
w.realSize.w0 = me.rootNode.logicalSize.w1
w.realSize.h0 = 0
w.realSize.w1 = w.realSize.w0 + w.realWidth
w.realSize.h1 = w.realHeight
w.logicalSize.w0 = 0
w.logicalSize.h0 = 0
w.logicalSize.w1 = 0
w.logicalSize.h1 = w.realHeight
// spaces right 1 space to next tab widget
// spaces down 1 line to the next widget
w.nextW = 2
w.nextH = w.realHeight + 1
me.rootNode.logicalSize.w1 = w.realSize.w1 + 1
me.rootNode.logicalSize.h1 = 0
w.deleteView()
w.v = nil
w.drawView()
w.showWidgetPlacement(logNow, "redoTabs()")
}
log(logNow, "redoTabs() about to for loop children", w.name)
for _, child := range w.children {
log(logNow, "redoTabs() got to child", child.name)
child.redoTabs(draw)
}
}